linuxgurugamer Posted January 9, 2023 Author Share Posted January 9, 2023 11 hours ago, GUZooka1 said: and actually is there a way to increase the bouncyness of the airbags? Look in the configs for the airbags: SXT\Parts\CoreTech\Utility\crashPad\part.cfg SXT\Parts\CoreTech\Utility\crashPad\partSmall.cfg Find this: MODULE { name = ModuleBounce bounciness = 1.0 dynamicFriction = .5 } and try changing the bounciness Quote Link to comment Share on other sites More sharing options...
Stahlhelm Posted February 3, 2023 Share Posted February 3, 2023 Hello Good Day How do i fix or improve the cockpits from the Mod? Do i need to install an additional mod or something? Here's what i have observed: Kn-225 Cockpit - has Screen from i think Rasterpropmonitor and a HUD. But they are not working and are just black. Boeing 767/777 Cockpit - has Stock Navball and basic instruments but only on the Captain's Side (Left Side) the First Officer's side has no instruments Cockpit mostly empty. Airbus A220 - Same as Above Boeing 727/727/737 - Same as Above Airbus A350 Cockpit - No instruments; cockpit is 50% see through which is weird lol Airbus A380 Cockpit - Same as B777 Antonov An-24 - Works fine. Has stock instruments and buttons in the cockpit on both sides. Fine for me so far. Bombardier CRJ Series - Same as An-24 M-95 Goose - Same as An-24 Yakvka Cockpit - Same as Kn-225 M-86 Kossak - Same as Kn-225 Here's what i have currently installed what i think is related or pertaining to the Cockpit or IVA: ASET Agency ASET Props ASET Avionics Avionics Systems Click Through Blocker Raster Prop Monitor and Core Reviva Thanks for any Answer Hope you guys have a good day Quote Link to comment Share on other sites More sharing options...
RB101 Posted February 4, 2023 Share Posted February 4, 2023 (edited) Running the texture copier has potentially made this appear in the SPH/VAB? EDIT: I take it back, Kopernicus had auto updated without me noticing It's not a part, it just exists by default now https://imgur.com/a/2131fF4 Edited February 4, 2023 by RB101 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 4, 2023 Author Share Posted February 4, 2023 1 minute ago, RB101 said: Running the texture copier has made this appear in the SPH/VAB It's not a part, it just exists by default now https://imgur.com/a/2131fF4 No idea what you are talking about or trying to show If you are referring to the script to copy the missing textures, all it does is copy some missing texture files. Code is there for you to look at. Can't and doesn't do anything else Quote Link to comment Share on other sites More sharing options...
LordCelestia Posted March 19, 2023 Share Posted March 19, 2023 I'm getting a lot of 'no such file or directory exists' running this on Linux, KSP 1.12.5. Is this a problem? Some parts are black in VAB. Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted August 4, 2023 Share Posted August 4, 2023 the airbrakes in this mod seem to have a bug in their model when deployed. their hydraulic cylinder seem to disappear. this is also the case with the stock airbrakes. the airbrakes in other mods are fine, just seems to be this mod and stock that have the issue. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 5, 2023 Author Share Posted August 5, 2023 On 3/19/2023 at 2:26 AM, LordCelestia said: I'm getting a lot of 'no such file or directory exists' running this on Linux, KSP 1.12.5. Is this a problem? Some parts are black in VAB. Bad install, if you are still interested, post a log file 11 hours ago, Kerbal410 said: the airbrakes in this mod seem to have a bug in their model when deployed. their hydraulic cylinder seem to disappear. this is also the case with the stock airbrakes. the airbrakes in other mods are fine, just seems to be this mod and stock that have the issue. Sorry, don't expect this to be fixed. It's a really old parts mod, the original author is long gone Quote Link to comment Share on other sites More sharing options...
Kerbal410 Posted August 5, 2023 Share Posted August 5, 2023 6 hours ago, linuxgurugamer said: Sorry, don't expect this to be fixed. It's a really old parts mod, the original author is long gone it's fine, just a visual issue. I've reported this to the BDA+ dev team as some of the turrets from that mod at some point had the same issue. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 22, 2023 Author Share Posted October 22, 2023 New release, 0.3.29.2 Thanks to github user @aishwarya25252 for this: Made the bash script more robust to paths and fixed some typos Quote Link to comment Share on other sites More sharing options...
BGYT Posted October 24, 2023 Share Posted October 24, 2023 i've got two parts ideas for you nr.1 a mk2 cargo bay without the doors nr.2 mk2 half fuselages that a basically regular fuselages but cut in half from the top to the bottom so that one could have a left and a right fuselage part Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 2, 2023 Author Share Posted November 2, 2023 On 10/24/2023 at 6:38 PM, BGYT said: i've got two parts ideas for you nr.1 a mk2 cargo bay without the doors nr.2 mk2 half fuselages that a basically regular fuselages but cut in half from the top to the bottom so that one could have a left and a right fuselage part No development is being done on this mod anymore. Quote Link to comment Share on other sites More sharing options...
BGYT Posted November 2, 2023 Share Posted November 2, 2023 3 hours ago, linuxgurugamer said: No development is being done on this mod anymore. Karabast! Quote Link to comment Share on other sites More sharing options...
Grenartia Posted August 16 Share Posted August 16 Question: Are the gnat SRB and the docking port XL supposed to be all black even after running the .bat file? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 18 Author Share Posted August 18 On 8/16/2024 at 9:38 AM, Grenartia said: Question: Are the gnat SRB and the docking port XL supposed to be all black even after running the .bat file? No Quote Link to comment Share on other sites More sharing options...
Grenartia Posted August 18 Share Posted August 18 3 hours ago, linuxgurugamer said: No Well, I managed to get them to show up properly on my clean install. So its probably a mod interaction on my end. Thanks for the answer. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 19 Author Share Posted August 19 11 hours ago, Grenartia said: Well, I managed to get them to show up properly on my clean install. So its probably a mod interaction on my end. Thanks for the answer. Sorry for the short answer above, I was rather busy, but wanted to confirm it wasn't normal. Glad you got it working. When you have problems, posting a log file along with your post can be helpful Quote Link to comment Share on other sites More sharing options...
Grenartia Posted August 19 Share Posted August 19 4 hours ago, linuxgurugamer said: Sorry for the short answer above, I was rather busy, but wanted to confirm it wasn't normal. Glad you got it working. When you have problems, posting a log file along with your post can be helpful I've got *a lot* of mods (300+), so I knew that going through that would be a pain. I figured I'd save you some effort by at least narrowing down the mods causing it before posting a log. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 19 Author Share Posted August 19 28 minutes ago, Grenartia said: I've got *a lot* of mods (300+), so I knew that going through that would be a pain. I figured I'd save you some effort by at least narrowing down the mods causing it before posting a log. That's always appreciated. Thanks Quote Link to comment Share on other sites More sharing options...
Bit Fiddler Posted September 8 Share Posted September 8 (edited) Has something changed that would affect the sound and animation on the propeller engines? I have an aircraft with the "Hornet" engine on it, and I no longer get sound or animation of the propeller. I do have a plethora of mods loaded however, so if this is not a known issue, I will have to start looking for the culprit. EDIT: Oh, and I just noticed this same aircraft uses the floats to make it a sea plane, and the floats do not seem to provide any buoyancy now. Edited September 8 by Bit Fiddler Quote Link to comment Share on other sites More sharing options...
Lisias Posted September 9 Share Posted September 9 4 hours ago, Bit Fiddler said: Has something changed that would affect the sound and animation on the propeller engines? I have an aircraft with the "Hornet" engine on it, and I no longer get sound or animation of the propeller. I do have a plethora of mods loaded however, so if this is not a known issue, I will have to start looking for the culprit. EDIT: Oh, and I just noticed this same aircraft uses the floats to make it a sea plane, and the floats do not seem to provide any buoyancy now. DO you have Firespitter (or at least the FS Core) installed? If not, install it and these parts will work. Quote Link to comment Share on other sites More sharing options...
Bit Fiddler Posted September 9 Share Posted September 9 (edited) I do have firespitter installed, but I can try removing it and reinstalling. Reinstalling Fire spitter did indeed fix the sound issues, and the buoyancy of the floats, so thanks for that. however, the animation of the propeller is still not working. this is what i see in game. Edited September 13 by Bit Fiddler Additional info on the testing I did. Quote Link to comment Share on other sites More sharing options...
Bit Fiddler Posted September 15 Share Posted September 15 I found another issue with SXT. I built a small ultra-light airplane and used the folding wings for it. However, when the wings are attached to the plane the lift indicator is twisted. This causes the airplane to always be fighting to fly straight and level. Is this normal for these wings, or an indication of a mod conflict somewhere? Quote Link to comment Share on other sites More sharing options...
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