Curveball Anders Posted September 27, 2016 Share Posted September 27, 2016 7 hours ago, Francois424 said: I don't like the trim, it doesn't keep the speed steady on a down slope, and it's hard to know at exactly what speed you are locked onto as much as locking-in the current power on the wheels. Works on eve and other flat terrain tho. I've always been told that during ascent/descent attitude/trim controls airspeed, power controls vertical speed. But I fully understand your point, I'd like to have that too. My point was just that the ability to set a fixed speed, slope or climb (or hold) requires an auto pilot. And as far as I know, there's no atmospheric auto pilot in stock KSP (yet). Link to comment Share on other sites More sharing options...
lajoswinkler Posted September 27, 2016 Share Posted September 27, 2016 I was hoping the Mk1-2 capsule's texture would get some love... Link to comment Share on other sites More sharing options...
klgraham1013 Posted September 27, 2016 Share Posted September 27, 2016 42 minutes ago, lajoswinkler said: I was hoping the Mk1-2 capsule's texture would get some love... The art pass didn't make this update. Maybe 1.3. Link to comment Share on other sites More sharing options...
Yellowburn10 Posted September 27, 2016 Share Posted September 27, 2016 It's Tuesday. 2 weeks after the pre-release launch. Hype train, when do you think 1.2 will be officially released? Thought so. Link to comment Share on other sites More sharing options...
Jorge_slc Posted September 27, 2016 Share Posted September 27, 2016 2 hours ago, Yellowburn10 said: It's Tuesday. 2 weeks after the pre-release launch. Hype train, when do you think 1.2 will be officially released? Thought so. Well, they did say "at LEAST 2 weeks" after all... would be nice though to have a short update by squad just to let us know if we should be awaiting the release any minute now or next week... Link to comment Share on other sites More sharing options...
Sarxis Posted September 27, 2016 Share Posted September 27, 2016 On 9/6/2016 at 10:38 PM, 5thHorseman said: What gave you this impression? Was it the first post of his very thread? A trivia question: do you know what the four horsemen are? Link to comment Share on other sites More sharing options...
Superfluous J Posted September 27, 2016 Share Posted September 27, 2016 5 minutes ago, Sarxis said: A trivia question: do you know what the four horsemen are? A literal answer: Yes. Link to comment Share on other sites More sharing options...
Hans Dorn Posted September 27, 2016 Share Posted September 27, 2016 Link to comment Share on other sites More sharing options...
klgraham1013 Posted September 28, 2016 Share Posted September 28, 2016 1 hour ago, 5thHorseman said: A literal answer: Yes. I was hoping your name came from a completely unrelated subject. Like when you were the 5th rider on your college's equestrian relay team. Link to comment Share on other sites More sharing options...
kiwi1960 Posted September 28, 2016 Share Posted September 28, 2016 On 5/09/2016 at 11:46 PM, NovaSilisko said: THIS!!!!! Just THIS!!!! If you get too hyped up, then you're going to be disappointed big time... and maybe even angry.... While its good that the bug hunt continues... its the ones they don't find that will irritate the most out of everyone... And that is not an attack on the game devs or those involved in the massive bug hunt.... sh*t happens... y'know..... so.... I'll take the ferry.... and I have a good book or two... a deck chair... lets hope there is sun... and ...read and relax while the ... others.... get all super hyped up. Link to comment Share on other sites More sharing options...
LaytheDragon Posted September 28, 2016 Share Posted September 28, 2016 (edited) So nice is it to know that 1.2 was not released today: another week at least do we have for quality of life improvements and other even better-than-quality-of-life-improvements suggestions to be added (not to mention bug fixing, also important)! Edited September 28, 2016 by LaytheDragon Link to comment Share on other sites More sharing options...
Superfluous J Posted September 28, 2016 Share Posted September 28, 2016 6 minutes ago, klgraham1013 said: I was hoping your name came from a completely unrelated subject. Like when you were the 5th rider on your college's equestrian relay team. Nope. But if you're curious: Spoiler Link to comment Share on other sites More sharing options...
Kerano Posted September 28, 2016 Share Posted September 28, 2016 This has become my 1.2 prerelease anthem. Many Kerbal rocket launches have been synced up from 2:14 to the end. Link to comment Share on other sites More sharing options...
Curveball Anders Posted September 28, 2016 Share Posted September 28, 2016 10 hours ago, LaytheDragon said: So nice is it to know that 1.2 was not released today: another week at least do we have for quality of life improvements and other even better-than-quality-of-life-improvements suggestions to be added (not to mention bug fixing, also important)! Actually, they said 'at least' two weeks in pre-release before adding final polish and go for release. But it's only Dev Notes that are released on tuesdays(-ish), the release can be any day of the week. (Even if deeply ingrained industry standard is to release on tuesdays, for logistic reasons). Link to comment Share on other sites More sharing options...
Nerfclasher Posted September 28, 2016 Share Posted September 28, 2016 More hype please Link to comment Share on other sites More sharing options...
Red Iron Crown Posted September 28, 2016 Share Posted September 28, 2016 28 minutes ago, Nerfclasher said: More hype please You sound thirsty. Link to comment Share on other sites More sharing options...
Starhawk Posted September 28, 2016 Share Posted September 28, 2016 I've been playing since 0.23.5 and this is, by far, the most hype-worthy release yet. The sheer number of vermin which have resided deep within the game that have been extracted and destroyed is wondrous! The polish and attention to detail that have been so needed for so long are being applied! I have no doubt that there will be issues and glitches. That doesn't stop me from saying that 1.2 will be the best KSP ever! HYPE ON! Happy landings! Link to comment Share on other sites More sharing options...
Curveball Anders Posted September 28, 2016 Share Posted September 28, 2016 43 minutes ago, Starhawk said: That doesn't stop me from saying that 1.2 will be the best KSP ever! I'm old, grumpy, jaded and ironic, I'll settle for Best KSP So Far! Link to comment Share on other sites More sharing options...
Jorge_slc Posted September 28, 2016 Share Posted September 28, 2016 Maybe it's been answered somewhere else, but has the problem with huge ships using SAS (namely that they start jiggling until they break into pieces even under no acceleration) been addressed on the SAS improvements? I was trying out some (almost) self-sufficient motherships on 1.1 yesterday evening and the SAS felt like the "death by disco" button. Also, just to keep the Hype train strong... wouldn't it be nice if we got 1.2 released on Friday to enjoy it throughout the weekend? I know it is unlikely (no one wants to monitor a release and possibly have to deliver a hotfix throughout the weekend) but wouldn't it be nice? Link to comment Share on other sites More sharing options...
Nerfclasher Posted September 28, 2016 Share Posted September 28, 2016 5 hours ago, Red Iron Crown said: You sound thirsty. Nice one @Red Iron Crown Link to comment Share on other sites More sharing options...
Curveball Anders Posted September 28, 2016 Share Posted September 28, 2016 4 hours ago, Jorge_slc said: Maybe it's been answered somewhere else, but has the problem with huge ships using SAS (namely that they start jiggling until they break into pieces even under no acceleration) been addressed on the SAS improvements? The SAS code has been getting a swift kick in the head. The 'jitteryness' (if that's a word) has been mellowed. If this will be enough is unknown until someone tries their 'jiggling-to-pieces' craft in the 1.2 pre-release. What I can say is that my issues with small RCS over-powered tugs is gone, they behave much more sane now. Link to comment Share on other sites More sharing options...
ISE Posted September 28, 2016 Share Posted September 28, 2016 Okay so now whats the new prediction date?????? for 1.2 of course. and ill take some that hype soda too Link to comment Share on other sites More sharing options...
Curveball Anders Posted September 28, 2016 Share Posted September 28, 2016 5 minutes ago, ISE said: Okay so now whats the new prediction date?????? for 1.2 of course. and ill take some that hype soda too Now, @SQUAD said 'at least two weeks of public pre-release'. That has just passed, but they didn't say wham-bam, once that's done, it's a release! Now I know nada about game development cycles, I deal with the very boring pieces of software many of you are forced to used to earn a living :/ I would assume, still based on my experience from software normal people hate, that Squad will gather the experience from the pre-release (and the experimentals that has silently carried on), and after a little cosy office chit-chat (well, it would be, if Squad was based in Sweden) decide on a release date. I stick to my experience in software logistics, the release is on Tuesday (in some TZ) possibly the next one. ps. Squad isn't based in Stockholm, they're based in Mexico City. They might release 1.2 on Friday afternoon and then spend the weekend giggling at us just because they can ds. Link to comment Share on other sites More sharing options...
Bedwyr Posted September 28, 2016 Share Posted September 28, 2016 Last night I flew Valentina behind the Mun and lost attitude control of my spacecraft. I thought kerbal pilots were supposed to always be able to fly the ship. Link to comment Share on other sites More sharing options...
Curveball Anders Posted September 28, 2016 Share Posted September 28, 2016 1 minute ago, Bedwyr said: Last night I flew Valentina behind the Mun and lost attitude control of my spacecraft. I thought kerbal pilots were supposed to always be able to fly the ship. Details? Version, mode? It's not easy to evaluate your experience based on the limited data set that you've provided, Link to comment Share on other sites More sharing options...
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