Kellanium Posted August 13 Share Posted August 13 (edited) This is straight-up a "how to" question and i apologize if it's been answered elsewhere The solid shutdown thing (great feature, highly acceptable break from reality) is giving me a little bit of trouble with the IUS. Seems that using it for stage 1 automatically kills stage 2. I'm assuming there's an action group workaround for this but i'm not sure what that workaround is. Is it just "stop engine"? EDIT: I should really stop asking questions before I try the solution i imagine will work Edited August 13 by Kellanium Quote Link to comment Share on other sites More sharing options...
GoldForest Posted August 13 Share Posted August 13 20 minutes ago, Kellanium said: This is straight-up a "how to" question and i apologize if it's been answered elsewhere The solid shutdown thing (great feature, highly acceptable break from reality) is giving me a little bit of trouble with the IUS. Seems that using it for stage 1 automatically kills stage 2. I'm assuming there's an action group workaround for this but i'm not sure what that workaround is. Is it just "stop engine"? "Shutdown engine" is the action group you want, yes. Quote Link to comment Share on other sites More sharing options...
dave1904 Posted August 13 Share Posted August 13 On 8/10/2024 at 10:06 PM, AdrianDogmeat said: SM-65F Atlas LORV - 550th Strategic Missile Squadron Fleet Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted August 13 Author Share Posted August 13 On 8/11/2024 at 3:12 PM, GoldForest said: Just realized we're about a month and a half, plus change, away from BDB's 9th anniversary. I know the 9th isn't a big deal, that would be the 10th. But I was wondering, do you have anything planned for the 9th anniversary @CobaltWolf ? 1.14 release? Quote Link to comment Share on other sites More sharing options...
GoldForest Posted August 13 Share Posted August 13 13 minutes ago, CobaltWolf said: 1.14 release? I meant any secret goodies you've been cooking up. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted August 13 Author Share Posted August 13 2 minutes ago, GoldForest said: I meant any secret goodies you've been cooking up. I don't really keep secrets, if I have some progress to share I usually do. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted August 13 Share Posted August 13 22 minutes ago, CobaltWolf said: I don't really keep secrets, if I have some progress to share I usually do. Ah. Gotcha. So, 1.14 for the 9th huh? A lofty goal. Well, maybe not. Everything is pretty much finished right? It's just touch up and bug fixing at this point? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted August 13 Author Share Posted August 13 1 minute ago, GoldForest said: Ah. Gotcha. So, 1.14 for the 9th huh? A lofty goal. Well, maybe not. Everything is pretty much finished right? It's just touch up and bug fixing at this point? Yeah we're in finishing touches I think, not sure if all the Mariner stuff will make it in or if Invader wants more time with it. Quote Link to comment Share on other sites More sharing options...
Pappystein Posted August 13 Share Posted August 13 21 hours ago, Kellanium said: According to Ignition: An Informal History of Liquid Rocket Propellants by John D. Clark, Rocketdyne tested a Lithium/Flourine/LH2 tripropellant rocket in the 60s, and it got an impressively high ISP of 542s. Picks up book.... (I happen to use this book to "relax" before Video interviews while I am searching for a new career) Quote Link to comment Share on other sites More sharing options...
Kellanium Posted August 13 Share Posted August 13 2 hours ago, Pappystein said: Picks up book.... (I happen to use this book to "relax" before Video interviews while I am searching for a new career) It's a really good (and, at times, extremely funny) book. highly recommend. Quote Link to comment Share on other sites More sharing options...
OHN Posted August 13 Share Posted August 13 6 hours ago, CobaltWolf said: Yeah we're in finishing touches I think, not sure if all the Mariner stuff will make it in or if Invader wants more time with it. Do you have any plans for what you'd want to do for 1.15? I can think of a few cool Saturn/Skylab and Viking parts that would be cool. Quote Link to comment Share on other sites More sharing options...
Kellanium Posted August 14 Share Posted August 14 (edited) What do you get when you take 70s NASA parts and use a 2000s NASA brain to put them together? well, you might get this, i call it The Abomination. A single AJ-260 SRB for the first stage and an S-IV for the second to yeet an apollo capsule to LKO. Abomination: because the S-Ib was too reliable EDIT: I'm a dork and forgot to put the pictures. Edited August 14 by Kellanium Quote Link to comment Share on other sites More sharing options...
Kellanium Posted August 14 Share Posted August 14 1 hour ago, Kellanium said: What do you get when you take 70s NASA parts and use a 2000s NASA brain to put them together? well, you might get this, i call it The Abomination. A single AJ-260 SRB for the first stage and an S-IV for the second to yeet an apollo capsule to LKO. Abomination: because the S-Ib was too reliable EDIT: I'm a dork and forgot to put the pictures. so, bit of a bug, the abomination does not like to play well with mechjeb. For some reason mechjeb doesnt' recognize it's lifted off and thus won't engage. even staging to the S-IV and the apollo CSM doesn't do it. Infuriatingly, hitting abort will engage the autopilot. It's definitely the AJ-260 (dev branch, inline, full length) because i did it up with a UA1208 and it works fine (and looks even more absurd) Quote Link to comment Share on other sites More sharing options...
guest10985 Posted August 14 Share Posted August 14 I download the Dev branch the 11th and the atlas PBR isn't working. I updated shaddy, shabby, and TU. Still don't work Quote Link to comment Share on other sites More sharing options...
GoldForest Posted August 14 Share Posted August 14 1 hour ago, guest10985 said: I download the Dev branch the 11th and the atlas PBR isn't working. I updated shaddy, shabby, and TU. Still don't work Picture and logs? Quote Link to comment Share on other sites More sharing options...
Zorg Posted August 14 Share Posted August 14 2 hours ago, guest10985 said: I download the Dev branch the 11th and the atlas PBR isn't working. I updated shaddy, shabby, and TU. Still don't work The required update to shabby isnt out yet and the shader pack isn’t released yet either. I committed the textures and configs for convenience. Quote Link to comment Share on other sites More sharing options...
Kellanium Posted August 14 Share Posted August 14 4 hours ago, Kellanium said: so, bit of a bug, the abomination does not like to play well with mechjeb. For some reason mechjeb doesnt' recognize it's lifted off and thus won't engage. even staging to the S-IV and the apollo CSM doesn't do it. Infuriatingly, hitting abort will engage the autopilot. It's definitely the AJ-260 (dev branch, inline, full length) because i did it up with a UA1208 and it works fine (and looks even more absurd) More on this bug, it seems to affect the inline version of the AJ-260 but not the radial version. It affects both the half-length and full-length Inlines. Tested full and half-length radials (using them as inlines) and it does not occur with them. I don't know enough about how to dive into part cfg files to figure out what's happening, so i'm letting you guys know. Quote Link to comment Share on other sites More sharing options...
Rodger Posted August 14 Share Posted August 14 29 minutes ago, Kellanium said: More on this bug, it seems to affect the inline version of the AJ-260 but not the radial version. It affects both the half-length and full-length Inlines. Tested full and half-length radials (using them as inlines) and it does not occur with them. I don't know enough about how to dive into part cfg files to figure out what's happening, so i'm letting you guys know. Seems like it's to do with MJ not taking into account the thrusttransform switch. I can try switching some default module settings around but I doubt there's much we can do (it might just change which variant is broken). I'd also recommend trying with latest dev versions of MJ too Quote Link to comment Share on other sites More sharing options...
Kellanium Posted August 14 Share Posted August 14 17 minutes ago, Rodger said: Seems like it's to do with MJ not taking into account the thrusttransform switch. I can try switching some default module settings around but I doubt there's much we can do (it might just change which variant is broken). I'd also recommend trying with latest dev versions of MJ too I'll check that out. Don't worry about it too much. this isn't something i plan to use on the regular. I mostly did it For The Bit. Quote Link to comment Share on other sites More sharing options...
Rodger Posted August 14 Share Posted August 14 32 minutes ago, Kellanium said: I'll check that out. Don't worry about it too much. this isn't something i plan to use on the regular. I mostly did it For The Bit. I've edited the module setup, and it seemed to autostage fine with both variants, though I didn't experience the issue before as I don't use autostaging (I find it too buggy funnily enough lol), so I don't know if it's an improvement. If you want to test you can just update the AJ260 cfg file from dev. Quote Link to comment Share on other sites More sharing options...
Kellanium Posted August 14 Share Posted August 14 39 minutes ago, Rodger said: I've edited the module setup, and it seemed to autostage fine with both variants, though I didn't experience the issue before as I don't use autostaging (I find it too buggy funnily enough lol), so I don't know if it's an improvement. If you want to test you can just update the AJ260 cfg file from dev. So the autostaging wasn't the issue, it's that the guidance would never kick in. Turning off autostaging was the first thing i tried, it didnt' change that. MJ shows up like this with the inline And this is what happens with the radial (and pretty much every normal launch) Again, i don't want to add substantially to your workload for something i did to poke fun at the Ares I-X as a joke , and usually when i use the AJ (and i do use the AJ) it's as a radial booster, so this isn't a real big problem for me. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted August 14 Share Posted August 14 @Rodger The methalox RL-10 is stuck on the RL-10B-2 model. Which is strange because it doesn't even have that model selectable. Quote Link to comment Share on other sites More sharing options...
Rodger Posted August 14 Share Posted August 14 (edited) 3 hours ago, Kellanium said: So the autostaging wasn't the issue, it's that the guidance would never kick in. Turning off autostaging was the first thing i tried, it didnt' change that. MJ shows up like this with the inline Again, i don't want to add substantially to your workload for something i did to poke fun at the Ares I-X as a joke , and usually when i use the AJ (and i do use the AJ) it's as a radial booster, so this isn't a real big problem for me. Ah ok, weird. I can test that quickly on my end too. Did you try with the updated cfg? And if that radial booster in the pic isn't flipping in circles something else may be wrong... The thrust should be angled significantly. Edit: yeah getting error spam in the log when trying to use the AJ260 with PVG. But 'resetting to defaults' seems to fix them, and both variants work in this case. 2 hours ago, GoldForest said: @Rodger The methalox RL-10 is stuck on the RL-10B-2 model. Which is strange because it doesn't even have that model selectable. Yeah the methalox patch hasn't been looked at since the merge, was just waiting for the merges to finish before I looked at it. can probably get it working soon. Edited August 14 by Rodger Quote Link to comment Share on other sites More sharing options...
Pappystein Posted August 14 Share Posted August 14 6 hours ago, Kellanium said: So the autostaging wasn't the issue, it's that the guidance would never kick in. Turning off autostaging was the first thing i tried, it didnt' change that. MJ shows up like this with the inline And this is what happens with the radial (and pretty much every normal launch) Again, i don't want to add substantially to your workload for something i did to poke fun at the Ares I-X as a joke , and usually when i use the AJ (and i do use the AJ) it's as a radial booster, so this isn't a real big problem for me. Um BTW Saturn INT 05, and INT-05A are exactly what you flew (well with a S-IVB) AJ-260 either long or short respectively with an S-IVB and Apollo CSM. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted August 14 Author Share Posted August 14 16 hours ago, OHN said: Do you have any plans for what you'd want to do for 1.15? I can think of a few cool Saturn/Skylab and Viking parts that would be cool. Yeah I have plans already. Quote Link to comment Share on other sites More sharing options...
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