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Oldest Add-On/Mod


Probus

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Does anyone know what the oldest add-on/mod is that is still being updated? 

 

One of my favorites is Science Alert, but that is far from the oldest.  AIES by Carmacs was also a great one (especially the legs and dishes) but it seems long gone.

 

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Just now, linuxgurugamer said:

Kerbal engineer

MechJeb

NovaPunch 

are all old and still updated

I should have know you would know @linuxgurugamer.  Your efforts have been invaluable to the Kerbal Community.  Thank you so much for all you do!  Many Kerbalers owe not just hours but years of enjoyment to you.

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There are 14 mods on curseforge dated May 6, 2014.

10 mods aren't updated (some of them was continued and renamed or move to other sites)

Quote

ProbiTronics
C.A.G.E. Systems Panels Pack
Station Science
KSP Players
Taurus HCV
Telemachus
BetterRoveMates
HotRockets! Particle FX Replacement
Time Control
VTS: Versatile Toolbox System

and 4 mods still is updated

MechJeb
kRPC
DMagic Orbital Science
TextureReplacer

Where mods had been hosted before May 6, 2014 ?

UPD.
KSP release on steam - April 27, 2015 (v1.0)
KSP initial release -  June 24, 2011 (v0.7.3)
KSP first compile - January 17, 2011

Edited by flart
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6 minutes ago, flart said:

There are 14 mods on curseforge dated May 6, 2014,

10 mods aren't updated (some of them was continued and renamed or move to other sites)

and 4 mods still is updated

MechJeb
kRPC
DMagic Orbital Science
TextureReplacer

Where mods had been hosted before May 6, 2014 ?

Spaceport, which went away  many years ago

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By searching on the backup drive, there were at least:

Kethane 0.0 Beta for KSP 0.16
Kerbal Engineer Redux for KSP 0.16
MechJeb for KSP 0.16
USI / Umbra Space Industries for KSP 0.16
Magic Smoke Industries - Damned Robotics for KSP 0.16 (currently - Infernal Robotics)
Test Weights for KSP 0.16
NovaPunch for KSP 0.16
Kosmos Spacecraft Design Bureau for KSP 0.16
 

Docking Port Alignment Indicator 2.11 for KSP 0.21
Persistent Trails 1 for KSP 0.22
Kerbal Alarm Clock 2.1.2 for KSP 0.19
kOS 0.3 for KSP 0.21
Alternate Resource Panel 1.1.1.0 for KSP 0.22
Vessel Viewer for KSP 0.21
Davon Throttle Control (currently for 1.6) 0.33 for KSP 0.19
Telemachus 1.0.4752 for KSP 0.18
Firespitter pre-5.0 for KSP 0.18
Hullcam VDS 0.2.5 for KSP 0.21
Vanguard Technologies (incl. VNG plugins, i.e. the glorious round parachutes) 0.4 for KSP 0.18
KAS 0.1.1 for KSP 0.18
Chatterer 0.2.1 for 0.19
KSPX 0.2 for KSP 0.18
LLL (Lack Luster Labs) for KSP 0.19
Haystack 0.0.1.21 for KSP 0.19
RLA Stockalike 0.5.1 for KSP 0.19
Mk4 Fuselage System 1.2 for KSP 0.19
Quantum Struts 2.0.3 for KSP 0.19
Ferram Aerospace Research (aka FAR) 0.9.41 for KSP 0.19
HyperEdit 1.2.1 for KSP 0.19
Hooligan Labs Airships 2.0.2 for KSP 0.19
Aviation Lights 3.2 for KSP 0.19
(partially adopted or imitated by others, but maybe still alive) JARFR Tri-Hexagonal Structural Strut 0.2.0 for KSP 0.19
(partially adopted or imitated by others, but maybe still alive) TAL - Spherical & Toroidal Tank Pack 1.6 for KSP 0.19
PWB Fuel Balancer for KSP 0.19
Caterpillar Tracks for 0.19 (adopted or imitated by Kerbal Foundries)
RemoteTech  for KSP 0.21
TAC Life Support 0.2 for KSP 0.21
MBM to PNG file converter for KSP 0.21
Station Science 2 for KSP 0.22
UbioZur Welding 2.0 for KSP 0.22
Joint Reinforcement 1.3 for KSP 0.22
RealChute 0.1a for KSP 0.22
Bargain Rockets 1 for KSP 0.22
RCS Build Aid 0.4.11 for KSP 0.22
Crew Manifest for KSP 0.18

P.S.
Btw there are beautiful and looking not very complex compared to others Hooligan Labs / Portable Runways and Landing Pads.
It's strange that they are not adopted or imitated (at least, I haven't heard about this).

As well as Tiny Chunk of Dark Matter for KSP 0.22 was funny, even if useless.

Upd.
You will laugh, but the Tiny Chunk of Dark Matter still works if update its cfg's by setting "-1" in the attach nodes, though it's for KSP 0.22 and contains a plugin. Just tested.

Edited by kerbiloid
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On 12/6/2019 at 1:37 PM, kerbiloid said:

As well as Tiny Chunk of Dark Matter for KSP 0.22 was funny, even if useless.

Upd.
You will laugh, but the Tiny Chunk of Dark Matter still works if update its cfg's by setting "-1" in the attach nodes, though it's for KSP 0.22 and contains a plugin. Just tested.

What is it?

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37 minutes ago, linuxgurugamer said:

What is it?

A practically useless part (by jeffrey Burell, from kerbalspaceport), though sometimes fun to create your own gravitational anomaly at any place.

A ball (actually two), with rocky texture (like the dust stuck around an attracting point) and a dll (20 lines of code in one function, the source is applied).
When it's attached to a craft, weights 10 kg and does nothing.
When decoupled starts attracting everything around.
So, if decouple it in midair, the separated parts start orbiting around it.
If it's laying next to KSC/lunar base, it curves trajectories of the launched rockets, rovers, planes.
If it flies over a base, it attracts crafts from ground.
So, for vandalism or for artificial mascons.

Another part from the same mod is similar, but is heavy (millions tonnes) from the very beginning.

***

Another funny thing is a pack of "hstw" modlets (by [email protected], from kerbalspaceport, KSP 0.19/0.20).

Between other parts, includes:
Antigrav - a part for zerizing the gravity affecting a craft.
Jupiter - a horribly but gorgeously looking mod. Probably just replaces the skybox with the Jupiter texture, as it looks like you're inside the Jupiter. When you rotate, looks frighteningly but inspiring.
Beacon - illumination bomb, drop it from a lander and have a temporarily beacon/spot of light while landing in the dark.
Laser - a set of single-use lasers of various range and size.

Edited by kerbiloid
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