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KSP2 Release Notes
Everything posted by Rowsdower
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The ARM content pack is free. There. Carry on.
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Kerbal Kommunity Meetup at GDC - Wednesday March 19
Rowsdower replied to Rowsdower's topic in KSP1 Discussion
Working on that right now, Xacktar. I'll announce details tomorrow. Long story short, it's on. -
C7Studios Recaps the LANfest KSP Tournament at SXSW Gaming
Rowsdower posted an article in Developer Articles
Hey, everyone. C7Studios' SXSW recap will be coming in two parts. Here is the first part, covering the KSP tournament at LANfest. The second part, covering the panel with NASA will be seen next week. Enjoy. One of the highlights of SXSW was the official KSP tournament at the LANfest sponsored by Intel area. The mission was to land as many Kerbals as possible on another celestial body, with increasing point multipliers for the difficulty of the planet. We were joined by a few special guests, such as Doug Ellison from NASA’s Jet Propulsion Labs, and Dahud Lefthanded, a KSP-TV streamer. While walking around the event I met a young boy and his father who had driven over to attend the tournament. I was really impressed by how well designed his rocket was. He had managed to move into third place early on in the tournament. From there on, he was neck and neck with the top competitors. The competition for second and third place was very heated. In the final moments, Doug and another KSP fan managed to pull ahead of the boy while Dahud won by a wide margin. Felipe and I decided that he shouldn’t go home empty handed, and provided him with a signed KSP shuttle. After the prizes were handed out, Doug decided to give his prize (a shapeways 3D printed Kerbal) to the young boy. He then sat with him for the next 30-45 minutes going over all the fascinating things that NASA was working on. He showed him how to bring up displays of all the gravity and temperature data for Earth in 3D using JPL’s Eyes on the Solar System software. http://eyes.nasa.gov/ As well as providing a tour of NASA’s current missions. He asked the boy to fly to Mars and pick out the landing spot of Curiosity, which he was able to do easily. His father was sitting next to him, beaming with pride the entire time. It was great to see a young person so passionate about Space and science. -
Unrustle the jimmies, guys. That sounds horrible, btw. It's free for all, adds a lot of great new stuff and there are a lot of details you'll be seeing about it in the next few days. If you don't like the sound of free bonus content, well, I can't help you there, but between ARM and the later release of 0.24, you're going to have a decent chunk of content to play with.
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C7Studios Recaps the KSP/NASA Panel at SXSW Gaming
Rowsdower posted an article in Developer Articles
Hey, everyone. C7Studios' SXSW recap will be coming in two parts. Here is the first part, covering the panel where members of the KSP team partnere up with members of NASA. Enjoy. Last Saturday, Felipe and I participated in the “NASA and Kerbal Space Program : The Asteroid Mission in Real and Virtual Worlds†panel at SXSW. We were joined by Jason Kessler, (Program Exec of Grand Challenges), and Jason Townsend (Deputy Social Media Manager) at NASA. There, audience members got to see an exclusive video that demonstrated the main stages of the Asteroid Redirect Mission in Kerbal Space Program. Starting with the identification of unknown objects, redirection of the asteroid, and finally some research! NASA also presented a video showing the stages of the proposed Asteroid Redirect Mission in real life. Jason Kessler also spoke about his work with NASA’s Asteroid Grand Challenge. It was really neat to hear him talk about how people can get involved in helping to protect the Earth, by discovering all the Asteroid based threats to human populations. http://www.topcoder.com/asteroids/ Afterwards, Felipe spoke to the crowd about all the work we did in order to support the ARM inside KSP, such as major changes to the joints systems and improvements to the math we use to calculate orbits. I spoke a bit about how we designed the new parts, and implemented “The Claw!†Which will allow you to snag unsuspecting space faring objects, or even hapless Kerbals on EVA. We also covered the results of the community survey, to see how people have been affected by playing KSP. I was expecting to see that KSP had increased a few people’s interest in aerospace, or that a portion had learned something from playing the game. What I didn’t expect was that these numbers would be so high! Over 97% of respondents stated KSP had increased their interest in Science and Space, as well as 95% had been taught something about Astrophysics or Rocket science they didn’t know before. Both Felipe and I were really glad to see such a positive response from the community. It’s a real validation of the work that we do. Overall, the panel was a lot of fun, the crowd turnout was great, and it was an absolute honor to share the stage with representatives from NASA. Afterwards we had a great time meeting fans of KSP and talking to them about the game. We gave away a ton of Kerbal stickers as well. I’m looking forward to our next event. -
C7 is drafting up a recap of his experiences down there. There will be some photos made available, though I'm not clear at this time if they will be specifically from the panel. If you're looking for a peek at ARM, though. We've got something planned that should hopefully go out in the next day or two. Stay tuned. EDIT: Just got the draft. Well two, actually. One for each major event. I'm waiting to see if something we're talking about today will happen or not. If it doesn't, you'll see one of the drafts today, followed by the other soon after. If it does, well, something tells me you won't mind it being delayed by another day if all plans pan out. EDIT 2: Welp - plans didn't pan out, so enjoy Chad's recaps today and tomorrow. We will, however, have something more in the next few days. Hopefully by the start of next week at the latest. EDIT 3: Chad's next recap moved to early next week. I've got something else of relative interest for tomorrow.
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Kerbal Space Program: Asteroid Redirect Mission is right around the corner! We are elated to have reached one of the final stages in the development of this free update - Experimentals! Tests are being made and things are being tightened up in this final phase before its release. Keep an eye out on the forum and all of our other social media channels for further news.
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Everyone chill out right now. Respect the rules of the forum and each particular subforum. If you have issues with moderator action or any forum rules themselves, PM us. Discussion of that sort is not allowed and and point blank, if it's on the WNTS list, don't submit it. While there's plenty of room for criticism in the forum the last several posts are really toeing the line as to what is no longer acceptable, particularly bordering on rule 3.4. If I have to jump in here for a similar message again, this thread will be closed and infractions may be handed out. No exceptions. Now because of the case you and others around the community have built, I've politely asked around for further comment regarding Squad's statements on resource mining. IF I am able to get that, I will lay it out. However, Squad still stands by those official statements that were made as is.
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Kerbal Kommunity Meetup at GDC - Wednesday March 19
Rowsdower replied to Rowsdower's topic in KSP1 Discussion
No tickets necessary I'm thinking of maybe meeting somewhere in public around the Moscone center. Again, I see it as a completely casual thing. Nothing to rush for if anyone here is actually interested. It's a bit of a last minute idea. -
Kerbal Kommunity Meetup at GDC - Wednesday March 19
Rowsdower replied to Rowsdower's topic in KSP1 Discussion
Yes, but what about unicycling? -
Kerbal Kommunity Meetup at GDC - Wednesday March 19
Rowsdower replied to Rowsdower's topic in KSP1 Discussion
Hey, Nemrav. Those are great points and actually some things that I would have liked to have accomplished with the KerbalKon hour Max and I did. Due to the technical issues we faced, we had to wing it a bit. These ideas seem to be more suited towards a Squadcast-type situation anyway, but I would like to revisit the idea of a more 1 on 1 live video chat environment at some point. As for the GDC idea, as I said, I'm just gauging interest. It's not a big deal, no great event you'd have to travel out for. It's definitely more of a local thing. A few of us will be in town at once so why not? However, this could also be applied to any other events in which we may happen to appear in the future, so it would be good to note. -
You may have heard about it on Squadcast and here are the details! Due to the positive response, it's full steam ahead with a Kerbal Kommunity meetup. If you live in the San Francisco Bay Area and/or are in town for the Game Developers Conference, listen up. This one's for you! Join C7Studios and myself for a fun, low key meetup with fellow members of the KSP community, this Wednesday, March 19 at 4pm. We will be meeting in Yerba Buena Gardens' Esplanade, located right next to the Metreon. be sure to follow @KerbalSpaceP on Twitter, so that you'll be able to find the exact spot we'll be meeting. Note that C7 and I only confirming ourselves right now, since the rest of the Squad GDC contingent may be busy at that time. You don't need a GDC pass to come hang if and you don't happen to be in the area, don't go buying plane tickets It's a casual meetup. It's not a big party, just a chance to say hello face to face and get to know one another. If enough people show, we may move this onto local pub or restaurant for a while before we have to depart for the Game Developers Choice Awards at 6pm. We look forward to meeting you in San Francisco next week!
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Don't let the abundance of knowledge on the forum intimidate you, Bundyfly. There are no stupid questions here. Help is right around the corner.
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Welcome to the forum, FREEFALL. Do what feels right to you. I enjoy playing stock, myself.
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I might be stating the obvious, but one of the things that can get lost among the large list of hints, tips and suggestions is this: Have fun, experiment and play the game your way. If some of these tips or mod suggestions don't work for you, try something else, play the stock game, do whatever you want. Getting the maximum enjoyment possible is key.
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I can agree with this, though I'm more partial to "Satellite of Love," myself.
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Good video. I though that syncing the staging with the score was a nice touch.
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Frame this quote up on your wall, Deathsoul097.
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It won't be. Think more along the lines of ScallopPotato's post above, with details to be announced very, very soon.
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At the moment, I'm unaware if any video was recorded. If anyone in attendance happened to catch some, speak now or forever hold your piece. Otherwise, the guys are getting back from Texas today so I'll be able to nudge them a bit better. I do know that calisker is now working on that long-awaited SXSW recap so it's something.
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I second this one. It's easy to use and quickly turned into a major host of choice. Never given me an issue.