Poodmund Posted June 10, 2021 Author Share Posted June 10, 2021 Amazing! Quote Link to comment Share on other sites More sharing options...
Hippa Posted June 27, 2021 Share Posted June 27, 2021 Is anyone else having trouble with the game crashing and corrupting the saved game, so you can't reload the game. I've only just started using this mod and could be missing something. Any help would be nice. Cheers Quote Link to comment Share on other sites More sharing options...
Admiral Fluffy Posted June 28, 2021 Share Posted June 28, 2021 When do you think this would be availbe for 1.12? 22 hours ago, Hippa said: Is anyone else having trouble with the game crashing and corrupting the saved game, so you can't reload the game. I've only just started using this mod and could be missing something. Any help would be nice. Cheers If you are running 1.12, wait until it is updated. Quote Link to comment Share on other sites More sharing options...
tmccreight651 Posted July 3, 2021 Share Posted July 3, 2021 Hi, ive been having a weird issue recently. Hale and Ovok are larger than their spheres of influence making it impossible to orbit or land on them. Any suggestions or am i missing a dependency? Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted July 3, 2021 Share Posted July 3, 2021 5 minutes ago, tmccreight651 said: Hi, ive been having a weird issue recently. Hale and Ovok are larger than their spheres of influence making it impossible to orbit or land on them. Any suggestions or am i missing a dependency? Well what's in your game data folder? The required mods are: Kopernicus Modular flight integrator (Bundled with Kopernicus) CTTP (Bundled with OPM) OPM (Duh) And Module Manager (Bundled with Kopernicus) If you have all those and it's still not working, try uninstalling and reinstalling them, sometimes it's no more than a little download mistake. Quote Link to comment Share on other sites More sharing options...
tmccreight651 Posted July 3, 2021 Share Posted July 3, 2021 7 hours ago, Minmus Taster said: Well what's in your game data folder? The required mods are: Kopernicus Modular flight integrator (Bundled with Kopernicus) CTTP (Bundled with OPM) OPM (Duh) And Module Manager (Bundled with Kopernicus) If you have all those and it's still not working, try uninstalling and reinstalling them, sometimes it's no more than a little download mistake. ok, ill re-install those and get back to you Quote Link to comment Share on other sites More sharing options...
king of nowhere Posted July 5, 2021 Share Posted July 5, 2021 I am trying to find a comet, but the game is spawning none. i even used cheats to check all the unidentified objects, there are many asteroids but no comets whatsoever. what can i do? Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted July 7, 2021 Share Posted July 7, 2021 hope dis gets updated soon... Quote Link to comment Share on other sites More sharing options...
modus Posted July 7, 2021 Share Posted July 7, 2021 Have you tried it in 1.12, is there a problem? Quote Link to comment Share on other sites More sharing options...
Admiral Fluffy Posted July 7, 2021 Share Posted July 7, 2021 (edited) 7 hours ago, modus said: Have you tried it in 1.12, is there a problem? No, I have not, just want to be careful. It also says compatibility for 1.11 on it, not 1.12 Edited July 7, 2021 by Admiral Fluffy Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted July 8, 2021 Share Posted July 8, 2021 On 7/5/2021 at 12:42 AM, king of nowhere said: I am trying to find a comet, but the game is spawning none. i even used cheats to check all the unidentified objects, there are many asteroids but no comets whatsoever. what can i do? I think that’s a Kopernicus thing. 32 minutes ago, Admiral Fluffy said: It also says compatibility for 1.11 on it, not 1.12 The author hasn’t changed it yet. It’s more than likely fine as long as you have the right Kopernicus version. Quote Link to comment Share on other sites More sharing options...
panarchist Posted July 8, 2021 Share Posted July 8, 2021 6 hours ago, Admiral Fluffy said: No, I have not, just want to be careful. It also says compatibility for 1.11 on it, not 1.12 I've been running it on 1.12 and now 1.12.1 without issues - including on a heavily modded save. Quote Link to comment Share on other sites More sharing options...
king of nowhere Posted July 8, 2021 Share Posted July 8, 2021 5 hours ago, Spaceman.Spiff said: I think that’s a Kopernicus thing. so... does this mean a side effect of kopernicus is that i won't see comets spawn, ever? is there some way, with the cheat menu or by editing the savegame file, that I can get comets? Quote Link to comment Share on other sites More sharing options...
panarchist Posted July 8, 2021 Share Posted July 8, 2021 1 hour ago, king of nowhere said: so... does this mean a side effect of kopernicus is that i won't see comets spawn, ever? is there some way, with the cheat menu or by editing the savegame file, that I can get comets? Kopernicus as of late last year didn't have support for comets after the stock comet system was implemented in 1.10. I don't know if it was ever resolved, you should ask R-T-B in the Kopernicus thread. Quote Link to comment Share on other sites More sharing options...
Kosmix1 Posted July 8, 2021 Share Posted July 8, 2021 On 5/25/2021 at 9:25 PM, DaBakonAder said: hey I've heard OPM disables comets, is that true? If so, how do I re-enable them? nvm i figured it out You couldnt at least have linked the solution? Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted July 8, 2021 Share Posted July 8, 2021 Sorry, I’ll link it later. Actually I’ll just tell you now. Go to the kopernicus folder in your game data and then find the asteroids config file, then change the area where it says your setup, type Stock. 15 hours ago, panarchist said: I've been running it on 1.12 and now 1.12.1 without issues - including on a heavily modded save. Alright great! Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted July 9, 2021 Share Posted July 9, 2021 20 hours ago, DaBakonAder said: Sorry, I’ll link it later. Actually I’ll just tell you now. Go to the kopernicus folder in your game data and then find the asteroids config file, then change the area where it says your setup, type Stock. Alright great! @DaBakonAder In the Kopernicus thread, they say the stock asteroid spawner only works for stock systems, so the Kopernicus spawner is enabled by default. With this mod installed (which modifies the stock system), does the stock asteroid spawner work? Is the Kopernicus system really broken? Thanks. Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted July 9, 2021 Share Posted July 9, 2021 No it’s an OPM asteroid config, If you go to the OPM patches you’ll find an asteroid config named KopernicusAsteroids.CFG, you can open it with any text editor, you need to change it to stock, that’s all Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted July 9, 2021 Share Posted July 9, 2021 38 minutes ago, DaBakonAder said: No it’s an OPM asteroid config, If you go to the OPM patches you’ll find an asteroid config named KopernicusAsteroids.CFG, you can open it with any text editor, you need to change it to stock, that’s all @DaBakonAder I didn't understand where and what to change! This is the original file: @Kopernicus:FOR[OPM] { Asteroid { name = OPMSarnus author = JadOfMaar interval = 15 probability = 15 minUntrackedLifetime = 99 maxUntrackedLifetime = 99 spawnGroupMinLimit = 4 spawnGroupMaxLimit = 8 Locations { Around { Body { body = Sarnus probability = 25 reached = False semiMajorAxis { minValue = 17225000 maxValue = 22909250 } eccentricity { minValue = 0 maxValue = 0.15 } inclination { minValue = 0 maxValue = 5 } longitudeOfAscendingNode { minValue = 0 maxValue = 360 } argumentOfPeriapsis { minValue = 0 maxValue = 360 } meanAnomalyAtEpoch { minValue = 0 maxValue = 360 } } } } Size { key = 0 0 1 1 key = 1 1 1 1 } } Asteroid { name = OPMUrlum author = JadOfMaar interval = 15 probability = 15 minUntrackedLifetime = 99 maxUntrackedLifetime = 99 spawnGroupMinLimit = 4 spawnGroupMaxLimit = 8 Locations { Around { Body { body = Urlum probability = 25 reached = False semiMajorAxis { minValue = 11727895 maxValue = 11727895 } eccentricity { minValue = 0 maxValue = 0.001 } inclination { minValue = 0 maxValue = 0.001 } longitudeOfAscendingNode { minValue = 40 maxValue = 40 } argumentOfPeriapsis { minValue = 120 maxValue = 300 } meanAnomalyAtEpoch { minValue = 1.5209 maxValue = 1.5209 } } } } Size { key = 0 0 1 1 key = 1 0.7 1 1 } } Asteroid { name = OPMNeidon author = JadOfMaar interval = 15 probability = 15 minUntrackedLifetime = 99 maxUntrackedLifetime = 99 spawnGroupMinLimit = 4 spawnGroupMaxLimit = 8 Locations { Around { Body { body = Neidon probability = 25 reached = False semiMajorAxis { minValue = 10000000 maxValue = 500000000 } eccentricity { minValue = 0.2 maxValue = 0.7 } inclination { minValue = 0 maxValue = 360 } longitudeOfAscendingNode { minValue = 0 maxValue = 360 } argumentOfPeriapsis { minValue = 0 maxValue = 360 } meanAnomalyAtEpoch { minValue = 0 maxValue = 360 } } } } Size { key = 0 0 1 1 key = 1 1 1 1 } } } Thanks. Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted July 10, 2021 Share Posted July 10, 2021 Ok I figured it out. Follow these Steps 1: Go to your Kopernicus Folder, and then into Config. If your on windows just paste this into the file location bar thing: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\Kopernicus\Config (this only works if your on steam btw) 2: Open Kopernicus_Config.CFG 3: Change "UseKopernicusAsteroidSystem = true" to "UseKopernicusAsteroidSystem = false" sorry it took forever, i forgot how it worked. Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted July 10, 2021 Share Posted July 10, 2021 1 hour ago, DaBakonAder said: Ok I figured it out. Follow these Steps 1: Go to your Kopernicus Folder, and then into Config. If your on windows just paste this into the file location bar thing: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\Kopernicus\Config (this only works if your on steam btw) 2: Open Kopernicus_Config.CFG 3: Change "UseKopernicusAsteroidSystem = true" to "UseKopernicusAsteroidSystem = false" sorry it took forever, i forgot how it worked. @DaBakonAder In the 'Kopernicus' thread, the maintainer commented that for this mod (OPM), we should use "Stock" in this settings! Now, I'm confused! Sorry, I should have commented here before. Thanks. Quote Link to comment Share on other sites More sharing options...
OhioBob Posted July 11, 2021 Share Posted July 11, 2021 6 hours ago, Dominiquini said: @DaBakonAder In the 'Kopernicus' thread, the maintainer commented that for this mod (OPM), we should use "Stock" in this settings! I think that's correct, you should use "UseKopernicusAsteroidSystem = Stock". As I understand it, true uses the Kopernicus asteroid spawner, false uses no spawner, and Stock uses the stock spawner. Quote Link to comment Share on other sites More sharing options...
R-T-B Posted July 11, 2021 Share Posted July 11, 2021 (edited) 2 hours ago, OhioBob said: I think that's correct, you should use "UseKopernicusAsteroidSystem = Stock". As I understand it, true uses the Kopernicus asteroid spawner, false uses no spawner, and Stock uses the stock spawner. This is correct. I wish I could make it make more sense but haven't come up with a more intuitive way to make a trisetting like that, lol. By the way, that value can be changed by a modulemanager cfg, if OPM's maintainer wants to just autochange it to the "correct" thing for users, he could. Just an idea. Edited July 11, 2021 by R-T-B Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted July 11, 2021 Share Posted July 11, 2021 I see in the log a bunch of erros of this type: Cannot find preset 'High' for pqs 'Plock' For every planet or moon in the pack. This is important? Thanks. Quote Link to comment Share on other sites More sharing options...
Poodmund Posted July 12, 2021 Author Share Posted July 12, 2021 It's as about important and useful as a unicorn pouring a drink from a chocolate teapot... But thanks for letting me know that you've seen it. Quote Link to comment Share on other sites More sharing options...
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