Sgt.Shutesie Posted April 28, 2016 Share Posted April 28, 2016 1 hour ago, Pak said: I'm a big fan of Jeast's Canadarm. That's the one I use when I feel like dealing with IR Checking out the MMU Rack I whipped up really quick. Has guides to align your MMU after redocking and a handy spare Monoprop tank. (Left is empty, Right has docked MMU) Quote Link to comment Share on other sites More sharing options...
drtedastro Posted April 28, 2016 Share Posted April 28, 2016 Soon, soon. We will wait because it will be worth it. Go eat some green jello and all be right with the world. LoL. I am drooling, waiting to get me hands on the docking system... Alas, Cheers. Quote Link to comment Share on other sites More sharing options...
Pak Posted April 28, 2016 Author Share Posted April 28, 2016 Update posted to Spacedock and Curseforge. Spacedock Shuttle Lifting Body Good luck and enjoy. Let me know if you find any weird little stuff I missed I'll be moving things over to a new release thread when I can. Quote Link to comment Share on other sites More sharing options...
davidy12 Posted April 28, 2016 Share Posted April 28, 2016 WHOOT!!! DLED Now Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted April 28, 2016 Share Posted April 28, 2016 18 minutes ago, Pak said: I'll be moving things over to a new release thread when I can. You can ask moderators to simply move the thread if you don't want to lose the discussion. Grats on the update! Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted April 28, 2016 Share Posted April 28, 2016 Congrats on an update and release! Best Shuttle parts around. Quote Link to comment Share on other sites More sharing options...
StevieC Posted April 28, 2016 Share Posted April 28, 2016 One thing I've heard @TheReadPanda lament about a lack of in the stock game is a rudder capable of splitting to double as a speedbrake, a-la the real space-shuttle. Perhaps you could (via RealChutes) squeeze a drag-chute into the root of the tail-fin? (I believe that's where the real space-shuttle's drag-chute was stowed until landing) and I'm pretty sure RealChutes has a setting to make it deploy automatically on touchdown, which means you could arm the drag-chute BEFORE landing and it'd automatically open when the wheels hit the runway. Quote Link to comment Share on other sites More sharing options...
tg626 Posted April 29, 2016 Share Posted April 29, 2016 (edited) Last shuttle I made I put on two rudders, about half clipped into each other, then set the deploys appropriately and linked then to the brakes action key. Worked like a charm. Oh, and the drag chute, I think you can get a real chute to attach on the base of the rudder, or you can pop a regular one on the center attachment node between the engines. Edited April 29, 2016 by tg626 Quote Link to comment Share on other sites More sharing options...
Sgt.Shutesie Posted April 29, 2016 Share Posted April 29, 2016 (edited) 5 hours ago, Pak said: Update posted to Spacedock and Curseforge. Spacedock Shuttle Lifting Body Good luck and enjoy. Let me know if you find any weird little stuff I missed I'll be moving things over to a new release thread when I can. I might try a clean install, but in 1.0.5 shuttle parts do not appear. Does work with 1.1 Edited April 29, 2016 by Sgt.Shutesie Quote Link to comment Share on other sites More sharing options...
tg626 Posted April 29, 2016 Share Posted April 29, 2016 (edited) No sound effect when activating the oms engine... no highlight when hovering over it either. Flies well and works well however... Does the MMU dock with the Clamp-o-tron Jr? No MMU here but... Edited April 29, 2016 by tg626 Quote Link to comment Share on other sites More sharing options...
Pak Posted April 29, 2016 Author Share Posted April 29, 2016 Sounds work fine for me. Those are all stock so shouldn't have any issues unless something else is modifying that. None of the parts highlight right now actually. I forgot to change my textures back to KSP/diffuse which does the highlighting. It'll be swapped out next patch Quote Link to comment Share on other sites More sharing options...
tg626 Posted April 29, 2016 Share Posted April 29, 2016 I didn't stage them first, I just right clicked and activated it. I'll check on that again. Quote Link to comment Share on other sites More sharing options...
BBBBBBBBBBBBBBBK Posted April 29, 2016 Share Posted April 29, 2016 Great mod! But there's one problem, my Kermans can't EVA when they are in the CA - CRG Airlock. Will you do something for it? (=・ω・=) Quote Link to comment Share on other sites More sharing options...
trooperMNG Posted April 29, 2016 Share Posted April 29, 2016 Can someone share a working shuttle using this mod? I have trouble setting CoM and CoL with the boosters and ET! Quote Link to comment Share on other sites More sharing options...
davidy12 Posted April 29, 2016 Share Posted April 29, 2016 @Pak: Fuel switch is outdated. Quote Link to comment Share on other sites More sharing options...
drtedastro Posted April 29, 2016 Share Posted April 29, 2016 GREAT mod, pak. Working just fine for in 1.1.1 many thanks and looking forward to any and all of your work. Cheers. Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted April 29, 2016 Share Posted April 29, 2016 55 minutes ago, trooperMNG said: Can someone share a working shuttle using this mod? I have trouble setting CoM and CoL with the boosters and ET! Shouldn't that not be a problem with vectors. I mean, that's how the real shuttle overcame the problem Quote Link to comment Share on other sites More sharing options...
drtedastro Posted April 30, 2016 Share Posted April 30, 2016 Just wondering, what happened to the extension part. The one where we could extend the length of the shuttle and add part(s) to flatten out and match up with the main part? H'mmm. Cheers. Quote Link to comment Share on other sites More sharing options...
tg626 Posted April 30, 2016 Share Posted April 30, 2016 You mean the short length of flat bottom? Quote Link to comment Share on other sites More sharing options...
drtedastro Posted April 30, 2016 Share Posted April 30, 2016 yes Quote Link to comment Share on other sites More sharing options...
tg626 Posted April 30, 2016 Share Posted April 30, 2016 (edited) See 4th bullet point in this post Edited April 30, 2016 by tg626 Quote Link to comment Share on other sites More sharing options...
TheAceOfHearts Posted April 30, 2016 Share Posted April 30, 2016 10 minutes ago, tg626 said: See 4th bullet point in this post Additional parts pack they mentioned? I'm intrigued. What would this be if separate from this parts pack? Quote Link to comment Share on other sites More sharing options...
drtedastro Posted April 30, 2016 Share Posted April 30, 2016 13 hours ago, tg626 said: See 4th bullet point in this post oops, my bad. Ok, only short shuttle(s) for now. LoL. Thanks for pointing that out for me. Somehow i missed the post. Just shows never enough coffee or bacon. Cheers. Quote Link to comment Share on other sites More sharing options...
SpaceBadger007 Posted May 1, 2016 Share Posted May 1, 2016 (edited) wow 1.1.2 is released! so quick! will it affect this mod? Edited May 1, 2016 by SpaceBadger007 Quote Link to comment Share on other sites More sharing options...
Pak Posted May 2, 2016 Author Share Posted May 2, 2016 1.1.2 Update posted to Spacedock and Curseforge. Spacedock Shuttle Lifting Body Fixed part glow added Hitchhiker IVA to airlock for now Quote Link to comment Share on other sites More sharing options...
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