Deddly Posted Monday at 10:42 PM Share Posted Monday at 10:42 PM Hey all, we'd appreciate it a lot if you could kindly let Nertea put/remove what he wants in his mod and not discuss politics, thanks Quote Link to comment Share on other sites More sharing options...
DareMightyThingsJPL Posted Tuesday at 05:30 AM Share Posted Tuesday at 05:30 AM 10 hours ago, Nertea said: On 2/15/2025 at 12:08 PM, DareMightyThingsJPL said: I think that the ideal outcome would be an optional patch (idk, something with a name like 'Near Future Repolish') that adds the TUFX+Preferred+Resurfaced texture upgrades. It'd probably have to be it's own mod. Yeah I definitely won't do both. Every asset needing to authored in 2 different workflows is a killer and just won't happen. Yes, looking back on it, it'd be very difficult to do, too much to bother doing so. As arbsoup said, 'ideal, but not optimal'. Quote Link to comment Share on other sites More sharing options...
Kavaeric Posted Tuesday at 11:06 PM Share Posted Tuesday at 11:06 PM (edited) I'm not Nertea, but they felt it made sense for me to share something I've been working on in this thread. Edited Tuesday at 11:09 PM by Kavaeric Quote Link to comment Share on other sites More sharing options...
Nertea Posted yesterday at 12:04 AM Author Share Posted yesterday at 12:04 AM I have a defence contractor now. Quote Link to comment Share on other sites More sharing options...
funnelton Posted yesterday at 12:47 AM Share Posted yesterday at 12:47 AM (edited) So what do the new textures look like without resurfaced installed? can you tone down/ disable the reflectivity of the parts? Edited yesterday at 12:50 AM by funnelton Quote Link to comment Share on other sites More sharing options...
Svm420 Posted yesterday at 02:40 AM Share Posted yesterday at 02:40 AM (edited) Spoiler 1 hour ago, funnelton said: So what do the new textures look like without resurfaced installed? can you tone down/ disable the reflectivity of the parts? On 2/14/2025 at 3:36 PM, Nertea said: This will introduce a hard dependency on Resurfaced.. You wont be able to use the next version without it. That what a hard dependency is. Edited yesterday at 02:43 AM by Svm420 Quote Link to comment Share on other sites More sharing options...
hello there Posted yesterday at 03:05 AM Share Posted yesterday at 03:05 AM 3 hours ago, Nertea said: I have a defence contractor now. what? Quote Link to comment Share on other sites More sharing options...
funnelton Posted yesterday at 03:22 AM Share Posted yesterday at 03:22 AM 40 minutes ago, Svm420 said: Reveal hidden contents You wont be able to use the next version without it. That what a hard dependency is. Yeah im aware what it means, im still curious how broken it looks without them (also the whole tone down the shinyness thing) Quote Link to comment Share on other sites More sharing options...
DareMightyThingsJPL Posted yesterday at 05:20 AM Share Posted yesterday at 05:20 AM 5 hours ago, Nertea said: I have a defence contractor now. Even in context, I find this really funny In a good way, to be clear Quote Link to comment Share on other sites More sharing options...
Nertea Posted yesterday at 05:30 AM Author Share Posted yesterday at 05:30 AM 2 hours ago, funnelton said: Yeah im aware what it means, im still curious how broken it looks without them (also the whole tone down the shinyness thing) Quote Link to comment Share on other sites More sharing options...
DareMightyThingsJPL Posted yesterday at 05:57 AM Share Posted yesterday at 05:57 AM 25 minutes ago, Nertea said: 2 hours ago, funnelton said: Yeah im aware what it means, im still curious how broken it looks without them (also the whole tone down the shinyness thing) Will soft deprecated parts be affected by this? Or will they stay fine until they become hard deprecated. Quote Link to comment Share on other sites More sharing options...
Nertea Posted yesterday at 06:44 AM Author Share Posted yesterday at 06:44 AM 46 minutes ago, DareMightyThingsJPL said: Will soft deprecated parts be affected by this? Or will they stay fine until they become hard deprecated. I won't upgrade any soft deprecated parts. I might reduce their texture resolutions to save on RAM. Quote Link to comment Share on other sites More sharing options...
DareMightyThingsJPL Posted yesterday at 06:51 AM Share Posted yesterday at 06:51 AM 2 minutes ago, Nertea said: I won't upgrade any soft deprecated parts. I might reduce their texture resolutions to save on RAM. I more-so meant 'Will soft-deprecated parts become Magenta, since they won't receive the texture upgrades.' I probably should've worded initial question better. Quote Link to comment Share on other sites More sharing options...
MinimumSky5 Posted 23 hours ago Share Posted 23 hours ago 6 hours ago, DareMightyThingsJPL said: I more-so meant 'Will soft-deprecated parts become Magenta, since they won't receive the texture upgrades.' I probably should've worded initial question better. Resurfaced isn't a binary switch for a mod, Beale has just released some new parts for Tantares that use Resurfaced but the existing parts don't and everything still works as intended. Nertea would need to delete the existing textures for that to happen. Quote Link to comment Share on other sites More sharing options...
Poodmund Posted 22 hours ago Share Posted 22 hours ago 10 hours ago, funnelton said: Yeah im aware what it means, im still curious how broken it looks without them (also the whole tone down the shinyness thing) As a serial hater of the 'shiny part syndrome' that plagues legacy faux-implementations of the PBR workflow, trust me when I say that, after being shown some previews by Nertea: a) using a well developed shader implementation b) having not only great artists but also the source artists work on this development ... means that even I'm loving the way that the in-progress work is coming out. I think that you'll be pleasantly surprised. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted 20 hours ago Share Posted 20 hours ago 8 hours ago, DareMightyThingsJPL said: I more-so meant 'Will soft-deprecated parts become Magenta, since they won't receive the texture upgrades.' I probably should've worded initial question better. No, they won't. Since he's not updating them they don't get the requirement and so, won't fail when Resurfaced is absent. Quote Link to comment Share on other sites More sharing options...
Jeffery Kerman Posted 18 hours ago Share Posted 18 hours ago 12 hours ago, Nertea said: tf2 when I delete the textures folder: Quote Link to comment Share on other sites More sharing options...
funnelton Posted 15 hours ago Share Posted 15 hours ago 7 hours ago, Poodmund said: As a serial hater of the 'shiny part syndrome' that plagues legacy faux-implementations of the PBR workflow, trust me when I say that, after being shown some previews by Nertea: a) using a well developed shader implementation b) having not only great artists but also the source artists work on this development ... means that even I'm loving the way that the in-progress work is coming out. I think that you'll be pleasantly surprised. So can you disable / tone down the shininess or not? Quote Link to comment Share on other sites More sharing options...
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