Dominiquini Posted June 24, 2021 Share Posted June 24, 2021 2 hours ago, linuxgurugamer said: New release, 2.3.12.7 Renamed BetterTimeWarp-1.8.0.version file back to normal : BetterTimeWarp.version Moved dropdown button over 32 pixels for 1.12 Note: May take a few hours for CKAN to see it Now it covers the delete button if the alarm indicator is enabled: (https://imgur.com/a/kuEVl2G) Thanks for the support! Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted July 1, 2021 Share Posted July 1, 2021 Hi, is it possible to lower the button a little when the alarm bar is active? Or put it further to the right? Thanks. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 4, 2021 Author Share Posted July 4, 2021 New release, 2.3.12.8 Moved drop-down button to the right to avoid a conflict with the new alarm clock Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted July 15, 2021 Share Posted July 15, 2021 I found a small incompatibility with another MOD (CommNet Constellation) The button becomes misaligned. Maybe the other mod modifies some icon that this mod uses as an anchor... KSP.log: https://www.dropbox.com/s/ogsuit7s0qywiw1/KSP(BBT).log?dl=0 Player.log: https://www.dropbox.com/s/4ymb5u8p5b5szvm/Player(BBT).log?dl=0 Thanks. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 19, 2021 Author Share Posted July 19, 2021 New release, 2.3.12.9 Added AssemblyFileVersion Quote Link to comment Share on other sites More sharing options...
Nootnootyt Posted August 8, 2021 Share Posted August 8, 2021 On 1/13/2017 at 2:55 PM, linuxgurugamer said: a Quote Link to comment Share on other sites More sharing options...
Dr. Kerbal Posted August 15, 2021 Share Posted August 15, 2021 I think there is a bug related to a mod. Sounds for ships like engines are quieter than normal. Dont know if it one of the dependencies thought. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 15, 2021 Author Share Posted August 15, 2021 8 hours ago, Dr. Kerbal said: I think there is a bug related to a mod. Sounds for ships like engines are quieter than normal. Dont know if it one of the dependencies thought. Game sounds are not perfect, nothing to do with the mod Quote Link to comment Share on other sites More sharing options...
Kerdel Posted August 17, 2021 Share Posted August 17, 2021 This might be stupid of me but how can i use my engine while timewarping? everytime it says ship is under accelleration and goes 1x have all dependencies installed and persistent rotation as well, are those compatible? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 17, 2021 Author Share Posted August 17, 2021 6 minutes ago, Kerdel said: This might be stupid of me but how can i use my engine while timewarping? everytime it says ship is under accelleration and goes 1x have all dependencies installed and persistent rotation as well, are those compatible? That would be physics warp. Hold the ALT and them the timewarp buttons. Quote Link to comment Share on other sites More sharing options...
slaintemaith Posted August 17, 2021 Share Posted August 17, 2021 Using 1.12.x and not seeing the UI for this. I have your dependencies installed. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 17, 2021 Author Share Posted August 17, 2021 35 minutes ago, slaintemaith said: Using 1.12.x and not seeing the UI for this. I have your dependencies installed. Read this BEFORE asking for support: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/ Quote Link to comment Share on other sites More sharing options...
slaintemaith Posted August 17, 2021 Share Posted August 17, 2021 (edited) Yeah. If I wanted to go back to testing software, I'd demand to be paid. Forget I asked. Edited August 17, 2021 by slaintemaith Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 17, 2021 Author Share Posted August 17, 2021 5 minutes ago, slaintemaith said: Yeah. If I wanted to go back to testing software, I'd demand to be paid. Forget I asked. Ummm, I do this for free. If you aren't willing to do a modicum of effort, such as providing the information I'd need to be able to answer your question, then there is absolutely nothing I can do. I am not a mind reader, nor do I do this to get abuse from people. If you want help for a free mod, from someone who does this for free, then provide the information requested, otherwise, do whatever you want. Your choice Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted August 17, 2021 Share Posted August 17, 2021 It may be frustrating but it's how the world of software works. If you don't provide the supporters with the needed info they can't help you. Quote Link to comment Share on other sites More sharing options...
Tacombel Posted August 17, 2021 Share Posted August 17, 2021 (edited) 1 hour ago, slaintemaith said: Yeah. If I wanted to go back to testing software, I'd demand to be paid. Forget I asked. lol the best joke in a long time Edited August 17, 2021 by Tacombel Sorry Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted August 17, 2021 Share Posted August 17, 2021 Keep it on-topic, please. Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted August 24, 2021 Share Posted August 24, 2021 when I open the better time warp box I cant change anything or even do anything because all the buttons dissapeared and my timewarp is stuck in 500x mode help help help hep Quote Link to comment Share on other sites More sharing options...
Tacombel Posted August 24, 2021 Share Posted August 24, 2021 1 hour ago, DaBakonAder said: when I open the better time warp box I cant change anything or even do anything because all the buttons dissapeared and my timewarp is stuck in 500x mode help help help hep You will need to provide logs :-) Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted August 24, 2021 Share Posted August 24, 2021 Okay I’ll try restarting kerbal first though. Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted September 2, 2021 Share Posted September 2, 2021 It fixed its self Quote Link to comment Share on other sites More sharing options...
Dovahkiin2132 Posted September 21, 2021 Share Posted September 21, 2021 Can ion engines work even on non-physical warp in this mod? Quote Link to comment Share on other sites More sharing options...
AtomicRocketBooster Posted September 21, 2021 Share Posted September 21, 2021 Is there a way to keep the warp heights/magnitudes from the base game and only get the improved physics warp? Wasn't able to find that option. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 21, 2021 Author Share Posted September 21, 2021 3 hours ago, Dovahkiin2132 said: Can ion engines work even on non-physical warp in this mod? No 1 hour ago, AtomicRocketBooster said: Is there a way to keep the warp heights/magnitudes from the base game and only get the improved physics warp? Wasn't able to find that option. No, the game allows a certain number of rates. This simply changes them Quote Link to comment Share on other sites More sharing options...
DPOHbl4 Posted November 1, 2021 Share Posted November 1, 2021 FYI This mod causes engine sound bug after using hyper warp or switching to the map view. All engine sounds are gone and the only thing you can do is restart the game. Quote Link to comment Share on other sites More sharing options...
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