Korfio Posted October 12, 2016 Share Posted October 12, 2016 (edited) I'm trying the new version of KSP and I seem to be missing components, although the part files are there. The ones I've stumbled on are KW1mNoseCone and strutConnectorMedium. Any pointers, guys? Edit: Hmm... Uh oh. Log says: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PartLoader: Compiling Part 'KWRocketry/Parts/Structural/kwstrutConnectorMedium/part/strutConnectorMedium' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PartCompiler: Cannot find Part of type 'StrutConnector' Edited October 12, 2016 by Korfio Link to comment Share on other sites More sharing options...
Drew Kerman Posted October 12, 2016 Share Posted October 12, 2016 Yea there have been some changes with struts that will need attention. I've seen it in Firespitter as well Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 13, 2016 Author Share Posted October 13, 2016 I'm rather busy updating other mods right now, so if anybody can figure this out, and either submit a PR or just the files, that would be helpful. I expect to be able to merge all submitted PRs over the weekend and will get out an initial release for 1.2 at that time Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 13, 2016 Author Share Posted October 13, 2016 @Tex_NL @Commissar If you have time, could you go through and come up with what needs changing to balance it a bit? Either a simple list of what needs changing, or better yet, would be a PR Thanks Link to comment Share on other sites More sharing options...
Stonedog Posted October 13, 2016 Share Posted October 13, 2016 Hi, I have an issue "Vessel Loading Error" Vessel Space Station MK 2 was not loaded because it has the following parts missing: strutConnectorHeavy This is relatively major, as I am now unable to access any of my builds in the VAB, and most of my stuff in orbit has been straight up deleted. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 13, 2016 Author Share Posted October 13, 2016 27 minutes ago, Stonedog said: Hi, I have an issue "Vessel Loading Error" Vessel Space Station MK 2 was not loaded because it has the following parts missing: strutConnectorHeavy This is relatively major, as I am now unable to access any of my builds in the VAB, and most of my stuff in orbit has been straight up deleted. I do hope you have a backup. That being said, this mod has not yet been updated for 1.2 compatability. Link to comment Share on other sites More sharing options...
Commissar Posted October 13, 2016 Share Posted October 13, 2016 28 minutes ago, Stonedog said: Hi, I have an issue "Vessel Loading Error" Vessel Space Station MK 2 was not loaded because it has the following parts missing: strutConnectorHeavy This is relatively major, as I am now unable to access any of my builds in the VAB, and most of my stuff in orbit has been straight up deleted. known issue between KW and 1.2. 1.2 changed stuff with struts. Link to comment Share on other sites More sharing options...
Stonedog Posted October 13, 2016 Share Posted October 13, 2016 1 hour ago, linuxgurugamer said: I do hope you have a backup. That being said, this mod has not yet been updated for 1.2 compatability. I have a quicksave, fortunately. I guess I will hang tight until there's an update then see if it's fixed! Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 13, 2016 Author Share Posted October 13, 2016 49 minutes ago, Stonedog said: I have a quicksave, fortunately. I guess I will hang tight until there's an update then see if it's fixed! If that save only uses KW, could you send it to me for testing? Link to comment Share on other sites More sharing options...
Stonedog Posted October 14, 2016 Share Posted October 14, 2016 20 hours ago, linuxgurugamer said: If that save only uses KW, could you send it to me for testing? I also use Mechjeb in the save, and though I don't think any of the builds use them, I have a couple of other parts packs installed besides KW. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 14, 2016 Author Share Posted October 14, 2016 9 minutes ago, Stonedog said: I also use Mechjeb in the save, and though I don't think any of the builds use them, I have a couple of other parts packs installed besides KW. That's fine, I'll create a test install. Link to comment Share on other sites More sharing options...
DaniWesNL Posted October 14, 2016 Share Posted October 14, 2016 4 hours ago, linuxgurugamer said: That's fine, I'll create a test install. Cheers mate. Just wanted to hop in and let you know I really appreciate the hard work you've done maintaining and updating this mod. For me this mod feels like a proper extension of KSP. Link to comment Share on other sites More sharing options...
Delta_8930 Posted October 14, 2016 Share Posted October 14, 2016 Hi, I downloaded the latest 1.1.3 compatible version from CKAN and only the procedural fairings are showing up. I would like to use the fairing walls and cones that were originally in this pack instead of the procedural fairings. Where can I download them? Link to comment Share on other sites More sharing options...
antiwesley Posted October 15, 2016 Share Posted October 15, 2016 I removed the struts from the 1.1.3 build, updated the version, and while it still gave me an error at loading, all the parts were there and worked just fine. Link to comment Share on other sites More sharing options...
Mordrehl Posted October 15, 2016 Share Posted October 15, 2016 13 hours ago, antiwesley said: I removed the struts from the 1.1.3 build, updated the version, and while it still gave me an error at loading, all the parts were there and worked just fine. So Redux is working fine in 1.2? I'm guessing you mean you removed the struts from an actual craft built in 1.1.3? Link to comment Share on other sites More sharing options...
antiwesley Posted October 15, 2016 Share Posted October 15, 2016 I went into the GameData directory after a fresh install into the 1.2 64 bit install, removed the struts from the directory itself, updated the version info in KWRocketryRedux.version. Upon loading, it gave me a "Usable only with KSP 1.1" error, which I acknowledged and it loaded all the parts just fine. (Minus the struts which I had removed from the install directory) Link to comment Share on other sites More sharing options...
Mordrehl Posted October 15, 2016 Share Posted October 15, 2016 So the stock struts? Hmmm I kind of always use those ... guess I'll wati for an update to this mod then Link to comment Share on other sites More sharing options...
blowfish Posted October 16, 2016 Share Posted October 16, 2016 Good news about the struts - I think that only config changes are needed to fix them. They were also broken for B9, and after examining the stock strut config, it was pretty apparent what needed to be changed. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 16, 2016 Author Share Posted October 16, 2016 I just finished merging the PR and released 3.0.14 for KSP 1.2 Link to comment Share on other sites More sharing options...
TheKurgan Posted October 16, 2016 Share Posted October 16, 2016 Just loaded up the mod, I found fuel tanks mixed into the engine category, other than that, looks good so far!! Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 16, 2016 Author Share Posted October 16, 2016 30 minutes ago, TheKurgan said: Just loaded up the mod, I found fuel tanks mixed into the engine category, other than that, looks good so far!! I don't have time right now to go into this, but if someone could fix it and post a PR, I'll try to get it updated later today Link to comment Share on other sites More sharing options...
TheKurgan Posted October 16, 2016 Share Posted October 16, 2016 Thanks, the mod is still functional, I just wanted to let you know. Cheers. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 16, 2016 Author Share Posted October 16, 2016 36 minutes ago, TheKurgan said: Thanks, the mod is still functional, I just wanted to let you know. Cheers. Understood,so it's probably a simple change Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 16, 2016 Author Share Posted October 16, 2016 There is a manual install version, with instructions, http://spacedock.info/mod/633/KWRocketryRedux - For Manual Installs Link to comment Share on other sites More sharing options...
TheKurgan Posted October 16, 2016 Share Posted October 16, 2016 That's the one I used, Looking through the tank cfg files now. Link to comment Share on other sites More sharing options...
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