sam_milne Posted August 12, 2017 Share Posted August 12, 2017 when will this(will it ) be updated to 1.3? Link to comment Share on other sites More sharing options...
Abpilot Posted August 12, 2017 Share Posted August 12, 2017 26 minutes ago, sam_milne said: when will this(will it ) be updated to 1.3? i think hes working on another godly mod so far his done the saturn V-buran and the shuttle so sit tight. Link to comment Share on other sites More sharing options...
Cheesecake Posted August 12, 2017 Share Posted August 12, 2017 2 hours ago, sam_milne said: when will this(will it ) be updated to 1.3? It works in 1.3. There is no need for an update. Link to comment Share on other sites More sharing options...
sam_milne Posted August 13, 2017 Share Posted August 13, 2017 11 hours ago, Cheesecake said: It works in 1.3. There is no need for an update. ive tried it but the landing gear don't work Link to comment Share on other sites More sharing options...
sam_milne Posted August 13, 2017 Share Posted August 13, 2017 13 hours ago, Abpilot said: i think hes working on another godly mod so far his done the saturn V-buran and the shuttle so sit tight. do u know how to download the Saturn v mod ? Link to comment Share on other sites More sharing options...
Cheesecake Posted August 13, 2017 Share Posted August 13, 2017 2 hours ago, sam_milne said: ive tried it but the landing gear don't work Did you install SSTU and KSPWheels like it is required in the OP? I recommend to install the newest releases of this mods, not the versions comming with the shuttle. I used this shuttle in 1.3 and it works. The gears too. Link to comment Share on other sites More sharing options...
sam_milne Posted August 13, 2017 Share Posted August 13, 2017 (edited) what will the shuttle docking port dock to Edited August 13, 2017 by sam_milne Link to comment Share on other sites More sharing options...
skyhawkmlt Posted August 14, 2017 Share Posted August 14, 2017 Not sure if anyone is using the newest Graphics Assembly Mod which I think includes new texturereplacer and scatterer, but I get really low fps as soon as I choose the shuttle cabin... just letting you know, and if there is anyone who might have a fix, please advise Link to comment Share on other sites More sharing options...
Abpilot Posted August 18, 2017 Share Posted August 18, 2017 On 13/08/2017 at 9:01 AM, Cheesecake said: It works in 1.3. There is no need for an update. dosent he use orbiter to have the texturing for his craft? Link to comment Share on other sites More sharing options...
znscott Posted August 25, 2017 Share Posted August 25, 2017 Have updated folders Aset, CRP, JSI Kspwheels and SSTU to the latest. Shuttle works fine but can not change texture it's stays on Atlantis. Is there any Ideas how to correct this? Link to comment Share on other sites More sharing options...
DrLicor Posted August 25, 2017 Share Posted August 25, 2017 @znscott, Firespitter does manage the texturechanging if I'm right. You'll only need the root of the plugin, not all the parts of firespitter. Link to comment Share on other sites More sharing options...
znscott Posted August 25, 2017 Share Posted August 25, 2017 Thanks, I'll try that. Link to comment Share on other sites More sharing options...
znscott Posted August 25, 2017 Share Posted August 25, 2017 (edited) I forgot to mention i'm on ksp 1.3. I've tried firespitter, it did not work. Below is part of the texture switch module. It using the SSTU mod MODULE { name = SSTUTextureSwitch currentTextureSet = Atlantis TEXTURESET { name = Atlantis } TEXTURESET { name = Discovery } TEXTURESET { name = Endeavour } TEXTURESET { name = Blank } } } Edited August 25, 2017 by znscott Link to comment Share on other sites More sharing options...
Cheesecake Posted August 25, 2017 Share Posted August 25, 2017 Have you installed the SSTU-Folder, included in the download? Link to comment Share on other sites More sharing options...
znscott Posted August 25, 2017 Share Posted August 25, 2017 (edited) Yes, That was the first one I tried. It doesn't show in menu of part. the new SSTU, shows up but doesn't change anything. Edited August 25, 2017 by znscott Link to comment Share on other sites More sharing options...
Liberty Posted September 11, 2017 Share Posted September 11, 2017 On 09.07.2017 at 10:48 PM, Cheesecake said: And here is the CoM/CoL of the old shuttle: How did you fixed center of mass? Link to comment Share on other sites More sharing options...
Liberty Posted September 11, 2017 Share Posted September 11, 2017 Guys, how do you fly on this shuttle in reentry descent? It is very easy to handle shuttle in Orbiter 2016 even in the hardest mode, but here in rss/ro/far it is completely uncontrolable... Do you have any suggestions? Link to comment Share on other sites More sharing options...
Rainbowd4sh Posted September 13, 2017 Share Posted September 13, 2017 (edited) Hey is there any realism overhaul set up for this? I am using RO and RSS in 1.2.2 and it says it's not a realism overhaul part. I tried launching, it seems like I don't even have close to enough fuel to get into an RSS orbit. Any ideas? Edited September 13, 2017 by Rainbowd4sh Edited because my previous problems were my own stupidity Link to comment Share on other sites More sharing options...
Drakenex Posted September 16, 2017 Share Posted September 16, 2017 anyone knows if there's an IUS rotator/support available? There was one made by Mike-NZ but I can't find the download. Big Thanks! Link to comment Share on other sites More sharing options...
Jim123 Posted October 1, 2017 Share Posted October 1, 2017 i would like to buran for rss 1.2.2 please im fan of soviet designs and i'm from russia too Link to comment Share on other sites More sharing options...
m4gus88 Posted October 10, 2017 Share Posted October 10, 2017 @Rigel Kerman: I was playing around with the configs you created for RO, and I found 2 issues regarding CoM and angle keeping: You have all the propellant in the aft tanks, but the real shuttle had tanks in the nose to serve the forward thrusters. By moving half the propellant from the aft tanks to the nose, the CoM now seems to be at the right place (about in the middle of the fuselage). The RCS thrusters are way too weak. Based on the old "Component Space Shuttle" RO configs, I set the nose thruster power to 3, and the aft ones to 4, and that seems to work much better. Also, not related to reentry, but I used the old "Component Space Shuttle" configs to correct some other things, like having CO2 scrubbers in the nose, and a proper fuel cell in the engine mount, with hydrolox propellant tanks. Now the only remaining problem is the wings, which for some reason doesn't seem to be recognized by FAR. Upon reentry, the shuttle just turns to its side, and isn't able to turn back. I've tried different configs for FAR, but no luck If anyone has any idea, I'm all ears, looks like this is the only remaining issue regarding reentry. Link to comment Share on other sites More sharing options...
asianwings Posted October 19, 2017 Share Posted October 19, 2017 Well it work for 1.3.1? Link to comment Share on other sites More sharing options...
sam_milne Posted October 25, 2017 Share Posted October 25, 2017 my space shuttle cockpit and cargo bay are not showing up as the right texture and instead they r black does anyone know how to fix this? Link to comment Share on other sites More sharing options...
Mukita12 Posted October 27, 2017 Share Posted October 27, 2017 so how do i Change the texture @DECQ Link to comment Share on other sites More sharing options...
Cheesecake Posted October 28, 2017 Share Posted October 28, 2017 11 hours ago, Mukita12 said: so how do i Change the texture @DECQ With installing Firespitter. Link to comment Share on other sites More sharing options...
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