dxeh Posted June 1, 2018 Share Posted June 1, 2018 (edited) Booting up my game now to check it out.. and see if it is compatible with Outer Planets and Kernius System Confirmed to work with Outer Planets, Extra Solar and Kernius System Love this mod allready, started a new career only to start exploring the closes to kerbin system. Edited June 1, 2018 by dxeh Confirming Link to comment Share on other sites More sharing options...
TheProtagonists Posted June 1, 2018 Author Share Posted June 1, 2018 5 hours ago, Natthone said: okay so the other star systems won't show up in tracking station. I have no experience with Kopernicus or adding new planets. I'm pretty sure I installed correctly but I have no idea. You are not installing kopernicus correctly. Check their thread for installation instructions. 2 hours ago, flamerboy67664 said: what should I do to make this work with 1.2.2? Just download the appropriate versions of the dependencies and go? BTW, this mod has serious potential man. Unfortunately I cannot support versions before 1.3.1, you can try and see what happens but there is no guarantee that it will work. Link to comment Share on other sites More sharing options...
Natthone Posted June 1, 2018 Share Posted June 1, 2018 10 hours ago, TheProtagonists said: You are not installing kopernicus correctly. Check their thread for installation instructions. it says Copy the contents of the GameData/ folder to KSP's GameData/ folder Launch KSP and enjoy! Please report any bugs you may find at https://github.com/Kopernicus/Kopernicus/issues I did that? Link to comment Share on other sites More sharing options...
TheProtagonists Posted June 2, 2018 Author Share Posted June 2, 2018 1 hour ago, Natthone said: Copy the contents of the GameData/ folder to KSP's GameData/ folder when you unzip kopernicus, there should be more than one folder in the extracted gamedata, including ModularFlightIntegrator and module manager, in the screenshot you are missing both. Link to comment Share on other sites More sharing options...
Dman979 Posted June 2, 2018 Share Posted June 2, 2018 Congrats on being featured as a Thread of the Month! Link to comment Share on other sites More sharing options...
Probus Posted June 2, 2018 Share Posted June 2, 2018 (edited) This looks great! Looks like it might be time for me to do a thorough review of the ETT late game nodes. Going to try it out and see if it is a good match. You might want to recommend the mod Better Time Warp Continued. Good Luck! Edited June 2, 2018 by Probus Link to comment Share on other sites More sharing options...
GDJ Posted June 2, 2018 Share Posted June 2, 2018 (edited) Downloaded the entire package and ran it. No issues so far. Everything was there. Needless to say, WOW!! (FYI, Latest KSP version, Mac OSX High Sierra, 16GB RAM, 2012 Mac Mini dual core i5) Edited June 2, 2018 by GDJ Link to comment Share on other sites More sharing options...
Nivee~ Posted June 2, 2018 Share Posted June 2, 2018 Wow..this seems to be..umm... intimidating, to say the least.... This will probably overload both me and my computer . But it is a very beautiful planet pack, a shame I cant afford it... Link to comment Share on other sites More sharing options...
JadeOfMaar Posted June 2, 2018 Share Posted June 2, 2018 @Nivee~ This mod is quite modular. You can install it in sections and have as much as you want while staying within your PC's limits. It's better than having a whole monolithic download that's hard to cut portions out of and is all-or-nothing. Link to comment Share on other sites More sharing options...
TheProtagonists Posted June 2, 2018 Author Share Posted June 2, 2018 2 hours ago, GDJ said: Needless to say, WOW!! Glad you are enjoying it! 3 hours ago, Probus said: This looks great! Looks like it might be time for me to do a thorough review of the ETT late game nodes. Going to try it out and see if it is a good match. You might want to recommend the mod Better Time Warp Continued. Good Luck! Thank you! I will be expanding recommended mods list shortly. 13 hours ago, Dman979 said: Congrats on being featured as a Thread of the Month! Link to comment Share on other sites More sharing options...
asdfCYBER Posted June 2, 2018 Share Posted June 2, 2018 (edited) How much RAM do I need for each of the system packs? EDIT: Using this, FAR, scatterer+EVE and their dependencies, I used ~5GB on loading and ~2.5GB after spending some time in the tracking station. Speaking of which: the following bodies appear black or really dark: Summit, Yggdrasil, Kaze, Adeon, Matterhorn, Mirai and Lyria. Not sure if this is a texture problem, a lightning problem or an EVE/Scatterer problem, but it might be worth checking. And is this mod compatible with PlanetShine? Edited June 3, 2018 by ExtremeTrader Link to comment Share on other sites More sharing options...
Gordon Dry Posted June 3, 2018 Share Posted June 3, 2018 21 hours ago, ExtremeTrader said: How much RAM do I need for each of the system packs? Read the post from GDJ a few posts above - that one made me consider to also try it ... Link to comment Share on other sites More sharing options...
GDJ Posted June 3, 2018 Share Posted June 3, 2018 2 hours ago, Gordon Dry said: Read the post from GDJ a few posts above - that one made me consider to also try it ... I still had 6 gigs of RAM left, and that was with a game with damn near 50 mods on top of this one. Link to comment Share on other sites More sharing options...
Gordon Dry Posted June 3, 2018 Share Posted June 3, 2018 1 hour ago, GDJ said: I still had 6 gigs of RAM left, and that was with a game with damn near 50 mods on top of this one. The only thing that I recognized until now is that going to main menu needs longer, I guess some Kopernicus loading/unloading issues... Link to comment Share on other sites More sharing options...
TheProtagonists Posted June 3, 2018 Author Share Posted June 3, 2018 1 hour ago, Gordon Dry said: The only thing that I recognized until now is that going to main menu needs longer, I guess some Kopernicus loading/unloading issues... The first load need to generate caches for the planets, which will take significantly longer and use more RAM during loading into main menu. Link to comment Share on other sites More sharing options...
Gordon Dry Posted June 3, 2018 Share Posted June 3, 2018 5 minutes ago, TheProtagonists said: The first load need to generate caches for the planets, which will take significantly longer and use more RAM during loading into main menu. Well, I have to change my impression there are already Kopernicus cache files, but a lot of them will be recreated on other rigs than the dev's one whatsoever Kopernicus thinks on each scene change a lot of stuff has to be done, so each scene change is a lot slower with more planet packs on each vessel destroy, like debris, the same longer hickup occurs So it's a Kopernicus issue at least, but for me it's too much, so I will remove it again. Link to comment Share on other sites More sharing options...
CobaltShock Posted June 3, 2018 Share Posted June 3, 2018 What is the skybox in the first image? Great pack btw, will add it with my GPP mission save! Hopefully the 3.2x rescale doesn't mess up anything in relation to scatterer or other visuals. Link to comment Share on other sites More sharing options...
TheProtagonists Posted June 4, 2018 Author Share Posted June 4, 2018 2 hours ago, Steeeeve said: What is the skybox in the first image? I'm using Poodmund's Milky Way skybox for all my screenshots. The nebula in that image is a scatterer sunflare and not a part of the skybox. Link to comment Share on other sites More sharing options...
asdfCYBER Posted June 4, 2018 Share Posted June 4, 2018 (edited) Here's what I found: - Oblivion, Eon and Wall barely make any RAM difference - Traverse uses ~1GB - Inner Dawn probably uses slightly more than 1GB (not tested) It's not in the list, but does/will this mod support Karbonite and Planetshine? EDIT: found some karbonite.cfg files Edited June 4, 2018 by ExtremeTrader Link to comment Share on other sites More sharing options...
JadeOfMaar Posted June 4, 2018 Share Posted June 4, 2018 @ExtremeTrader Earlier posts by the OP (in the dev thread) say that Karborundum has been provided. Meanwhile, Karbonite has global configs and is already present in every situation you know of and will be available at every planet. Planetshine is a different story. That mod was recently found to not support planets that orbit any star other than Sun so it would be a waste for the OP to write configs for it. Link to comment Share on other sites More sharing options...
RocketScientist Posted June 7, 2018 Share Posted June 7, 2018 This pack blows my mind, so many planets. Thank you for something so amazing. Link to comment Share on other sites More sharing options...
Nivee~ Posted June 8, 2018 Share Posted June 8, 2018 I downloaded and installed all packs except the Dawn system, and for some reason, my game just won't seem to load... The loading screen has been there for 20 minutes, as of right now... I am using KSP 1.3.1, Help please? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 8, 2018 Share Posted June 8, 2018 7 minutes ago, Nivee~ said: I downloaded and installed all packs except the Dawn system, and for some reason, my game just won't seem to load... The loading screen has been there for 20 minutes, as of right now... I am using KSP 1.3.1, Help please? Log file, please Link to comment Share on other sites More sharing options...
Nivee~ Posted June 8, 2018 Share Posted June 8, 2018 (edited) 2 hours ago, linuxgurugamer said: Log file, please Oh ,It was because of some other mod. Once I deleted it, it worked. However, after the loading screen, it displayed a warning message that Kopernicus was not able to load custom planet packs..And then I was unable to start a new save. EDIT: Found the reason! And the mod finally ran! Its Beautiful!!! Thank you @TheProtagonists!! Edited June 8, 2018 by Nivee~ Link to comment Share on other sites More sharing options...
Nivee~ Posted June 8, 2018 Share Posted June 8, 2018 (edited) Whaaaaaa.... Agent P??? That brought back some sweet childhood memories, thanks @TheProtagonists... And BTW, I am yet to find Doofenshmirtz.... Like the wise guys said, a hundred years ago, "You can tell a lot about people from the planet packs they make.." Edited June 8, 2018 by Nivee~ Link to comment Share on other sites More sharing options...
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