aikixd Posted October 2, 2021 Share Posted October 2, 2021 Hi, I'm getting this exception when loading a save game: Spoiler [ERR 18:26:58.091] Exception loading ScenarioModule KerbalKonstructsSettings: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentInChildren(UnityEngine.GameObject,System.Type,bool) at UnityEngine.GameObject.GetComponentInChildren[T] (System.Boolean includeInactive) [0x00001] in <12e76cd50cc64cf19e759e981cb725af>:0 at KerbalKonstructs.Modules.ConnectionManager.RemoveStockStations () [0x0004b] in <7dd8cd55479d4f5fa301c344b9c37231>:0 at KerbalKonstructs.Modules.ConnectionManager.LoadGroundStations () [0x0002f] in <7dd8cd55479d4f5fa301c344b9c37231>:0 at KerbalKonstructs.Career.KerbalKonstructsSettings.OnLoad (ConfigNode node) [0x000c2] in <7dd8cd55479d4f5fa301c344b9c37231>:0 at ScenarioModule.Load (ConfigNode node) [0x0000e] in <cd473063d3a2482f8d93d388d0c95035>:0 at ScenarioRunner.AddModule (ConfigNode node) [0x0005e] in <cd473063d3a2482f8d93d388d0c95035>:0 KSP 1.12.2. I'm using Galileo Planet Pack and a bunch of seemingly unrelated other mods. I can provide additional info if needed. Quote Link to comment Share on other sites More sharing options...
TycoonTitian01 Posted October 2, 2021 Share Posted October 2, 2021 Is it possible to rebuild buildings destroyed? I may have nuked the harbor next to KSC the ones from KK Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted October 3, 2021 Share Posted October 3, 2021 On 8/6/2021 at 2:02 PM, Caerfinon said: Support and discussion have moved to this thread. Please take your Kerbal Konstructs related posts there. Quote Link to comment Share on other sites More sharing options...
Cindyrella Posted October 5, 2021 Share Posted October 5, 2021 i use kk( v.1.8.3.0 ), Kerbin side remastered (1.0.1), Custom pre launch checks (1.8.1.1). when just i install kk and cplc first, i can see window by press CTRL+K. but realize didn't install kerbin side after make group - save and quit ksp and install that and relaunch ksp, i can't see window by press CTRL+K. What Shall I DO? ps. This symptom occur KSP 1.12.2.3167 and 1.11.2.3077 BOTH. i install stock 1.11.2.3077 as instruction (Forum Reply) , and install mods and do i wrote above. Quote Link to comment Share on other sites More sharing options...
The_only_spaceace Posted October 24, 2021 Share Posted October 24, 2021 On 10/6/2021 at 1:28 AM, Cindyrella said: i use kk( v.1.8.3.0 ), Kerbin side remastered (1.0.1), Custom pre launch checks (1.8.1.1). when just i install kk and cplc first, i can see window by press CTRL+K. but realize didn't install kerbin side after make group - save and quit ksp and install that and relaunch ksp, i can't see window by press CTRL+K. What Shall I DO? ps. This symptom occur KSP 1.12.2.3167 and 1.11.2.3077 BOTH. i install stock 1.11.2.3077 as instruction (Forum Reply) , and install mods and do i wrote above. get kerbal konstructs continued Quote Link to comment Share on other sites More sharing options...
Fletch4 Posted November 4, 2021 Share Posted November 4, 2021 how do i delete something that i accidentally placed? and how do i leave the kk menu? Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 4, 2021 Share Posted November 4, 2021 9 minutes ago, Fletch4 said: how do i delete something that i accidentally placed? and how do i leave the kk menu? In the part placement menu the delete button often gets hidden below the screen edge, you need to drag the window up till you see it. Once you delete and leave that window you can ctrl K again to leave. There may be a cross top right corner for the main menu too. Been awhile and can't remember for sure. Quote Link to comment Share on other sites More sharing options...
Fletch4 Posted November 4, 2021 Share Posted November 4, 2021 thx Quote Link to comment Share on other sites More sharing options...
Fletch4 Posted November 4, 2021 Share Posted November 4, 2021 it is so broken Quote Link to comment Share on other sites More sharing options...
ColdJ Posted November 5, 2021 Share Posted November 5, 2021 11 hours ago, Fletch4 said: it is so broken Quote Link to comment Share on other sites More sharing options...
Fletch4 Posted November 5, 2021 Share Posted November 5, 2021 well, thank you. i feel like i should've noticed this. Quote Link to comment Share on other sites More sharing options...
Goddess Bhavani Posted November 8, 2021 Share Posted November 8, 2021 (edited) Ah, I was wondering where my airports went to from 5 years ago. I think putting a link to KerbinSide would be good otherwise KK doesn't come with the airports and kampus to play with The KerbinSide threads are really old though. https://forum.kerbalspaceprogram.com/index.php?/topic/160099-122-13-14-15-kerbin-side-continued-145-05112018/ Edit: There's a Remastered version. This seems newer. Time to test them out. Edited November 8, 2021 by Goddess Bhavani Quote Link to comment Share on other sites More sharing options...
panarchist Posted November 8, 2021 Share Posted November 8, 2021 10 minutes ago, Goddess Bhavani said: Ah, I was wondering where my airports went to from 5 years ago. I think putting a link to KerbinSide would be good otherwise KK doesn't come with the airports and kampus to play with The KerbinSide threads are really old though. https://forum.kerbalspaceprogram.com/index.php?/topic/160099-122-13-14-15-kerbin-side-continued-145-05112018/ They still work - the format of the statics hasn't changed significantly since 1.5.x. So long as you're on the correct version of KK for your KSP version, Kerbin-side Complete Continued works just fine. (caveat, I haven't launched from *every* site, so there might still be some hidden issues with specific sites) Quote Link to comment Share on other sites More sharing options...
012phuong Posted February 14, 2022 Share Posted February 14, 2022 Sorry if this topic keep getting popped up but anyone managed to make Kerbal Konstructs work with RSS? I tried to do many things like change config files, delete mods that may not work with it but nothing happen, i'm still unable to open editor menu, i'm using KSP 1.11.2. This is my mods list: Airplane Plus (AirplanePlus 26.5) Airplane Plus Things (AirplanePlusThings 1.0) AlphaMensae's Modular Launch Pads (ModularLaunchPads 2.2.0.b) Animated Decouplers (AnimatedDecouplers v1.5.0) AT Utils (AT-Utils v1.9.6) B9 Part Switch (B9PartSwitch v2.18.0) BDArmory for Runway Project (BDArmoryForRunwayProject 2:v1.4.15.0) Breaking Ground (BreakingGround-DLC 1.6.0) ClickThrough Blocker (ClickThroughBlocker 1:0.1.10.17) Community Category Kit (CommunityCategoryKit v5.2.0.0) Community Resource Pack (CommunityResourcePack 1.4.2) Community Tech Tree (CommunityTechTree 1:3.4.4) Connected Living Space (ConnectedLivingSpace v2.0.1.0) Cryo Tanks (CryoTanks 1.6.4) Cryo Tanks Core (CryoTanks-Core 1.6.4) Cryogenic Engines (CryoEngines 1:2.0.6) Custom Pre Launch Checks (CustomPreLaunchChecks 1.8.1.1) Deployable Engines Plugin (DeployableEngines 1.3.1) Distant Object Enhancement /L (DistantObject v2.1.1.6) Distant Object Enhancement /L default config (DistantObject-default v2.1.1.6) DMModuleScienceAnimateGeneric (DMagicScienceAnimate v0.23) Dynamic Battery Storage (DynamicBatteryStorage 2:2.2.5.0) Easy Vessel Switch (EVS) (EasyVesselSwitch 2.3) Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.6.1) Firespitter (Firespitter v7.17) Firespitter Core (FirespitterCore v7.17) Firespitter Resources config (FirespitterResourcesConfig v7.17) FullAutoStrut (FullAutoStrut v3.0.1.0) Global Construction (GroundConstruction 2.6.4.1) Global Construction Core (GroundConstruction-Core 2.6.4.1) Grounded - Modular Vehicles (Grounded 5.0) Heat Control (HeatControl 0.6.1) Kerbal Actuators (KerbalActuators v1.8.3) Kerbal Aircraft Expansion (KerbalAircraftExpansion 4:2.8.1.0) Kerbal Atomics (KerbalAtomics 1:1.3.3) Kerbal Attachment System (KAS 1.10) Kerbal Changelog (KerbalChangelog v1.4.2) Kerbal Foundries2 (KerbalFoundriesContinued 2.4.8.18) Kerbal Inventory System (KIS 1.29) Kerbal Inventory System - No Fun (KerbalInventorySystemNoFun 1:0.1.11.0) Kerbal Konstructs (KerbalKonstructs v1.8.3.0) Kerbal Reusability Expansion (SpaceXLegs 2.9.2) KerBalloons Continued (KerBalloons 1:0.5.0.9) Konstruction (Konstruction 1.4.0) Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-77)KSC Extended (KSCExtended 3.0.2)KSC Switcher (KSCSwitcher v2.0.0.0) KSP Recall (KSP-Recall v0.2.1.3) KSP Wheel (KSPWheel 1:0.16.14.33) Making History (MakingHistory-DLC 1.11.0) Mark IV Spaceplane System (MarkIVSpaceplaneSystem 3.2.0) MechJeb 2 (MechJeb2 2.12.3.0) Mk3 Stockalike Expansion (Mk3Expansion 1.6) MoarKerbalsParts (MoarKerbalsParts 0.9.99.0) ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0) Module Manager (ModuleManager 4.2.1) Near Future Aeronautics (NearFutureAeronautics 2.1.1) Near Future Construction (NearFutureConstruction 1.3.1) Near Future Electrical (NearFutureElectrical 1.2.3) Near Future Electrical Core (NearFutureElectrical-Core 1.2.3) Near Future IVA Props (NearFutureProps 1:0.7.1) Near Future Launch Vehicles (NearFutureLaunchVehicles 2.2.0) Near Future Propulsion (NearFuturePropulsion 1.3.5) Near Future Solar (NearFutureSolar 1.3.2) Near Future Solar Core (NearFutureSolar-Core 1.3.2) Near Future Spacecraft (NearFutureSpacecraft 1.4.3) Omega's Stockalike Structures: No Textures Required (StockalikeStructures 0.0.12) Physics Range Extender (PhysicsRangeExtender 1.20.0) Real Solar System (RealSolarSystem v18.5.0) Real Solar System Textures - 16384 x 8192 (RSSTextures16K v18.3) RemoteTech (RemoteTech v1.9.11) ReStock (ReStock 1.3.3)RSS Visual Enhancements - Low Resolution (RSSVE-LR 2.1.4) scatterer (Scatterer 3:v0.0831) Scatterer Default Config (Scatterer-config 3:v0.0831) Scatterer Sunflare (Scatterer-sunflare 3:v0.0831) SimpleConstruction! (SimpleConstruction 1:4.0.2.7) SMURFF (SMURFF 1.9.1) SpaceTux Library (SpaceTuxLibrary 0.0.8.4) Staged Animation (StagedAnimation v2.0) Stock Scatter Collider Enabler Patch (StockScatterColliderEnablerPatch v1.0.1) StockRT (StockRT v1.33) System Heat (SystemHeat 0.5.6) Textures Unlimited (TexturesUnlimited 1.5.10.25) Toolbar Controller (ToolbarController 1:0.1.9.4) Tundra's Space Center (TundraSpaceCenter 2.0.2) TweakScale - Rescale Everything! (TweakScale v2.4.6.8)USI Core (USI-Core 1.4.0)USI Kolonization Systems (MKS/OKS) (UKS 1:1.4.1)USI Life Support (USI-LS 1.4.0)USI Tools (USITools 1.4.0) Water Launch Sites (Kerbal-Konstructs) (WaterLaunchSites 1.0.1) Waterfall - Restock (WaterfallRestock 0.2.3) Waterfall Core (Waterfall 0.8.1) Zero MiniAVC (ZeroMiniAVC 1:1.1.0.2) Quote Link to comment Share on other sites More sharing options...
ColdJ Posted February 14, 2022 Share Posted February 14, 2022 5 hours ago, 012phuong said: Sorry if this topic keep getting popped up but anyone managed to make Kerbal Konstructs work with RSS? I tried to do many things like change config files, delete mods that may not work with it but nothing happen, i'm still unable to open editor menu, i'm using KSP 1.11.2. Hi. This is no longer the thread for it You want to go to the thread I am providing a link for. Make sure you read the opening post as it tells you how to get the working version. Quote Link to comment Share on other sites More sharing options...
012phuong Posted February 15, 2022 Share Posted February 15, 2022 15 hours ago, ColdJ said: Hi. This is no longer the thread for it You want to go to the thread I am providing a link for. Make sure you read the opening post as it tells you how to get the working version. Thank for your help. Quote Link to comment Share on other sites More sharing options...
SpaceXEnthusiast Posted February 16, 2022 Share Posted February 16, 2022 Hey I can't find how you import exported KK statics, if you could please tell me, that'd be great. Thanks! Quote Link to comment Share on other sites More sharing options...
Stolas Posted February 22, 2022 Share Posted February 22, 2022 I'm playing jnsq and how do I make it all the same color? Quote Link to comment Share on other sites More sharing options...
MrPoker Posted May 3, 2022 Share Posted May 3, 2022 Hello, i want to make a model but my model is invisible. Anyway to fix this? I've been trying to get it work for quite some time now. I use the blender mu export addon on blender 2.8 https://imgur.com/a/9x8mWy3 Quote Link to comment Share on other sites More sharing options...
iterationAstro Posted November 1, 2022 Share Posted November 1, 2022 Does anyone know how to remove scatters on KK statics? Please, I've installed Parallax 2 and the foliage is clipping through runways in the custom statics. Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted November 1, 2022 Share Posted November 1, 2022 13 minutes ago, iterationAstro said: Please, I've installed Parallax 2 Parallax needs a patch as described in the following post; The patch has yet to be released. Quote Link to comment Share on other sites More sharing options...
The Blazer Posted November 14, 2022 Share Posted November 14, 2022 Hello! Is there any mod compatible with Kerbal Konstructs that adds helipads? Quote Link to comment Share on other sites More sharing options...
infinite_monkey Posted November 26, 2022 Share Posted November 26, 2022 On 11/14/2022 at 8:20 AM, The Blazer said: Hello! Is there any mod compatible with Kerbal Konstructs that adds helipads? Quote Link to comment Share on other sites More sharing options...
BronzeShoe20968 Posted January 7, 2023 Share Posted January 7, 2023 (edited) ctrl-k doesnt do anything and I doubled checked all the dependencies and versions. Edited January 7, 2023 by BronzeShoe20968 typo Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted January 7, 2023 Share Posted January 7, 2023 Just now, BronzeShoe20968 said: ctrl-k doesnt do anything are you executing it from the location you want to build at in flight scene? (with a kerbal or probe present) Quote Link to comment Share on other sites More sharing options...
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