PiezPiedPy Posted October 8, 2021 Share Posted October 8, 2021 (edited) On 10/6/2021 at 3:42 AM, Dioso said: game version 1.12.2 latest it did worked lastime but now i doesnt now i have no idea why my gamedata right now is [WMS] 000_Harmony 000_TextureUnlimited 77Industries 999_KSP-Recall AirplanePlus Autogarage AviationLights AviatorArsenal B9_Aerospace_ProceduralWings B9PartSwitch BDArmory BurnTogether Carcharoth Aeronautics Chatter ColdWarAerospace CommunityResourcePack ComformalDecals DestructionEffects Eskandare_Heavy_Industires FengistAnim Firespitter FSReszier FullAutoStrut Grounded HullcamVDS ImproveChaseCamera KAS KerbalEngineer KerbalField KerbalJointReinforcement Kerbaltek KFC KSPWheel LShipPartsModern LShipPartsRequired LShipPartsWW2 Malfunc Industries Maratime Pack MiniAVC MouseAimFlight MPUtils NAS NED NeistAir NKDR NMB OpenCockpit PhysicsRangeExtender Planeshine ProceduralParts RetractableLiftingSurface scatter Shabby Skyler's Part Pack Squad SquadExpansion StockWaterfallEffects SXT TimeControl Tweakscale VesselMover Waterfall Wraithforge XyphosAerospace 999_Scale_Redist.dll ModuleManager.4.2.1.dll I don't see Trajectories on your list On 10/6/2021 at 11:35 PM, Staticalliam7 said: I'm having an issue. Trajectories stopped working after I downloaded WaterfallRestock. Any idea why it isn't working? Logfile would be a start. Edited October 8, 2021 by PiezPiedPy Quote Link to comment Share on other sites More sharing options...
Dioso Posted October 10, 2021 Share Posted October 10, 2021 On 10/7/2021 at 9:04 PM, PiezPiedPy said: I don't see Trajectories on your list Logfile would be a start. i removed it because it didnt work i tried doing it again but it aint working Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted October 10, 2021 Share Posted October 10, 2021 16 hours ago, Dioso said: i removed it because it didnt work i tried doing it again but it aint working Fair enough but we can't do anything without your log file, the log file holds important data and will show any errors that may be causing the issue. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 10, 2021 Share Posted October 10, 2021 17 hours ago, Dioso said: i removed it because it didnt work i tried doing it again but it aint working Read this BEFORE asking for support: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/ 44 minutes ago, PiezPiedPy said: Fair enough but we can't do anything without your log file, the log file holds important data and will show any errors that may be causing the issue. Quote Link to comment Share on other sites More sharing options...
l0k0 Posted October 13, 2021 Share Posted October 13, 2021 (edited) hey love this mod but need some help, since a while it doesn't show up in the sidebar anymore. Last version of KSP running on Linux, I use ckan to update mods. Spoiler What I think is relevant: [LOG 20:20:29.237] [Trajectories] v2.4.2 Starting [ERR 20:20:29.242] Exception loading ScenarioModule Trajectories: System.TypeInitializationException: The type initializer for 'Trajectories.Settings' threw an exception. ---> System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at AssemblyLoader+LoadedAssembyList.GetPathByType (System.Type type) [0x00020] in <4a4632fe4eb0471fa0f9f87bb7432bc2>:0 at AssemblyLoader.GetPathByType (System.Type type) [0x00000] in <4a4632fe4eb0471fa0f9f87bb7432bc2>:0 at KSP.IO.IOUtils.GetFilePathFor (System.Type T, System.String file, Vessel flight) [0x00005] in <4a4632fe4eb0471fa0f9f87bb7432bc2>:0 at KSP.IO.PluginConfiguration.CreateForType[T] (Vessel flight) [0x00000] in <4a4632fe4eb0471fa0f9f87bb7432bc2>:0 at Trajectories.Settings..cctor () [0x00007] in <66dbd1608b6f4891a77bcc0b0cf9b88b>:0 --- End of inner exception stack trace --- at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_generic_class_init(intptr) at Trajectories.Trajectories.OnLoad (ConfigNode node) [0x0000b] in <66dbd1608b6f4891a77bcc0b0cf9b88b>:0 at ScenarioModule.Load (ConfigNode node) [0x0000e] in <4a4632fe4eb0471fa0f9f87bb7432bc2>:0 at ScenarioRunner.AddModule (ConfigNode node) [0x0005e] in <4a4632fe4eb0471fa0f9f87bb7432bc2>:0 [EXC 20:33:12.909] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. System.Reflection.Assembly.GetTypes () (at <9577ac7a62ef43179789031239ba8798>:0) AssemblyLoader+LoadedAssembyList.GetPathByType (System.Type type) (at <4a4632fe4eb0471fa0f9f87bb7432bc2>:0) AssemblyLoader.GetPathByType (System.Type type) (at <4a4632fe4eb0471fa0f9f87bb7432bc2>:0) KSP.IO.IOUtils.GetFilePathFor (System.Type T, System.String file, Vessel flight) (at <4a4632fe4eb0471fa0f9f87bb7432bc2>:0) KSP.IO.PluginConfiguration.CreateForType[T] (Vessel flight) (at <4a4632fe4eb0471fa0f9f87bb7432bc2>:0) Trajectories.Settings..cctor () (at <66dbd1608b6f4891a77bcc0b0cf9b88b>:0) Rethrow as TypeInitializationException: The type initializer for 'Trajectories.Settings' threw an exception. Trajectories.DescentProfile.Clear () (at <66dbd1608b6f4891a77bcc0b0cf9b88b>:0) Trajectories.Trajectories.OnDestroy () (at <66dbd1608b6f4891a77bcc0b0cf9b88b>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Object:DestroyImmediate(Object) ScenarioRunner:OnGameSceneLoadRequested(GameScenes) EventData`1:Fire(GameScenes) HighLogic:SetLoadSceneEventsAndFlags(GameScenes, Boolean) HighLogic:LoadScene(GameScenes) PauseMenu:saveAndExit(GameScenes, Game) PauseMenu:SubmitExitToMainMenuConfirmation() DialogGUIButton:OptionSelected() DialogGUIButton:<Create>b__23_1() UnityEngine.EventSystems.EventSystem:Update() Spoiler Edited October 17, 2021 by l0k0 Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted October 15, 2021 Share Posted October 15, 2021 On 10/13/2021 at 7:50 PM, l0k0 said: hey love this mod but need some help, since a while it doesn't show up in the sidebar anymore. Last version of KSP running on Linux, I use ckan to update mods. Trajectories throws that exception when another mod has failed to load prior to Trajectories. Also I don't think you posted the right log, it's dated - Log started: Tue, Jun 01, 2021 18:37:28 Quote Link to comment Share on other sites More sharing options...
Lisias Posted October 15, 2021 Share Posted October 15, 2021 12 minutes ago, PiezPiedPy said: Trajectories throws that exception when another mod has failed to load prior to Trajectories. If this is what I think it is, it's not only Trajectories. These Reflection Exceptions royally screw up TweakScale too - it's a bug on KSP itself, I think (but it still can be something on Unity - in a way or another, I never got this on plain Mono/DotNet). There's no other way out but to have Zero Tolerance® with Reflaction Exceptions - fit the faulty DLL or ditch it. Quote Link to comment Share on other sites More sharing options...
Mr.dobsonian Posted October 15, 2021 Share Posted October 15, 2021 (edited) Hi I'm having a little bit of trouble with this mod, nothing about this mod appears in game. Here are my module manager logs: https://www.dropbox.com/sh/nugymk63yiwwar8/AACQGwMNnoTYn_IklbiWkAXMa?dl=0 Thanks and apologies for this inconvenience. Edited October 15, 2021 by Mr.dobsonian Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted October 15, 2021 Share Posted October 15, 2021 3 hours ago, Lisias said: If this is what I think it is, it's not only Trajectories. These Reflection Exceptions royally screw up TweakScale too - it's a bug on KSP itself, I think (but it still can be something on Unity - in a way or another, I never got this on plain Mono/DotNet). There's no other way out but to have Zero Tolerance® with Reflaction Exceptions - fit the faulty DLL or ditch it. KSP loads mods via a for each loop with no try/catch block, so one error in a mod while it loads means all other mods after it using a scenario module will not work. Something only the devs of KSP can fix. 42 minutes ago, Mr.dobsonian said: Hi I'm having a little bit of trouble with this mod, nothing about this mod appears in game. Here are my module manager logs: https://www.dropbox.com/sh/nugymk63yiwwar8/AACQGwMNnoTYn_IklbiWkAXMa?dl=0 Thanks. and apologies for this inconvenience. MM logs are of no use, we need the games logs KSP.log will do, it's in your KSP root installation directory. Quote Link to comment Share on other sites More sharing options...
Mr.dobsonian Posted October 15, 2021 Share Posted October 15, 2021 9 hours ago, PiezPiedPy said: KSP loads mods via a for each loop with no try/catch block, so one error in a mod while it loads means all other mods after it using a scenario module will not work. Something only the devs of KSP can fix. MM logs are of no use, we need the games logs KSP.log will do, it's in your KSP root installation directory. It appears they don't exist, I have included photos of ksp root directory and my logs folder: Spoiler Spoiler Quote Link to comment Share on other sites More sharing options...
Delay Posted October 15, 2021 Share Posted October 15, 2021 37 minutes ago, Mr.dobsonian said: That file at the very bottom of the screenshot. That's KSP.log. Quote Link to comment Share on other sites More sharing options...
Mr.dobsonian Posted October 15, 2021 Share Posted October 15, 2021 27 minutes ago, Delay said: That file at the very bottom of the screenshot. That's KSP.log. Thank you! 10 hours ago, PiezPiedPy said: KSP loads mods via a for each loop with no try/catch block, so one error in a mod while it loads means all other mods after it using a scenario module will not work. Something only the devs of KSP can fix. MM logs are of no use, we need the games logs KSP.log will do, it's in your KSP root installation directory. I'm so sorry I thought the file was not there but as Delay pointed out, it is there. I've added it to the dropbox folder now: https://www.dropbox.com/sh/nugymk63yiwwar8/AACQGwMNnoTYn_IklbiWkAXMa?dl=0 Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted October 15, 2021 Share Posted October 15, 2021 1 hour ago, Mr.dobsonian said: Thank you! I'm so sorry I thought the file was not there but as Delay pointed out, it is there. I've added it to the dropbox folder now: https://www.dropbox.com/sh/nugymk63yiwwar8/AACQGwMNnoTYn_IklbiWkAXMa?dl=0 First major error is [LOG 11:46:35.026] [Kopernicus] ShaderLoader: adding Kopernicus/Rings [ERR 11:46:51.471] ADDON BINDER: Cannot resolve assembly: ToolbarControl, Culture=neutral, PublicKeyToken=null [ERR 11:46:51.482] ADDON BINDER: Cannot resolve assembly: ToolbarControl, Culture=neutral, PublicKeyToken=null Have you installed ToolbarControl ? it is a dependency for a lot of mods and it appears KSP can't find it, you also have 100k+ errors !! - Search "Err" (163054 hits in 1 file of 1 searched) Quote Link to comment Share on other sites More sharing options...
Mr.dobsonian Posted October 16, 2021 Share Posted October 16, 2021 3 minutes ago, PiezPiedPy said: First major error is [LOG 11:46:35.026] [Kopernicus] ShaderLoader: adding Kopernicus/Rings [ERR 11:46:51.471] ADDON BINDER: Cannot resolve assembly: ToolbarControl, Culture=neutral, PublicKeyToken=null [ERR 11:46:51.482] ADDON BINDER: Cannot resolve assembly: ToolbarControl, Culture=neutral, PublicKeyToken=null Have you installed ToolbarControl ? it is a dependency for a lot of mods and it appears KSP can't find it, you also have 100k+ errors !! - Search "Err" (163054 hits in 1 file of 1 searched) I have not installed that, I'll do it now, Thank you. Quote Link to comment Share on other sites More sharing options...
l0k0 Posted October 17, 2021 Share Posted October 17, 2021 On 10/15/2021 at 10:06 AM, PiezPiedPy said: Trajectories throws that exception when another mod has failed to load prior to Trajectories. Also I don't think you posted the right log, it's dated - Log started: Tue, Jun 01, 2021 18:37:28 oh sorry my fault. I found the failing mod (RSSDateTimeFormatter) and disinstalled. Now Trajectories don't throws the exception anymore and looking at the logs it seems it's working but still not showing up in the sidebar. I tried with a fresh installation of ksp and it works there so the problem should be the interaction with some other mod. If I find something, I'll let you know. Thanks Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted October 19, 2021 Share Posted October 19, 2021 On 10/17/2021 at 6:33 PM, l0k0 said: oh sorry my fault. I found the failing mod (RSSDateTimeFormatter) and disinstalled. Now Trajectories don't throws the exception anymore and looking at the logs it seems it's working but still not showing up in the sidebar. I tried with a fresh installation of ksp and it works there so the problem should be the interaction with some other mod. If I find something, I'll let you know. Thanks I fixed RSSDateTimeFormatter because of this problem, you can find the unofficial release here :GitHub Have you tried deleting Trajectories from GameData and reinstalling, it's rare but sometimes a mods config file gets funky when errors start popping. Quote Link to comment Share on other sites More sharing options...
l0k0 Posted October 22, 2021 Share Posted October 22, 2021 On 10/19/2021 at 5:59 PM, PiezPiedPy said: I fixed RSSDateTimeFormatter because of this problem, you can find the unofficial release here :GitHub Have you tried deleting Trajectories from GameData and reinstalling, it's rare but sometimes a mods config file gets funky when errors start popping. Yes, I have tried that but no luck. I noticed Trajectories fired a log about using blizzy toolbar, so I tried to remove it (and some dependencies like hangar extension) and now it finally shows up in the sidebar. Hope these info will be useful for other players. Quote Link to comment Share on other sites More sharing options...
Alien21 Posted October 24, 2021 Share Posted October 24, 2021 Hello, it could be potentially the same issues for me? If you look this photo 1 of my turistic mission was landed definetely too far from the planned landing zone. I would avoid these type of results when I will do my missions from Duna....someone can help me? Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted October 27, 2021 Share Posted October 27, 2021 On 10/24/2021 at 9:18 PM, Alien21 said: Hello, it could be potentially the same issues for me? If you look this photo 1 of my turistic mission was landed definetely too far from the planned landing zone. I would avoid these type of results when I will do my missions from Duna....someone can help me? Tbh I can't work out what you are trying to achieve, We need more info than a picture, are you using parachutes, airbrakes, retro braking etc, Have you read the Faq on the first post ? Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted October 27, 2021 Share Posted October 27, 2021 New release is up! Version 2.4.3 for KSP 1.8 to 1.12.x Download from GitHub or Spacedock Full Changelog: Spoiler ## v2.4.3 for KSP 1.8 to 1.12.x - 2021-10-27 ### Changes since the last release - Fix a potential bug if other mods add renderer's to the cameras. - Rendering uses the newer KSP shaders. - Try to mitigate issues as described in issue #183 - Trajectories acting as if it isn't installed when a mod fails to load. Trajectories will now warn the user with an on screen message that there was a problem loading a mod prior to Trajectories loading rather than silently failing. This problem is a KSP bug and can't be fixed in Trajectories. ### For Developers - Added string and Vector3d types to the Watcher utility. - Added a line drawing debug class useful for debugging vectors etc. - API method `SetTarget` now correctly targets the active vessels body rather than only the home world. Quote Link to comment Share on other sites More sharing options...
TanoPrime Posted October 28, 2021 Share Posted October 28, 2021 The Trajectories mod config window only appears for a fraction of a second when a new scene is loaded. The mod's icon is also missing from the toolbar. Any easy fix? Is there an action key that can bring the Trajectories config window into view? Logs available on request. Quote Link to comment Share on other sites More sharing options...
PiezPiedPy Posted October 28, 2021 Share Posted October 28, 2021 8 hours ago, TanoPrime said: The Trajectories mod config window only appears for a fraction of a second when a new scene is loaded. The mod's icon is also missing from the toolbar. Any easy fix? Is there an action key that can bring the Trajectories config window into view? Logs available on request. Did you delete the Trajectories folder before Installing ? Definitely need your logs, blind without them. Left-Alt + T Turns the Trajectory on/off and Right Alt + T should pop up the Gui. Quote Link to comment Share on other sites More sharing options...
TanoPrime Posted October 31, 2021 Share Posted October 31, 2021 On 10/29/2021 at 2:30 AM, PiezPiedPy said: Did you delete the Trajectories folder before Installing ? Definitely need your logs, blind without them. Left-Alt + T Turns the Trajectory on/off and Right Alt + T should pop up the Gui. Right Alt + T brought up the GUI, and was able to start the mod. Will test it in a few hours. Thank you! Quote Link to comment Share on other sites More sharing options...
GuessingEveryDay Posted November 28, 2021 Share Posted November 28, 2021 I've been having problems with huge frame drops while ascending through the atmosphere, and reduced framerate while in orbit, removing the mod restores to 60 fps. Are there any secret settings I can tweak to improve framerates? Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted November 28, 2021 Share Posted November 28, 2021 6 minutes ago, GuessingEveryDay said: secret settings Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.