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[1.11.x - 1.12.3] Galaxies Unbound: A Stellar Odyssey [1.3.1]&[1.4.3] [27June 2023]


StarCrusher96

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  On 5/29/2021 at 2:30 PM, Drupegod02 said:

Whenever i try to cheat and orbit around aio, my ship just prints on my screen

https://imgur.com/a/WwnimDv

 

Update: 1

Tried orbiting the other moons around aio and it felt at random whenever there would be an imprint or not.
Quicksaving and quickloading doesnt help either.

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Same thing started happening to me when I added Epsilon Eridani and tried to cheat to orbit around any of the planets or moons.

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@StarCrusher96, or anyone with a better understanding of planets mods I guess,

I recently ventured to Mork, using Nova Kerb Home Switch, got into orbit fine, undocked a ScanSAT probe, flew the probe into a polar orbit, and upon attempting to switch back to the main vessel the game crashes. Tried reloading game multiple times, from Quicksave and Persistent with no avail. I attached a pared down version of the log, since it was essentially these entries repeating over and over until it died. Any insight is greatly appreciated. 

Sidebar, the amount of love that's gone into this is very apparent, and very appreciated! Got me excited to play the game again and have sunk at least 100 into exploring. Thank you for what you do man.

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  On 5/29/2021 at 9:13 PM, fittedorphan68 said:

@StarCrusher96, or anyone with a better understanding of planets mods I guess,

I recently ventured to Mork, using Nova Kerb Home Switch, got into orbit fine, undocked a ScanSAT probe, flew the probe into a polar orbit, and upon attempting to switch back to the main vessel the game crashes. Tried reloading game multiple times, from Quicksave and Persistent with no avail. I attached a pared down version of the log, since it was essentially these entries repeating over and over until it died. Any insight is greatly appreciated. 

Sidebar, the amount of love that's gone into this is very apparent, and very appreciated! Got me excited to play the game again and have sunk at least 100 into exploring. Thank you for what you do man.

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Hey I figured it out. In the .cfg files for the Homeswitch package (file path: GameData\GU_HomeSwitch_AC\GU_HomeSwitch_Celestials\_Minor_01_Mork.cfg as well as ...\02-4_Alar.cfg),  the wrong file name is being referenced under Body { ...PQS{ ...Mods{ ... VertexColorMap{ ...

The config defines - GU/PluginData/NovaKirbaniSystem/Alar_Color.dds and GU/PluginData/NovaKirbaniSystem/_Minor/Mork_Color.dds

The files named are .pngs - GU/PluginData/NovaKirbaniSystem/Alar_Color.png and GU/PluginData/NovaKirbaniSystem/_Minor/Mork_Color.png:
                VertexColorMap
                {
                    map = GU/PluginData/NovaKirbaniSystem/_Minor/Mork_Color.png  // THIS IS WHAT FIXED IT//
                    //map = GU/PluginData/NovaKirbaniSystem/_Minor/Mork_Color.dds  //THIS WAS THE ORIGINAL//
                    order = 500
                    enabled = True
                }

Thanks again for the content!

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  On 5/31/2021 at 4:51 AM, BigStar Aerospace said:

I bet you get this dumb question asked all the time, but when will the Sirius update come out? (sorry to bother)

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It is already out if you use the test version :)

  On 6/1/2021 at 2:37 AM, fittedorphan68 said:

Hey I figured it out. In the .cfg files for the Homeswitch package (file path: GameData\GU_HomeSwitch_AC\GU_HomeSwitch_Celestials\_Minor_01_Mork.cfg as well as ...\02-4_Alar.cfg),  the wrong file name is being referenced under Body { ...PQS{ ...Mods{ ... VertexColorMap{ ...

The config defines - GU/PluginData/NovaKirbaniSystem/Alar_Color.dds and GU/PluginData/NovaKirbaniSystem/_Minor/Mork_Color.dds

The files named are .pngs - GU/PluginData/NovaKirbaniSystem/Alar_Color.png and GU/PluginData/NovaKirbaniSystem/_Minor/Mork_Color.png:
                VertexColorMap
                {
                    map = GU/PluginData/NovaKirbaniSystem/_Minor/Mork_Color.png  // THIS IS WHAT FIXED IT//
                    //map = GU/PluginData/NovaKirbaniSystem/_Minor/Mork_Color.dds  //THIS WAS THE ORIGINAL//
                    order = 500
                    enabled = True
                }

Thanks again for the content!

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And thank you for the extremely detailed bug report + solution.

  On 5/29/2021 at 4:09 PM, Drupegod02 said:

it did nothing

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Check the scatterer thread and download the fixed .dll

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  • 2 weeks later...
  On 6/14/2021 at 4:29 AM, AnonymousEm said:

Hey, I'm having a problem getting scatterer to work, like, at all. it used to be just limited to issues with the stock system, but now I can't get any planet to use atmospherics.

Here's some examples and my GameData

 

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1. Remove BoulderCo

2. Make sure you have GU_Visuals_Scatterer and GU_Visuals_EVE installed

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  On 6/14/2021 at 1:51 PM, ballisticfox0 said:

1. Remove BoulderCo

2. Make sure you have GU_Visuals_Scatterer and GU_Visuals_EVE installed

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Solved!

1) Done

2) Already done, but I needed to compress the planet lists for systems I disabled. This isn't super clear in the install guide: it tells you to decompress systems you enable, but not to compress disabled systems. The linked video does go over this though, so ¯\_(ツ)_/¯

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  On 6/16/2021 at 9:01 AM, jakyjuju1 said:

Are there any good tutorials on how to get to another star? 

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There are many video's on youtube of people going interstellar, tricky thing about it is the fact you have endless ways to get to another star. 
But the basic rule of getting somewhere: Kill your orbital velocity (or use it to your advantage) - point at star - burn to incredible speeds - halfway you turn around - breaking - arrival. 
You can also warp or 'jump' to stars - see modlist at page 1. 

Edited by StarCrusher96
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