Incarnation of Chaos Posted August 20, 2020 Share Posted August 20, 2020 (edited) [snip] I'm most curious about what kind of modding tools KSP2 will have in all honesty; a proper SDK instead of a scattered assortment of tools and tutorials would be a dream come true. Edited August 21, 2020 by Vanamonde Link to comment Share on other sites More sharing options...
JorgeCS Posted August 21, 2020 Share Posted August 21, 2020 Voted for Rask and Rusk for the (possible?) challenge that they may be. Voted Other, because as more people said already, the feature I'm more excited about are orbital construction, colonies... and why not to say, the mods from some of my favorite modders ported to KSP2 And voted Yes because there was not a 'hell yeah' option In any case, yes, I will buy it (so far), unless something gets very twisted, and hoping not to create more off-topic answers to this post, I think we all know what I'm talking about. Exclusives, transactions... etc. Greets, J Link to comment Share on other sites More sharing options...
Cavscout74 Posted August 21, 2020 Share Posted August 21, 2020 I've kinda switched to the "maybe" category for buying KSP2 after the last few updates I've seen. Link to comment Share on other sites More sharing options...
ArtemisAZ Posted August 21, 2020 Share Posted August 21, 2020 That it even exists in he first place. Link to comment Share on other sites More sharing options...
Cyne Posted August 21, 2020 Share Posted August 21, 2020 Daedalus or Orion drive... That was hard. But in the end, "Ha ha bomb go *boom*" Link to comment Share on other sites More sharing options...
Vanamonde Posted August 21, 2020 Share Posted August 21, 2020 Let's not get into the metallic hydrogen thing again. Those comments have been removed. Link to comment Share on other sites More sharing options...
Lewie Posted August 21, 2020 Share Posted August 21, 2020 (edited) Well.... orion drives are the most kerbal rocket EVER (I mean...c’mon. It spits out NUKES! Jeb will love that....) But personally I think the metallic hydrogen looks kick-butt! Can’t wait to launch some kerbals with it....hehe.... from what we’ve seen, the devs have been working hard to make ksp2 the best game since....well, ksp. Edited August 21, 2020 by Lewie Link to comment Share on other sites More sharing options...
Guest Posted August 22, 2020 Share Posted August 22, 2020 Rask and Rusk pulling a punch with 50% of all votes of planets. Thought Puf would punch the show. Out of curiosity, Ovin or Glumo? Link to comment Share on other sites More sharing options...
Entropian Posted August 22, 2020 Share Posted August 22, 2020 (edited) I forgot to mention, the stock names are terrible. Even the "Zauron" thing, though it's not a very good name, is better than "Puf." Edited August 22, 2020 by Entropian Link to comment Share on other sites More sharing options...
Lewie Posted August 22, 2020 Share Posted August 22, 2020 (edited) 30 minutes ago, Entropian said: I forgot to mention, the stock names are terrible. Even the "Zauron" thing, though it's not a very good name, is better than "Puf." Yeah....you do have a point there... While the planets look INCREDIBLE, the names don’t feel very ‘kerbal’. I suppose we’ll get used to them in time, though. You do have to cut the devs some slack, this sounds like a really hard task to accomplish! Edited August 22, 2020 by Lewie Link to comment Share on other sites More sharing options...
Dat Kerbal Dude Posted August 22, 2020 Share Posted August 22, 2020 favourite planet? Puf/Zauron. Favourite new tech? Orion thingy aka Nuke Propulsion. would i buy KSP2? no , until Kopernicus 2(?),or a Stock Planet Creator and editor is released and after i get a better PC than this absolut Garbage toast computer.... 3 minutes ago, Entropian said: the stock names are terrible. I agree too... 3 minutes ago, Entropian said: Even the "Zauron" thing, though it's not a very good name, is better than "Puf." i also agree too. Link to comment Share on other sites More sharing options...
Guest Posted August 22, 2020 Share Posted August 22, 2020 (edited) 1 hour ago, Entropian said: "Zauron" ... though it's not a very good name ... Ouch... I made that name (even though I made it as a joke)... I think they are fine, Puf feels very simple... I do agree they aren't really kerbal... But I do think they will be exciting to see (Also 1,000th POST!!!!) Edited August 22, 2020 by Guest Link to comment Share on other sites More sharing options...
Dat Kerbal Dude Posted August 22, 2020 Share Posted August 22, 2020 (edited) 14 minutes ago, The Doodling Astronaut said: Ouch... I made that name... I think they are fine, Puf feels very simple... I do agree they aren't really kerbal... But I do think they will be exciting to see I also agree too... if we get a "Stock Planet Creator" or a Kopernicus 2(?),i would change the names and publish these names on a thread which i didn't have time to give my opinion........ Edited August 22, 2020 by Kane Kerman Fixed a bit my Grammar again,english isn't my native Language. Link to comment Share on other sites More sharing options...
Lewie Posted August 22, 2020 Share Posted August 22, 2020 Personally....on terms of buying ksp2..... HECK YEAH!!! It looks freaking amazing! No longer do we need 60+ mods to do what now will be stock! Link to comment Share on other sites More sharing options...
Incarnation of Chaos Posted August 22, 2020 Share Posted August 22, 2020 2 hours ago, Kane Kerman said: I also agree too... if we get a "Stock Planet Creator" or a Kopernicus 2(?),i would change the names and publish these names on a thread which i didn't have time to give my opinion........ Kopernicus 2 is practically confirmed, both by the KSP2 team mentioning far better mod support and that KSP2 is being built to handle >1 planetary system from the beginning. They have to have a way to create them, the bodies around them, set their properties, orbits, etc. And allowing us to use it would be as simple as exposing hooks/APIs and giving us documentation. Link to comment Share on other sites More sharing options...
Guest Posted August 22, 2020 Share Posted August 22, 2020 7 hours ago, Lewie said: HECK YEAH!!! It looks freaking amazing! No longer do we need 60+ mods to do what now will be stock! Not only that, they're now the new starting point to build upon, it's easier to implement your advanced colony idea if you don't have to implement the whole colony system from scratch. Even if they mess up the balance, or if we want the old MKS feeling, that would be all config editing, not building and coding the whole system. I forgot the biggest thing that everybody is not mentioning, the BAE! Link to comment Share on other sites More sharing options...
AmericanRocketryRambler Posted September 11, 2020 Share Posted September 11, 2020 I'm happy because apparently, there is gonna be better modability Link to comment Share on other sites More sharing options...
theJesuit Posted September 13, 2020 Share Posted September 13, 2020 Colonies and requiring certain materials to build parts/ craft. Link to comment Share on other sites More sharing options...
probe137 Posted October 1, 2020 Share Posted October 1, 2020 I'm hyped for basically all the new technology Link to comment Share on other sites More sharing options...
Kerminator K-100 Posted October 1, 2020 Share Posted October 1, 2020 On 8/22/2020 at 5:41 AM, Master39 said: BAE *confusion* What is the BAE? Link to comment Share on other sites More sharing options...
Guest Posted October 1, 2020 Share Posted October 1, 2020 30 minutes ago, Kerminator1000 said: *confusion* What is the BAE? Building Assembly Editor A VAB-like interface to build bases and stations on site either using modules (or kits, who knows?) brought from Kerbin (or other colonies) or by building them directly with mined resources. Source (at least one of them) is 7 minutes into this video: Link to comment Share on other sites More sharing options...
Kerminator K-100 Posted October 1, 2020 Share Posted October 1, 2020 1 hour ago, Master39 said: Building Assembly Editor A VAB-like interface to build bases and stations on site either using modules (or kits, who knows?) brought from Kerbin (or other colonies) or by building them directly with mined resources. Source (at least one of them) is 7 minutes into this video: Thanks! Link to comment Share on other sites More sharing options...
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