Motokid600 Posted September 12, 2017 Share Posted September 12, 2017 Hmm. Any reason as to why Im not seeing any scattering? Trees, bushes and such. Quote Link to comment Share on other sites More sharing options...
Galileo Posted September 12, 2017 Author Share Posted September 12, 2017 (edited) 48 minutes ago, Motokid600 said: Hmm. Any reason as to why Im not seeing any scattering? Trees, bushes and such. Could be a few things: 1. You might have your settings turned down in the graphics tab in the main menu. 2. You aren't using the latest kopernicus. Make sure you are using 1.3.0-6. 3. You are still using GPP 1.4 with kopernicus 1.3.0-4, which scatter objects are broken due to a kopernicus bug in that version. if it's none of those, I'll need logs. Edited September 12, 2017 by Galileo Quote Link to comment Share on other sites More sharing options...
Frameshift Posted September 12, 2017 Share Posted September 12, 2017 (edited) Just a quick question, I've been playing a GPP career for a bit now, have landed probes and kerbals on Iota and Ceti and my first probes are on their way to Tellumo and Lili. I haven't received a station or base mission yet...and I thought I would've. I usually run the bases and stations contract pack in the stock game, does that not work with the changed planet names? Or do I just need to be more patient till one pops up? Edit: Lots of tourist missions though, so some contract packs are working. Edited September 12, 2017 by Frameshift Quote Link to comment Share on other sites More sharing options...
Rocketology Posted September 12, 2017 Share Posted September 12, 2017 (edited) 2 hours ago, Frameshift said: Just a quick question, I've been playing a GPP career for a bit now, have landed probes and kerbals on Iota and Ceti and my first probes are on their way to Tellumo and Lili. I haven't received a station or base mission yet...and I thought I would've. I usually run the bases and stations contract pack in the stock game, does that not work with the changed planet names? Or do I just need to be more patient till one pops up? Edit: Lots of tourist missions though, so some contract packs are working. Any contract pack tied to any stock celestial will not work for obvious reasons. But what isn't so obvious which packs are; GAAP for example is obvious, others not so much. You can always look through the .cfg files on the packs you want and edit them to GPP, for personal use... EDIT: You can also always use Galileo's own Play Your Way Mod Edited September 12, 2017 by RocketPCGaming Added link Quote Link to comment Share on other sites More sharing options...
Norcalplanner Posted September 12, 2017 Share Posted September 12, 2017 19 minutes ago, RocketPCGaming said: Any contract pack tied to any stock celestial will not work for obvious reasons. But what isn't so obvious which packs are; GAAP for example is obvious, others not so much. You can always look through the .cfg files on the packs you want and edit them to GPP, for personal use... EDIT: You can also always use Galileo's own Play Your Way Mod Play your way is great. You can also use the Career Evolution Contract Pack: It rolls the best of Unmanned Missions, Advanced Progression, and Bases and Stations into one coherent contract pack. The only downside that I've discovered is that it assumes that your home planet is third from the sun, so it will never give you any missions for Niven, and will try to give you missions to flyby, then orbit, then land on Gael (as if it was a neighboring planet). My advice is to never accept the first "Unmanned Flyby of Gael" contract and just keep doing everything else. Also note that since it starts with unmanned missions, you'll need either an unmanned first tech tree, or you can add a mod (such as BDB) which gives you probe cores in your starting tech node. Quote Link to comment Share on other sites More sharing options...
Yakvi Posted September 12, 2017 Share Posted September 12, 2017 2 hours ago, Frameshift said: Just a quick question, I've been playing a GPP career for a bit now, have landed probes and kerbals on Iota and Ceti and my first probes are on their way to Tellumo and Lili. I haven't received a station or base mission yet...and I thought I would've. I usually run the bases and stations contract pack in the stock game, does that not work with the changed planet names? Or do I just need to be more patient till one pops up? Edit: Lots of tourist missions though, so some contract packs are working. Bases and stations works fine in GPP. You might want to modify a couple lines in configs to make contracts pop up faster though (as ppl pointed out, this might be an issue with Kopernicus). See the post below for details. But yeah, for the contract packs which work and don't work in GPP, see the Workshop. Quote Link to comment Share on other sites More sharing options...
Sassenach Posted September 12, 2017 Share Posted September 12, 2017 Regarding contracts, you can press Alt-F10 to open the Contract Configurator panel and see if anything is failing to load and why. For my part I had to remove the explicit reference to Gilly in StationCore.cfg. The mission to send a crew to a station also seems to be failing, but I've not looked into why that is. Quote Link to comment Share on other sites More sharing options...
Rocketology Posted September 12, 2017 Share Posted September 12, 2017 The Real Scale Gaelean Space Program Career update: https://www.twitch.tv/rocketpcgaming Some shots of first manned orbit around Ceti: Crew module w/ transfer stage (1 of 2)... Crew module w/ transfer stage (2 of 2)... View from the cockpit... Galileo taking the first space walk in Ceti orbit... Here are shots from our first manned landing on Iota. Not enough tech for an Apollo approach so the crew module and lander were launched separately, lander first, then the crew vessel; rendezvous in Iota orbit. Launch of the lander (1 of 3).... Launch of the lander (2 of 3).... Launch of the lander (3 of 3)....Just gorgeous! Transfer burn 1 to Iota for the lander... Launch of the crew vehicle... Rendezvous and docked with the lander in orbit of Iota... The decent burn... Preparing to land... Footprints, not craters... Ascending back to orbit to rendezvous with the crew vehicle... Almost home... Quote Link to comment Share on other sites More sharing options...
Yakvi Posted September 12, 2017 Share Posted September 12, 2017 48 minutes ago, Sassenach said: Regarding contracts, you can press Alt-F10 to open the Contract Configurator panel and see if anything is failing to load and why. For my part I had to remove the explicit reference to Gilly in StationCore.cfg. The mission to send a crew to a station also seems to be failing, but I've not looked into why that is. Oh right, I completely forgot about that. I believe the references to Gilly calculates the max distance for contract generation, so I replaced them with Grannus. Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted September 12, 2017 Share Posted September 12, 2017 @RocketPCGaming what mods do you use to make the ships? Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted September 12, 2017 Share Posted September 12, 2017 @vossiewulf where did u get that flag from? Quote Link to comment Share on other sites More sharing options...
lBoBl Posted September 12, 2017 Share Posted September 12, 2017 On 11/09/2017 at 5:36 AM, Galileo said: Bravo! I demand more! Well I could just upload my entire screenshots folder with 926 pics for you to pick from But for now idk if I'm going to just do exploration and sightseeing or just play a bit less for a while cause I have tons of work to do irl and I need help with USI kolonization ig. One interesting and not too time consuming option would be to visit a lot of places quickly and it could result some very nice pics, but I was really planning/hoping to do a lot of koonization sooooo, just check the album and you'll know I guess I may do a bit of both till I figure it out. Quote Link to comment Share on other sites More sharing options...
Galileo Posted September 12, 2017 Author Share Posted September 12, 2017 3 minutes ago, lBoBl said: Well I could just upload my entire screenshots folder with 926 pics for you to pick from But for now idk if I'm going to just do exploration and sightseeing or just play a bit less for a while cause I have tons of work to do irl and I need help with USI kolonization ig. One interesting and not too time consuming option would be to visit a lot of places quickly and it could result some very nice pics, but I was really planning/hoping to do a lot of koonization sooooo, just check the album and you'll know I guess I may do a bit of both till I figure it out. Oh dude, don't go screenshot sniping for me! I was kidding lol! Although, I would love to see more of your screenshots as you capture them! Quote Link to comment Share on other sites More sharing options...
lBoBl Posted September 12, 2017 Share Posted September 12, 2017 5 minutes ago, Galileo said: Oh dude, don't go screenshot sniping for me! I was kidding lol! Although, I would love to see more of your screenshots as you capture them! Lol don't worry that's not just for you, although it is in many ways thanks to you Basically I just want to keep playing on my current save for a bit, and wait for the next big update of this pack to start a new one. I want to visit the planets that exist currently, to be able to devote in the future to the next ones to come I'm just very very sad that my USI bases don't work as well as I intended them to, but that's a bit unrelated to this thread. So I'm just trying to find a fun way to keep playing I guess And just saying that if I let kolonization aside for a moment, it may produce some more nice screenshots Cause otherwise I may stick to mostly Tarsiss for at least a month and do some fun stuff there... I'd love to get the new scatterer working and try methane sailing and scuba diving ! Quote Link to comment Share on other sites More sharing options...
Galileo Posted September 12, 2017 Author Share Posted September 12, 2017 @lBoBl if you upgrade to 1.5.1, the new scatterer is working and I tweak some things to make the overall look even better. Quote Link to comment Share on other sites More sharing options...
lBoBl Posted September 12, 2017 Share Posted September 12, 2017 Yeah I saw that, it is tempting. But I guess afterall I don't want to give up on my Tarsiss base just yet I'll finish it before I upgrade but I guess I'm going to update before I visit Nero's SOI because I want these new moons Quote Link to comment Share on other sites More sharing options...
Galileo Posted September 12, 2017 Author Share Posted September 12, 2017 6 minutes ago, lBoBl said: Yeah I saw that, it is tempting. But I guess afterall I don't want to give up on my Tarsiss base just yet I'll finish it before I upgrade but I guess I'm going to update before I visit Nero's SOI because I want these new moons Make a copy of your current save and put it somewhere safe, then upgrade to 1.5.1, and see if you base is safe (should be). If not, just roll back to the version of GPP you are on currently and reinsert you save you made a copy of Quote Link to comment Share on other sites More sharing options...
lBoBl Posted September 12, 2017 Share Posted September 12, 2017 Just now, Galileo said: Make a copy of your current save and put it somewhere safe, then upgrade to 1.5.1, and see if you base is safe (should be). If not, just roll back to the version of GPP you are on currently and reinsert you save you made a copy of I'm currently running 1.2.2 so upgrading might be a tad harder than just that. But I may try, I'm just trying one last thing to improve my production rates and then I may spend the night trying to get my save working on a completely new install of the game. But my head is boiling with ideas and ambitions right now... Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted September 12, 2017 Share Posted September 12, 2017 @Galileo if I install through ckan, how do I get city lights an the special GPP suits? Quote Link to comment Share on other sites More sharing options...
Galileo Posted September 12, 2017 Author Share Posted September 12, 2017 1 minute ago, The-Doctor said: @Galileo if I install through ckan, how do I get city lights an the special GPP suits? You get city lights from the OP and install it manually. The suits will be there if you select texture replacer from the recommended mods on CKAN Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted September 12, 2017 Share Posted September 12, 2017 Just now, Galileo said: You get city lights from the OP and install it manually. The suits will be there if you select texture replacer from the recommended mods on CKAN if I install texture replacer separately from GPP will it still be there? Quote Link to comment Share on other sites More sharing options...
Galileo Posted September 12, 2017 Author Share Posted September 12, 2017 Just now, The-Doctor said: if I install texture replacer separately from GPP will it still be there? Why would you?? Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted September 12, 2017 Share Posted September 12, 2017 Just now, Galileo said: Why would you?? because I am in a hotel and the wifi comes and goes, I'm here cause I was just evacuated by my military from St.Martin due to Irma Quote Link to comment Share on other sites More sharing options...
UranianBlue Posted September 12, 2017 Share Posted September 12, 2017 Awesome! @Galileo your planet pack never ceases to amaze me. DO you plan on making any new planet packs that delete the stock system and add in new bodies like GPP does? Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted September 12, 2017 Share Posted September 12, 2017 (edited) 21 hours ago, Galileo said: 2. You aren't using the latest kopernicus. Make sure you are using 1.3.0-6. Thats the one! I updated GPP without Kopernicus. Thanks so much. However "1.3.0-6". It states -5 in the install Wiki. I am using 1.5 at the moment. Not GPP 1.5.1 Would that make a difference on to use -5 or 6? Edited September 12, 2017 by Motokid600 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.