kennyc222 Posted January 26, 2022 Share Posted January 26, 2022 maybe i have to wait Quote Link to comment Share on other sites More sharing options...
mmb300 Posted February 1, 2022 Share Posted February 1, 2022 Hey is the support only for TAC or would USI also work? Quote Link to comment Share on other sites More sharing options...
modus Posted February 2, 2022 Share Posted February 2, 2022 I have a USI and MKS patch, think it was made by @Grimmas. It's on GitHub, but would have to look where exactly. Maybe there's a link somewhere in this thread. Quote Link to comment Share on other sites More sharing options...
Friznit Posted February 2, 2022 Share Posted February 2, 2022 9 hours ago, modus said: I have a USI and MKS patch, think it was made by @Grimmas. It's on GitHub, but would have to look where exactly. Maybe there's a link somewhere in this thread. This one? https://github.com/benjee10/Benjee10_MMSEV/pull/8 Looking at the discussion thread on that PR the patch has some resource defs missing so may not be fully functional. Is there an updated version around? Quote Link to comment Share on other sites More sharing options...
scottadges Posted February 3, 2022 Share Posted February 3, 2022 (edited) Hello, I thought I'd ask here if Connected Living Spaces (CLS) is supported with this mod? Or if anyone has a patch that can make it work? My issue: CLS is showing the M50H as a separate area that's not connected (unless I'm not reading CLS properly, if anyone can correct me that would be helpful!) even though I'm connecting using the C200 port? Appreciate any help! Edited February 3, 2022 by scottadges Quote Link to comment Share on other sites More sharing options...
modus Posted February 7, 2022 Share Posted February 7, 2022 (edited) On 2/2/2022 at 7:01 PM, Friznit said: This one? https://github.com/benjee10/Benjee10_MMSEV/pull/8 Looking at the discussion thread on that PR the patch has some resource defs missing so may not be fully functional. Is there an updated version around? hmm yeah looks like he hasn't updated it (I haven't used the parts in a while). You can add those resource defs yourself, I guess (though I agree it's a bit of a pain). Edited February 7, 2022 by modus Quote Link to comment Share on other sites More sharing options...
ThE_aMaZInG_pOTatO Posted February 9, 2022 Share Posted February 9, 2022 Is this mod compatible with kerbalism? Quote Link to comment Share on other sites More sharing options...
Stolas Posted February 23, 2022 Share Posted February 23, 2022 Quote Link to comment Share on other sites More sharing options...
SkyFall2489 Posted February 24, 2022 Share Posted February 24, 2022 Sorry if someone else has asked for this already, but could someone add this to CKAN? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 24, 2022 Share Posted February 24, 2022 (edited) 38 minutes ago, SkyFall2489 said: Sorry if someone else has asked for this already, but could someone add this to CKAN? Has to be asked by @benjee10 Edited February 24, 2022 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Stolas Posted February 27, 2022 Share Posted February 27, 2022 Quote Link to comment Share on other sites More sharing options...
leonardfactory Posted February 27, 2022 Share Posted February 27, 2022 Hi @benjee10! First of all, thank you, this mod is outstanding. I'd like to translate it in Italian, do you think you could merge this pull request (https://github.com/benjee10/Benjee10_MMSEV/pull/6) that provides the translations token so we can work on a common basis? Are there any issues that need to be fixed? Thank you! Quote Link to comment Share on other sites More sharing options...
Miruzuki Posted March 1, 2022 Share Posted March 1, 2022 Hello. Is this mod really compatible with 1.8.1 as said in .version files? Quote Link to comment Share on other sites More sharing options...
Adventures Posted March 18, 2022 Share Posted March 18, 2022 On 4/3/2021 at 3:10 PM, Pioneer_Steve said: These parts are just so fluid. Lovely work Benjee! Could you link a craft file and the mods used please? Quote Link to comment Share on other sites More sharing options...
Kass__XAP Posted March 18, 2022 Share Posted March 18, 2022 12 minutes ago, Adventures said: Could you link a craft file and the mods used please? This craft file is long gone, the mods are too many. Quote Link to comment Share on other sites More sharing options...
Adventures Posted March 18, 2022 Share Posted March 18, 2022 Anyone have a modern moon lander? preferably using this mod? and if so, does anyone have a craft file? Sorry I'm just very bad at building anything more than an apollo lander lol. Quote Link to comment Share on other sites More sharing options...
Adventures Posted March 19, 2022 Share Posted March 19, 2022 On 2/23/2022 at 4:02 AM, Stolas said: Do you have a craft file for this one? lol? Quote Link to comment Share on other sites More sharing options...
modus Posted March 19, 2022 Share Posted March 19, 2022 16 hours ago, Adventures said: Anyone have a modern moon lander? preferably using this mod? and if so, does anyone have a craft file? Sorry I'm just very bad at building anything more than an apollo lander lol. http://www.kerbalx.com Quote Link to comment Share on other sites More sharing options...
Adventures Posted March 19, 2022 Share Posted March 19, 2022 45 minutes ago, modus said: http://www.kerbalx.com That doesn't link to a specific one and none of the ones on the website use this mod that I can find. I have already tried Kerbal X without any success. Quote Link to comment Share on other sites More sharing options...
modus Posted March 19, 2022 Share Posted March 19, 2022 Oh ok, that wasn't clear to me. It's up to you ofcourse, but I would just try to copy the craft using the pictures. I know you said you're bad at building but this is certainly doable. Quote Link to comment Share on other sites More sharing options...
reschke Posted March 31, 2022 Share Posted March 31, 2022 (edited) On 3/19/2022 at 9:21 AM, Adventures said: Do you have a craft file for this one? lol? Also take a look at the workshop on Steam for Kerbal Space Program; znatrix (steam workshop name) has some pretty good landers and stations done and they use this mod quite a bit.https://steamcommunity.com/sharedfiles/filedetails/?id=2375635857 Edited March 31, 2022 by reschke Quote Link to comment Share on other sites More sharing options...
FaceRiver Posted April 6, 2022 Share Posted April 6, 2022 At the risk of sounding dumb but how do you connect the rover wheels to the base? Its connection point is on the the top and I cant place the wheels on the side of the base. What am I doing wrong? Quote Link to comment Share on other sites More sharing options...
Dragonking Posted April 12, 2022 Share Posted April 12, 2022 On 2/2/2022 at 7:01 PM, Friznit said: This one? https://github.com/benjee10/Benjee10_MMSEV/pull/8 Looking at the discussion thread on that PR the patch has some resource defs missing so may not be fully functional. Is there an updated version around? Im trying to download this version right now,does anyone know how to do it?im not really that good at using github,and no matter where i look i just cant find a download button to actually get the folder,i can only find the download option for each individual file,and i doubt ill be able to piece together everything from just that,and it would take hours to do Quote Link to comment Share on other sites More sharing options...
modus Posted April 12, 2022 Share Posted April 12, 2022 On 4/6/2022 at 8:36 PM, FaceRiver said: At the risk of sounding dumb but how do you connect the rover wheels to the base? Its connection point is on the the top and I cant place the wheels on the side of the base. What am I doing wrong? Think there's a separate part to attach the wheels. Quote Link to comment Share on other sites More sharing options...
Brigadier Posted April 13, 2022 Share Posted April 13, 2022 9 hours ago, Dragonking said: Im trying to download this version right now,does anyone know how to do it?im not really that good at using github,and no matter where i look i just cant find a download button to actually get the folder,i can only find the download option for each individual file,and i doubt ill be able to piece together everything from just that,and it would take hours to do Understandable. Go to the GitHub page via the link on the OP. There you'll see a link to a .zip file (Planetside_v1.0.1.zip). Click on it and your browser should take you to the Releases page of the GitHub Planetside repository. You should see three links under "Assets". Click on and download the Planetside_v1.0.1.zip file to a directory. I created one specifically for all my manually downloaded KSP mods. Don't download the source code. It's meaningless to you. If you've done this before or installed Planetside some other way, before you complete the rest of this process, make sure any existing Planetside folder in your KSP game's GameData folder is removed. Sometimes files can linger after this sort of install and it's best to start clean. Once the download is complete, open the zip file. You don't mention which operating system you use, but for most, it's a simple matter of double-clicking on it. Inside the zip you'll find two items, a GameData folder and a README file. Read the README file. It'll tell you to copy the zip file's GameData folder into your KSP folder. Since GameData already exists under the KSP folder, the operation should simply add the Planetside folder into your KSP GameData folder. Et voila...you should be ready to go. Quote Link to comment Share on other sites More sharing options...
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