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Everything posted by Joco223
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@MatterBeam BTW, is there a way of automating your mod with kOS?
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@MatterBeam Try Sigma Dimensions with Extra Planetary Launchpads without your mod. If bug still persists then it has to do something with EPL, else maybe some of your configs have the same variables as Sigma Dimensions? (I have zero idea how modding KSP works)
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@MatterBeam Maybe some part of your mod is interfering with Sigma Dimensions?
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@MatterBeam I installed it through ckan so i think its standard build
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@MatterBeam Try reinstalling Planet Shine. I have no problems with it and Sigma Dimensions
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KIS/KAS kOS What part mods are you going to add?
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@GreenWolf Ok, i'll try what you said. I'll try going a bit steeper and go higher faster. Also, i don't throttle down when i'm launching, 100% throughout the flight. I usually spend about 7300-7400 m/s DV to get to 200 km orbit
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@GreenWolf You have Real Fuels Stockalike which adds all the real fuels, ullage, ignitions and everything, but doesn't replace anything. Just uses stock engines and many mods are supported
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@GreenWolf My usual TWR for rockets is about 1.2-1.3 and if i have SRBs its about 1.8-1.9 but SRBs burn out pretty quickly. My atmosphere scale is 1.428. I start to get heating effects and winglets burning when i get to about 800-900 m/s at 16 km approximately. My pods don't overheat, just everything gets pretty hot
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@GreenWolf But i get heating on rocket launches, not on re-entry. And shouldn't lever value of 1 make pods lighter and not heavier?
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@GreenWolf I already use SMURFF but lever values on 1. 0.5 is a bit weak for me. But SMURFF doesn't change any heating effects i think
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@Sigma88 Ok, TempASL doesn't help at all, setting it to 0.64 made it even worse
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@Sigma88 It happens when i launch rockets not on reentry. I will try and play around with TempASL modifier in your config and see what is the best. I think i just need to lower it to 0.64.
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@Sigma88 Can you fix overheating issue? I'm playing with your mod on 64k scale and orbital velocity is about 5500m/s and at about 16km im going about 1300-1400m/s and heating gets really high and some of my winglets on bottom of my booster get overheated and explode. Could you please fix the issue? I think Real Heat fixes it but i asking if you could fix it without additional mods
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@Laythe Dweller Isn't there a AVP Rebooted? I think it work with new EVE but it only add clouds to Kerbin. You can also try KSP Renaissance Compilation or Stock Visual Enhancements which are great alternatives to AVP
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@Nhawks17 I play on a midrange 550 dollar laptop that runs stock KPS at 30fps low settings. My PC broke so im stuck with this for now
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[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Joco223 replied to pingopete's topic in KSP1 Mod Development
I think if i showed this to someone that doesn't know KSP, i think that they would believe that these are pics from IRL. Goddamn amazing work @pingopete. Keep on with it! Only Earth for now or did you finish other planets? -
DAMN is this amazing. Installed with Blue Harvest ENB on laptop. List of things that happened when installed this: Me:"It's okay. It's playable at 10-12 FPS" Laptop: *Fans set to max* *Screaming on inside "HELP ME"* Me: *Smells something burning* "Okay screw this ain't gonna' work on a laptop, need to wait to get to my PC" Me: *Get's really sad not being able to use the amazing SVE*
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[RSS/RO/RP-0] Soviet Engines playthrough (Hard)
Joco223 replied to NathanKell's topic in KSP1 Mission Reports
@NathanKell Very nice! I tried RO but there is so many engines and parts that i just don't know what to use. For instance, RF Stockalike with AIES, RLA, KW and some other mods, i immediately know what to use. -
@Laythe Dweller It doesnt change them at all. They don't even need to change it because MJ and KER use information provided from the game and will work in any scale. Because of that, MJ and KER don't need specific patches for RSS, 64k,...
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@RaginCaucasian Nice mod! I'm also trying to make some mods for KSP but how do you get such nice textures? I can never make good looking textures
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@GreenWolf Sigma's mod is compatibile with EVE. Clouds rescale automaticly
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Thanks for the suggestions! I found this 64k Career thread by @Shania_L and i really like it. I really enjoy playing with mods that he has http://forum.kerbalspaceprogram.com/index.php?/topic/98015-modded-64k-career-game-update-day-306-07022016/