Railgunner2160 Posted October 15, 2016 Share Posted October 15, 2016 Just now, awsumindyman said: All i saw was a button to toggle it, not reduce it . Since I like using boiloff to balance cryo engines, I turn it on. It's not a button it's a slider bar to adjust the boiloff rates..... Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 15, 2016 Author Share Posted October 15, 2016 We have entries in the options menu? 0.o someone show me a screenshot! Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted October 15, 2016 Share Posted October 15, 2016 24 minutes ago, awsumindyman said: All i saw was a button to toggle it, not reduce it . Since I like using boiloff to balance cryo engines, I turn it on. temps quoi? Quote Link to comment Share on other sites More sharing options...
Avalon304 Posted October 15, 2016 Share Posted October 15, 2016 (edited) 5 minutes ago, CobaltWolf said: We have entries in the options menu? 0.o someone show me a screenshot! Settings>Difficulty>Bluedog Design Bureau (and yes, theres both a slider and a radio button) Edited October 15, 2016 by Avalon304 Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted October 15, 2016 Share Posted October 15, 2016 Just now, Avalon304 said: Settings>Difficulty>Bluedog Design Bureau YOU CAN EDIT MENUS NOW? Quote Link to comment Share on other sites More sharing options...
Avalon304 Posted October 15, 2016 Share Posted October 15, 2016 Just now, Rory Yammomoto said: YOU CAN EDIT MENUS NOW? Welcome to 1.2, son. Quote Link to comment Share on other sites More sharing options...
Foxxonius Augustus Posted October 15, 2016 Share Posted October 15, 2016 (edited) 24 minutes ago, Avalon304 said: -Magic go's here snip- Settings>Difficulty>Bluedog Design Bureau (and yes, theres both a slider and a radio button) O.....M.....G..... Edited October 15, 2016 by Foxxonius Augustus Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted October 15, 2016 Share Posted October 15, 2016 @Foxxonius Augustus every time you make a post the text is bigger and bigger... Quote Link to comment Share on other sites More sharing options...
Foxxonius Augustus Posted October 15, 2016 Share Posted October 15, 2016 (edited) Hype can be incressed in small increments... if it has to be. @VenomousRequiem On the other hand Smokescreen and Realplume were just updated and that calls for big text. Edited October 15, 2016 by Foxxonius Augustus Quote Link to comment Share on other sites More sharing options...
Araym Posted October 15, 2016 Share Posted October 15, 2016 ... and in meanwhile (even if I was not authorized to do so), I can tell you that I'm working on new stock [REDACTED] for all the [REDACTED] bound in BDB............ <Some secret agency, probably CIA or even worse one, passed by and top-secreted the "key words"...> Quote Link to comment Share on other sites More sharing options...
nobodyhasthis2 Posted October 15, 2016 Share Posted October 15, 2016 (edited) 26 minutes ago, Araym said: <Some secret agency, probably CIA or even worse one, passed by and top-secreted the "key words"...> In that case I might not get an answer to my question but lets ask anyway Was there an add on reentry capsule (aka "film bucket") posted some place as an alternative Belle payload ? Edited October 15, 2016 by nobodyhasthis2 Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted October 15, 2016 Share Posted October 15, 2016 58 minutes ago, Foxxonius Augustus said: Hype Hype? Quote Link to comment Share on other sites More sharing options...
Foxxonius Augustus Posted October 15, 2016 Share Posted October 15, 2016 (edited) 21 minutes ago, pTrevTrevs said: Hype? -Hype go's here- Not just Hype, what you have there is the rare and coveted High Quality Hype. *Edit* This Hype just in. @VenomousRequiem Appears to have already begun updating BDBs RP configs. Can we get N>3 cheers for Venom? Edited October 16, 2016 by Foxxonius Augustus Quote Link to comment Share on other sites More sharing options...
Drakenex Posted October 16, 2016 Share Posted October 16, 2016 @CobaltWolf I know you've asked about extra Apollo parts long ago, but I forgot to ask at that time! Can you please make a simple cone replacing parachutes and dock port so we can build Apollo Block I? thanks! Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 16, 2016 Author Share Posted October 16, 2016 (edited) 2 hours ago, nobodyhasthis2 said: In that case I might not get an answer to my question but lets ask anyway Was there an add on reentry capsule (aka "film bucket") posted some place as an alternative Belle payload ? Negative, Ghostrider. However, my mod Sample Capsule Return capsule needs an update (easy enough, I might be able to do it tonight) but it is based loosely on a film return bucket. Jso was working on a new system for our cameras (in terms of balancing them, not a huge plugin or something) and I believe he had something like film capsules. The new stock science container also gives me hope. Unfortunately, the guy needs a break. Just about every day I text him with another awesome thing that needs to be his first priority. Its one thing when I do that to myself, another thing when its him... MOLE has them too. 40 minutes ago, Drakenex said: @CobaltWolf I know you've asked about extra Apollo parts long ago, but I forgot to ask at that time! Can you please make a simple cone replacing parachutes and dock port so we can build Apollo Block I? thanks! its definitely possible (sorta unclear why everyone wants a LESS functional spacecraft considering you would probably be regularly docking during missions at that point...) and something ill make sure to get done. The roadmap doesn't keep up with the pace of ideas. EDIT: I'll make sure to get it on to the current texture sheet. Edited October 16, 2016 by CobaltWolf Quote Link to comment Share on other sites More sharing options...
davidy12 Posted October 16, 2016 Share Posted October 16, 2016 (edited) @VenomousRequiem: FYI: Realplume is updated. NVM. Edited October 16, 2016 by davidy12 Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted October 16, 2016 Share Posted October 16, 2016 19 minutes ago, davidy12 said: @VenomousRequiem: FYI: Realplume is updated. NVM. I'm assuming you read the several posts above you? : P Quote Link to comment Share on other sites More sharing options...
davidy12 Posted October 16, 2016 Share Posted October 16, 2016 (edited) 1 minute ago, VenomousRequiem said: I'm assuming you read the several posts above you? : P Yop. Edited October 16, 2016 by davidy12 Quote Link to comment Share on other sites More sharing options...
PickledTripod Posted October 16, 2016 Share Posted October 16, 2016 9 hours ago, CobaltWolf said: Example of a new feature coming to BDB... [snip] Huh, pretty cool. But why use WildBlue Tools instead of B9PartSwitch? It can do a lot more and you're probably going to include it for fuel switching anyway. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 16, 2016 Author Share Posted October 16, 2016 13 minutes ago, PickledTripod said: Huh, pretty cool. But why use WildBlue Tools instead of B9PartSwitch? It can do a lot more and you're probably going to include it for fuel switching anyway. For what we want, WBT can do all that B9 can (mesh, texture, fuel and node switching? Unless I'm missing something) plus a lot more like the science lab functionality. Plus, I know/see Angel on a regular basis for when I have issues. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 16, 2016 Share Posted October 16, 2016 @CobaltWolf , you might want to have someone take a look at the thermal limits on the LEM. There's no way it should survive punching through Kerbin's atmosphere. Sure, it hits the ground, but even then it's not that banged up. The Grumman boys would be passing out cigars with that kind of performance. Quote Link to comment Share on other sites More sharing options...
Daelkyr Posted October 16, 2016 Share Posted October 16, 2016 I want to thank @Jso for the recent balance pass. The Saturn 1B & 1C have around 5500/ms dv and that seems about right for the BDB beast. And a full S-IVB and half full S-IC/S-II has the first two stages burn out slightly before orbit and give plenty of fuel for the third stage to circularize and the perform TMI. Really nice work. Quote Link to comment Share on other sites More sharing options...
Jimbodiah Posted October 16, 2016 Share Posted October 16, 2016 Holy kerbals, batman. I just downloaded BDB 1.2 and realized the Saturn V is in there. AWESOME work, Wolfy!!!! Looks amazing!!!! Now waiting for KJR to come out so I can actually launch it into orbit, as it's flopping like a limp noodle at the moment. I'll make some screenshots when KJR is out. Quote Link to comment Share on other sites More sharing options...
Avalon304 Posted October 16, 2016 Share Posted October 16, 2016 Just now, Jimbodiah said: Holy kerbals, batman. I just downloaded BDB 1.2 and realized the Saturn V is in there. AWESOME work, Wolfy!!!! Looks amazing!!!! Now waiting for KJR to come out so I can actually launch it into orbit, as it's flopping like a limp noodle at the moment. I'll make some screenshots when KJR is out. Turn on advanced tweakables in the settings... then auto strut the Sarnus V. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 16, 2016 Share Posted October 16, 2016 8 minutes ago, Jimbodiah said: Holy kerbals, batman. I just downloaded BDB 1.2 and realized the Saturn V is in there. AWESOME work, Wolfy!!!! Looks amazing!!!! Now waiting for KJR to come out so I can actually launch it into orbit, as it's flopping like a limp noodle at the moment. I'll make some screenshots when KJR is out. That was the story of my first three launch attempts. The upside was I had the abort sequence correct. After finding out about the "advanced tweakables" setting, I was able to tighten things up so she flies true. @CobaltWolf and his team have done an outstanding job with this release. My hat is off to them and their dedication to do right by these historic vehicles. Quote Link to comment Share on other sites More sharing options...
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