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[WIP] Vandest Shiny Stock Parts


Vandest

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VSSP is a set of settings for Textures Unlimited mod, made by texturing. Why by texturing? Because in most cases we need this method to get further details.
With this method we can use diferent settings in a single mesh, that we can't do with a text settings.
A file with text settings already exit for stock parts, it was made by @Electrocutor  and it can be found in Electrocutor's Thread.
My setting can be use alongside of this "Original Stock TU Patch" from Electrocutor. It's even recommended, cause my VSSP is not yet complete. (WIP ...)
It will recommended even ultimately, because some parts don't need to be set with further details. (like structural parts fully metal with a single color)

This is some pics to see what it's all about:

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ncIvn1h.jpg

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bPeCqPP.jpg

Full Album

Download:
Github

Dependencies :
Textures Unlimited by @Shadowmage

Licence :
88x31.png

 

Edited by Vandest
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Hey @Vandest, these look great. I look forward to trying them out in my stock-ish install.

Here is some info on licenses for KSP mods: Basically, you can't redistribute the work of others, unless their license allows that. Otherwise you can put whatever license you want on your original work. In terms of the modding community it is generally considered good to give your mod a license that would allow a new developer to take over maintenance and distribution of the mod if you lose interest in it.

Anyway, thanks for your work!

 

 

Edited by Nightside
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  • 1 month later...

Hello @Shadowmage , happy to see you here and that you approve of this mod. :D
I've PM you in june 11, but I never had an answer, so I told myself: he will see it when he will see it. ^_^

To answer you: Yes, I create new mettalic maps for all stock parts involved by my mod.

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  • 2 months later...
  • 3 years later...
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