The Minmus Derp Posted August 4, 2018 Share Posted August 4, 2018 Can you add this: https://www.space.com/37295-possible-planet-10.html ? Link to comment Share on other sites More sharing options...
StarCrusher96 Posted August 4, 2018 Author Share Posted August 4, 2018 Added the Kerolon Clouds to KSS_0.8_Kerolon_System download. Link to comment Share on other sites More sharing options...
Wilhelm Kerman Posted August 4, 2018 Share Posted August 4, 2018 A short video I made Link to comment Share on other sites More sharing options...
StarCrusher96 Posted August 4, 2018 Author Share Posted August 4, 2018 Updated KSS_0.8_Scatterer, it now contains the Kerolon System Files. Link to comment Share on other sites More sharing options...
The Minmus Derp Posted August 5, 2018 Share Posted August 5, 2018 It would be soo cool if Spoiler you hit the crush depth at The All and you were teleported to another universe and you can explore that too. and you hit crush depth at a different wierd body and teleport to orbit around the All. THAT WOULD BE SO WEIRD!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Turf Posted August 5, 2018 Share Posted August 5, 2018 I tried putting something in orbit around Karkua via cheats/Hyperedit and no matter where I place, It just blows up as if I went too deep on Jool, and my altitude shows -1273Mm, Wow. 52 minutes ago, The Minmus Derp said: It would be soo cool if Reveal hidden contents you hit the crush depth at The All and you were teleported to another universe and you can explore that too. and you hit crush depth at a different wierd body and teleport to orbit around the All. THAT WOULD BE SO WEIRD!!!!!!!!!!! I'm afraid that Kopernicus doesn't work that way. There is only one universe, and Sun ("The All" in this mod) is hard-coded as the center of the universe. We could try creating "miniverses," where they orbit the Sun and make a teleporter mod that will teleport the vessel into another "miniverse" when they are at certain altitude at certain planet. Link to comment Share on other sites More sharing options...
The Minmus Derp Posted August 5, 2018 Share Posted August 5, 2018 1 hour ago, Turf said: I tried putting something in orbit around Karkua via cheats/Hyperedit and no matter where I place, It just blows up as if I went too deep on Jool, and my altitude shows -1273Mm, Wow. I'm afraid that Kopernicus doesn't work that way. There is only one universe, and Sun ("The All" in this mod) is hard-coded as the center of the universe. We could try creating "miniverses," where they orbit the Sun and make a teleporter mod that will teleport the vessel into another "miniverse" when they are at certain altitude at certain planet. Ok then. that! Maybe the Other miniverses would have different kinds of stuff in them. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted August 5, 2018 Author Share Posted August 5, 2018 (edited) 4 hours ago, The Minmus Derp said: It would be soo cool if Reveal hidden contents you hit the crush depth at The All and you were teleported to another universe and you can explore that too. and you hit crush depth at a different wierd body and teleport to orbit around the All. THAT WOULD BE SO WEIRD!!!!!!!!!!! This is not no man's sky. Edited August 5, 2018 by StarCrusher96 Link to comment Share on other sites More sharing options...
Galileo Posted August 5, 2018 Share Posted August 5, 2018 On 8/3/2018 at 1:03 PM, StarCrusher96 said: Going to keep it as it is. Cool. I think I remember giving you a PDF showing you the basics of how to use GitHub a while back. Its your prerogative. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted August 5, 2018 Author Share Posted August 5, 2018 1 minute ago, Galileo said: Cool. I think I remember giving you a PDF showing you the basics of how to use GitHub a while back. Its your prerogative. I don't remember getting a PDF :p Link to comment Share on other sites More sharing options...
StarCrusher96 Posted August 5, 2018 Author Share Posted August 5, 2018 Updated the Kerolon System with the new textures for Rilna. - Also made a few fixes to the Kermes Cluster and KSS_Basic. https://github.com/StarCrusher96/Kerbal-Star-Systems/releases/tag/0.8 Link to comment Share on other sites More sharing options...
Mr Betelgeuse Posted August 5, 2018 Share Posted August 5, 2018 Man, I check in every week and it just keeps getting better- I'm holding off on my official play through. I'd love to see one of the black hole systems mirror that of Gargantua system from Interstellar. Having some planets orbiting a blackhole would be amazing. I'd also love to see some sort of planet that is mid planetary-collision, with tons of debris kind of in mid orbit like this: As for star types, I'd love to see a system with a massive asteroid/ring system around it: much like a newly born star system like the Gaetan-Lassagne system. Another suggestion would be to perhaps cut back on the habitable planets? I feel like, especially in the newer systems, there's a lot of Kerbin-esc planets, and I feel like they'll get boring. Perhaps start branching out and really making some planets hypothetical/fantasy? Such as a purple vanilla Eve like planet, or hell, maybe even a young Earth before water or something like that. I just feel as if the more common a habitable planet is, the less I want to go to them, you know? I feel like you need planets that just awesome to visit. The planet with the dyson sphere and all that is crazy cool. Other than that, I'm so excited for every new release of a system. Link to comment Share on other sites More sharing options...
TheSpacePotato Posted August 6, 2018 Share Posted August 6, 2018 (edited) 13 hours ago, Mr Betelgeuse said: Man, I check in every week and it just keeps getting better- I'm holding off on my official play through. I'd love to see one of the black hole systems mirror that of Gargantua system from Interstellar. Having some planets orbiting a blackhole would be amazing. I'd also love to see some sort of planet that is mid planetary-collision, with tons of debris kind of in mid orbit like this: As for star types, I'd love to see a system with a massive asteroid/ring system around it: much like a newly born star system like the Gaetan-Lassagne system. Another suggestion would be to perhaps cut back on the habitable planets? I feel like, especially in the newer systems, there's a lot of Kerbin-esc planets, and I feel like they'll get boring. Perhaps start branching out and really making some planets hypothetical/fantasy? Such as a purple vanilla Eve like planet, or hell, maybe even a young Earth before water or something like that. I just feel as if the more common a habitable planet is, the less I want to go to them, you know? I feel like you need planets that just awesome to visit. The planet with the dyson sphere and all that is crazy cool. Other than that, I'm so excited for every new release of a system. Surprisingly, everything you asked for has already been planned for a future update (except maybe the protoplanetary disk star). N-1 is a stellar-mass Gargantua analogue and will get planets, and Nelion will get some pretty exotic planets as well. As for the amount of habitable worlds, there's a legitimate reason we have those in KSS, and it'll be explained in the lore Edited August 6, 2018 by TheSpacePotato Link to comment Share on other sites More sharing options...
RobFalcon Posted August 6, 2018 Share Posted August 6, 2018 3 hours ago, Mr Betelgeuse said: Man, I check in every week and it just keeps getting better- I'm holding off on my official play through. *Snip* I finally have the time I need to start the playthrough I've been planning for about a year. While I'd thought to hold off until all of 0.8 releases, I also realized that by the time I'm done with the Kerbol system, the rest of the mod will probably be out! Link to comment Share on other sites More sharing options...
Kaa253 Posted August 6, 2018 Share Posted August 6, 2018 3 hours ago, RobFalcon said: by the time I'm done with the Kerbol system, the rest of the mod will probably be out! I have come to the same conclusion. It might be time already to start a new save Link to comment Share on other sites More sharing options...
Krimverse Posted August 6, 2018 Share Posted August 6, 2018 (edited) 1 hour ago, Kaa253 said: I have come to the same conclusion. It might be time already to start a new save By the time you have a probe leave the SoI of Kerbol, 0.9+ would be released. Edited August 6, 2018 by Krimverse Link to comment Share on other sites More sharing options...
Mr Betelgeuse Posted August 6, 2018 Share Posted August 6, 2018 Another interesting idea, but what if there was a comet that's trajectory was interstellar? That way if you were hypothetically able to catch a ride on it, you could go interstellar without the need of hypothetical warp drives and whatnot... albeit a good chunk of Delta V. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted August 6, 2018 Author Share Posted August 6, 2018 The Kormin System is now available.! -> 2 new worlds, Ves and Nae. -> Updated KSS_scatterer with the Kormin files. (so you need to redownload this one) -> Updated KSS_Extended_Kerbol_System with fixes and improvements. https://github.com/StarCrusher96/Kerbal-Star-Systems/releases/tag/0.8 Link to comment Share on other sites More sharing options...
walkman01 Posted August 6, 2018 Share Posted August 6, 2018 Do I need to have the Kermes Galaxy file downloaded in order to run the game, or will all of the other star systems still be there without it? It's just impossible for my wimpy little computer to render 160 stars, and I noticed a SEVERE hit to my framerate after I downloaded it. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted August 6, 2018 Author Share Posted August 6, 2018 (edited) 19 minutes ago, walkman01 said: Do I need to have the Kermes Galaxy file downloaded in order to run the game, or will all of the other star systems still be there without it? It's just impossible for my wimpy little computer to render 160 stars, and I noticed a SEVERE hit to my framerate after I downloaded it. As mentioned in the README and almost everywhere, you only need KSS_Basic to star using KSS. You can add other parts at choice. From the Github page: Spoiler KSS_Basic: Stock overhaul -> You start with downloading and installing this one Edited August 6, 2018 by StarCrusher96 Link to comment Share on other sites More sharing options...
rexscates Posted August 7, 2018 Share Posted August 7, 2018 (edited) any suggestion on this crash? when I go into the tracking system it crashes Just started new downloads so its a fresh install KSP 1.4.5.2243 Kopernicus 1.4.5-2 and KSS basic .8 Moduleflightintegrator that came with KOP I think thats it game runs and even did sample mission and recovered vessel. I did use cheats to give max tech, will try to remove that and see if thats the cause. Will report back if this fixes it, doubt it but who knows. well a new saved game and it worked. hrmm. I did use all default in career mode so maybe its an item there on my first save? Edited August 7, 2018 by rexscates added stuff Link to comment Share on other sites More sharing options...
StarCrusher96 Posted August 7, 2018 Author Share Posted August 7, 2018 11 minutes ago, rexscates said: any suggestion on this crash? when I go into the tracking system it crashes Just started new downloads so its a fresh install KSP 1.4.5.2243 Kopernicus 1.4.5-2 and KSS basic .8 Moduleflightintegrator that came with KOP I think thats it game runs and even did sample mission and recovered vessel. I did use cheats to give max tech, will try to remove that and see if thats the cause. Will report back if this fixes it, doubt it but who knows. well a new saved game and it worked. hrmm. I did use all default in career mode so maybe its an item there on my first save? Without logs i can’t do anything Link to comment Share on other sites More sharing options...
rexscates Posted August 7, 2018 Share Posted August 7, 2018 (edited) 2 hours ago, StarCrusher96 said: Without logs i can’t do anything if I load any worlds it does not load. Just tried kerlon system. I will attach the log. thanks starcrusher, have always loved this mod Kerbal Space Program [version: Unity 2017.1.3p1 (02d73f71d3bd)] [snip] == [end of error.log] == Edited August 7, 2018 by Vanamonde Link to comment Share on other sites More sharing options...
Vanamonde Posted August 7, 2018 Share Posted August 7, 2018 Welcome to our forum, @rexscates. Unfortunately, large log files like that cause page display errors. Please host your files somewhere else and link to them in your posts here. Link to comment Share on other sites More sharing options...
Darkspace Posted August 7, 2018 Share Posted August 7, 2018 Hi, i have a problem with my KSS mod..... The planets are fine except Kerbin. Kerbin's daylight isn't facing the sun and, the side facing Kerbol is partially lighted. Also, KSC is a bit messed up, I'll have a picture of it soon. I downloaded the KSS Basic and 3 stars, as a bonus. KSS Basic gave me more stars along with The All. Incompatible mod that i've discovered: OPM [Will be placed around The All instead] If you want the logs, I will try to send it.... Happy launchings! Link to comment Share on other sites More sharing options...
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