something Posted March 26, 2016 Share Posted March 26, 2016 So I really hope the unity 5 engine will boost the performance on my i5 integrated graphics 64bit linux system... would be a shame if it didn't. Are there any news regarding the Linux versions of the game? Link to comment Share on other sites More sharing options...
severedsolo Posted March 26, 2016 Share Posted March 26, 2016 Don't know if this has been mentioned in previous devnotes - but I just noticed that Kerbals level is displayed in the portrait panel when you mouse over. Link to comment Share on other sites More sharing options...
Starhawk Posted March 26, 2016 Share Posted March 26, 2016 After watching streamers play 1.1 for a bit I am getting hyped for sure. The UI improvements appear to be all that I hoped for and more! This adds so much polish. And the performance! Just Wow! I'm not quite at the point of purchasing a Steam key just to get my hands on the public pre-release, but it has entered my mind. Happy landings! Link to comment Share on other sites More sharing options...
MalevolentNinja Posted March 26, 2016 Share Posted March 26, 2016 1 hour ago, Starhawk said: I'm not quite at the point of purchasing a Steam key just to get my hands on the public pre-release, but it has entered my mind. I'm already there I did that when they announced the public beta Link to comment Share on other sites More sharing options...
basic.syntax Posted March 26, 2016 Share Posted March 26, 2016 If you're heavily dependent on Mods, some may not be working right away during the public pre-release period. That time is partly intended for mod developers to study the changes and update their stuff. Link to comment Share on other sites More sharing options...
Renegrade Posted March 26, 2016 Share Posted March 26, 2016 7 hours ago, something said: So I really hope the unity 5 engine will boost the performance on my i5 integrated graphics 64bit linux system... would be a shame if it didn't. Are there any news regarding the Linux versions of the game? This is really indirect, but on another forum, someone commented that Unity 5 entailed optimization to the OpenGL render path. That suggests that performance under Linux should improve where graphics are an issue. It's always amazed me how bad Unity's OpenGL render path is, as Unity's two big features are 'cheap' and 'portable', and DirectX is compatible with exactly zero of those goals (DX is a heavy, moving-target API that involves a lot of programmer time overhead, and ports to exactly ONE platform - Windows). If Unity had been designed to be only available on Windows, the DirectX focus might have made more sense, but it's designed to run pretty much everywhere, allegedly... Link to comment Share on other sites More sharing options...
Galileo Posted March 26, 2016 Share Posted March 26, 2016 Has anything been said about the garbage collection process? Link to comment Share on other sites More sharing options...
RA3236 Posted March 26, 2016 Share Posted March 26, 2016 On 24 March 2016 at 9:56 AM, nosirrbro said: The preformance increase is phenominal. On the dynawing that was used on the stream, 1.1 80-90fps on a laptop, my desktop does ~20-35, 15 while exploding in 1.0.5 Thats at least a three times frame increase 5fps with the medium settings on my laptop... But wait for it.... I have a similar laptop to the stream!!! Link to comment Share on other sites More sharing options...
FullMetalMachinist Posted March 26, 2016 Share Posted March 26, 2016 35 minutes ago, Berlin said: Has anything been said about the garbage collection process? I can't recall anything specific to KSP about that, but I thought I read somewhere else that the GC built into Unity 5 is much better than Unity 4. Alas, I can't for the life of me remember where or when I read that, so take it with all the authority that an anonymous internet-goer has to his name. Link to comment Share on other sites More sharing options...
Temeter Posted March 26, 2016 Share Posted March 26, 2016 59 minutes ago, RA3236 said: 5fps with the medium settings on my laptop... But wait for it.... I have a similar laptop to the stream!!! Wow. What's your CPU? Link to comment Share on other sites More sharing options...
qromodynmc Posted March 26, 2016 Share Posted March 26, 2016 Even if Unity 5 cant manage multiple cores on one ship, there is still one thing to hype, Aircraft carriers!!. It was pain to land on aircraft carrier, when i come near to it, game starts to lag. Link to comment Share on other sites More sharing options...
Temeter Posted March 26, 2016 Share Posted March 26, 2016 1 minute ago, qromodynmc said: Even if Unity 5 cant manage multiple cores on one ship, there is still one thing to hype, Aircraft carriers!!. It was pain to land on aircraft carrier, when i come near to it, game starts to lag. That why you use tweak scale and part welder, makes 1 part flight decks. Issue with aircraft carrier is more how they tend to implode when they get loaded in. Link to comment Share on other sites More sharing options...
qromodynmc Posted March 26, 2016 Share Posted March 26, 2016 Just now, Temeter said: That why you use tweak scale and part welder, makes 1 part flight decks. Issue with aircraft carrier is more how they tend to implode when they get loaded in. I already use tweakscale and part welder but Im facing with a bug, my ships explode over ocean when i get closer to them. Link to comment Share on other sites More sharing options...
RA3236 Posted March 26, 2016 Share Posted March 26, 2016 6 minutes ago, Temeter said: Wow. What's your CPU? Revised my statement: NOT exactly similar... I heard it wrong. 2x Intel(R) Core(TM)2 Duo CPU T9300 at 2.50GHz ATI Mobility Radeon HD2600 Got from Minecraft F3 screen. Link to comment Share on other sites More sharing options...
Temeter Posted March 26, 2016 Share Posted March 26, 2016 Yeah that's a bit different. On my I5 4570k, the Dynawing is around 60fps. But the real difference seems to occur with bigger ships. 1 minute ago, qromodynmc said: I already use tweakscale and part welder but Im facing with a bug, my ships explode over ocean when i get closer to them. That's what I'm talking about. Think KasperVld said there is a bug where 2 watered down ships being loaded in causes them to move to the ocean floor (or at least they try). It's already fixed! Link to comment Share on other sites More sharing options...
qromodynmc Posted March 26, 2016 Share Posted March 26, 2016 1 minute ago, Temeter said: Yeah that's a bit different. On my I5 4570k, the Dynawing is around 60fps. But the real difference seems to occur with bigger ships. That's what I'm talking about. Think KasperVld said there is a bug where 2 watered down ships being loaded in causes them to move to the ocean floor (or at least they try). It's already fixed! Oh boy, Link to comment Share on other sites More sharing options...
katateochi Posted March 26, 2016 Share Posted March 26, 2016 3 hours ago, Berlin said: Has anything been said about the garbage collection process? I'm also very keen to see if that has been improved. I've heard conflicting things; on one hand that unity 5 uses the same version of mono as before, which would imply the same GC, but one the other hand I've also heard that the GC has been upgraded. So tbh I'm not sure. Would like a definitive answer on that if anyone has it. Link to comment Share on other sites More sharing options...
nosirrbro Posted March 27, 2016 Share Posted March 27, 2016 I hope the release is before tuesday due to scheduling, but sadly it seems these kind of things generally release on tuesdays :/ Link to comment Share on other sites More sharing options...
RA3236 Posted March 27, 2016 Share Posted March 27, 2016 7 minutes ago, nosirrbro said: I hope the release is before tuesday due to scheduling, but sadly it seems these kind of things generally release on tuesdays :/ 1.1 is not coming out for another few weeks. Link to comment Share on other sites More sharing options...
nosirrbro Posted March 27, 2016 Share Posted March 27, 2016 2 minutes ago, RA3236 said: 1.1 is not coming out for another few weeks. Sorry, I meant the prerelease. Link to comment Share on other sites More sharing options...
Kerano Posted March 27, 2016 Share Posted March 27, 2016 (edited) Any bets on which Youtube channels will have 1.1 prerelease videos up before the end of the weekend? Scott Manley is away so I presume we'll have to wait to hear his thoughts. Edited March 27, 2016 by Kerano Link to comment Share on other sites More sharing options...
CattyNebulart Posted March 27, 2016 Share Posted March 27, 2016 47 minutes ago, Kerano said: Any bets on which Youtube channels will have 1.1 prerelease videos up before the end of the weekend? Scott Manley is away so I presume we'll have to wait to hear his thoughts. you thought wrong Link to comment Share on other sites More sharing options...
Triop Posted March 27, 2016 Share Posted March 27, 2016 So I bought a can of Soon™ , anyone knows how to open it ? Link to comment Share on other sites More sharing options...
MalevolentNinja Posted March 27, 2016 Share Posted March 27, 2016 13 minutes ago, Triop said: So I bought a can of Soon™ , anyone knows how to open it ? It's on a time release, like a bank vault. Trying to open it manually is an exercise in futility. Link to comment Share on other sites More sharing options...
Triop Posted March 27, 2016 Share Posted March 27, 2016 Just now, MalevolentNinja said: It's on a time release, like a bank vault. Trying to open it manually is an exercise in futility. So it is, I opened it and spilled the mystery goo... Now my face is green. Link to comment Share on other sites More sharing options...
Recommended Posts