jpinard
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Everything posted by jpinard
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What will be the first thing you will do in 0.23?
jpinard replied to astropapi1's topic in KSP1 Discussion
What is this "resources" thing people keep mentioning? -
Seriously I swear there is such a thing as too many mods/plugins...
jpinard replied to CoriW's topic in KSP1 Mods Discussions
You have a terrible CPU. -
Fractal-UK, Please don't take offense as I think your mod is amazing, but is there any chance you could change that solid blue-purple engine cone into something that's a particle effect instead? It just looks so fake. If you can't change it to something that's like the ion drive or a blue flame exhaust, maybe change it so it's much more translucent? Like a transparency value of 85%? Thanks
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[0.25] RasterPropMonitor - putting the A in your IVA (v0.18.3) [8 Oct]
jpinard replied to Mihara's topic in KSP1 Mod Releases
Holy cow this is incredible! -
Now-defunct-thread-that-should-not-appear-in-google-search.
jpinard replied to Cilph's topic in KSP1 Mod Releases
Cliph your work here is beyond amazing. I just love how much immersion this brings. Please keep at it! -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
jpinard replied to stupid_chris's topic in KSP1 Mod Releases
I hope so. I want to be penalized for being a moron. -
My next full campaign playthru I'm totally doing this wiith all the mods you listed.
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Modular Fuel System Continued v3.3 (OBSOLETE)
jpinard replied to NathanKell's topic in KSP1 Mod Releases
This is so incredible -
Frizzank - thanks for making this mod not be like cheating in the default game. My biggest concern with most mods is the shortcuts they provide which severely unbalances a fun game.
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
jpinard replied to rbray89's topic in KSP1 Mod Releases
*eyes explode* Yippee! -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
jpinard replied to stupid_chris's topic in KSP1 Mod Releases
Will these burn up if you deploy them (with Deadly Re-entry) while in the hottest phase of re-entry? -
Now-defunct-thread-that-should-not-appear-in-google-search.
jpinard replied to Cilph's topic in KSP1 Mod Releases
omg omg omg omg omg... When?! -
Me too....
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
jpinard replied to stupid_chris's topic in KSP1 Mod Releases
Wow, this is awesome!! Thanks Stupid Chris. -
[1.1.2] Station Science (v2.0: New models by SpeedyB)
jpinard replied to ethernet's topic in KSP1 Mod Releases
That's very kind of you. You can maybe use the windows off parts already in the game. A few mods also have very nice windows they might share (like the MK 2 cockpit) -
[1.1.2] Station Science (v2.0: New models by SpeedyB)
jpinard replied to ethernet's topic in KSP1 Mod Releases
me too :) -
[1.1.2] Station Science (v2.0: New models by SpeedyB)
jpinard replied to ethernet's topic in KSP1 Mod Releases
Beautiful but... could you add a window on the opposite side? I always imagine these things to have a viewport, either square, or a circular window (port window) one like you''d see on a ship. -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
jpinard replied to ferram4's topic in KSP1 Mod Releases
Wow, Calkihi, I've not read such a nasty, selfish, inconsiderate post to someone who dedicates his free time to a project to make a game better in a long time. Congrats on your bottom feeding troglodyte award. Kindness is something in short supply in this world, and Ferram - your work is AMAZING... thanks.- 14,073 replies
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- aerodynamics
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Thank you! Would you consider adding Enceladus orbiting Saturn too? It is such a beautiful little moon.
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[0.23] Crowd-sourced Science Logs: SCIENCE NEEDS YOU!
jpinard replied to codepants's topic in KSP1 Mod Releases
When I get further into the game I should have about 430 entries I'll be adding that fully mesh with squad's style and what was intended. But I'm not going to rush as I don't want to spoil parts of the game I haven't fully explored yet. So don't worry on a day to day about content creation not exploding. -
[0.23] Crowd-sourced Science Logs: SCIENCE NEEDS YOU!
jpinard replied to codepants's topic in KSP1 Mod Releases
Have to agree with everything you said here. -
[0.23] Crowd-sourced Science Logs: SCIENCE NEEDS YOU!
jpinard replied to codepants's topic in KSP1 Mod Releases
not kids, drunk people... -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
jpinard replied to rbray89's topic in KSP1 Mod Releases
Is there any possibility someone could upload a config file that is just light cloud cover on the appropriate planets? This is a bit overwhelming to me. Thanks all