CobaltWolf Posted October 20, 2016 Author Share Posted October 20, 2016 3 minutes ago, Drakenex said: As you may know I'm a huge space history fan, not Amy Shira level but I know many hardware by its real name, so that helps a lot when browsing around stuff. DAE TITAN HAS HOLES?!?!111 Quote Link to comment Share on other sites More sharing options...
Drakenex Posted October 20, 2016 Share Posted October 20, 2016 1 minute ago, CobaltWolf said: DAE TITAN HAS HOLES?!?!111 I'm pointing at the moon, don't look at the finger 4 minutes ago, IronCretin said: Does anybody know the real name, or a name I could use for the Gemini supply pod? "Gemini Supply Craft" Sounds OK to me Quote Link to comment Share on other sites More sharing options...
PickledTripod Posted October 20, 2016 Share Posted October 20, 2016 3 hours ago, CobaltWolf said: Out of curiosity, and this more goes for the thread regulars and not people just now coming across the mod, but do you actually need those names changed in order to understand what parts go where? I don't, the pictures in the manual and part descriptions are usually good enough. What I'd really like is an optional patch that changes all the fictional names to real names. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 20, 2016 Author Share Posted October 20, 2016 Just now, PickledTripod said: I don't, the pictures in the manual and part descriptions are usually good enough. What I'd really like is an optional patch that changes all the fictional names to real names. Wha... I... T-Th-That's what we're talking about. Quote Link to comment Share on other sites More sharing options...
PickledTripod Posted October 20, 2016 Share Posted October 20, 2016 Just now, CobaltWolf said: Wha... I... T-Th-That's what we're talking about. Oh... ahem... I was a bit confused, I tought that the real names would be default. Sorry for wasting space. Quote Link to comment Share on other sites More sharing options...
TimothyC Posted October 21, 2016 Share Posted October 21, 2016 Kerbal-ETS Sarnus 1C launch: Quote Link to comment Share on other sites More sharing options...
e of pi Posted October 21, 2016 Share Posted October 21, 2016 (edited) On 10/14/2016 at 0:17 AM, CobaltWolf said: I accidentally switched gears again.Y'all should start learning to take what you can get from my now, I'm a rebel with no release roadmap cause. Kānaloa! Note that it still has the Apollo decoupler in these shots. It will be replaces with a same height/size control block without a decoupler. You also get AARDV Tug once that control block is in, since it's just sticking an Apollo docking port directly on top of it in place of the cargo module. I guess the block 2 version has a CADS port instead? Yeah, Block II Aardvark (like the Block IV Mission Module) has a CADS port on the station side. See here. On 7/20/2016 at 5:50 PM, akron said: ETS: The Original? Oh boy...you wouldn't believe the number of times I've seen that book. If Workable Goblin and I had had any idea how popular Eyes would end up being, we would have worked harder on coming up with a title that was more Google unique. On the other hand, if we'd thought that, we might have done more work to make some of the less well-justified changes in Part I better, and then it'd be butterflies all the way up. Back on the gripping hand, it's not like the working title for my new project is a lot better at the moment... On 7/20/2016 at 11:51 AM, CobaltWolf said: Probably not going to do that. There is little to no external differences. Unless @e of pi shows up to justify it... I'm here, a bit late getting to notification. Anyway...yeah, they're pretty much identical. There's some cockpit control changes between Block III+ and Block IV, but nothing particularly externally visible. I wouldn't recommend bothering. On 10/18/2016 at 11:58 AM, Angel-125 said: I came up with the Aardvark after realizing that I needed a way to rearm my fighters. To speed things up, I used as many models that I'd already built as possible, like the service module and the 15-foot station model segment. I did a lot of research and discovered that Japan's cargo freighter had a section open to space, and found a pdf on NASA's AARDV. Putting it all together, I came up with the Aardvark. Then I realized that the missiles could be fired from their rotary storage rack, so the resupply craft could be a missile boat as well. Vigilance then had a way to become a missile cruiser and a carrier. Good luck flying Vigilance, she's probably unbalanced, heh. Anyway, I did a lot of research for Contact Lost to make it semi-plausible (ignoring the fact that captured fire elementals powered the nuclear reactors- the existence of magic is a highly kept secret). My guess is that ETS had the same research and inspiration. It doesn't take much to put two and two together, especially when NASA has an acronym like AARDV. There is a lot of research material out there to draw from, and of course that research influences KSP as well. Yeah, it looks like a case of convergent evolution in design and pun. In both cases, the material was too good to get used only once. I think yours is longer--it looks like it uses a stock Block II SM, where mine uses the shorter LEO-only SM from Block III/III+ in Eyes? You definitely have solar panels while Aardvark and Apollo in Eyes stay with solar arrays through constantly being the lowest priority any time they upgrade (since the upgrades tended to line up with other massive expenditures like Spacelab, Freedom, etc). Edited October 21, 2016 by e of pi The quote interface is annoying. Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted October 21, 2016 Share Posted October 21, 2016 41 minutes ago, e of pi said: ,<stuff> E of pi? you're here? Quote Link to comment Share on other sites More sharing options...
e of pi Posted October 21, 2016 Share Posted October 21, 2016 28 minutes ago, Rory Yammomoto said: E of pi? you're here? Occasionally! @Workable Goblin is actually around more, protected by the anonymity of nobody ever remembering he helped write ETS, which has always bugged me. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 21, 2016 Share Posted October 21, 2016 1 hour ago, e of pi said: Yeah, Block II Aardvark (like the Block IV Mission Module) has a CADS port on the station side. See here. Oh boy...you wouldn't believe the number of times I've seen that book. If Workable Goblin and I had had any idea how popular Eyes would end up being, we would have worked harder on coming up with a title that was more Google unique. On the other hand, if we'd thought that, we might have done more work to make some of the less well-justified changes in Part I better, and then it'd be butterflies all the way up. Back on the gripping hand, it's not like the working title for my new project is a lot better at the moment... I'm here, a bit late getting to notification. Anyway...yeah, they're pretty much identical. There's some cockpit control changes between Block III+ and Block IV, but nothing particularly externally visible. I wouldn't recommend bothering. Yeah, it looks like a case of convergent evolution in design and pun. In both cases, the material was too good to get used only once. I think yours is longer--it looks like it uses a stock Block II SM, where mine uses the shorter LEO-only SM from Block III/III+ in Eyes? You definitely have solar panels while Aardvark and Apollo in Eyes stay with solar arrays through constantly being the lowest priority any time they upgrade (since the upgrades tended to line up with other massive expenditures like Spacelab, Freedom, etc). I bet you don't have fire elemental-powered fusion reactors though. Quote Link to comment Share on other sites More sharing options...
e of pi Posted October 21, 2016 Share Posted October 21, 2016 5 minutes ago, Angel-125 said: I bet you don't have fire elemental-powered fusion reactors though. Stupid budget cuts...it was that or the inflatable pop-tents on the Artemis landers. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 21, 2016 Share Posted October 21, 2016 2 minutes ago, e of pi said: Stupid budget cuts...it was that or the inflatable pop-tents on the Artemis landers. LOL! I have those in Pathfinder. Quote Link to comment Share on other sites More sharing options...
Foxxonius Augustus Posted October 21, 2016 Share Posted October 21, 2016 (edited) 20 hours ago, IronCretin said: Does anybody know the real name, or a name I could use for the Gemini supply pod? 20 hours ago, Drakenex said: "Gemini Supply Craft" Sounds OK to me I can perhaps answer your question, although it may be a bit of a let down. I sketched out what would become the Leo-M-ARP "Augustus" pod based on a basic render Cobalt made on a lark ages ago. As it turned out, @TimothyC later found an interesting NASA document and after I had dug through it (the report was 226 pages long) I found an odd reference. There were separate references to both "Striped Gemini" (Normal Gemini but with out seats or life support and remote guidance added) and a proposed "Specific Design". We had inadvertently created a stand in for the Specific Design. The trouble is this, it was only ever called just that, Specific Design and nothing like it ever made it to even the design phase. As a result we have no idea what it would have looked like or what it would have been called. The other thing that I learned from this and other documents was that most references to Cargo Gemini or Supply Gemini were in fact referring to the unmanned Striped Gemini or the manned Ferry/Supply Gemini. So @IronCretin the answer to your question is that its real name (or as close as I can find) is Specific Design. The NASA document for reference. Link (P.S. I like references.) Edited October 21, 2016 by Foxxonius Augustus Quote Link to comment Share on other sites More sharing options...
IronCretin Posted October 21, 2016 Share Posted October 21, 2016 Thanks. What about the cylindrical service module and solar panels? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 21, 2016 Author Share Posted October 21, 2016 14 hours ago, e of pi said: Yeah, Block II Aardvark (like the Block IV Mission Module) has a CADS port on the station side. See here. Yup! I believe we were wondering about the AARDV Tugs that would have been used for Freedom. They would have had to be CADS since they'd be docked to the ports that the Apollos would eventually dock with. 14 hours ago, e of pi said: Oh boy...you wouldn't believe the number of times I've seen that book. If Workable Goblin and I had had any idea how popular Eyes would end up being, we would have worked harder on coming up with a title that was more Google unique. On the other hand, if we'd thought that, we might have done more work to make some of the less well-justified changes in Part I better, and then it'd be butterflies all the way up. Back on the gripping hand, it's not like the working title for my new project is a lot better at the moment... Yeah I had no idea about that book until someone posted it. I'll have to keep a watch for your new project! 14 hours ago, e of pi said: I'm here, a bit late getting to notification. Anyway...yeah, they're pretty much identical. There's some cockpit control changes between Block III+ and Block IV, but nothing particularly externally visible. I wouldn't recommend bothering. I knew you'd show up eventually. I solved it by adding a second version of the capsule with the stats changed, and giving it the matte white Skylab style thermal control paintjob. I then made it so the player can switch between the matte white and the classic base metal appearance, on both capsule, thanks to @Angel-125's plugin. 13 hours ago, e of pi said: Occasionally! @Workable Goblin is actually around more, protected by the anonymity of nobody ever remembering he helped write ETS, which has always bugged me. Well thanks for tagging him! Maybe he'll see it. I think around here it's mostly just cus everyone knows that you have an account here, and you tend to be more public/talkative whenever I see you. I have two co-authors that people forget about a lot too Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted October 21, 2016 Share Posted October 21, 2016 @Nertea's mods are patched to 1.2. you can use CryoEngines again. Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted October 21, 2016 Share Posted October 21, 2016 Having fun the MOS-KANE stuff Quote Link to comment Share on other sites More sharing options...
e of pi Posted October 21, 2016 Share Posted October 21, 2016 5 hours ago, CobaltWolf said: I knew you'd show up eventually. I solved it by adding a second version of the capsule with the stats changed, and giving it the matte white Skylab style thermal control paintjob. I then made it so the player can switch between the matte white and the classic base metal appearance, on both capsule, thanks to @Angel-125's plugin. Yeah, the only major visual difference is between the original Block I/II Apollo (with the long lunar orbital SM) and the shorter LEO-only SM of Block III, III+, and IV. And then the one with solar panels for Block V. Quote Link to comment Share on other sites More sharing options...
Jall Posted October 21, 2016 Share Posted October 21, 2016 Launch of SA-9 Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted October 21, 2016 Share Posted October 21, 2016 (edited) Oh wait! I forgot! @Sgt.Shutesie, how's that Dyna-Soar going? Edited October 21, 2016 by Rory Yammomoto Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 22, 2016 Author Share Posted October 22, 2016 (edited) 3 hours ago, e of pi said: Yeah, the only major visual difference is between the original Block I/II Apollo (with the long lunar orbital SM) and the shorter LEO-only SM of Block III, III+, and IV. And then the one with solar panels for Block V. Yup! I mostly made them default to different paint jobs so that they could be told apart in the VAB part list. All the other bits (SMs, MMs, solar panels, different HGAs, etc) are coming soon too. 2 hours ago, Jall said: Launch of SA-9 Very nice! ~Update~ Look-y what I found... Hrmmmm.... Wonder what it could be for? Edited October 22, 2016 by CobaltWolf Quote Link to comment Share on other sites More sharing options...
Wahgineer Posted October 22, 2016 Share Posted October 22, 2016 3 minutes ago, CobaltWolf said: Yup! I mostly made them default to different paint jobs so that they could be told apart in the VAB part list. All the other bits (SMs, MMs, solar panels, different HGAs, etc) are coming soon too. Very nice! ~Update~ Look-y what I found... Hrmmmm.... Wonder what it could be for? Uh...what exactly did you find? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 22, 2016 Author Share Posted October 22, 2016 Just now, awsumindyman said: Uh...what exactly did you find? I found out that I'd forgotten to paste the damn image in... carry on... Quote Link to comment Share on other sites More sharing options...
Jall Posted October 22, 2016 Share Posted October 22, 2016 1 minute ago, CobaltWolf said: I found out that I'd forgotten to paste the damn image in... carry on... Nicely done. Quote Link to comment Share on other sites More sharing options...
legoclone09 Posted October 22, 2016 Share Posted October 22, 2016 2 hours ago, CobaltWolf said: where Quote Link to comment Share on other sites More sharing options...
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