TheLastMillennial Posted October 5, 2016 Share Posted October 5, 2016 Don't give up pizziaoverhead! The community is still rooting for you! Link to comment Share on other sites More sharing options...
MAFman Posted October 20, 2016 Share Posted October 20, 2016 PizzaOverHead, if you're still having issues with gimbal lock comma I would suggest using quaternions. While more complicated, as they make full use of the imaginary number syste, using quaternions instead of Euler angles almost completely eliminates gimbal lock. Can you share the Github link? I want to see if I can help. Link to comment Share on other sites More sharing options...
Problemless Mods Wanter Posted November 4, 2016 Share Posted November 4, 2016 Any chance on 1.2? Link to comment Share on other sites More sharing options...
ajud Posted November 6, 2016 Share Posted November 6, 2016 would this work in 1.2.1? Link to comment Share on other sites More sharing options...
pedro16797 Posted November 6, 2016 Share Posted November 6, 2016 And in 2.4.6? Link to comment Share on other sites More sharing options...
Phoenix Nebula Posted November 8, 2016 Share Posted November 8, 2016 I do hope this mod is still being worked on. Link to comment Share on other sites More sharing options...
pizzaoverhead Posted November 10, 2016 Author Share Posted November 10, 2016 On 08/11/2016 at 9:38 PM, Phoenix Nebula said: I do hope this mod is still being worked on. It's still in the queue, but my non-experimental mods will have to come first. Link to comment Share on other sites More sharing options...
Phoenix Nebula Posted November 12, 2016 Share Posted November 12, 2016 On 11/10/2016 at 5:52 AM, pizzaoverhead said: It's still in the queue, but my non-experimental mods will have to come first. Okay just good to see that you still have plans for it. It's always sad to see mod abandoned. Link to comment Share on other sites More sharing options...
SpaceastronautX Posted December 29, 2016 Share Posted December 29, 2016 If this was in stock I'll rate KSP infinite stars and if this mod will be on KSP 1.2 I'll love this mod! Link to comment Share on other sites More sharing options...
SpaceOdissey Posted January 26, 2017 Share Posted January 26, 2017 If I've had KSP 1.0 the first thing I'll do is to download this mod! Link to comment Share on other sites More sharing options...
fiberoptck Posted February 4, 2017 Share Posted February 4, 2017 I purposefully made an account just so I could post that this would be amazing! been playing this game for 3 years now and have always came back to the concept of experiencing more inside. This would be so awesome. Will donate Link to comment Share on other sites More sharing options...
NobodyImportant Posted February 9, 2017 Share Posted February 9, 2017 Please please please continue updating this. Not to knock your other mods, but this one elevates ksp to a whole new level. Link to comment Share on other sites More sharing options...
Errol Posted February 13, 2017 Share Posted February 13, 2017 (edited) What ever happened the pseudo-implementation of this that squad was doing in stock? I remember seeing some images that look like cutaways of kerbals sitting in the command pods in a dev notes or something..... hype for the super secret big surprise oft mentioned in the dev notes is a full version of this mod in stock? HYPE HYPE HYPE Edited February 13, 2017 by Errol Link to comment Share on other sites More sharing options...
silvanus Posted February 21, 2017 Share Posted February 21, 2017 On 13/2/2017 at 1:05 AM, Errol said: What ever happened the pseudo-implementation of this that squad was doing in stock? I remember seeing some images that look like cutaways of kerbals sitting in the command pods in a dev notes or something..... hype for the super secret big surprise oft mentioned in the dev notes is a full version of this mod in stock? HYPE HYPE HYPE Isn't it still available in game? im hoping for IVA movement to be the big secret project as well :-) ! Link to comment Share on other sites More sharing options...
LordStarkillerII Posted March 6, 2017 Share Posted March 6, 2017 Can you update this for 1.2 please Link to comment Share on other sites More sharing options...
MysterySloth Posted April 1, 2017 Share Posted April 1, 2017 Hmm... Pizzaoverhead... Most of your mods are updated to 1.2... *wink* *wink* *nudge* *nudge* Link to comment Share on other sites More sharing options...
pizzaoverhead Posted April 6, 2017 Author Share Posted April 6, 2017 On 6/3/2017 at 10:52 PM, LordStarkillerII said: Can you update this for 1.2 please On 1/4/2017 at 3:03 PM, MysterySloth said: Hmm... Pizzaoverhead... Most of your mods are updated to 1.2... *wink* *wink* *nudge* *nudge* Working on it! Link to comment Share on other sites More sharing options...
monstah Posted April 6, 2017 Share Posted April 6, 2017 Whoa, surprise surprise! Link to comment Share on other sites More sharing options...
Drew Kerman Posted April 6, 2017 Share Posted April 6, 2017 25 minutes ago, pizzaoverhead said: Working on it! best news of 2017 so far Link to comment Share on other sites More sharing options...
theJesuit Posted April 6, 2017 Share Posted April 6, 2017 1 hour ago, monstah said: Whoa, surprise surprise! 47 minutes ago, Drew Kerman said: best news of 2017 so far Agreed in all fullness. Peace. Link to comment Share on other sites More sharing options...
pedro16797 Posted April 6, 2017 Share Posted April 6, 2017 God bless ksp. It's being so much time waiting for this. Thank's for all your time expent in making this community happier each time you have to say anything and for making a great game even better Link to comment Share on other sites More sharing options...
HafCoJoe Posted April 6, 2017 Share Posted April 6, 2017 (edited) 1 hour ago, pizzaoverhead said: Working on it! ... It's beautiful Does this mean I need to resume looking at your imgur album every week to see if anything's been added? That added so much hype... I'm just glad to know that this is still in your Radar! Lmk if you ever want help testing? Edited April 6, 2017 by Avera9eJoe Link to comment Share on other sites More sharing options...
pizzaoverhead Posted April 7, 2017 Author Share Posted April 7, 2017 I've been putting some time into this over the past few months. No major news to report. A lot of the things broken in the recent KSP releases have been fixed. The round hatch shader still isn't working yet, and there are often errors that force you to restart the game, but there is progress. I've also been working on a gravity/force system while in IVA. The goal is to allow you to walk around while in a gravity well or centrifuge for example, and float or grab handrails while under lower gravity. The camera system will be a normal FPS-style control while under acceleration, and a free look with no "up" or "down" in space, so you can build your stations in any direction you want, and risk getting disoriented when the ceiling is the floor. The gravity system needs all IVA parts to have custom colliders added, otherwise you fall through the craft (and also everything else), so there is a lot of work to be done. In the really long term, there's lots of cool stuff that could be done, like supplies that take up internal space, moving things around, customising IVA equipment and gauges in the VAB, having to put on space suits, explosive decompression etc., but all that fun stuff is quite some time away. Those are my thoughts for where IVA could be brought. What would you like to see from IVA in an ideal world? Link to comment Share on other sites More sharing options...
Stone Blue Posted April 7, 2017 Share Posted April 7, 2017 9 minutes ago, pizzaoverhead said: What would you like to see from IVA in an ideal world? ASET/RPM-style consoles for experiments/comms in the labs? Link to comment Share on other sites More sharing options...
HafCoJoe Posted April 7, 2017 Share Posted April 7, 2017 (edited) @pizzaoverhead I had a concern regarding centrifuges - Is curvature in the design a concern with connecting IVA spaces? I.E. parts and entrances clipping together at odd angles. Do you have a way to get around this? I have a large centrifuge that I built with freeIVA in mind. Do you think it would work? Edited April 7, 2017 by Avera9eJoe Link to comment Share on other sites More sharing options...
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