Cruesoe Posted March 10, 2021 Share Posted March 10, 2021 11 minutes ago, cactuscrazez said: Are orange suits still immune to failing life support? I brought Jeb and Bob on a Minmus mission (with a hitchhiker but no supplies) and they both became tourists due to lack of supplies. Is this a bug or has it been changed? That's in your control on the difficulty settings. Just click the USI button when in the KSC and check your settings. Quote Link to comment Share on other sites More sharing options...
cactuscrazez Posted March 11, 2021 Share Posted March 11, 2021 9 hours ago, Cruesoe said: That's in your control on the difficulty settings. Just click the USI button when in the KSC and check your settings. I got it thanks! Quote Link to comment Share on other sites More sharing options...
Emil121 Posted March 11, 2021 Share Posted March 11, 2021 Do we need water for supplies ? (it's heavy lol) Quote Link to comment Share on other sites More sharing options...
RoverDude Posted March 11, 2021 Author Share Posted March 11, 2021 3 hours ago, Emil121 said: Do we need water for supplies ? (it's heavy lol) Nope. Unless a mod does something with it. USI-LS by itself uses supplies, mulch, fertilizer, greenhouses, and recyclers. Quote Link to comment Share on other sites More sharing options...
Emil121 Posted March 12, 2021 Share Posted March 12, 2021 (edited) Thx RoverDude - they'll have Water indeed I've got an issue as my Kerbal ran out of supplies and became Tourist. After resupply - they are still "Tourist" and don't want to go back to work ? Do I need to send an office manager ? Edited March 12, 2021 by Emil121 Quote Link to comment Share on other sites More sharing options...
RoverDude Posted March 12, 2021 Author Share Posted March 12, 2021 25 minutes ago, Emil121 said: Thx RoverDude - they'll have Water indeed I've got an issue as my Kerbal ran out of supplies and became Tourist. After resupply - they are still "Tourist" and don't want to go back to work ? Do I need to send an office manager ? Could be their hab values too. Look at their stats it should tell you in the UI. Quote Link to comment Share on other sites More sharing options...
Emil121 Posted March 12, 2021 Share Posted March 12, 2021 (edited) i'm Missing "EC" on somes bases don't know what is it - but for the guy still in tourist, supplies and EC is green .. they are still Tourist (should be engineer and scientific But i haven't reload my game yet Edited March 12, 2021 by Emil121 Quote Link to comment Share on other sites More sharing options...
RoverDude Posted March 12, 2021 Author Share Posted March 12, 2021 4 minutes ago, Emil121 said: i'm Missing "EC" on somes bases don't know what is it - but for the guy still in tourist, supplies and EC is green .. they are still Tourist (should be engineer and scientific But i haven't reload my game yet Screenshots help Quote Link to comment Share on other sites More sharing options...
Emil121 Posted March 12, 2021 Share Posted March 12, 2021 Quote Link to comment Share on other sites More sharing options...
RoverDude Posted March 12, 2021 Author Share Posted March 12, 2021 5 minutes ago, Emil121 said: Ok - for your orbital station, no idea why they are not coming back - that's odd. You may have to rotate them back and see if they refresh once they are under 25km on Kerbin. For the other - Expired EC is normal if the vessel is not in focus, I would not worry about it. Quote Link to comment Share on other sites More sharing options...
TomfooleryYT Posted April 1, 2021 Share Posted April 1, 2021 I'm getting a really bad bug on my kerbal save, where the life support window isn't showing anything. I've tried it on multiple crafts, and it's just not working. it keeps flashing like it's trying to refresh, but nothing's happening Here's my log, I hope that it helps.https://drive.google.com/file/d/1UqHBWk1-nDEDZfMmqzCSo7_YjOgxy8yZ/view?usp=sharing Quote Link to comment Share on other sites More sharing options...
Brigadier Posted April 1, 2021 Share Posted April 1, 2021 (edited) 59 minutes ago, TomfooleryYT said: I'm getting a really bad bug on my kerbal save, where the life support window isn't showing anything. I've tried it on multiple crafts, and it's just not working. it keeps flashing like it's trying to refresh, but nothing's happening Here's my log, I hope that it helps.https://drive.google.com/file/d/1UqHBWk1-nDEDZfMmqzCSo7_YjOgxy8yZ/view?usp=sharing You've got so many errors in that heavily moded 1.8.1 installation that I really don't know where to start. You probably have mod and/or version conflicts, and the possible combinations are too numerous to count. Ok, that's not entirely true. Start by not playing on the Steam download. Always download from Steam and then copy that KSP directory to somewhere new and mod and play that version. You're allowed as many copies of the KSP folder as you like; people often have separate game directories for different KSP versions, mod combinations, planet packs, and mod development. Also, this way, when Steam releases an update, it doesn't overwrite your game. Have you installed or updated something recently after which you've seen this behaviour? If so, undo it. Do you really need to be running 1.8.1? I can't tell because of the 160+ mods you're running. At least I see that you're using USI/LS 1.0.0.0. According to the USI/LS GitHub page, you should probably be using v1.3.0.0. I would generally recommend refreshing your KSP install but you might as well start over with 1.11.2. Some mod author or player wiser than I might be able to offer some specific mismatch advice, but I wouldn't hold my breath. The problem is probably not with USI/LS itself but some mod conflict. I also recommend using CKAN to help with compatible mod versions, if you aren't already. Edited April 1, 2021 by Brigadier Typo Quote Link to comment Share on other sites More sharing options...
dlrk Posted May 10, 2021 Share Posted May 10, 2021 Pilot Kerbals seem to have indefinite hab. Is that normal? Quote Link to comment Share on other sites More sharing options...
dlrk Posted May 22, 2021 Share Posted May 22, 2021 Is there a spreadsheet or anything to calculate supplies duration including converters? The built-in supply screen doesn't seem to account for those Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted May 22, 2021 Share Posted May 22, 2021 17 minutes ago, dlrk said: Is there a spreadsheet or anything to calculate supplies duration including converters? The wiki is your friend; https://github.com/UmbraSpaceIndustries/USI-LS/wiki/Mission-Planner-Example:-Supplies https://github.com/UmbraSpaceIndustries/USI-LS/wiki/Example:-Mission-to-Duna Quote Link to comment Share on other sites More sharing options...
Kerdel Posted May 26, 2021 Share Posted May 26, 2021 I left a kerbal on the mun for like 30 days and just placed satellites around the mun for something else meanwhile. The kerbal became a tourist after i also tried to save him a few times xD But now i sendt a probe with a seat and food and enough EC but only his Hab is fixed and still a tourist ( standing 30 meters from it). How do i rescue him from tourist to crew? i tried googling it but there's not much to find about it Quote Link to comment Share on other sites More sharing options...
RoverDude Posted May 26, 2021 Author Share Posted May 26, 2021 EVA? In a craft? need more details please Quote Link to comment Share on other sites More sharing options...
Kerdel Posted May 27, 2021 Share Posted May 27, 2021 (edited) sorry if I'm unclear https://imgur.com/a/HZh5Bbv Val is in the targeted ship 134,5 meters from me (not EVA but stuck in the ship because of tourist mode) The probe you see have 1 seat, EC and 300 supplies and enough fuel to return to kerbin when i get within the 150 meter range only "hab" goes yellow 22d but all others stay red and i can't EVA Val in the targeted ship because she is still tourist. How do i get Val in the targeted ship 134,5 meters from me to be a crew again? I thought i had to bring supplies and a seat to fix that? let me know if you need anything please Edited May 27, 2021 by Kerdel spelling Quote Link to comment Share on other sites More sharing options...
RoverDude Posted May 27, 2021 Author Share Posted May 27, 2021 2 hours ago, Kerdel said: sorry if I'm unclear https://imgur.com/a/HZh5Bbv Val is in the targeted ship 134,5 meters from me (not EVA but stuck in the ship because of tourist mode) The probe you see have 1 seat, EC and 300 supplies and enough fuel to return to kerbin when i get within the 150 meter range only "hab" goes yellow 22d but all others stay red and i can't EVA Val in the targeted ship because she is still tourist. How do i get Val in the targeted ship 134,5 meters from me to be a crew again? I thought i had to bring supplies and a seat to fix that? let me know if you need anything please Use the local logistics you have with MKS to transfer the supplies from the probe to Val's ship. That should do the trick - if not let me know. Quote Link to comment Share on other sites More sharing options...
Kerdel Posted May 27, 2021 Share Posted May 27, 2021 (edited) 19 minutes ago, RoverDude said: Use the local logistics you have with MKS to transfer the supplies from the probe to Val's ship. That should do the trick - if not let me know. thanks for the quick reply! https://imgur.com/a/hTyqTK2 I transfered everything to Val's ship to look if it helps but only her supply got green and still can't EVA. I didn't knew you could do this, but i think i do something wrong or it's not working correctly? Might it be because i disabled all EC on Val's ship before she became a tourist? Edited May 27, 2021 by Kerdel more info Quote Link to comment Share on other sites More sharing options...
RoverDude Posted May 27, 2021 Author Share Posted May 27, 2021 4 minutes ago, Kerdel said: thanks for the quick reply! https://imgur.com/a/hTyqTK2 I transfered everything to Val's ship to look if it helps but only her supply got green and still can't EVA. I didn't knew you could do this, but i think i do something wrong or it's not working correctly? Might it be because i disabled all EC on Val's ship before she became a tourist? Do you have EC in the ship now as well? If you have supplies, hab, and EC generation, try to go back to the KSC scene, then back to your ship and force a reload. If that still fails, send a ship with a claw and use crew transfer to get her home. Quote Link to comment Share on other sites More sharing options...
Kerdel Posted May 27, 2021 Share Posted May 27, 2021 1 minute ago, RoverDude said: Do you have EC in the ship now as well? If you have supplies, hab, and EC generation, try to go back to the KSC scene, then back to your ship and force a reload. If that still fails, send a ship with a claw and use crew transfer to get her home. No EC because i disabled all use of EC before she became tourist and now I can't turn it back on because she's a tourist, so probably is it because Val's ship EC is disabled? (the probe doesn't have disabled EC) I also tried the reloading thing, so a crew transfer is the last solution (so next time don't disable EC before becoming a tourist i guess?) Quote Link to comment Share on other sites More sharing options...
RoverDude Posted May 27, 2021 Author Share Posted May 27, 2021 Yeah, if you have no EC then yep that will do it. Quote Link to comment Share on other sites More sharing options...
modus Posted May 27, 2021 Share Posted May 27, 2021 We promise we won't judge your quick ALT-F12 Quote Link to comment Share on other sites More sharing options...
Kerdel Posted May 27, 2021 Share Posted May 27, 2021 (edited) 1 hour ago, modus said: We promise we won't judge your quick ALT-F12 Well i quickly did it and turned back EC on, but... https://imgur.com/a/Hwonw83 home is still expired how do i fix this? I also reloaded any everything and EC is working, Supplies as well and Hab also but Home is not, not sure how i can get him to work again. Is this intended behavior or how do i fix Val's Home issue? Edited May 27, 2021 by Kerdel Quote Link to comment Share on other sites More sharing options...
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