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WIP [1.0.5] Solar Panel nodes! V 0.2!


Andem

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Ok, so I made my first mod. Right now, it gives the 1x6, 3x2, and Gigantor solar panels nodes. This is kind of just a basic starter thread ATM, expect changes in the setup and such, and please ask for support for any mods you would like!

Download: http://spacedock.info/mod/115/Solar%20Panel%20Attatchment%20Nodes

 

Spoiler

CHANGELOG:

0.1(2) Added Gigantor Solar Panel

0.1 Added Spacedock Download, free for everyone to enjoy!

0.0 Made forum thread and gave 1x6 and 3x2 unshrouded solar panels attatchment nodes.

 

Spoiler

PLANNED:

Using Module Manager and it's glory

Bluedog Design Bureau Support

Tantares Panels Support

Near Future Solar Support

All Stock Panel Support Done!

Maybe (Probably) Support for other parts that aren't solar panels... Probably... Who knows...

 

Edited by Andem
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6 minutes ago, Sampa said:

Oh!  ok!  I just did not read the description.  I am quite intrigued by this...  if this works out with just stock, you might consider working with nertea to make this mod compatible with his Near Future Solar pack!

Check the second spoiler :wink:

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40 minutes ago, TaintedLion said:

If this is WIP, shouldn't this be in the Addon Development section?

I suppose it should, yes... Is there a way for me to move the thread or do I need a Moderator?

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Wouldn't it be better if you use ModuleManager configs to add attachment nodes instead of overwriting the original files because you'll need to backup the original squad files if you want to uninstall this mod.

Here is one for all three solar panels:

// OX-4L 1x6 Photovoltaic Panels
@PART[solarPanels4]
{
    node_stack_right = .0855, 0, 0, 1, 0, 0, 0
    @attachRules = 1,1,1,1,0
    @bulkheadProfiles = size1, srf
}

// OX-4W 3x2 Photovoltaic Panels
@PART[solarPanels3]
{
    node_stack_right = .0855, 0, 0, 1, 0, 0, 0
    @attachRules = 1,1,1,1,0
    @bulkheadProfiles = size1, srf
}

// Gigantor XL Solar Array
@PART[largeSolarPanel]
{
    node_stack_right = .07, 0, 0, 1, 0, 0, 0
    @attachRules = 1,1,1,1,0
    @bulkheadProfiles = size1, srf
}

 

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  • 2 weeks later...
On February 27, 2016 at 11:46 AM, Olympic1 said:

Wouldn't it be better if you use ModuleManager configs to add attachment nodes instead of overwriting the original files because you'll need to backup the original squad files if you want to uninstall this mod.

Here is one for all three solar panels:


// OX-4L 1x6 Photovoltaic Panels
@PART[solarPanels4]
{
    node_stack_right = .0855, 0, 0, 1, 0, 0, 0
    @attachRules = 1,1,1,1,0
    @bulkheadProfiles = size1, srf
}

// OX-4W 3x2 Photovoltaic Panels
@PART[solarPanels3]
{
    node_stack_right = .0855, 0, 0, 1, 0, 0, 0
    @attachRules = 1,1,1,1,0
    @bulkheadProfiles = size1, srf
}

// Gigantor XL Solar Array
@PART[largeSolarPanel]
{
    node_stack_right = .07, 0, 0, 1, 0, 0, 0
    @attachRules = 1,1,1,1,0
    @bulkheadProfiles = size1, srf
}

 

Thanks for making this! Consider it an official patch because I can't edit the mod right now... SoonTM!

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@Andem nice idea, it's very convenient to have nodes when playing with KIS, cause I just can't make things symmetrical on EVA.

If you're planning to make it a big patch for solar panels out there, it would be awesome if you added support for Near Future Solar it's probably the most famous solar panels pack on the forums.

Edited by Enceos
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  • 2 weeks later...
On March 7, 2016 at 11:24 AM, Enceos said:

@Andem nice idea, it's very convenient to have nodes when playing with KIS, cause I just can't make things symmetrical on EVA.

If you're planning to make it a big patch for solar panels out there, it would be awesome if you added support for Near Future Solar it's probably the most famous solar panels pack on the forums.

Sorry for a late reply, I mist have missed the notification.

Near Future or Tantares is coming up next, and KAS/KIS were exactly why I first made it. It was absurd that I coupdn't replace solar panles properly on my space station, so I decided to add them. Glad you like it, I hope to have new ASAP, e.g. when my computer gets fixed.

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  • 4 weeks later...
On 2/17/2016 at 3:19 PM, Andem said:

Not yet, and I know, no pics, no clicks, but honestly it just puts attatchment nodes onto solar panels... But I'll get some SoonTM

Could you support the Kerbodyne Plus solar panels? You could ask the dev for that mod for his permission, I feel like making solar panels that are 2 miles long xD

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Just now, FreeThinker said:

Perhaps I'm over looking something but what is the point of having more nodes added to a folding solar panel?

So we could stack more solar panels on top of it, thus making the solar panel longer.

 

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