UomoCapra Posted November 5, 2020 Share Posted November 5, 2020 Hello, all. Gonna rip the band-aid off fast here: Kerbal Space Program 2 will release in 2022 instead of fall 2021. I know this is frustrating, especially considering that this isn’t the first time we’ve adjusted our schedule. We knew we were taking on an immense technical and creative challenge when we started this project. We’ve heard time and again from this community that quality is paramount, and we feel the same way. It’s not enough to deliver a bunch of new features – those features have to be woven together into a stable, polished whole. We’re creating a reliable foundation on which players and modders alike can build for another decade or more. That involves solving problems that have never been solved before, and that takes time. We’ve got a team of talented people working every challenge from every angle, and because I’m lucky enough to get a front row seat, I can see the huge leaps we’re making. It’s killing us how much of this we have to keep under our hats until the game is released. We can’t express how much we're looking forward to soaking up all your reactions and discoveries on that day. In the meantime, we’ll keep posting cool images here to give you a taste of what’s in store. We will also continue to release feature videos and developer diaries that go more in-depth on specific areas of the game, and hopefully those will help 2021 to go by a little faster. Stay tuned for a new dev diary coming soon, as well as a new Feature Video this winter. Thanks as always for sharing our commitment to making KSP2 as great as we all know it has to be. -Nate Simpson Link to comment Share on other sites More sharing options...
Arco123 Posted November 5, 2020 Share Posted November 5, 2020 (edited) Bruh, anyways. More time for me to make stuff in ksp 1. Edited November 13, 2020 by Arco123 Link to comment Share on other sites More sharing options...
DarkBrave_ Posted November 5, 2020 Share Posted November 5, 2020 Link to comment Share on other sites More sharing options...
ShnizelInBag Posted November 5, 2020 Share Posted November 5, 2020 KSP x Cyberpunk 2077 Link to comment Share on other sites More sharing options...
pencilsorgeon Posted November 5, 2020 Share Posted November 5, 2020 bruh Link to comment Share on other sites More sharing options...
DeltaDizzy Posted November 5, 2020 Share Posted November 5, 2020 6 minutes ago, Nate Simpson said: We’ve heard time and again from this community that quality is paramount, and we feel the same way. It’s not enough to deliver a bunch of new features – those features have to be woven together into a stable, polished whole. We’re creating a reliable foundation on which players and modders alike can build for another decade or more. That involves solving problems that have never been solved before, and that takes time. At least for me, KSP 2 being polished, stable, and well-rounded is worth the wait. Link to comment Share on other sites More sharing options...
DRAG0Nmon Posted November 5, 2020 Share Posted November 5, 2020 can you at least up the frequency of progress updates? Link to comment Share on other sites More sharing options...
Elthy Posted November 5, 2020 Share Posted November 5, 2020 (edited) Damn, if this is called almost a year before the old release date KSP2 seems to be in a sorry state, not even close to finished... Edit: At least at that point noone should care about PS4/XBox One anymore, so we arent limited by their bad CPU performance. Edited November 5, 2020 by Elthy Link to comment Share on other sites More sharing options...
Acid_Burn9 Posted November 5, 2020 Share Posted November 5, 2020 (edited) Honestly it's fine as long you keep us informed about your progress. We would really like to see more frequent updates from you guys. Edited November 5, 2020 by Acid_Burn9 Link to comment Share on other sites More sharing options...
Poodmund Posted November 5, 2020 Share Posted November 5, 2020 I think everyone would rather see it finished properly, with quality and stability rather than something rushed and early that feels rough around the edges. Link to comment Share on other sites More sharing options...
UnclePieKSP Posted November 5, 2020 Share Posted November 5, 2020 Just to annoy the PC Master Race, release it on console first... Link to comment Share on other sites More sharing options...
Arco123 Posted November 5, 2020 Author Share Posted November 5, 2020 Hahaahahahahhaahaha what? Link to comment Share on other sites More sharing options...
Guest Posted November 5, 2020 Share Posted November 5, 2020 Given what we already know this game is huge compared to KSP1, take your time and do it properly. Link to comment Share on other sites More sharing options...
KPD87 Posted November 5, 2020 Share Posted November 5, 2020 I'd rather take well finished and polished game than, yet another, "Early Access" game which have tons of bugs and player is forced to update & start from scratch again. Take your time and keep us informed continuously of your progress with KSP2! Space. Is. Hard. Link to comment Share on other sites More sharing options...
ChrisSpace Posted November 5, 2020 Share Posted November 5, 2020 (edited) By this point, it seems KSP2 will take longer to develop than the first game (considering the time between the start of the first game's development and when we stopped getting worthwhile updates, and the time between the start of 2's development and the new release date). KSP didn't come out as a finished product, so I don't see why KSP2 has to. Edited November 5, 2020 by ChrisSpace Link to comment Share on other sites More sharing options...
Grislibar Posted November 5, 2020 Share Posted November 5, 2020 Will there be an early access program (similar to the KSP early beta)? If not, I'm not worried. I'd love to have a product that is less buggy (and I am a software developer) and polished on release. Link to comment Share on other sites More sharing options...
dok_377 Posted November 5, 2020 Share Posted November 5, 2020 That's why you don't set a release date for a product which didn't even left the pre-alpha state. Link to comment Share on other sites More sharing options...
Cyne Posted November 5, 2020 Share Posted November 5, 2020 (edited) My disappointment is immeasurable, and my day is ruined but, it's understandable. Still wishing for a beta release somewhere in 2021 though since KSP1 is a bunch of spaghetti code and it's getting old. I'd much rather have a clean and polished game then something that is half finished. Edited November 5, 2020 by Cyne Link to comment Share on other sites More sharing options...
MrFancyPL Posted November 5, 2020 Share Posted November 5, 2020 6 minutes ago, ChrisSpace said: By this point, it seems KSP2 will take longer to develop than the first game (considering the time between the start of the first game's development and when we stopped getting worthwhile updates, and the time between the start of 2's development and the new release date). KSP didn't come out as a finished product, so I don't see why KSP2 has to. Yeah. But i think publisher is more greedy this time, because KSP is "hot topic", so the game will not be released in "early access", because of one simple reason: it will balance the expectations and desire for this game, so there will not be a "boom" in sales after release. In my opinion that's why devs are trying sell us a pig in a poke - not revealing any critical features, and only some "cosmetic". Link to comment Share on other sites More sharing options...
Misguided Kerbal Posted November 5, 2020 Share Posted November 5, 2020 This is good for my megathread! Honestly though, this sounds like what they said last time. "Hey guys, making KSP2 is hard, we want quality, we're gonna a delay it a year blah blah blah." I get it, but again? Sounds like vaporware at this point. Link to comment Share on other sites More sharing options...
RealKerbal3x Posted November 5, 2020 Share Posted November 5, 2020 Take however long you need. KSP 2 needs to be done right. In the meantime, KSP 1 still has legs. Link to comment Share on other sites More sharing options...
The Aziz Posted November 5, 2020 Share Posted November 5, 2020 (edited) you're welcome. Edited November 5, 2020 by The Aziz Link to comment Share on other sites More sharing options...
MrFancyPL Posted November 5, 2020 Share Posted November 5, 2020 Just now, Misguided Kerbal said: This is good for my megathread! Honestly though, this sounds like what they said last time. "Hey guys, making KSP2 is hard, we want quality, we're gonna a delay it a year blah blah blah." I get it, but again? Sounds like vaporware at this point. They should withdrawl the release statement/date rather than just keeping doing the same thing. In my opinion that would be much more honest. Link to comment Share on other sites More sharing options...
HerrCrazi Posted November 5, 2020 Share Posted November 5, 2020 [Fraternum momentum] Link to comment Share on other sites More sharing options...
severedsolo Posted November 5, 2020 Share Posted November 5, 2020 23 minutes ago, ChrisSpace said: KSP didn't come out as a finished product, so I don't see why KSP2 has to We should be encouraging developers to finish their games before expecting us to spend £60 on it. Link to comment Share on other sites More sharing options...
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