DrunkenKerbalnaut Posted December 30, 2016 Share Posted December 30, 2016 2 hours ago, Kaa253 said: Oh my! (just found this thread) 2 days until the flag drops. You in? Link to comment Share on other sites More sharing options...
Benji13 Posted December 30, 2016 Share Posted December 30, 2016 12 minutes ago, DrunkenKerbalnaut said: 2 days until the flag drops. You in? WHAT! I've only got two days left? I thought I still had 2 months. Oh well. I'll see what I can whip up anyway. I'll be more prepared for next year. Link to comment Share on other sites More sharing options...
Oliverm001x Posted December 30, 2016 Share Posted December 30, 2016 Finally ready with all of my R&D!! Cant Wait until Sunday One question, will the stock and modded craft have different leaderboards and/or be in different categories? Link to comment Share on other sites More sharing options...
TheEpicSquared Posted December 30, 2016 Share Posted December 30, 2016 (edited) 49 minutes ago, Oliverm001x said: Finally ready with all of my R&D!! Cant Wait until Sunday One question, will the stock and modded craft have different leaderboards and/or be in different categories? I'm pretty sure modded and stock are in different categories. I also remember reading something about there being different sub-categories - electric only, fuel/electric, etc. @Triop, am I right? Edited December 30, 2016 by TheEpicSquared Link to comment Share on other sites More sharing options...
Oliverm001x Posted December 30, 2016 Share Posted December 30, 2016 Just now, TheEpicSquared said: I'm pretty sure modded and stock are in different categories. I also remember reading something about there being different sub-categories - electric only, fuel/electric, fuel only, etc. @Triop, am I right? @TheEpicSquared, Going to be exhilarating! I wonder which one of us has engineered the better craft Who knowns, we have similar tastes, perhaps we engineered the same buggy We wont know until Sunday! Link to comment Share on other sites More sharing options...
Kaa253 Posted December 30, 2016 Share Posted December 30, 2016 46 minutes ago, DrunkenKerbalnaut said: 2 days until the flag drops. You in? I just downloaded the course and read the OP - so RL permitting I'm in. Prolly come in last but will enjoy anyway Link to comment Share on other sites More sharing options...
rkarmark Posted December 30, 2016 Share Posted December 30, 2016 (edited) 23 minutes ago, Kaa253 said: I just downloaded the course and read the OP - so RL permitting I'm in. Prolly come in last but will enjoy anyway I would be happy if i finished. Edited December 30, 2016 by rkarmark Link to comment Share on other sites More sharing options...
Madrias Posted December 30, 2016 Share Posted December 30, 2016 Finishing looks like it's going to be difficult, though not impossible. I must find a better line to get through this without smashing up my machine. Link to comment Share on other sites More sharing options...
Azimech Posted December 30, 2016 Share Posted December 30, 2016 37 minutes ago, TheEpicSquared said: I'm pretty sure modded and stock are in different categories. I also remember reading something about there being different sub-categories - electric only, fuel/electric, fuel only, etc. @Triop, am I right? I think fuel only would be one category too much. I'm guessing no-one will disable their motors and there's no reason to. Link to comment Share on other sites More sharing options...
TheEpicSquared Posted December 30, 2016 Share Posted December 30, 2016 2 minutes ago, Azimech said: I think fuel only would be one category too much. I'm guessing no-one will disable their motors and there's no reason to. Point. Link to comment Share on other sites More sharing options...
Madrias Posted December 30, 2016 Share Posted December 30, 2016 Was difficult, but I've finally made it through Stage 7. So, yeah, definitely looking forward to this. Won't win any prizes because this thing isn't exactly super fast, but on flat-ish ground, she'll haul upwards of 35 m/s, on actual flat ground, we're looking at 40 m/s, and I do anywhere from 10 to 25 m/s on the average brake-riding hill. Haven't bothered calculating my time from this run, just was for practice. I know it could be faster because I went way too wide in stage 5 or 6 and had to drive back to the flag, then I had multiple times where I overshot the flag at 15 m/s with the brakes on and had to back up to get my screenshot, so I'll have to work on that. Just kinda proud it only took me 5 redesigns to come up with a craft that could survive all 7 stages of the Rally. Link to comment Share on other sites More sharing options...
mrmcp1 Posted December 30, 2016 Share Posted December 30, 2016 3 hours ago, Benji13 said: WHAT! I've only got two days left? I thought I still had 2 months. Oh well. I'll see what I can whip up anyway. I'll be more prepared for next year. As far as I am aware we have until the last day in January to submit our entries Link to comment Share on other sites More sharing options...
Kaa253 Posted December 30, 2016 Share Posted December 30, 2016 On 10/12/2016 at 0:07 PM, Triop said: The challenge will start 1st January 2017, with stage 1. So is the plan to just do stage 1 on New Years Day and submit times with pics for stage 1 only before going on to stage 2 at a later date? Is it a 14 day event like the RL Dakar? Link to comment Share on other sites More sharing options...
Fireheart318 Posted December 30, 2016 Share Posted December 30, 2016 9 hours ago, GDJ said: Some off the desert mountains are literally like this in the prototype KSC2 to Pyramids rally. I kid you not. Links? I really wanna do that! Link to comment Share on other sites More sharing options...
GDJ Posted December 30, 2016 Share Posted December 30, 2016 13 minutes ago, Fireheart318 said: Links? I really wanna do that! If I decide to host another challenge I will post a link to the save file. Link to comment Share on other sites More sharing options...
mrmcp1 Posted December 30, 2016 Share Posted December 30, 2016 13 hours ago, Triop said: Well, if you make it all stages, fear and square, with a hovercraft I will marry you, how's that ? From my experience hovercrafts are not a good idea Link to comment Share on other sites More sharing options...
Fireheart318 Posted December 30, 2016 Share Posted December 30, 2016 5 minutes ago, mrmcp1 said: From my experience hovercrafts are not a good idea I'm a VERY good pilot and a mk2 hovercraft is more or less a ground plane with smaller wings Link to comment Share on other sites More sharing options...
TheEpicSquared Posted December 30, 2016 Share Posted December 30, 2016 I'm thinking of starting my own rally. Not from KSC2 to the pyramids (I'll leave that to whoever is doing that), but from the KSC to some other place. Link to comment Share on other sites More sharing options...
CranialRectosis Posted December 30, 2016 Share Posted December 30, 2016 I have finally completed a circuit with a car. My biggest challenge seems to be the keyboard map. There has to be a way to make it so the button to make the car go is not the same as pitch forward. That one thing seems to cause almost all my crashes and spinouts by making the nose of my car dip after a jump if I don't get my finger off the button in time. Is there a way to alter the keyboard map to allow me to use another button (any other button) to make the car go? Link to comment Share on other sites More sharing options...
mrmcp1 Posted December 30, 2016 Share Posted December 30, 2016 35 minutes ago, CranialRectosis said: I have finally completed a circuit with a car. My biggest challenge seems to be the keyboard map. There has to be a way to make it so the button to make the car go is not the same as pitch forward. That one thing seems to cause almost all my crashes and spinouts by making the nose of my car dip after a jump if I don't get my finger off the button in time. Is there a way to alter the keyboard map to allow me to use another button (any other button) to make the car go? Its in the setting menu under 'other' I think. My controls are I= accelerate k= reverse and j and l for steering 40 minutes ago, Fireheart318 said: I'm a VERY good pilot and a mk2 hovercraft is more or less a ground plane with smaller wings This was what I attempted it in (stage 2 killed it) Link to comment Share on other sites More sharing options...
Leafbaron Posted December 30, 2016 Share Posted December 30, 2016 Might I suggest having different vehicle categories? such as Wheel powered ONLY, wheel powered w/ jet engine augmentation, and finally hovercraft. Link to comment Share on other sites More sharing options...
Triop Posted December 30, 2016 Author Share Posted December 30, 2016 Categories...Since I'm thinking every design will be unique, it's hard to make categories. I will make a new thread on 1-1-17 where you can upload and discuss your results. Remember, winner will be known in February, not sooner. Link to comment Share on other sites More sharing options...
CranialRectosis Posted December 30, 2016 Share Posted December 30, 2016 (edited) 3 hours ago, CranialRectosis said: I have finally completed a circuit with a car. My biggest challenge seems to be the keyboard map. There has to be a way to make it so the button to make the car go is not the same as pitch forward. That one thing seems to cause almost all my crashes and spinouts by making the nose of my car dip after a jump if I don't get my finger off the button in time. Is there a way to alter the keyboard map to allow me to use another button (any other button) to make the car go? So the simpler solution is to turn off my SAS wheels by default and assign them an action key. This way SAS isn't pitching my car forward in a flip for every jump. Life is one big IQ test, particularly before lunch... Edited December 30, 2016 by CranialRectosis Link to comment Share on other sites More sharing options...
Leafbaron Posted December 30, 2016 Share Posted December 30, 2016 I can't wait to get started! Link to comment Share on other sites More sharing options...
katateochi Posted December 30, 2016 Share Posted December 30, 2016 3 hours ago, CranialRectosis said: I have finally completed a circuit with a car. My biggest challenge seems to be the keyboard map. There has to be a way to make it so the button to make the car go is not the same as pitch forward. That one thing seems to cause almost all my crashes and spinouts by making the nose of my car dip after a jump if I don't get my finger off the button in time. Is there a way to alter the keyboard map to allow me to use another button (any other button) to make the car go? The way I deal with this is is to drive in docking(translation) mode. That does require a little keyboard binding change; settings->Input->Vessel and then under Wheels enable "Docking (Translation)" for each of the WASD key bindings (IIRC "Staging" and "Docking (Rotation)" are enabled by default, I set it so all three are enabled). In flight hit "del" to go into docking mode ("ins" takes you back to staging mode) and then WASD gives you fwd/bck, left/right driving controls as expected without SAS input. (you can also then hit space to toggle Docking (Rotation) mode and then you get SAS input with the WASD keys (handy for making quick adjustments). I've got a Q around taking the screenshots for the end of a stage. Having to come to a complete stop at stage-end flags feels a bit odd (from a race point of view), but also there can be an issue; if the rover has taken damage and some parts are misaligned it can produce phantom forces which in some cases can make it impossible to stop the rover completely (it keeps creeping/juddering forwards or backwards at~ <1m/s). Sometimes this can be fixed with a quick tap of timewarp, but not always (if the forces are too great) in which case it requires getting the driver out and back in again, which adds some time before you can take a screenshot when fully stopped. Could we consider allowing moving finishing shots? Link to comment Share on other sites More sharing options...
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