Planetace Posted June 4, 2017 Share Posted June 4, 2017 Just now, Galileo said: 1.2.2-5 will not work with 1.3 Which one then? Link to comment Share on other sites More sharing options...
Galileo Posted June 4, 2017 Share Posted June 4, 2017 Just now, Galacticvoyager said: Which one then? 1.3.0-2 Link to comment Share on other sites More sharing options...
Planetace Posted June 4, 2017 Share Posted June 4, 2017 Just now, Galileo said: 1.3.0-2 Thats better, I have that installed. Link to comment Share on other sites More sharing options...
Infleto Posted June 4, 2017 Share Posted June 4, 2017 1 minute ago, StarCrusher96 said: So your issues are caused by scatterer ... not KSS I did not realize scatter was I different component, I installed it form this mod's down loan file. 2 minutes ago, Galileo said: 1.3.0-2 1.3.0-2 is leading to a graphic glitch with KSS and KPS 1.3 See back a page for the images. Link to comment Share on other sites More sharing options...
Galileo Posted June 4, 2017 Share Posted June 4, 2017 2 minutes ago, Infleto said: I did not realize scatter was I different component, I installed it form this mod's down loan file. 1.3.0-2 is leading to a graphic glitch with KSS and KPS 1.3 See back a page for the images. Ok, but 1.2.2-5 absolutely does not work in 1.3. If that is what you have installed with this mod, this mod is not even loading for you Link to comment Share on other sites More sharing options...
Infleto Posted June 4, 2017 Share Posted June 4, 2017 2 minutes ago, Galileo said: Ok, but 1.2.2-5 absolutely does not work in 1.3. If that is what you have installed with this mod, this mod is not even loading for you Dam it, you are right, I forgot to check if it was loading, I was so happy after the graphic glitch was gone that I started a new game and got warped up in the joy. Now my happness is gone and only the cold of dead space fills me. Link to comment Share on other sites More sharing options...
Galileo Posted June 4, 2017 Share Posted June 4, 2017 (edited) 11 minutes ago, Infleto said: Dam it, you are right, I forgot to check if it was loading, I was so happy after the graphic glitch was gone that I started a new game and got warped up in the joy. Now my happness is gone and only the cold of dead space fills me. KSS may not run right on 1.3. There were some API changes to PQSMods in KSP, and some kopernicus code had to change to work with those changes. The code that causes the graphical issue is caused by a PQSMod not working correctly. @StarCrusher96May have to rewrite quite a few PQSMods to get it to work correctly, without the graphical issue. I just had to do this with GPP and SSRSS and had to write a patch for RSS. Edited June 4, 2017 by Galileo Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 4, 2017 Author Share Posted June 4, 2017 26 minutes ago, Galileo said: KSS may not run right on 1.3. There were some API changes to PQSMods in KSP, and some kopernicus code had to change to work with those changes. The code that causes the graphical issue is caused by a PQSMod not working correctly. @StarCrusher96May have to rewrite quite a few PQSMods to get it to work correctly, without the graphical issue. I just had to do this with GPP and SSRSS and had to write a patch for RSS. Okay! Good to know, after my finals I'm going to make sure KSS runs on 1.3! Link to comment Share on other sites More sharing options...
Mr Betelgeuse Posted June 4, 2017 Share Posted June 4, 2017 I'm waiting up until I get a new RAM upgrade to continue my current playthrough with this mod. 1.7 looks interesting. What's going to be in it? Link to comment Share on other sites More sharing options...
TheSpacePotato Posted June 5, 2017 Share Posted June 5, 2017 6 hours ago, Mr Betelgeuse said: I'm waiting up until I get a new RAM upgrade to continue my current playthrough with this mod. 1.7 looks interesting. What's going to be in it? It's actually 0.7 Unfortunately, 0.7 is not completely done, so many of the things we hope to get in are still debatable whether they'll make the next update. We are starting to get a basic list together, however. A bunch of new planets in moons (some starsystems will be improved, others added, keeping a close eye on some of the less interesting stars is my advice) I should add that many of these planets are those which have not been observed in previous versions, so they'll definitely add some hype when released to the public. There will also be improvements to existing planets and moons (mostly slight changes, but when noticed they make things look better in my opinion) A (very) basic storyline (through the addition of various things ) A bunch of bugfixes (as always ) Improvements on the visuals (should consume less RAM) Hopefully a few surprises that the KSS team is sure you guys will enjoy That's the basic list of what's expected for when 0.7 rolls out, meaning that 0.7 might be one of the biggest updates in KSS so far. Link to comment Share on other sites More sharing options...
Greatness101 Posted June 5, 2017 Share Posted June 5, 2017 (edited) 11 hours ago, Mr Betelgeuse said: I'm waiting up until I get a new RAM upgrade to continue my current playthrough with this mod. 1.7 looks interesting. What's going to be in it? Here are the basics (that haven't been covered already by TheSpacePotato) New planets for two starsystems (Kelaris and Korlon) that don't currently have planets. A few new (and strange/unusual) bodies, mainly lore-related. You'll see. Maybe lore implementation to some degree. We've been working on a story. A project we've been working on... we're keeping that a surprise until the release. Completion of the Kerolon System (moons for Mesmo and Lyrne, primarily) Possibly more dwarf planets and comets MOAR SCIENCE(defs) Possibly new stars (Not for the reason you think) , although this is very uncertain as of now. 0.7 is still a long way off, though. So any of these might change before the actual release. Edited June 5, 2017 by Greatness101 Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 5, 2017 Author Share Posted June 5, 2017 (edited) @TheSpacePotato & @Greatness101 no pressure hahaha Edited June 5, 2017 by StarCrusher96 Link to comment Share on other sites More sharing options...
Devan kerman Posted June 5, 2017 Share Posted June 5, 2017 Good luck! Small prob, when I have kss installed Kerbol looks a bit small from kerbin without visual mods. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 5, 2017 Author Share Posted June 5, 2017 2 minutes ago, Devan kerman said: Good luck! Small prob, when I have kss installed Kerbol looks a bit small from kerbin without visual mods. These are real scales ... and stockflares can't be really scaled. Link to comment Share on other sites More sharing options...
Devan kerman Posted June 5, 2017 Share Posted June 5, 2017 Oh. is there any way to fix this? Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 5, 2017 Author Share Posted June 5, 2017 (edited) 1 minute ago, Devan kerman said: Oh. is there any way to fix this? nope, why even 'fixing' this? Edited June 5, 2017 by StarCrusher96 Link to comment Share on other sites More sharing options...
Greatness101 Posted June 5, 2017 Share Posted June 5, 2017 5 minutes ago, Devan kerman said: Small prob, when I have kss installed Kerbol looks a bit small from kerbin without visual mods. That's how it's supposed to look. The stock sun is ridiculously oversized. It would look a bit bigger with the sunflares though. Link to comment Share on other sites More sharing options...
Devan kerman Posted June 5, 2017 Share Posted June 5, 2017 Oh, I'm just so used to the stock sun. Maybe I'll steal some parts of scatterer just to make kerbol look a bit bigger. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 5, 2017 Author Share Posted June 5, 2017 6 minutes ago, Devan kerman said: Oh, I'm just so used to the stock sun. stocksun is a ridiculous oversized monster Link to comment Share on other sites More sharing options...
Greatness101 Posted June 5, 2017 Share Posted June 5, 2017 (edited) 8 minutes ago, Devan kerman said: Oh, I'm just so used to the stock sun. Maybe I'll steal some parts of scatterer just to make kerbol look a bit bigger. Good idea. You don't need to use all the visuals, but scatterer's sunflares definitely make stars look more realistic. Edited June 5, 2017 by Greatness101 Link to comment Share on other sites More sharing options...
AR3S_TGL Posted June 6, 2017 Share Posted June 6, 2017 I just read about the Hypothetical star Nemesis, which sounded really cool. Can we see a Nemesis analog in this mod as Hypat (Planet nine or as I like to call it, Atlas) is also Hypothetical. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 6, 2017 Author Share Posted June 6, 2017 1 hour ago, AR3S_TGL said: I just read about the Hypothetical star Nemesis, which sounded really cool. Can we see a Nemesis analog in this mod as Hypat (Planet nine or as I like to call it, Atlas) is also Hypothetical. Isn't Nemesis, the same as planet Nine after it got ruled out that there could be another star ( something bigger than jupiter) orbiting the sun? Link to comment Share on other sites More sharing options...
ModerndayLink Posted June 6, 2017 Share Posted June 6, 2017 (edited) 2 hours ago, StarCrusher96 said: Isn't Nemesis, the same as planet Nine after it got ruled out that there could be another star ( something bigger than jupiter) orbiting the sun? Actually nemesis and planet nine are two separate entities, nemesis was theorized to be a brown or red dwarf star that has already been ruled out. Planet nine has not been ruled out yet and scientists are still looking for it also planet nine is theorized to have 10 times the mass of earth, significantly smaller than Jupiter Edited June 6, 2017 by ModerndayLink64 Link to comment Share on other sites More sharing options...
Greatness101 Posted June 6, 2017 Share Posted June 6, 2017 4 hours ago, AR3S_TGL said: I just read about the Hypothetical star Nemesis, which sounded really cool. Can we see a Nemesis analog in this mod as Hypat (Planet nine or as I like to call it, Atlas) is also Hypothetical. But Nemesis isn't hypothetical. It's been ruled out for decades. There is, however, strong evidence for the existence of planet nine. Link to comment Share on other sites More sharing options...
Calvin_Maclure Posted June 6, 2017 Share Posted June 6, 2017 3 minutes ago, Greatness101 said: But Nemesis isn't hypothetical. It's been ruled out for decades. There is, however, strong evidence for the existence of planet nine. The plot thickens! Link to comment Share on other sites More sharing options...
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