ItchyDonut Posted July 24, 2020 Share Posted July 24, 2020 (edited) I've been experiencing a problem with Proxima Centauri b, it's lighting appears to be bugged somehow. The lighting on the atmosphere still works, and can give an idea on where the light should be coming from. Is there anything that can be done to fix this? I am using KSP version 1.8.1 with RSS installed. Edited July 24, 2020 by ItchyDonut Quote Link to comment Share on other sites More sharing options...
moar ssto Posted July 25, 2020 Share Posted July 25, 2020 14 hours ago, ItchyDonut said: I've been experiencing a problem with Proxima Centauri b, it's lighting appears to be bugged somehow. The lighting on the atmosphere still works, and can give an idea on where the light should be coming from. Is there anything that can be done to fix this? I am using KSP version 1.8.1 with RSS installed. Are you viewing this in the tracking station? If so, it should be fine if you see the planet when you are in the system. Quote Link to comment Share on other sites More sharing options...
Hypercosmic Posted July 25, 2020 Share Posted July 25, 2020 Hey. I'm not sure if you guys have seen it or not, but Proxima Centauri c is now confirmed and another signal orbiting inwards of b has been found. On the 6 exomoon candidates: let's not get too hasty on it. From what I've heard, the 6 exomoon candidate paper was a bad research, calling them exomoons based on one 'rather weak line of evidence'. Quote It's not that these planets don't have moons. It's that it's enormously premature to call these worlds exomoon candidates based on one rather weak line of evidence. Exomoons are catnip because they're so elusive. Clearly something is perturbing these six planets. But the problem is what? The astronomers presenting that research did not make a convincing case that it was likely to be moons. - one of my friends David Kipping and Alex Teachey (who found the exomoon candidate Kepler-1625 b i) were not impressed. Quote Link to comment Share on other sites More sharing options...
hemeac Posted July 25, 2020 Share Posted July 25, 2020 14 hours ago, ItchyDonut said: I've been experiencing a problem with Proxima Centauri b, it's lighting appears to be bugged somehow. The lighting on the atmosphere still works, and can give an idea on where the light should be coming from. Is there anything that can be done to fix this? I am using KSP version 1.8.1 with RSS installed. I believe that may be an issue due to a typo in specifying the normal in the configuration file. Haven't tested this as I am not using this planet pack, but if you go to GameData\RealExoplanets\Systems\AlphaCentauriSystem\Proxima Centauri b.cfg, go to Line 95: and edit: normals = REX-Textures/PluginData/ProximaCenb_normal.dds to normals = REX-Textures/PluginData/ProximaCenb_Normal.dds That "should" fix the lighting. Quote Link to comment Share on other sites More sharing options...
Andi K. Posted July 25, 2020 Author Share Posted July 25, 2020 (edited) 7 hours ago, hemeac said: I believe that may be an issue due to a typo in specifying the normal in the configuration file. Haven't tested this as I am not using this planet pack, but if you go to GameData\RealExoplanets\Systems\AlphaCentauriSystem\Proxima Centauri b.cfg, go to Line 95: and edit: normals = REX-Textures/PluginData/ProximaCenb_normal.dds to normals = REX-Textures/PluginData/ProximaCenb_Normal.dds That "should" fix the lighting. The capitalization doesn't actually matter. As @moar ssto said, if viewing the planets from the tracking station, some may looked bugged. When you are actually in the system, the planet should look normal from the map view and from space. 7 hours ago, Hypercosmic said: Hey. I'm not sure if you guys have seen it or not, but Proxima Centauri c is now confirmed and another signal orbiting inwards of b has been found. On the 6 exomoon candidates: let's not get too hasty on it. From what I've heard, the 6 exomoon candidate paper was a bad research, calling them exomoons based on one 'rather weak line of evidence'. David Kipping and Alex Teachey (who found the exomoon candidate Kepler-1625 b i) were not impressed. This is basically exactly what I've heard. A lot of it is just the media hyping it up. Whatever is going on in these systems could very well be something completely different than exomoons. It's pretty early to jump to the conclusion that these are even exomoon candidates. Edited July 25, 2020 by AndrewDraws Quote Link to comment Share on other sites More sharing options...
ItchyDonut Posted July 25, 2020 Share Posted July 25, 2020 1 hour ago, AndrewDraws said: The capitalization doesn't actually matter. As @moar ssto said, if viewing the planets from the tracking station, some may looked bug. When you are actually in the system, the planet should look normal from the map view and from space. So I tried both renaming the normal map in the cfg and cheating a ship into orbit, not sure which one it was but regardless the lighting works now! Thank you all for your help! Quote Link to comment Share on other sites More sharing options...
alberro+ Posted July 26, 2020 Share Posted July 26, 2020 Is this compatible with JNSQ? Quote Link to comment Share on other sites More sharing options...
Nebulagoodies Posted July 28, 2020 Share Posted July 28, 2020 On 7/26/2020 at 2:20 PM, alberro+ said: Is this compatible with JNSQ? probably not. Quote Link to comment Share on other sites More sharing options...
moar ssto Posted July 28, 2020 Share Posted July 28, 2020 13 hours ago, Nebulagoodies said: probably not. It should be, though you need to manually adjust the scaling to match the JNSQ scaling. Quote Link to comment Share on other sites More sharing options...
moar ssto Posted August 24, 2020 Share Posted August 24, 2020 (edited) I sent my stock part RSS ssto to Trappist-1 system, aiming at landing and returning from Trappist-1d. https://imgur.com/a/CDRLM3J Edited August 24, 2020 by moar ssto Quote Link to comment Share on other sites More sharing options...
kspnerd122 Posted August 24, 2020 Share Posted August 24, 2020 is this compatible with AK(after kerbin) Quote Link to comment Share on other sites More sharing options...
moar ssto Posted August 25, 2020 Share Posted August 25, 2020 (edited) Now, I encountered a serious kraken in Trappist1 system, there was very strong orbital drift that just prevent me from doing tcm for gravity assist, or just exiting timewarp at all. My apoapsis and periapsis just kept rising, when engines were shut down. Edited August 25, 2020 by moar ssto Quote Link to comment Share on other sites More sharing options...
AloE Posted September 25, 2020 Share Posted September 25, 2020 On 5/8/2020 at 5:22 AM, AndrewDraws said: I chose a dark purple color since plants on planets orbiting red dwarfs would probably be darker I'd love to take a look!...I think this revision was post release of 0.9.6...might you be willing to post a link to the revised textures (and config file if that also changed :-)? On 8/25/2020 at 11:45 AM, moar ssto said: My apoapsis and periapsis just kept rising Do you see that only in the Trappist system? I also have been seeing this behavior in TRAPPIST1 as home world system with Principia... Quote Link to comment Share on other sites More sharing options...
OOM Posted September 26, 2020 Share Posted September 26, 2020 (edited) What needs to be done to make the mod compatible with x2.5 KSRSS? It just automatically scales to the size of the actual RSS and imbalances occur. Edited September 26, 2020 by OOM Quote Link to comment Share on other sites More sharing options...
moar ssto Posted September 28, 2020 Share Posted September 28, 2020 (edited) On 9/25/2020 at 7:59 PM, AloE said: I'd love to take a look!...I think this revision was post release of 0.9.6...might you be willing to post a link to the revised textures (and config file if that also changed :-)? Do you see that only in the Trappist system? I also have been seeing this behavior in TRAPPIST1 as home world system with Principia... I don't have principia, I see this problem near the sun(RSS) as well, though not nearly as severe as with trappist1, my conclusion is that this has thing to do with how the stock integrator has big errors when moving at a high speed near a compact gravitational source. Because of this, I'm suspeding the simgle stage to Trappist-1 d mission, until I can find a solution. On 9/27/2020 at 1:14 AM, OOM said: What needs to be done to make the mod compatible with x2.5 KSRSS? It just automatically scales to the size of the actual RSS and imbalances occur. Edit cfg a bit in the REX.scaling.cfg. Edited September 28, 2020 by moar ssto Quote Link to comment Share on other sites More sharing options...
smushanoob Posted October 5, 2020 Share Posted October 5, 2020 (edited) i know this mod is old, but Stock Visual enhancements is not compatible with 1.8.1 would anyone know how to get visuals for this mod without RSSVE because i dont use RSS. or am i blind and this mod was made originally for an older version? Edited October 5, 2020 by BobTheKerbal Quote Link to comment Share on other sites More sharing options...
JakGamingKSP Posted October 9, 2020 Share Posted October 9, 2020 How do you make this work with KSRSS? Quote Link to comment Share on other sites More sharing options...
OOM Posted October 10, 2020 Share Posted October 10, 2020 (edited) 10 hours ago, JakGamingKSP said: How do you make this work with KSRSS? Only AndrewDraws can do this. Moreover, besides the usual physics compatibility, visual compatibility with KSRSSVE is also needed. REX is currently only compatible with RSSVE. Edited October 10, 2020 by OOM Quote Link to comment Share on other sites More sharing options...
moar ssto Posted October 18, 2020 Share Posted October 18, 2020 Anyone observed proxima centauri b having an odd presure profile between 12000 and 12500m? the pressure quicly decays then goes back again. Quote Link to comment Share on other sites More sharing options...
moar ssto Posted October 18, 2020 Share Posted October 18, 2020 The issue seems to be this: key = 20833 3.35159E-02 -8.77457E-06 -8.77457E-06 key = 11917 1.49880E-02 -4.10334E-06 -4.10334E-06 key = 25000 6.50271E-03 -1.84089E-06 -1.84089E-06 changing 11917 to 22917 seems to result in a smooth looking curve. Quote Link to comment Share on other sites More sharing options...
Mossconfig Posted November 6, 2020 Share Posted November 6, 2020 Hi @AndrewDraws, I was going to take a day and see if I could update your Exomoons! mod for REX, but you have removed it from spacedock. Could you share it with me? Thanks for what you do. Quote Link to comment Share on other sites More sharing options...
emanuelv Posted November 21, 2020 Share Posted November 21, 2020 Hi! I'm having trouble figuring out how to actually transfer to one of these stars. Mechjeb doesn't seem to be any help Quote Link to comment Share on other sites More sharing options...
alphaprior Posted December 8, 2020 Share Posted December 8, 2020 (edited) Updated version 1.10 anytime soon? Is it possible to enable it in middle of a career game? Edited December 8, 2020 by alphaprior Quote Link to comment Share on other sites More sharing options...
kylelander Posted December 15, 2020 Share Posted December 15, 2020 On 12/8/2020 at 10:19 AM, alphaprior said: Updated version 1.10 anytime soon? Testing with RSS on 1.10 is okay... Everything is nominal but I can't say the same thing about stock. Quote Link to comment Share on other sites More sharing options...
eeeeee Posted December 15, 2020 Share Posted December 15, 2020 can you update this to 1.10.1? Quote Link to comment Share on other sites More sharing options...
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