Outsoldier Posted June 18, 2020 Share Posted June 18, 2020 (edited) hey I am making /trying to make a new mod but i cant get the models right im sorry for asking this but can you maybe dm on discord and tell me? again i am so sorry 49 minutes ago, SpaceFace545 said: When should I stage the falcons boosters around when there is 1400 m/s delta v left if you are going to recover it Edited June 18, 2020 by Outsoldier Quote Link to comment Share on other sites More sharing options...
alberro+ Posted June 18, 2020 Share Posted June 18, 2020 (edited) 3 hours ago, SpaceFace545 said: When should I stage the falcons boosters You should stage whist having about 1400 m/s of dV left. Edit: nvm ninja'd by @Outsoldier Edited June 18, 2020 by alberro+ Quote Link to comment Share on other sites More sharing options...
Outsoldier Posted June 18, 2020 Share Posted June 18, 2020 2 minutes ago, alberro+ said: You should stage whist having about 1400 m/s of dV left. Edit: nvm ninja'd by @Outsoldier ninja'd? i put that post 2 hours ago lol Quote Link to comment Share on other sites More sharing options...
siouxper Posted June 18, 2020 Share Posted June 18, 2020 (edited) I am having trouble with the latest version. My TWR is showing as 0.14 on Ghidorah 9 + Fairing. The rocket is unable to liftoff the pad. Several of the other rockets have TWR < 1. As far as Mods I have all the required mods installed. In addition I am using SIMPLEX tech tree, custom pre launch checks, distant object enhancement, kberal engineer, Kerbal joint reinforcement, kOS, MechJeb, Real plume, SMokeScreen, Trajectories, and vapor vent. I've tried a couple uninstalls and fresh reinstalls. Stage 4 with the main engines shows a dv of only 194 m/s. Any help is appreciated. Edited June 18, 2020 by siouxper additional info Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted June 18, 2020 Share Posted June 18, 2020 Has anyone made a config/rebalance of this mod to work in JNSQ? Quote Link to comment Share on other sites More sharing options...
alberro+ Posted June 18, 2020 Share Posted June 18, 2020 12 minutes ago, Emilius73 said: Has anyone made a config/rebalance of this mod to work in JNSQ? It works perfectly on its own. Unless you meant making it overpowered for JNSQ, there are some RSS configs. Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted June 18, 2020 Share Posted June 18, 2020 9 minutes ago, alberro+ said: It works perfectly on its own. Unless you meant making it overpowered for JNSQ, there are some RSS configs. The thing is that it can’t make it into orbit while landing the booster. Every time I have to use infinite fuel. Quote Link to comment Share on other sites More sharing options...
alberro+ Posted June 18, 2020 Share Posted June 18, 2020 Just now, Emilius73 said: The thing is that it can’t make it into orbit while landing the booster. Every time I have to use infinite fuel. Hm, I've never had this issue. Usually the second stage can make up for the early separation. You should leave about 1,400 m/s of dV on the first stage as a minimum line. Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted June 18, 2020 Share Posted June 18, 2020 1 minute ago, alberro+ said: Hm, I've never had this issue. Usually the second stage can make up for the early separation. You should leave about 1,400 m/s of dV on the first stage as a minimum line. I do, and I can pull off an RTLS landing with my ascent profile. The upper stage doesn’t make it to orbit though. 3 minutes ago, Emilius73 said: I do, and I can pull off an RTLS landing with my ascent profile. The upper stage doesn’t make it to orbit though. Besides that, even a very conservative rendezvous with my station completely drains the Rodan’s tank. Quote Link to comment Share on other sites More sharing options...
alberro+ Posted June 18, 2020 Share Posted June 18, 2020 56 minutes ago, Emilius73 said: I do, and I can pull off an RTLS landing with my ascent profile. The upper stage doesn’t make it to orbit though. Besides that, even a very conservative rendezvous with my station completely drains the Rodan’s tank. Hm, I'm not sure what could be happening. You could just keep using infinite fuel. Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted June 18, 2020 Share Posted June 18, 2020 8 minutes ago, alberro+ said: Hm, I'm not sure what could be happening. You could just keep using infinite fuel. Yeah. I play sandbox anyways so I guess it works lol. Quote Link to comment Share on other sites More sharing options...
alberro+ Posted June 18, 2020 Share Posted June 18, 2020 8 minutes ago, Emilius73 said: Yeah. I play sandbox anyways so I guess it works lol. Ah, I prefer playing in science mode, but to each their own. Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted June 18, 2020 Share Posted June 18, 2020 @Emilius73 The mod is balanced to 2.7x stock scale and works fine for me, so you may be simply pushing everything beyond their capabilities or just flying an inefficient flight profile maybe? Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted June 19, 2020 Share Posted June 19, 2020 (edited) 3 hours ago, DylanSemrau said: @Emilius73 The mod is balanced to 2.7x stock scale and works fine for me, so you may be simply pushing everything beyond their capabilities or just flying an inefficient flight profile maybe? What profiles do you use? I just launched a Rodan to a station and it didn't make it without infinite fuel. The thing is I use a very steep ascent and descent path to land a booster with Mechjeb. Edited June 19, 2020 by Emilius73 Quote Link to comment Share on other sites More sharing options...
AlphaMensae Posted June 19, 2020 Share Posted June 19, 2020 2 minutes ago, Emilius73 said: What profiles do you use? I just launched a Rodan to a station and it didn't make it without infinite fuel As Dylan said, the whole mod is designed to work in a 2.5/2.7x scale Kerbin, so something is very wrong. It would be helpful to know what other mods you're using, as well as seeing some screenshots. Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted June 19, 2020 Share Posted June 19, 2020 (edited) 4 hours ago, AlphaMensae said: As Dylan said, the whole mod is designed to work in a 2.5/2.7x scale Kerbin, so something is very wrong. It would be helpful to know what other mods you're using, as well as seeing some screenshots. Well, I got things like FMRS, KSC Extended, JNSQ, Real Plume, Launch towers pack, Modular Launchpads, and MechJeb for ascent and landing. The thing is, I use MJ for landing with the steep ascent/descent paths because I haven't found a better way for auto landings, and I'm not skilled enough to land the thing manually (precisely that is, on a landing pad or droneship). Edited June 19, 2020 by Emilius73 Quote Link to comment Share on other sites More sharing options...
alberro+ Posted June 19, 2020 Share Posted June 19, 2020 (edited) Spoiler 2 hours ago, Emilius73 said: Well, I got things like FMRS, KSC Extended, JNSQ, Real Plume, Launch towers pack, Modular Launchpads, and MechJeb for ascent and landing. The thing is, I use MJ for landing with the steep ascent/descent paths because I haven't found a better way for auto landings, and I'm not skilled enough to land the thing manually. That's certainly off, but I would suggest testing without MechJeb. Side note, Is it really that hard to land manually? Not once have I ever used mods to land my boosters. Edited June 19, 2020 by alberro+ Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted June 19, 2020 Share Posted June 19, 2020 3 hours ago, alberro+ said: Reveal hidden contents That's certainly off, but I would suggest testing without MechJeb. Side note, Is it really that hard to land manually? Not once have I ever used mods to land my boosters. The thing isn't just landing the boosters. It's landing them precisely on a landing pad or droneship. That's the hard part. Quote Link to comment Share on other sites More sharing options...
Emilius73 Posted June 19, 2020 Share Posted June 19, 2020 Also @damonvv Is Tundra v2.0 on your Github? Quote Link to comment Share on other sites More sharing options...
siouxper Posted June 19, 2020 Share Posted June 19, 2020 On 6/18/2020 at 11:46 AM, siouxper said: I am having trouble with the latest version. My TWR is showing as 0.14 on Ghidorah 9 + Fairing. The rocket is unable to liftoff the pad. Several of the other rockets have TWR < 1. As far as Mods I have all the required mods installed. In addition I am using SIMPLEX tech tree, custom pre launch checks, distant object enhancement, kberal engineer, Kerbal joint reinforcement, kOS, MechJeb, Real plume, SMokeScreen, Trajectories, and vapor vent. I've tried a couple uninstalls and fresh reinstalls. Stage 4 with the main engines shows a dv of only 194 m/s. Any help is appreciated. Found the solution... Uninstall Tundra and all of its dependencies (I believe Module Manager was causing the issue). Reinstall all dependencies and then reinstall Tundra. Worked fine for me afterwards. Kerbal engineer still showing a TWR of only 0.20 but this time the rocket is able to takeoff and reach orbit once the strongback is decoupled. Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted June 19, 2020 Share Posted June 19, 2020 (edited) Can someone help me again? It's a similar case as @Emilius73's one. My second stage can make it to orbit though and I'm not using JNSQ. I read that this parts are overpowered and are meant to be used in a scaled kerbol system. Well, I'm using stock and when I launch Falcon 9 with Crew Dragon, my first stage booster will only take me to 40km (or so) in the atmosphere. I could actually burn further, it could even take me to 80km into space but then it won't have enough delta-v to land the booster onto the droneship or on the launchsite. That looks sorted until I start using Mechjeb, which doesn't sem to work properly as I don't have a high enough altitude. I honestly don't understand why, because this guy in this video makes it to 100km into space and still land the booster. That's not my case though. Any thoughts? I'd appreciate the help. Thanks. Edited June 19, 2020 by adriangm44 Quote Link to comment Share on other sites More sharing options...
alberro+ Posted June 20, 2020 Share Posted June 20, 2020 10 hours ago, adriangm44 said: Can someone help me again? It's a similar case as @Emilius73's one. My second stage can make it to orbit though and I'm not using JNSQ. I read that this parts are overpowered and are meant to be used in a scaled kerbol system. Well, I'm using stock and when I launch Falcon 9 with Crew Dragon, my first stage booster will only take me to 40km (or so) in the atmosphere. I could actually burn further, it could even take me to 80km into space but then it won't have enough delta-v to land the booster onto the droneship or on the launchsite. That looks sorted until I start using Mechjeb, which doesn't sem to work properly as I don't have a high enough altitude. I honestly don't understand why, because this guy in this video makes it to 100km into space and still land the booster. That's not my case though. Any thoughts? I'd appreciate the help. Thanks. Try reinstalling Tundra and Module Manager. I had a bit of an issue today regarding TWR, and reinstalling fixed everything. Also, It'd be great to see that extended fairing concept that Elon posted a couple months ago. Quote Link to comment Share on other sites More sharing options...
Damon Posted June 20, 2020 Author Share Posted June 20, 2020 On 6/18/2020 at 9:01 PM, Emilius73 said: Besides that, even a very conservative rendezvous with my station completely drains the Rodan’s tank. Space is hard.. and you need to be more precise It also really depends how high your station is! On 6/19/2020 at 7:12 AM, Emilius73 said: Also @damonvv Is Tundra v2.0 on your Github? Not fully. Some things are not working on the git right now 3 hours ago, alberro+ said: Also, It'd be great to see that extended fairing concept that Elon posted a couple months ago. At this point I stopped doing concept stuff from SpaceX like Starship. I rather wait to see it happening and then make it Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted June 20, 2020 Share Posted June 20, 2020 5 hours ago, alberro+ said: Try reinstalling Tundra and Module Manager. I had a bit of an issue today regarding TWR, and reinstalling fixed everything. Also, It'd be great to see that extended fairing concept that Elon posted a couple months ago. Okay @alberro+ I'll try that thank you. What's the normal TWR that I should be having in stock kerbol system? Also, do you know whats the max payload (in Kg) for each the falcon 9, the Falcon Heavy and the Mk4 Starship?? Appreciate it, thanks mate! Quote Link to comment Share on other sites More sharing options...
skzbr Posted June 20, 2020 Share Posted June 20, 2020 Which .CFG i change the price of the drone ships? I`m not finding. I want to use in carrer mode, but is god damn expansive Quote Link to comment Share on other sites More sharing options...
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