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[WIP][1.9.x-1.12.x] Scatterer-atmospheric scattering (0.0838 - 14/08/2022) Scattering improvements, in-game atmo generation and multi-sun support


blackrack

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On 8/7/2018 at 1:24 AM, Phineas Freak said:

Yes, use the 0.0320b release, although i am not sure why i have to mention that. If you followed the installation instructions you should have read that...

I believe you have to mention that because 0.0320b is not available for download anywhere on github

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5 hours ago, Speedbird52 said:

I believe you have to mention that

https://github.com/PhineasFreak/RSSVE/wiki/Installation (check out the mod version list in the installation instructions page)

5 hours ago, Speedbird52 said:

because 0.0320b is not available for download anywhere on github

Not all mods necessarily have GitHub releases and there are other ways to get KSP mods. One of them is SpaceDock, an awesome community modding site for hosting mods: https://spacedock.info/mod/141/scatterer

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14 hours ago, Phineas Freak said:

https://github.com/PhineasFreak/RSSVE/wiki/Installation (check out the mod version list in the installation instructions page)

Not all mods necessarily have GitHub releases and there are other ways to get KSP mods. One of them is SpaceDock, an awesome community modding site for hosting mods: https://spacedock.info/mod/141/scatterer

Spacedock only has the most recent release. I managed to find the correct version by Googling, and found an archive.org of Github. Any chance you could reupload the RSS compatible version?

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40 minutes ago, Speedbird52 said:

Spacedock only has the most recent release. I managed to find the correct version by Googling, and found an archive.org of Github. Any chance you could reupload the RSS compatible version?

Spacedock has all releases, you need to click on Changelog to see the older releases

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On ‎8‎/‎10‎/‎2018 at 1:59 PM, Natso said:

When i install Scatterer my bdarmory get error and not working exactly , can you tell me why?? here my log:

https://secufiles.com/mtT1/KSP.log

My Bdarmory can't use target port and locktarget that only error

Wich versión are you using? it Works fine for me

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1 hour ago, JoE Smash said:

Installed scatter, default config, and sunflare thing for KSP 1.4.5 through CKAN

This made the ocean pitch black at night while looking at it from KSC view.

Uninstalling scatterer made the ocean dark blue at night again....

That’s because scatterer makes the ocean pitch black at night.

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Have you ever been above water at night? It’s pretty damn black. You might catch a glimmer of the moon in real life, but scatterer doesn’t simulate that, so you are left with black.

0DykOQt.jpg

VAsCH5D.jpg

Edited by Galileo
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1 hour ago, JoE Smash said:

But why? Then you can't see it....it's scary...

Hi you've just joined the millions of others who find the sea a scary place. As a crunchy, easily digestable,  bite sized biped  it's only natural ( say hi to your inner caveman for me :) )_  It's blacker than black. on a moonless night. out of sight of land, the only light is the occasional reflection of the ship lights upon breaking waves and perhaps the wake, and if you're really lucky, at the right time of year  a faint phosphorescence in the disturbed water 
 

Spoiler

lioyOvS.png

 

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4 minutes ago, JoE Smash said:

You can do that in the settings now

Sure if you like navigating through menus and having to hit Apply to see the results of every tweak

Turn off "real sky reflections" in the main menu options and then Mod+F11 to open the settings window in the flight scene and mess around with all the water settings. Try changing the colors.

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