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StrandedonEarth

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Everything posted by StrandedonEarth

  1. I cut my teeth on Soldier of Fortune. When playing multiplayer, getting a kill would be signified by a "na-nuh, na-NAA!" sound effect. After a whole bunch of that with friends, and then watching a violent movie like Natural Born Killers, every time a character in the movie died, we'd call out "na-nuh, na-NAA!"
  2. I think it's safe to assume that the S2 for F9H has also been beefed up?
  3. For that matter, when loading a ship in the editor, it'd be nice to be able to browse my whole computer, to find a ship I built in a different install. Not that it's that hard to tab out, find it in File Explorer and copy it over, but still...
  4. Yeah, that's one thing I'm not looking forward to, after just looking at maps and directions again. Does the train go near CSC? I've heard we can rent a car right in our hotel. And we've been giving the app a pretty good looking over, gathering recommended supplies, luggage, etc. Despite my best efforts, I'm not sure just how much space interest I've generated in them. Might help if I tell them that the Falcon 9 is named after the Millennium Falcon...
  5. I mostly enjoyed the X-Files, but how I like the new episodes depends on the direction they take. I didn't care for it as much when it became mostly focused on the conspiracy theory. I would have preferred to have more freak-of-the-week stand-alone episodes sprinkled in there.
  6. Hmmm, still 3+ hours out of the day. Time is limited... Decisions, decisions. If I could see it from DisneyLand, I wouldn't completely miss it. Sons 10 and 13, daughter 20. We parents are 45-46.
  7. I plan to, as long as the wife lets me! The day allotted for CSC is supposed to be our 'rest' day.
  8. My family is going to DisneyLand in the first week of June. Can't wait, we've never been there, never been on a "real" touristy vacation, never been that far south. I've flown many times, but my kids haven't, so it'll be fun to see their reaction to that. I've got my shirt for Disney: And of course, being a space geek, I have to drag my family on a pilgrimage to see OV-105 Endeavor at the California Science Center, and I have a shirt for that trip too: Hopefully when I'm driving the rental car to/from CSC I'll find a way to drive past SpaceX HQ in Hawthorne. I know there's no point in stopping there, unless I just want to breathe the air in the foyer, but I could at least see the first recovered booster standing outside. Now, Vandenberg appears a little too far away for me to be able to visit, not that I really want to just see the facilties. However, I notice that SpaceX has an Iridium launch from Vandy penciled in for June with no actual date set yet. I realize the chance of it actually launching while I'm there is remote, but if it does, then of course I'd really want to go watch, but that just probably won't be in the cards, given the distance. So my question, for those familiar with the Anaheim/L.A. area, would a launch from Vandenberg (on the slim chance there'll be one) be visible from DisneyLand, or at least from the rooftop lounge of my hotel (Grand Legacy at the Park)? Any other suggestions for my 6-night stay at Disney? I've got Disney, Universal Studios, and CSC on the itinerary.
  9. Ships usually have feminine names, so perhaps Valentina would be a better choice, and would have the bonus of honouring the first woman in space. Just occurred to me: Another fitting person to name a Dragon 2 capsule after would be late author Anne McCaffrey, aka the Dragonlady, who wrote the "DragonRiders of Pern" series. After all, SpaceX astronauts could be called "Dragonriders," at least until the ITS enters service. Nonetheless, I signed the petition.
  10. And which one is still flying today? I suppose they should have kept building 1B's, with a smaller SM. But NASA wanted to go in a different direction. Hindsight is 20/20? Or was the Saturn 1B with Apollo CSM to expensive to be sustainable?
  11. Every idea has drawbacks. The only real way I can see warp working in multiplayer is with a warp poll. When a player wants to warp, they can toggle warp on. Only when every player has toggled warp, will the warp "drive" engage. It would be pretty much like regular ops in any control center, real or fiction. "All stations reporting go; the board is green! Punch it!" The game server could have a Universal KAC / Warp Controller that will kill warp at the first alarm by any player. The drawback I see with this is waiting for someone/everyone to do their launch/landing/docking/maneuver/etc. A workaround for some of that could be heavy automation: you set the maneuver node how you want it, and that's how it happens as you warp on through it. And of course, there's always spectating as someone makes that daring landing on Tylo, or laughing at someone's feeble docking attempt. Or going to the bathroom/kitchen etc. When others are spectating and would otherwise be in warp, the active player could control warp as needed. People working in the editors generally won't care if warp goes by unless they have a transfer window coming, but that would certainly add a "hurry up" element to the game. Now that I think about it, people could just use ships and .crafts they pre-built and not waste valuable MP mucking around in the editor. Hope that rambling made sense, as I was having a sudden brainstorm...
  12. It added up faster but it seemed to not be handed out as much, possibly because the system asked for (but did not require) a reason for the rep. These days it sometimes seems like rep is being handed out like candy on Hallowe'en. I know I've had a few posts where I'm thinking "I got a like for that why?" Of course, having said that, people will stop giving me likes altogether (please don't stop) Maybe I've been too stingy handing out likes, I usually only hit the button when something resonates with me. I'm trying to like more posts these days. I've only hit my daily limit maybe 5 times, and the first time was only recently.
  13. Perhaps an inflatable heat shield? Which would make the nose more draggy, not so good. Pros and cons
  14. I joined the forum before it was upgraded to the current software, when rep was harder to come by. So my rep/post ratio was much lower when the conversion happened, around 0.25 IIRC. I don't post a lot, and I'm generally a quiet person IRL, but when I have something to say or post, it's usually something good. It's been a long slog.
  15. 1001: A Space Oddity Just use green-furred kerbals with smaller heads. Their heads get bigger and they get smarter when they encounter the monolith. Then they start clubbing each other with struts.
  16. A Kerbal remake of 2001: A Space Odyssey
  17. Nice link. I see I'm on page 5, not too shabby. I'm also closing in on having my rep exceed my post count.
  18. Wow, that's a great game. Kinda unusual to be giving it away, but then it's what, 17 years old? Probably trying to generate some hype sales for SC2, which is also a great game, with some handy new features. But buying it in 3 installments adds up. Great memories though. A friend and I would just sit in a smoky haze watching my roomie/friend play another episode of what we called "StarCraft Troopers," which would usually feature a feint to distract from an incoming Hallucinated Arbiter Recall FTW! Famous last words: "Hey, where'd my town go?" And the noobs who would start typing cheat codes into the chat bar. Until Blizzard updated in a quit confirmation, I'd tell them they needed to press alt-F4 to enable cheats in multiplayer, which would be followed by "Dumbass has left the game" and a chorus of lolz.
  19. It seems to me the best way to make it recoverable would also be the simplest. Build a module that attaches to the payload adapter of a standard second stage, with the engines, fuel, legs and heatshield needed for reentry and landing, along with another payload adapeter. This package would probably be heavier than the Merlin, which is designed to be light. With that at the nose and the big, lightweight vacuum bell at the back to act as a shuttlecock, it might actually be aerodynamically stable. The stage itself would probably only need a thermal blanket, if that, since it can be shielded by the landing module. I just wonder how that thin bell would hold up to the buffeting when it's not under power, and without the stabilizer ring mentioned earlier (a page or three ago?) in the thread
  20. It would need some sort of ignition system, and the mixture ratio would probably be different. So yeah, a total redesign. May as well be a blank sheet, aside from the chamber, and even that might need tweaking for the ignition system.
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