CobaltWolf Posted May 21, 2018 Author Share Posted May 21, 2018 4 minutes ago, space_powder said: Does anyone know how to attach the interstage to the Delta-K stage? There's only one bottom node on the engine oof it attaches to the bottom of the ring on the fairing base tank Quote Link to comment Share on other sites More sharing options...
space_powder Posted May 21, 2018 Share Posted May 21, 2018 16 minutes ago, CobaltWolf said: it attaches to the bottom of the ring on the fairing base tank Yeah, but then it clips through the upper tank of the first stage for some reason Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 21, 2018 Author Share Posted May 21, 2018 6 minutes ago, space_powder said: Yeah, but then it clips through the upper tank of the first stage for some reason Wait what? I'm confused. To be clear - the node on the engine isn't used at all in the actual Delta II builds. The tank connects to the node on the bottom of the interstage. Post a screenshot of how you've built yours maybe? Quote Link to comment Share on other sites More sharing options...
Kerbal01 Posted May 21, 2018 Share Posted May 21, 2018 (edited) 1 hour ago, space_powder said: Does anyone know how to attach the interstage to the Delta-K stage? There's only one bottom node on the engine oof it goes on the fairing base. 6 hours ago, damonvv said: I can only do ASDS, and it's not that bad actually. I just need around 800 dV to land it. I made mine in 2.5x, can only do peninsula landings, takes 400 m/s. Only 1900kg to orbit so its an interesting curiosity with no practical use. Edited May 21, 2018 by Kerbal01 Quote Link to comment Share on other sites More sharing options...
Polyus Posted May 21, 2018 Share Posted May 21, 2018 This is a real nutty request, but would it be possible to add the Hercules X-265 solid fuel engine? Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted May 21, 2018 Share Posted May 21, 2018 (edited) Edit: I opened a Github issue @CobaltWolf on a test with new RealFuels I see these ExtraPatches not working well: [LOG 00:30:12.733] [ModuleManager] Applying update RealFuels-Stockalike/BDB/RF_BDB_Apollo/@PART[bluedog_Apollo_Block2_Capsule,bluedog_Apollo_Block3_Capsule] to Bluedog_DB/Parts/Apollo/bluedog_Apollo_Block2_Capsule/PART [ERR 00:30:12.737] [ModuleManager] Error - Cannot parse variable search when inserting new key thrusterPower = #$/MODULE[ModuleRCSFX]/thrusterPower$ [ERR 00:30:12.737] [ModuleManager] Error - Cannot parse variable search when inserting new key thrusterPower = #$/MODULE[ModuleRCSFX]/thrusterPower$ [ERR 00:30:12.737] [ModuleManager] Error - Cannot parse variable search when inserting new key thrusterPower = #$/MODULE[ModuleRCSFX]/thrusterPower$ [ERR 00:30:12.737] [ModuleManager] Error - Cannot parse variable search when inserting new key thrusterPower = #$/MODULE[ModuleRCSFX]/thrusterPower$ [LOG 00:30:12.905] [ModuleManager] Applying update RealFuels-Stockalike/BDB/RF_BDB_Apollo/@PART[bluedog_LEM_Ascent_Cockpit] to Bluedog_DB/Parts/Apollo/bluedog_LEM_Ascent_Cockpit/PART [ERR 00:30:12.907] [ModuleManager] Error - Cannot parse variable search when inserting new key thrusterPower = #$/MODULE[ModuleRCSFX]/thrusterPower$ [ERR 00:30:12.907] [ModuleManager] Error - Cannot parse variable search when inserting new key thrusterPower = #$/MODULE[ModuleRCSFX]/thrusterPower$ [ERR 00:30:12.907] [ModuleManager] Error - Cannot parse variable search when inserting new key thrusterPower = #$/MODULE[ModuleRCSFX]/thrusterPower$ Edited May 21, 2018 by Gordon Dry Quote Link to comment Share on other sites More sharing options...
HooHungLow Posted May 22, 2018 Share Posted May 22, 2018 On 5/20/2018 at 6:09 PM, damonvv said: Delta II -- Damon Edition Brilliant! Except you have to assume the military wants to save money, lol! Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 22, 2018 Author Share Posted May 22, 2018 On 5/20/2018 at 6:09 PM, damonvv said: Delta II -- Damon Edition Come on, at least make it in 3x symmetry so the legs and boosters line up with the model 17 hours ago, Polyus said: This is a real nutty request, but would it be possible to add the Hercules X-265 solid fuel engine? I had to look it up - neat stuff, but probably not. Lots of other stuff on the to-do list that have more gameplay use. Quote Link to comment Share on other sites More sharing options...
Pappystein Posted May 22, 2018 Share Posted May 22, 2018 (edited) On 5/21/2018 at 3:27 PM, Polyus said: This is a real nutty request, but would it be possible to add the Hercules X-265 solid fuel engine? Mmmm, Zeus, Spartan, Sprint.... Fun. Why don't we go for all of Project Bumblebee while we are at it? I think that the sprint Engine is too far out of scope for BDB and more inline with one of the SM-Armory type mods.... IF anyone could get such an engine to not just break everything attached to it in KSP... I fear everything would break at launch... even with KJR or lotsa struts or both. a 1.5 second to Space (and burnout) engine is NOT KSP friendly. EDIT: POP QUIZ what was the original Zeus Anti Aircraft system? http://www.designation-systems.net/dusrm/app4/sprint.html Edited May 22, 2018 by Pappystein Added URL with pictures of actual rocket the X-265 was for Quote Link to comment Share on other sites More sharing options...
mr. engino Posted May 23, 2018 Share Posted May 23, 2018 For some reason, the Narly probe core is not cooperating whenever I try to attach it to a rocket. When I do, the rocket usually disappears, with the probe core on the ground. Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted May 26, 2018 Share Posted May 26, 2018 @CobaltWolf huh? The E-1 Engine got no plume at all... I never have seen something like this before... (besides the Umbra Sounding Rockets): Quote Link to comment Share on other sites More sharing options...
Drakenex Posted May 28, 2018 Share Posted May 28, 2018 Skylab's Re-boost Mission More here Quote Link to comment Share on other sites More sharing options...
RocketScientist Posted May 29, 2018 Share Posted May 29, 2018 Is there a way to give the Apollo living extension TAC life support supplies? Quote Link to comment Share on other sites More sharing options...
Jso Posted May 30, 2018 Share Posted May 30, 2018 21 hours ago, RocketScientist said: Is there a way to give the Apollo living extension TAC life support supplies? Sure. How much should they hold? Quote Link to comment Share on other sites More sharing options...
RocketScientist Posted June 1, 2018 Share Posted June 1, 2018 On 5/27/2018 at 8:44 PM, Drakenex said: Skylab's Re-boost Mission More here What mod did you use for the arm? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted June 1, 2018 Share Posted June 1, 2018 6 hours ago, RocketScientist said: What mod did you use for the arm? Just add KAS module to the end effector and done! Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted June 2, 2018 Share Posted June 2, 2018 (edited) On 5/28/2018 at 4:44 AM, Drakenex said: Skylab's Re-boost Mission -snip- More here But that isn't the only way to combine BDB with Cormorant... Edited June 2, 2018 by notJebKerman Quote Link to comment Share on other sites More sharing options...
Drakenex Posted June 2, 2018 Share Posted June 2, 2018 (edited) 40 minutes ago, notJebKerman said: But that isn't the only way to combine BDB with Cormorant... No,it is not More Edited June 2, 2018 by Drakenex Quote Link to comment Share on other sites More sharing options...
Pappystein Posted June 2, 2018 Share Posted June 2, 2018 2 hours ago, notJebKerman said: But that isn't the only way to combine BDB with Cormorant... Two things, 1) You only needed to add 2 additional fins to the S-IC? And it flies well? 2) where are the Jet engines, the landing gears and the big wings, and the single crew cockpit so you can recover your S-ICs? Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted June 3, 2018 Share Posted June 3, 2018 (edited) 18 hours ago, Pappystein said: Two things, 1) You only needed to add 2 additional fins to the S-IC? And it flies well? 2) where are the Jet engines, the landing gears and the big wings, and the single crew cockpit so you can recover your S-ICs? 1) Thought I'd need to add more, but turns out that's enough (tough they are set to 150%) 2) That's coming in the next version Edited June 3, 2018 by notJebKerman Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted June 3, 2018 Author Share Posted June 3, 2018 Hey y'all, back from my fishing trip! Two things got worked on today: The 4xx Fairing Base for the Atlas V, and then I detoured into exprimenting with trying to achieve Porkjet-alike textures more or less procedurally using instancing and generated noise masking in Photoshop. If I manage to get it working at a level that justifies the effort put in vs my usual method I will post a tutorial about it. Quote Link to comment Share on other sites More sharing options...
drtedastro Posted June 3, 2018 Share Posted June 3, 2018 what did you catch??? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted June 3, 2018 Share Posted June 3, 2018 25 minutes ago, CobaltWolf said: Hey y'all, back from my fishing trip! Two things got worked on today: The 4xx Fairing Base for the Atlas V, and then I detoured into exprimenting with trying to achieve Porkjet-alike textures more or less procedurally using instancing and generated noise masking in Photoshop. If I manage to get it working at a level that justifies the effort put in vs my usual method I will post a tutorial about it. Great! Can't wait for the tut. Quote Link to comment Share on other sites More sharing options...
Kerbal01 Posted June 4, 2018 Share Posted June 4, 2018 Can we get a tweakscale cfg for those new SRMU's? Quote Link to comment Share on other sites More sharing options...
hraban Posted June 4, 2018 Share Posted June 4, 2018 18 hours ago, CobaltWolf said: The Boccia ball has become a bit too big? Quote Link to comment Share on other sites More sharing options...
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