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monstah

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Everything posted by monstah

  1. I have always been worried, too. Time to swallow the pride and play on uglier settings.
  2. Found this buried with no response. I'm having the same issue, anyone has a solution/workaround?
  3. *insert Rihanna R$4,20 fake dollar note joke here* TUBM restarts his career way too much.
  4. Had a cat. TUBM has a boring day job.
  5. Arrived early at work today. Had pilates yesterday. Tired as hell. G'morning, all. - - - Updated - - - Have one on me, then!
  6. Having started this thread myself, I must say I'm also surprised.
  7. Did you hear that? SLS is now a big orange tank. I have to say I liked the white look, but I'm the familiarity of the orange design.
  8. I just noticed some bad behaviour on the stock gizmo's part which I believe has been unnoticed so far: When you hit normal or radial, it rotates so it's in the same frame of reference as the post-maneuver orbit. However, your input is still in the pre-maneuver frame of reference! It's quite noticeable, for example, if you plan a 90-degree turn right, and then start adding prograde. Given the gizmo position, you'd expect to go further along the 90 degree trajectory, but instead the angle decreases and it goes further along it's original trajectory. Very wrong behaviour, IMO, and very easily fixable just by having the gizmo fixed in the original orbit's frame of reference. That's not actually what happens, my memory is screwing me. There is something strange related to that when you try to negate all your velocity, however (like planning a landing), and the prog/retro switch around. That's probably what I was thinking of when I... brainfarted.
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