OOM Posted October 17, 2019 Share Posted October 17, 2019 (edited) 10 hours ago, FreeThinker said: * Added cheat to disable prevention of poisoning homeworld with radioactive exhaust Spoiler Starting the NSWR engine near Kerbin. In 5 minutes Edited October 17, 2019 by OOM Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted October 17, 2019 Author Share Posted October 17, 2019 (edited) 7 hours ago, OOM said: Hide contents Starting the NSWR engine near Kerbin. In 5 minutes Well technical its it a realsim feature, giving it more character, balance and a sence of consequence. I uderstand some people don't want to get restrained by reality Edited October 17, 2019 by FreeThinker Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted October 31, 2019 Author Share Posted October 31, 2019 KSPIE 1.24.1 is now avaialable for Kerbal Space Program 1.8.1 Released on 2019-10-31 Compiled against KSP 1.8.1 Balance: Reduced mass and cost Magneto Inertial Fusion Engine Balance: Reduced drag and mass Thermal Receiver dish Balance: Reduced fuel storage and fuel efficiency Pebblebed reactor Fixed several gray (DDS) textures Fixed texture, time warp animation, and power warning on Magneto Inertial Fusion Engine Fixed Fusion Engines Filter extension Quote Link to comment Share on other sites More sharing options...
fragtzack Posted November 5, 2019 Share Posted November 5, 2019 Not finding electrical capacitor purpose clearly spelled out in the docs or this forums. Could someone explain when to use a electrical capacitor or provide a link to explanations? Quote Link to comment Share on other sites More sharing options...
OOM Posted November 8, 2019 Share Posted November 8, 2019 (edited) On 11/5/2019 at 10:06 PM, fragtzack said: Not finding electrical capacitor purpose clearly spelled out in the docs or this forums. Could someone explain when to use a electrical capacitor or provide a link to explanations? The megajoules that the capacitor stores are automatically used when necessary. If you need to convert them to an electric charge (for example, to recharge conventional batteries) just pull the slider in the control panel of the capacitor in the right direction. A capacitor is also required for the operation of fusion reactors and engines. Because it stores the necessary amount of electricity to support reactions. Edited November 8, 2019 by OOM Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted November 15, 2019 Author Share Posted November 15, 2019 (edited) Version 1.24.3 for Kerbal Space Program 1.4.5, 1.5.1, 1.6.1, 1.7.3, 1.8.1 Released on 2019-11-15 Added ElectricCharge buffer for offline processing to Super Capacitator, Super Lithium and Lithium-Air Battery Added Relay transmission to Oversized Microwave Power Transmitter Fixed Message spamming in Log Fixed Tweakscale issue Super Capacitator Fixed overheating issue Stock Turbojet in space Fixed Core Temperature NSWR Edited November 15, 2019 by FreeThinker Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted November 24, 2019 Author Share Posted November 24, 2019 (edited) Version 1.25.0 for Kerbal Space Program 1.4.5-1.7.3, 1.8.1 Released on 2019-11-24 Added additional technode icons Added additional dependencies to Unkerballed techthree Added Next and Previous actiongroup to VISTA/Z-Pinch/Rutherford Balance: Reduced power consumption and wasteheat VISTA engine Balance: Lowered maximum transmit and receive power for the deployable phased array. Fixed VISTA engine able to function unpowered Fixed visible exhaust of VISTA when insufficiently powered Fixed deployable phased array persistent animation for receiver modes Fixed shielded rectenna receiver diameter Edited November 26, 2019 by FreeThinker Quote Link to comment Share on other sites More sharing options...
Sweetie bot Posted December 7, 2019 Share Posted December 7, 2019 On 11/1/2019 at 6:51 AM, FreeThinker said: KSPIE 1.24.1 is now avaialable for Kerbal Space Program 1.8.1 Released on 2019-10-31 Compiled against KSP 1.8.1 Balance: Reduced mass and cost Magneto Inertial Fusion Engine Balance: Reduced drag and mass Thermal Receiver dish Balance: Reduced fuel storage and fuel efficiency Pebblebed reactor Fixed several gray (DDS) textures Fixed texture, time warp animation, and power warning on Magneto Inertial Fusion Engine Fixed Fusion Engines Filter extension LOL I remember that Deinonychus 1-D Chem Eng was put in Fusion Engines type, some how feel that partly correct because they have operate in a similar way —— by putting two thing together to make it heat up and eject out. Quote Link to comment Share on other sites More sharing options...
OOM Posted December 8, 2019 Share Posted December 8, 2019 (edited) On 12/7/2019 at 6:11 AM, Sweetie bot said: LOL I remember that Deinonychus 1-D Chem Eng was put in Fusion Engines type, some how feel that partly correct because they have operate in a similar way —— by putting two thing together to make it heat up and eject out. And what is this? 1-D is a universal chemical rocket engine that would not make different models for different fuel. And this is very convenient than making engines for Methane, Kerosene and Hydrogen. Edited December 8, 2019 by OOM Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted December 14, 2019 Author Share Posted December 14, 2019 (edited) Version 1.25.3 for Kerbal Space Program 1.4.2 - 1.7.3 , 1.8.1 Released on 2019-12-14 Added Automated Battery Recharging to Super Lithium and Lithium-Air Battery Added Improved VAB support for KerbalEngineer with Chemical and Fusion Engines Added AluLOx resource, a monopropellant of Aluminium Nanoparticles suspended in Liquid Oxygen Added ISRU Aluminium Fabricator Added ISRU NSW Fabricator Added Aluminium Liquid Metal Injection Engine Added Aluminium Monopropellant Engine Added Aluminium Pneumatic Fuel Feed Engine Added Aluminium LOX mode as a Thermal Engine LFO Propellant Added Aluminium as an Electric Engine propellant Added ignition limitation to Aluminium Hybrid Engine, ignitor can be reloaded at the surface by an engineer Added used Propellants and Fuel Ratios to Context Menu Chemical Engines Balance: Removed Acceleration delay on Aluminium Hybrid Engine Balance: Reduced mass Aluminium Hybrid Engine Fixed Texture issue with KSP 1.8.1 Edited December 17, 2019 by FreeThinker Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted January 5, 2020 Author Share Posted January 5, 2020 (edited) Version 1.25.4.5 for Kerbal Space Program 1.4.2 - 1.7.3, 1.8.1 Released on 2020-01-05 Added Improved Aluminia, Regolith resource distributions Added Mercury as Electric Propellant Removed LiquidFuel and Oxidizer as electric propellants Balance: Optimised Arcjet and Vasmir efficiency curves Balance: Plasma electric efficiency depend on isp Balance: Improved Nuclear Salt Water ISRU Fabricator Balance: Allow Blanket Rectenna to scale better with size Balance: increased thrust and lowered isp of unupgraded Kerbstein Balance: Lowered mass and increased thrust Kerbstein Fixed Mach / EM drive Fixed Aluminium LOx ISRU, cost and tech requirement Fixed issue with B9PartSwitch (credits by Standecco) Edited January 5, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
theJesuit Posted January 5, 2020 Share Posted January 5, 2020 Once I get back to civilisation and have home fibre to download KSPIE updated I'll look at the patches again for the TETRIX TechTree. Doing the Kerbalism patches has given me some more confidence in getting it right. PEACE. Quote Link to comment Share on other sites More sharing options...
pmborg Posted January 6, 2020 Share Posted January 6, 2020 2 hours ago, FreeThinker said: Version 1.25.4.5 for Kerbal Space Program 1.4.2 - 1.7.3, 1.8.1 Released on 2020-01-05 Added Improved Aluminia, Regolith resource distributions Added Mercury as Electric Propellant Removed LiquidFuel and Oxidizer as electric propellants Balance: Optimised Arcjet and Vasmir efficiency curves Balance: Plasma electric efficiency depend on isp Balance: Improved Nuclear Salt Water ISRU Fabricator Balance: Allow Blanket Rectenna to scale better with size Balance: increased thrust and lowered isp of unupgraded Kerbstein Balance: Lowered mass and increased thrust Kerbstein Fixed Mach / EM drive Fixed Aluminium LOx ISRU, cost and tech requirement Fixed issue with B9PartSwitch (credits by Standecco) Hello @FreeThinker As I reported before, on your latest releases, there is a severe problem in electricity, basically Megajoules Vanish without doing nothing! I am still using a last good old version, 1.25.0.5 CORRECT - 1.25.0.5: Latest releases: Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted January 6, 2020 Author Share Posted January 6, 2020 (edited) @pmborg I have not yet seen this behaviour myself yet and I need to replicated it first We need to find out the minimum set of parts where this problem start to arrize The only change I made were related to the automated battery recharger one month ago. It might explain the disapearing of power. Do you have any super lithium battery on this vessel? Edited January 6, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
pmborg Posted January 6, 2020 Share Posted January 6, 2020 (edited) 13 hours ago, FreeThinker said: @pmborg I have not yet seen this behaviour myself yet and I need to replicated it first We need to find out the minimum set of parts where this problem start to arrize The only change I made were related to the automated battery recharger one month ago. It might explain the disapearing of power. Do you have any super lithium battery on this vessel? I will try, to define it, but I would say that I don't have anything special... Opening 2 KSPs now, running at same time to trying the replication " Do you have any super lithium battery on this vessel? " No. Preparing and Mod lookup list: Edited January 6, 2020 by pmborg Quote Link to comment Share on other sites More sharing options...
pmborg Posted January 6, 2020 Share Posted January 6, 2020 (edited) I will get there I am close now. 2 vessels one is ok and the other is not, with less than 17 parts. Edited January 6, 2020 by pmborg Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted January 6, 2020 Author Share Posted January 6, 2020 (edited) 5 minutes ago, pmborg said: I will get there I am close now. 2 vessels on is ok and the other is not with less than 17 parts. Also make sure you look at your log. Usualy some exception are generated when things go wrong Edited January 6, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
pmborg Posted January 6, 2020 Share Posted January 6, 2020 (edited) I will upload to KerbalX the 2 vessels. The problematic one: https://kerbalx.com/pmborg/space1e_core2 Edited January 6, 2020 by pmborg Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted January 6, 2020 Author Share Posted January 6, 2020 Just now, pmborg said: I will upload to kerlabX the 2 vessels. try to strip them to bare minimum where the problem still occurs Quote Link to comment Share on other sites More sharing options...
pmborg Posted January 6, 2020 Share Posted January 6, 2020 The problematic one: https://kerbalx.com/pmborg/space1e_core2 The normal one: https://kerbalx.com/pmborg/anormalone More or less about the same parts. Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted January 6, 2020 Author Share Posted January 6, 2020 2 minutes ago, pmborg said: The problematic one: https://kerbalx.com/pmborg/space1e_core2 The normal one: https://kerbalx.com/pmborg/anormalone More or less about the same parts. What about KSP 1.7.3? Quote Link to comment Share on other sites More sharing options...
pmborg Posted January 6, 2020 Share Posted January 6, 2020 (edited) 46 minutes ago, FreeThinker said: What about KSP 1.7.3? I will test it again in 1.7.3, yes I confirm that is giving the same results: [1] But the tests reported before, were done in 1.8.1 [2] Wrong values, for a ship with 2 reactors, pebble and tri-alpha: [3] There is a new problematic ship with only 10 parts: https://kerbalx.com/pmborg/space1e_core3_error [4] Maybe the problem is in OPT mod!? a kind of conflict with KSPI? @FreeThinker updated the data known. Edited January 6, 2020 by pmborg Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted January 7, 2020 Author Share Posted January 7, 2020 (edited) 10 hours ago, pmborg said: I will test it again in 1.7.3, yes I confirm that is giving the same results: [3] There is a new problematic ship with only 10 parts: https://kerbalx.com/pmborg/space1e_core3_error [4] Maybe the problem is in OPT mod!? a kind of conflict with KSPI? @FreeThinker updated the data known. Have you tried replacing the OPT part by stock parts? It doesn't have to look pretty Edited January 7, 2020 by FreeThinker Quote Link to comment Share on other sites More sharing options...
pmborg Posted January 7, 2020 Share Posted January 7, 2020 (edited) 19 minutes ago, FreeThinker said: Have you tried replacing the OPT part by stock parts? It doesn't have to look pretty Actually yes is that version that I called: The normal one: https://kerbalx.com/pmborg/anormalone From the tests of yesterday, I can conclude that OPT mod work well in stock, KSPI work well in stock, maybe the problem is when both are together, but this is not a final conclusion yet. But the problem exist and is very simple to replicate, as can be seen in images. Edited January 7, 2020 by pmborg Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted January 7, 2020 Author Share Posted January 7, 2020 7 minutes ago, pmborg said: Actually yes is that version that I called: The normal one: https://kerbalx.com/pmborg/anormalone Have you checked the logs, do you see any exception or errors occuring? Quote Link to comment Share on other sites More sharing options...
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