Jump to content

[1.8.1-1.12.x] Modular Launch Pads v2.8.0: Launch clamps evolved: Real-style launch bases and towers [24 December 2024]


AlphaMensae

Recommended Posts

More progress, the topmost tower section is done. While I was at it, I realized the upper stairs really were on the outside, not inside, and so decided to make them better . Call it Stairs, second draft. They're not perfect, but they'll do for now, it's practice for later. Some of the details will be toggleable, as this tower has appeared in various forms over the years. I'm not going to make every variant, but a few representative ones.

N1eMrOY.png

XM7zgxA.png

Edited by AlphaMensae
Link to comment
Share on other sites

And now the modeling is done! Last details put in place (including an adjustable side plate for banner decals). Time to put it all into Unity and then into KSP. 

Screenshots from Wings3D show the "everything on" version, and don't have the arm umbilicals, as most got moved into their Unity positions.

890YAB9.png  0j7Qmnu.png

rnu1ypr.png  NZ8iabD.png

6Cy3csm.png  dTseGpD.png

uXFeeEf.png  oZExiQw.png

Edited by AlphaMensae
Link to comment
Share on other sites

And now it's all done!

hXW0cpY.png

3LCEBQU.png

WC2NWy9.png

J8XTvqc.png

Had to modify one of the general droop umbilicals into an Atlas I/II version, as the general ones, while they could work, didn't really match the actual one. This one is asymmetrical, with separate deploy limit sliders for the inner and outer segments.

Link to comment
Share on other sites

After some final tweaks, it is fully complete now, ready to put on the GitHub. Have this little build and launch demo:

 

It's now on the master branch of the GitHub.

I have some housekeeping things to do with all the launch bases, and I think I'll add some fixed legs as an option to the general bases that currently only have wheels. Then v2.8 will be ready for official release.

Link to comment
Share on other sites

11 hours ago, AlphaMensae said:

It's now on the master branch of the GitHub.

This is awesome, thanks for the updates!

I seem to have a new nit, though. I'm in sync with Github and finding that the pipe sliders aren't doing anything on the Atlas stand. Here the sliders are moved but the pipes are still in their default position. Just me?

Spoiler

havtHPC.png

 

Edited by OrbitalManeuvers
Link to comment
Share on other sites

2 hours ago, OrbitalManeuvers said:

This is awesome, thanks for the updates!

I seem to have a new nit, though. I'm in sync with Github and finding that the pipe sliders aren't doing anything on the Atlas stand. Here the sliders are moved but the pipes are still in their default position. Just me?

  Reveal hidden contents

havtHPC.png

 

Oops!

I made a late change to the Atlas Stand, removing the colliders from the clamp arms, but didn't do it to the revised stand, but the old one :D 

Correct one is on the GitHub now.

Link to comment
Share on other sites

1 hour ago, kornourt said:

hey man
when i load the pre saved bare assemblies and put my rocket on it and try to launch it says that there are experimental parts and i can't launch. I have all the required mods but i do not have Bluedog Design Bureau. WHY IS THIS HAPPNING TO ME.

"Experimental parts" means science or career mode, and most of the MLP parts will need to be unlocked first from their custom nodes on the very left side of the tech tree (assuming some tech tree mod didn't remove them), there's only a small number of them at the start. 

Link to comment
Share on other sites

Version 2.8!

It's on the GitHub right now, Spacedock will come later as it is currently having trouble doing an update.  I think CKAN will pick up the GitHub release.

Changelog:

*    NEW Vandenberg SLC-6 Shuttle Mount and Tower parts.


*    NEW Atlas-Agena Service Tower.


*    NEW Atlas SLV3-Centaur Service Tower and modified umbilical arms.


*    NEW Atlas I/II Service Tower and custom Umbilical Arm.


*    NEW Modular version of the Delta IV Service Tower with core and top section parts.

4E07AS8.png  HcDDStP.png  IzMcS75.png  MYD06Es.png


*    Remade the Round and Rectangular General Launch Stands and gave them adjustable-height legs.


*    Modified the Shuttle Launcher Base with integrated adjustable SRB hold-downs and custom decks for different shuttle stacks, as well as an SLS variant.


*    Modified many of the launch stands and launch plates by minimizing the stretchy launch clamp module meshes and adding a switcher to turn them off.
*    Added blank decouple animations to all launch clamp bases, stands and plates to prevent throwing an orange-color NRE in the log.
*    Removed the few RO craft files of mine as they are at risk of becoming outdated.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...