Cdodders Posted July 19, 2019 Share Posted July 19, 2019 Just now, CobaltWolf said: Sure, in 5 years there might be a CST-100 in BDB. Fair enough! Quote Link to comment Share on other sites More sharing options...
Turk_WLF Posted July 19, 2019 Share Posted July 19, 2019 I’m not sure what is going on but I’m getting strange flames with the Saturn V, from The First Section (S-1C) Engines instead of being a smooth conical flame shape they are a series of rings flowing out of the engines. I’m using KSP 1.7.3 with both DLCs plus BDB 1.5.2 (with All Dependencies Mods installed) , Mechjeb 2.8.4. I hope this picture can explain better than I can… Quote Link to comment Share on other sites More sharing options...
viveleroi Posted July 20, 2019 Share Posted July 20, 2019 (edited) Are there any known issues with remotetech on 1.7.3? I've got both installed and everything was fine inside the kerbin SOI but I just launched my first vessel for duna and can no longer control it. I've got the J15-D comm dish. I have two on a vessel inside the kerbin SOI as my "relay". It's connected to KSC with one dish, and to my active vessel/duna vessel (tried both) with another. The distance shows my duna vessel is well within the range. Yet when I switch the duna vessel, I have no control. I have electricity, the dish itself says "connected", but I can't control my vessel anymore. It's as if the SOI is a boundary. I'm going to try next time with official remotetech dishes and see what happens. Edit: I tried with a remote-tech Communotron HG-55 and do not have the same issue. I put a new relay satellite up with one pointed at a new test probe with the same dish and even after I left SOI I had signal. The moment I switched to the satellite with the J15-D I lost connection. I immediately switch to that J15-D sat and it was powered, had signal, and said my test probe was in range. Definitely appears to be related to the J15-D, unless I'm missing something. Edited July 20, 2019 by viveleroi Quote Link to comment Share on other sites More sharing options...
rogerwang86 Posted July 20, 2019 Share Posted July 20, 2019 On 7/16/2019 at 7:51 PM, DriftedCougar said: In the dev version of the mod is the IUS. Note: the dev version is more for testing. I click all the link in first page, but still can't find out which one has IUS part (I don't know the name of part in game either). Maybe I'm too dumb. Could you give me the link or some other help?PLZ Quote Link to comment Share on other sites More sharing options...
DeltaDizzy Posted July 20, 2019 Share Posted July 20, 2019 Just now, rogerwang86 said: I click all the link in first page, but still can't find out which one has IUS part (I don't know the name of part in game either). Maybe I'm too dumb. Could you give me the link or some other help?PLZ You need to go to the github repo and switch the the Development branch. https://saraford.net/2017/01/17/how-to-switch-branches-on-a-repo-using-the-github-ui-017/ This should help you do that if you dont already know how. Quote Link to comment Share on other sites More sharing options...
rogerwang86 Posted July 20, 2019 Share Posted July 20, 2019 5 minutes ago, DeltaDizzy said: You need to go to the github repo and switch the the Development branch. https://saraford.net/2017/01/17/how-to-switch-branches-on-a-repo-using-the-github-ui-017/ This should help you do that if you dont already know how. Found it! Thanks! <3 Quote Link to comment Share on other sites More sharing options...
Zorg Posted July 20, 2019 Share Posted July 20, 2019 6 hours ago, Turk_WLF said: I’m not sure what is going on but I’m getting strange flames with the Saturn V, from The First Section (S-1C) Engines instead of being a smooth conical flame shape they are a series of rings flowing out of the engines. I’m using KSP 1.7.3 with both DLCs plus BDB 1.5.2 (with All Dependencies Mods installed) , Mechjeb 2.8.4. I hope this picture can explain better than I can… What's your frame rate like? My guess is the plume is breaking up due to low frame rate The development branch of BDB on github has a new dedicated plume for the F1 that should be much smoother even under lower frame rates. The one in the current full release has probably been stretched more than it should have been which might contribute to the issues. You could switch to the development branch but keep in mind that a lot of whats in the dev branch is work in progress and it is not really recommended for use in a serious career save. (Not that it stops some of us ) Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted July 20, 2019 Author Share Posted July 20, 2019 Dev stream starting soon on Twitch! Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted July 20, 2019 Share Posted July 20, 2019 Y'all ever just land with 8m/s left? Quote Link to comment Share on other sites More sharing options...
BillKerman123 Posted July 20, 2019 Share Posted July 20, 2019 1 hour ago, DylanSemrau said: *snip* Y'all ever just land with 8m/s left? Thats actually vey impressive. Neil and Buzz had about 11 m/s left for reference. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted July 20, 2019 Author Share Posted July 20, 2019 Awesome. Quote Link to comment Share on other sites More sharing options...
Jall Posted July 20, 2019 Share Posted July 20, 2019 This felt like a fitting tribute to the 50 year anniversary of our first landing on the moon! Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted July 20, 2019 Author Share Posted July 20, 2019 Who wants some 4K goodness? Quote Link to comment Share on other sites More sharing options...
Zorg Posted July 20, 2019 Share Posted July 20, 2019 What a gift for BDB users on the Apollo 11 anniversary! Quote Link to comment Share on other sites More sharing options...
DriftedCougar Posted July 20, 2019 Share Posted July 20, 2019 Those J-2s look...amazing, but i didnt know the inflatable nozzle would cause that nozzle size! Those saturn 1 engines look neat also.. Quote Link to comment Share on other sites More sharing options...
Hay Posted July 20, 2019 Share Posted July 20, 2019 (edited) On 7/19/2019 at 4:05 PM, CobaltWolf said: I think if I'm smart about how I model the single engine mount (for F-1, basically just going to be a cylinder like the Saturn Multibody engine mount) I will be able to just change the bottom of it I don't think I'll be able to fit the E-1 sized openings though, it might have to be smaller. They would still have to fit the single mount LR-87s... I might be able to keep the bigger mounting points for the 4x "low profile" mount but not the 5x. That'd be absolutely fantastic. The revamped engines look great, and that inflatable-nozzle J-2 sure'll be useful. Edited July 20, 2019 by Hay Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted July 20, 2019 Author Share Posted July 20, 2019 Quote Link to comment Share on other sites More sharing options...
Zorg Posted July 20, 2019 Share Posted July 20, 2019 Whats everyone flying today? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted July 21, 2019 Author Share Posted July 21, 2019 Late post, but BDB Apollo 11 mission on Rocketology's stream! Happy Landing Day everyone! Quote Link to comment Share on other sites More sharing options...
rogerwang86 Posted July 21, 2019 Share Posted July 21, 2019 I try to make the starliner 3D model(texture is temporary), maybe I will make it to mod. (I'm not pro mod maker. Might need some help) Quote Link to comment Share on other sites More sharing options...
Zorg Posted July 21, 2019 Share Posted July 21, 2019 Testing the J2T plume with the all new aerospike model. The emissive is incredible on this engine! Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted July 21, 2019 Author Share Posted July 21, 2019 Whoa, awesome stuff here! I don't have much to show today, but here's a work in progress of the new MOL 1.875m Docking Port. I'm not sure how many of the MOL parts will get reworked for this release, but there will definitely be at least a couple. The docking port is one of the worst offenders... Quote Link to comment Share on other sites More sharing options...
Barzon Posted July 21, 2019 Share Posted July 21, 2019 (edited) >:( Edited July 21, 2019 by Barzon Kerman Quote Link to comment Share on other sites More sharing options...
Pappystein Posted July 21, 2019 Share Posted July 21, 2019 (edited) 3 hours ago, CobaltWolf said: I'm not sure how many of the MOL parts will get reworked for this release, but there will definitely be at least a couple. The docking port is one of the worst offenders... So after ~40 hours with no power (I think, I would have to be awake enough to actually do math) I get on to see 1) AMAZING Saturn Engines. I LOVE the new textures Cobalt! Then 2) I see this. The part that makes me the sickest in the entire MOL lineup (but I have to keep using as it is the ONLY 1.857m docking port I have in the game) will be replaced someday soon. YES! IF it wouldn't cause a huge amount of work, could I suggest, an alternate version where the docking port/tunnel in the center of the ring is offset to one edge of the ring to fit a proper Gemini MOL SM? Yes that means the node for docking would be off center but then you could have a docking port recessed into the bottom of the SM to line up perfectly and have room for the De-Orbit SRM six pack below the port on the SM. Alternatively if/when you ever decide to make new SMs for Gemini you could just center the docking port and have 6 Solids surrounding it. 6 hours ago, Zorg said: Testing the J2T plume with the all new aerospike model. The emissive is incredible on this engine! I am guessing by the extra lower tank you didn't have enough D/V to orbit? BTW I love the new plume... Edited July 21, 2019 by Pappystein Quote Link to comment Share on other sites More sharing options...
Zorg Posted July 22, 2019 Share Posted July 22, 2019 10 hours ago, Pappystein said: I am guessing by the extra lower tank you didn't have enough D/V to orbit? BTW I love the new plume... Thanks! The design of this test vehicle was driven only by the consideration that I needed to get the first stage to over 40km in order to see the full range of plume expansion. The only purpose was to test it out with the new J2T model. Quote Link to comment Share on other sites More sharing options...
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