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[1.12.x] Near Future Technologies (September 6)


Nertea

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10 hours ago, Nertea said:
On 2/15/2025 at 12:08 PM, DareMightyThingsJPL said:

I think that the ideal outcome would be an optional patch (idk, something  with a name like 'Near Future Repolish') that adds the TUFX+Preferred+Resurfaced texture upgrades. It'd probably have to be it's own mod.

Yeah I definitely won't do both. Every asset needing to authored in 2 different workflows is a killer and just won't happen.

Yes, looking back on it, it'd be very difficult to do, too much to bother doing so. As arbsoup said, 'ideal, but not optimal'. 

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1 hour ago, funnelton said:

So what do the new textures look like without resurfaced installed? can you tone down/ disable the reflectivity of the parts?

On 2/14/2025 at 3:36 PM, Nertea said:

This will introduce a hard dependency on Resurfaced..

You wont be able to use the next version without it. That what a hard dependency is.

Edited by Svm420
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25 minutes ago, Nertea said:
2 hours ago, funnelton said:

Yeah im aware what it means, im still curious how broken it looks without them

(also the whole tone down the shinyness thing)

9kpp5p.jpg

Will soft deprecated parts be affected by this? Or will they stay fine until they become hard deprecated.

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46 minutes ago, DareMightyThingsJPL said:

Will soft deprecated parts be affected by this? Or will they stay fine until they become hard deprecated.

I won't upgrade any soft deprecated parts. I might reduce their texture resolutions to save on RAM.

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2 minutes ago, Nertea said:

I won't upgrade any soft deprecated parts. I might reduce their texture resolutions to save on RAM.

I more-so meant 'Will soft-deprecated parts become Magenta, since they won't receive the texture upgrades.' I probably should've worded initial question better.

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6 hours ago, DareMightyThingsJPL said:

I more-so meant 'Will soft-deprecated parts become Magenta, since they won't receive the texture upgrades.' I probably should've worded initial question better.

Resurfaced isn't a binary switch for a mod, Beale has just released some new parts for Tantares that use Resurfaced but the existing parts don't and everything still works as intended. Nertea would need to delete the existing textures for that to happen.

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10 hours ago, funnelton said:

Yeah im aware what it means, im still curious how broken it looks without them

(also the whole tone down the shinyness thing)

As a serial hater of the 'shiny part syndrome' that plagues legacy faux-implementations of the PBR workflow, trust me when I say that, after being shown some previews by Nertea:

a) using a well developed shader implementation

b) having not only great artists but also the source artists work on this development

... means that even I'm loving the way that the in-progress work is coming out. I think that you'll be pleasantly surprised. :D 

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8 hours ago, DareMightyThingsJPL said:

I more-so meant 'Will soft-deprecated parts become Magenta, since they won't receive the texture upgrades.' I probably should've worded initial question better.

No, they won't. Since he's not updating them they don't get the requirement and so, won't fail when Resurfaced is absent.

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7 hours ago, Poodmund said:

As a serial hater of the 'shiny part syndrome' that plagues legacy faux-implementations of the PBR workflow, trust me when I say that, after being shown some previews by Nertea:

a) using a well developed shader implementation

b) having not only great artists but also the source artists work on this development

... means that even I'm loving the way that the in-progress work is coming out. I think that you'll be pleasantly surprised. :D 

So can you disable / tone down the shininess or not?

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