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jpinard

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Everything posted by jpinard

  1. How do you do an alternate install of KSP? Just copy it into another folder? If so, for those of using Steam - will that still work?
  2. What exactly do I download and where do I put it, to have to be compatible with TAC?
  3. A question I''ve long been meaning to ask. How is this mod different than ASMII's ECLSS mod?
  4. Final Frontier and the toolbar should be in the same level shouldn't they? Instead Neried is in same directory as toolbar, but Final Frontier is nested deeper under Neried.
  5. Can I use this with my old Universereplacer mod and set of textures? Like I would leave Universe Replacer in there and add this to the normal data directory and it would just work on those custom textures I have?
  6. As an American I find your ethnocentric comments repulsive. It appears to be a beautiful mod and anything that creates more real-life rockets is nice.
  7. OK, no it doesn't not change what we need at high resolutions, that only changes the navball. See screenshot.
  8. This looks amazing, especially the textures and shapes. But the physics side of me is cringing pretty badly. The. 3 moon system and the dual set. Th really need to have more distance between them. Can you do this?
  9. Does the asterisk give you more room to work in the vehicle assembly building too? My bigger issues is when making fat items in the VAB I'm pretty limited.
  10. I would really like to see tech tree integration. I would add them in separate trees that extend from the end of the current tech tree. So for the engines, just add one more path (more science) than the current final engine spot. Do the same for rover parts, tanks, etc.
  11. Just did a full reinstall of the game and found that trying to play at my native resolution of 2560 x 1600 is nearly impossible. Could you please scale the interface so the buttons are larger at higher resolutions? Thanks!
  12. Could you do a video of the excavator, laser, and jet engine thing looks awesome. The still images look amazing!
  13. Bobcat, that video is amazing. Your work is really incredible. When might this be available for testing?
  14. I cant remember the name of the mod, but I think it was a life support mod that tracked all kerbal's consumption of oxygen, water, CO2 levels" and it didn't have much of a performance hit because it Calcutta those values on the computers extra core. Anyone remember the name of the mod?
  15. Does the science defines file from this conflict with the large public science defines project?
  16. Awesome. This is just what I was hoping for! Please keep it up the great work!
  17. OMG Awesome!!!
  18. Is it possible to do this with a steam install? If so, how do you do this?
  19. I love your mod so much bac9. Looking forward to it, and thanks for all the great time I've had with this so far. Cheers!
  20. The reflections & color look better, but it doesn't mesh as well with the coast.
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