4x4cheesecake Posted January 20 Share Posted January 20 Nice, thank you guys I remember checking the label menu before, just didn't notice you can attach properties to them. 2 hours ago, HebaruSan said: The default labels include one called "Held" that does this, so you may already have it unless you've been using CKAN since before that change was made. Yep, wasn't there for me but easy enough to create it myself Quote Link to comment Share on other sites More sharing options...
Cruesoe Posted January 22 Share Posted January 22 Can anyone assist with getting my mod on CKAN. I only ticked the little box on SpaceDock, not sure if there is something else I am supposed to do? Quote Link to comment Share on other sites More sharing options...
ColdJ Posted January 25 Share Posted January 25 On 1/23/2025 at 9:26 AM, Cruesoe said: Can anyone assist with getting my mod on CKAN. I only ticked the little box on SpaceDock, not sure if there is something else I am supposed to do? When you tick that box it does the rest. It will be submitted to the maintainers and added to the list they are working through on GitHub of mods to be added or adjusted. You may want to find them on GitHub and find section that describes how they handle recommendations and dependencies. Quote Link to comment Share on other sites More sharing options...
ColdJ Posted February 1 Share Posted February 1 Thought you might be interested in this comment. Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted February 1 Share Posted February 1 54 minutes ago, ColdJ said: Thought you might be interested in this comment. Thanks! Copying my response here too: Thumbs.db is a windows cache file, and windows will edit or delete it as it feels like. So the file isn’t missing from the mod; it was probably installed and then removed by windows. Ideally this would not be included in any mod releases, but we can also filter it out in CKAN’s install instructions for the mods that do include it. Or you can add a global filter so that thumbs.db files are never included. Quote Link to comment Share on other sites More sharing options...
BSS_Snag Posted February 14 Share Posted February 14 Can i request that @linuxgurugamer's Persistent Rotation Upgraded be marked as incompatible with KSP Community Fixes? KSPCF fixes a bug that Persistent Rotation relied on to work and therefore Persistent Rotation no longer works in current builds of KSPCF. The relevant issue is here https://github.com/KSPModdingLibs/KSPCommunityFixes/issues/277 Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted February 14 Share Posted February 14 7 hours ago, BSS_Snag said: Can i request that @linuxgurugamer's Persistent Rotation Upgraded be marked as incompatible with KSP Community Fixes? KSPCF fixes a bug that Persistent Rotation relied on to work and therefore Persistent Rotation no longer works in current builds of KSPCF. The relevant issue is here https://github.com/KSPModdingLibs/KSPCommunityFixes/issues/277 @linuxgurugamer, are you planning to fix https://github.com/linuxgurugamer/PersistentRotation/issues/13 ? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted Sunday at 05:12 PM Share Posted Sunday at 05:12 PM On 2/14/2025 at 8:25 AM, HebaruSan said: @linuxgurugamer, are you planning to fix https://github.com/linuxgurugamer/PersistentRotation/issues/13 ? As of now, no. It actually depends on a bug in KSP whic CF fixes. Go ahead and mark it as incompatible, if I ever do get it fixed, we can update at that time Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted Monday at 12:11 PM Share Posted Monday at 12:11 PM 18 hours ago, linuxgurugamer said: As of now, no. It actually depends on a bug in KSP whic CF fixes. Go ahead and mark it as incompatible, if I ever do get it fixed, we can update at that time What if you just added a patch that disables the KSPCF optimization? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted Monday at 04:12 PM Share Posted Monday at 04:12 PM 4 hours ago, JonnyOThan said: What if you just added a patch that disables the KSPCF optimization? If you can give me a patch, I'd be happy to add it. I'm busy with other mods right now, but given a patch, I can push out an update in a few minutes Quote Link to comment Share on other sites More sharing options...
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