Rutabaga22 Posted December 18, 2022 Share Posted December 18, 2022 I'm having an issue here where I'm trying to re-add an instance that was moved to a different area of my computer. Here is the error in the console: 11709 [1] ERROR CKAN.GUI.ErrorDialog (null) - InvalidArgument=Value of '-1' is not valid for 'index'. Parameter name: index 22177 [1] ERROR CKAN.GUI.ErrorDialog (null) - InvalidArgument=Value of '-1' is not valid for 'index'. Parameter name: index 227197 [1] ERROR CKAN.GUI.ErrorDialog (null) - InvalidArgument=Value of '-1' is not valid for 'index'. Parameter name: index Quote Link to comment Share on other sites More sharing options...
edwardbetter Posted December 22, 2022 Share Posted December 22, 2022 I've been having the issue of mods not showing up (see the FMRS page) I'm going to attempt a clean reinstall, but I'm on Mac and afraid of screwing it up. Could someone post instructions for clean reinstall on mac? Thanks. Quote Link to comment Share on other sites More sharing options...
Zozaf Kerman Posted January 9, 2023 Share Posted January 9, 2023 Every time i click an add mod/remove mod button the ckan goes into not responding mode. Quote Link to comment Share on other sites More sharing options...
MechBFP Posted January 10, 2023 Share Posted January 10, 2023 1 hour ago, Zozaf Kerman said: Every time i click an add mod/remove mod button the ckan goes into not responding mode. See the posts above. One solution is to download the latest CKAN and install it manually, if you don’t already have it of course. In my case it just fixed itself for no obvious reason after crashing a dozen times. I think I uninstalled and reinstalled the mod in question that was causing it crash and at some point in that process it fixed itself. It was one of the mods it had asked to reinstall to keep the metadata in sync (or something along those lines). Not sure if that was a red herring or not though. Quote Link to comment Share on other sites More sharing options...
whytho Posted January 11, 2023 Share Posted January 11, 2023 See im on a macos big sur version 11.6.2 . I was trying to download a iva upgrade mod but whenever i press the f9 button, or the + button it didnt work(i tried doing shift and + and just clicking the equal sign but none of them worked) I even kept standard function keys for f1, f2, f3 .... please help On 4/15/2021 at 9:05 AM, HebaruSan said: I assume you're in ConsoleUI (and/or on a Mac). Ctrl-d doesn't install a mod, it just downloads the ZIP to CKAN's download cache. To install a mod, press "+" and then F9 on the main mod listing (these hotkeys should be displayed on the bottom line of the window). I play ksp on a macos big sure version 11. I tried downloading the ksp iva upgrade using ckan but i cant download it even if i use my f9 key or the + sign(i used shift and "=" and then i just spammed "=" and none of them worked) please help. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted January 29, 2023 Share Posted January 29, 2023 (edited) FYI, the bot is down. This means new versions of mods aren't being added. We don't need any additional notifications if you happen to notice this. You can follow this issue for background and status: https://github.com/KSP-CKAN/NetKAN-Infra/issues/279 EDIT: There are some exceptions; mods on SpaceDock will probably still be added, since the webhooks can bypass the Scheduler. Edited January 29, 2023 by HebaruSan Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted January 30, 2023 Share Posted January 30, 2023 On 1/29/2023 at 7:04 PM, HebaruSan said: FYI, the bot is down. This means new versions of mods aren't being added. We don't need any additional notifications if you happen to notice this. You can follow this issue for background and status: https://github.com/KSP-CKAN/NetKAN-Infra/issues/279 EDIT: There are some exceptions; mods on SpaceDock will probably still be added, since the webhooks can bypass the Scheduler. ALL CLEAR: The bot is functioning again; the proximate cause was addressed, and we have identified new dev tasks to improve recovery in instances like this. Quote Link to comment Share on other sites More sharing options...
frankieorabona Posted February 1, 2023 Share Posted February 1, 2023 (edited) How can I help you with the translation of the file? On the github repository there is no folder to create the various files with the Italian translation...could you add them? (https://github.com/KSP-CKAN/CKAN/tree/master/GUI/Localization) Edited February 1, 2023 by frankieorabona Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted February 2, 2023 Share Posted February 2, 2023 8 hours ago, frankieorabona said: How can I help you with the translation of the file? On the github repository there is no folder to create the various files with the Italian translation...could you add them? (https://github.com/KSP-CKAN/CKAN/tree/master/GUI/Localization) Hi, thanks for wanting to contribute! You don't have to worry about creating folders anymore; the current process for translating is here: https://github.com/KSP-CKAN/.github/blob/master/CONTRIBUTING.md#translating The upside is that as of recently, we use this web site as a UI for translators: https://crowdin.com/project/ckan If you add strings that you'd like us to incorporate, please reply here or in the CKAN Discord! Quote Link to comment Share on other sites More sharing options...
PaisteP7 Posted February 3, 2023 Share Posted February 3, 2023 Hello guys, I'm a bit desperate and I have a problem. Yesterday I played KSP without any problems and today when I try to start Ckan I get this error message : https://imgur.com/a/waCjoqS The game also cannot be started in any way. Not via Steam and not via the file path. is there maybe a trick or a fix for this ? Or does everything have to be deleted and freshly reinstalled ? With over 100 mods, this is very time-consuming and I only did it 3 months ago because of exactly this problem Thanks in advance Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted February 3, 2023 Share Posted February 3, 2023 2 hours ago, PaisteP7 said: today when I try to start Ckan I get this error message : https://imgur.com/a/waCjoqS Windows is telling you "Ein an das System angeschlossenes Gerat funktioniert nicht" ("A device connected to the system is not working") when it tries to read a file. Sounds like there's something wrong with your disk. I'd recommend backing up all your data, buying a new hard drive, then reinstalling everything. Quote Link to comment Share on other sites More sharing options...
snkiz Posted February 4, 2023 Share Posted February 4, 2023 I have a question, how do you get ckan to detect part/other mods that don't include DLL's? I wanted to try and use ckan to check for updates,maybe move my install to it. But it doesn't detect any mods that doesn't utilize a DLL. How does ckan handle this internally? and why doesn't it work on an existing install? Every one of my mods includes a version file, I thought those were for ckan. Also is there a way to have multiple gamedata files, but only one copy of the game? I don't want full copies of the game everywhere. And finally how do you get ckan to start ksp with the steam overlay? I don't want to run the game outside of steam. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted February 5, 2023 Share Posted February 5, 2023 (edited) 11 hours ago, snkiz said: I have a question, how do you get ckan to detect part/other mods that don't include DLL's? You can't; the manual install detector only looks for DLLs, probably because it was originally intended to help satisfy dependencies on plugins like Module Manager. There's some discussion of the challenges associated with trying to go beyond DLLs here: https://github.com/KSP-CKAN/CKAN/issues/949 11 hours ago, snkiz said: Every one of my mods includes a version file, I thought those were for ckan. Version files were originally for KSP-AVC: CKAN adopted them later for certain things since mods were adding them. As you've seen, detection of manual installs doesn't use version files. 11 hours ago, snkiz said: Also is there a way to have multiple gamedata files, but only one copy of the game? I don't want full copies of the game everywhere. No. A good rule of thumb is that if a feature would require significantly re-architecting the game itself, CKAN probably doesn't do it. 11 hours ago, snkiz said: And finally how do you get ckan to start ksp with the steam overlay? I don't want to run the game outside of steam. Here's one way, but I don't know whether it still works since they added the launcher: Edited February 5, 2023 by HebaruSan Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 5, 2023 Share Posted February 5, 2023 On 1/29/2023 at 2:04 PM, HebaruSan said: FYI, the bot is down. This means new versions of mods aren't being added. We don't need any additional notifications if you happen to notice this. You can follow this issue for background and status: https://github.com/KSP-CKAN/NetKAN-Infra/issues/279 EDIT: There are some exceptions; mods on SpaceDock will probably still be added, since the webhooks can bypass the Scheduler. I got excited when I saw this, was hoping you had fixed the netkan processor, but apparently not :-( I see al the backed up workflows are still there, and it is still failing (just tried one) Quote Link to comment Share on other sites More sharing options...
poopslayer78 Posted February 7, 2023 Share Posted February 7, 2023 First time using CKAN (or any KSP mods for that matter). Just wanted to express my appreciation for the fact that CKAN maintains an apt-get repository for nerdy Linux users like me. Hosting and packaging CKAN in this way seems very professional and gives a good first impression. Quote Link to comment Share on other sites More sharing options...
Zeggpold Posted February 8, 2023 Share Posted February 8, 2023 Is there some way to tell ckan not to try to update a given mod? I've looked at the wiki, the manual and FAQ, and tried searching this forum topic without luck, but I'm hoping there's something I'm missing. I'm asking because of Aviation Lights; the last version in ckan (4.1.3) breaks my save, so I either have to use 4.1.2 or use the newer version, Aviation Lights L, installed manually. But in either case, ckan wants to update to 4.1.3 (which is not really an update for the L version). Lisias apparently has a pull request to allow the new version into ckan, but is there anything I can do until that's taken care of? Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted February 8, 2023 Share Posted February 8, 2023 8 hours ago, Zeggpold said: Is there some way to tell ckan not to try to update a given mod? Yes: https://github.com/KSP-CKAN/CKAN/pull/3220 Quote Link to comment Share on other sites More sharing options...
Zeggpold Posted February 8, 2023 Share Posted February 8, 2023 46 minutes ago, HebaruSan said: Yes: https://github.com/KSP-CKAN/CKAN/pull/3220 Thanks, that does the trick! Quote Link to comment Share on other sites More sharing options...
Kalessin1 Posted February 18, 2023 Share Posted February 18, 2023 I did notice in Polish translation there is issue when clicking "in cache" in search filters. The cached mods list is always empty. Counter in filter tab is showing correct number of cached mods. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted February 18, 2023 Share Posted February 18, 2023 3 hours ago, Kalessin1 said: I did notice in Polish translation there is issue when clicking "in cache" in search filters. The cached mods list is always empty. Counter in filter tab is showing correct number of cached mods. Thanks, it looks like the translator did not know that these strings could not have spaces: https://github.com/KSP-CKAN/CKAN/blob/56e4217e84b812e9e52af94bf3bfd8efcbe7ca2e/GUI/Properties/Resources.pl-PL.resx#L959-L976 <data name="ModSearchCompatibleSuffix" xml:space="preserve"> <value>kompatybilne</value> </data> <data name="ModSearchInstalledSuffix" xml:space="preserve"> <value>zainstalowane</value> </data> <data name="ModSearchCachedSuffix" xml:space="preserve"> <value>w folderze cache</value> </data> <data name="ModSearchNewlyCompatibleSuffix" xml:space="preserve"> <value>nowo kompatybilne</value> </data> <data name="ModSearchUpgradeableSuffix" xml:space="preserve"> <value>nieaktualne</value> </data> <data name="ModSearchReplaceableSuffix" xml:space="preserve"> <value>zastępowalne</value> </data> I presume that you speak Polish; would you by any chance have suggestions for how to translate "is:cached" and "is:newly-compatible" without spaces? I suppose the latter suggests using hyphens instead, but would that be understandable? Quote Link to comment Share on other sites More sharing options...
Kalessin1 Posted February 18, 2023 Share Posted February 18, 2023 (edited) 2 hours ago, HebaruSan said: Thanks, it looks like the translator did not know that these strings could not have spaces: https://github.com/KSP-CKAN/CKAN/blob/56e4217e84b812e9e52af94bf3bfd8efcbe7ca2e/GUI/Properties/Resources.pl-PL.resx#L959-L976 <data name="ModSearchCompatibleSuffix" xml:space="preserve"> <value>kompatybilne</value> </data> <data name="ModSearchInstalledSuffix" xml:space="preserve"> <value>zainstalowane</value> </data> <data name="ModSearchCachedSuffix" xml:space="preserve"> <value>w folderze cache</value> </data> <data name="ModSearchNewlyCompatibleSuffix" xml:space="preserve"> <value>nowo kompatybilne</value> </data> <data name="ModSearchUpgradeableSuffix" xml:space="preserve"> <value>nieaktualne</value> </data> <data name="ModSearchReplaceableSuffix" xml:space="preserve"> <value>zastępowalne</value> </data> I presume that you speak Polish; would you by any chance have suggestions for how to translate "is:cached" and "is:newly-compatible" without spaces? I suppose the latter suggests using hyphens instead, but would that be understandable? is:cached can be <value>pobrane</value> is:newly-compatible can be <value>zaktualizowane</value> It's not perfect translation but in one word it's the best I get. Hyphens or underscore would be also understandable even if not grammatically correct. Edited February 18, 2023 by Kalessin1 Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted February 18, 2023 Share Posted February 18, 2023 6 minutes ago, Kalessin1 said: is:cached can be <value>pobrane</value> is:newly-compatible can be <value>zaktualizowane</value> Thanks! Is this your GitHub user? If so (or if you have a different one), I can use it to give you credit for this change in the commit log: https://github.com/Kalessin1 Quote Link to comment Share on other sites More sharing options...
Kalessin1 Posted February 18, 2023 Share Posted February 18, 2023 1 hour ago, HebaruSan said: Thanks! Is this your GitHub user? If so (or if you have a different one), I can use it to give you credit for this change in the commit log: https://github.com/Kalessin1 Yes It's me Wow nice to be in some commit log Thx Quote Link to comment Share on other sites More sharing options...
CaptainThunder Posted March 25, 2023 Share Posted March 25, 2023 Ckan is just fully not working for me? I uninstalled Ckan and Ksp1 fully and its still not doing it. Its giving me an error but I have no clue what any of it means. I have no clue if it's my fault or not. Quote Link to comment Share on other sites More sharing options...
tomkpunkt Posted March 29, 2023 Share Posted March 29, 2023 Hello, i unfortunately have not found a quick answer. Maybe someone can help. I use ckan to install and update mods, but when I start the game there are a few mods that do not have the latest version (from GIT). Do I have to update these mods manually or can I add the github repository? Quote Link to comment Share on other sites More sharing options...
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