PlutoISaPlanet Posted June 3, 2021 Share Posted June 3, 2021 According to the ksp 2 website, the game will launch in 2022 on PC, X Box, and PS 4 (it should also be on next gen because of backwards compatibility, just with no next gen upgrades). The problem I have with this is that ksp on my x box does not run great, and ksp 2 will be more graphicaly intense, and have more going on. How will this glaring problem be resolved? Link to comment Share on other sites More sharing options...
Bej Kerman Posted June 3, 2021 Share Posted June 3, 2021 15 minutes ago, PlutoISaPlanet said: and ksp 2 will be more graphicaly intense, and have more going on. Let's just ignore everything we've heard about KSP 2 being a squillion times more optimised than KSP 1 Link to comment Share on other sites More sharing options...
The Aziz Posted June 4, 2021 Share Posted June 4, 2021 Last gen is capable of showing incredible things if we're talking about graphics, so no problem here. I would worry about processing power though. Multithreading is going to be a must if the game is supposed to run smoothly with all the calculations involved. Link to comment Share on other sites More sharing options...
Dr. Kerbal Posted June 4, 2021 Share Posted June 4, 2021 1 hour ago, The Aziz said: Last gen is capable of showing incredible things if we're talking about graphics, so no problem here. I would worry about processing power though. Multithreading is going to be a must if the game is supposed to run smoothly with all the calculations involved. True. The PS4 and Xbox are graphics kings. But processor kings? More like processer noobs. The jist of the story of that is the consoles are great for graphic intense game, but when math and cautions come, oof! Link to comment Share on other sites More sharing options...
Incarnation of Chaos Posted June 4, 2021 Share Posted June 4, 2021 5 hours ago, Dr. Kerbal said: True. The PS4 and Xbox are graphics kings. But processor kings? More like processer noobs. The jist of the story of that is the consoles are great for graphic intense game, but when math and cautions come, oof! Sadly neither of these are true Base PS4 is a Radeon HD 7700 Equlivilant APU, Base XB1 is a Radeon HD 7750 equilvilant APU Both paired with Kavari Architecture cores that even a sandy-bridge i3 would absolutely trounce at desktop speeds....except they're heavily underclocked with the PS4's coming in at 1.45ghz and the Xbox One's at 1.55 or something So the architecture at base is deficient, further made worse by low clocks, and the GPU's are 8 year old cards that barely handled 1080p medium back then. PS4 Pro has a RX 580 (Slightly above it shader wise) equlivilant APU, with the same garbage cores at 2.2ghz. Xbox One X has a piece of silicon in it that has no direct desktop analog, but lies between the RX 580 and Vega 56. With the same cores, clocked similarly low. Basically, the previous generation of base consoles is using what at their release were 6 year old mobile parts...and now are going on 10. And the "Enhanced" consoles are massively held back by their anemic CPUs. So considering KSP2 is still using the same rigid-body approximation for vessels (Making multithreaded implementations difficult at best), but far more optimized in terms of how they're actually conducted. I think the base consoles will be decent at KSP2 if people are willing to settle for 720p @30 fps.... Enhanced? 1080p at 30fps still, CPU's just won't allow cranking framerate in anything but the most GPU bound titles. PS5 and Xbox Series X? Sky is basically the limit for them, they're essentially desktops using a Ryzen 2000 series and a freakish half-breed of Vega and RDNA that tends to approach RX 5700 levels of performance. Link to comment Share on other sites More sharing options...
asap1 Posted June 5, 2021 Share Posted June 5, 2021 yeah I was wondering about this either take two and star theory will pull of the impossible or it will be playable on ps4 and xbox but not very good and epicness on ps5 and xbox series x Link to comment Share on other sites More sharing options...
PlutoISaPlanet Posted June 6, 2021 Author Share Posted June 6, 2021 6 hours ago, asap1 said: yeah I was wondering about this either take two and star theory will pull of the impossible or it will be playable on ps4 and xbox but not very good and epicness on ps5 and xbox series x I hope we get an answer on this soon. From what others have said, it may be ok- but who can say! Link to comment Share on other sites More sharing options...
kspnerd122 Posted June 6, 2021 Share Posted June 6, 2021 Honestly, I feel like although KSP1 should keep getting console support on XB1 and PS4, it would be impractical to do this for KSP2, since having KSP2 on consoles that are almost as old as KSP1 is, I belive that although next gen consoles should get KSP2 support, current gen(PS4, XB1) should not be supported by KSP2 to not constrain it to the garbage hardware of the old consoles. Link to comment Share on other sites More sharing options...
asap1 Posted August 15, 2021 Share Posted August 15, 2021 yes agreed hopefully by the time ksp2 releases the next gen shortage will be over Link to comment Share on other sites More sharing options...
K^2 Posted August 15, 2021 Share Posted August 15, 2021 On 6/4/2021 at 12:34 AM, Dr. Kerbal said: True. The PS4 and Xbox are graphics kings. But processor kings? More like processer noobs. The jist of the story of that is the consoles are great for graphic intense game, but when math and cautions come, oof! Yeah, I have horror stories about how under-powered the CPU is on XB1 and PS4. One of my first jobs in Games was optimizing a game recently ported from PC to run at a reasonable framerate on XB1 and sacrifices had to be made. That was soon after the XB1 and PS4 released. The 1X/Pro versions have better CPUs, of course, but they are still garbage by modern standards. In terms of rendering, the terrain tech we've seen demonstrated might strain the GPUs on XB1/PS4, but it should be runnable. So the only real concern is the CPU performance. Yes, KSP2 is reportedly much better optimized, but it's also doing so much more. Additional computations for continuous collision detection, larger structures - even if things like space stations won't be simulated, that's still a lot of additional collision geometry to process, all of the resource and route logic, better physics warp - because you have to for interstellar, and so on. And Intercept isn't a very big team. It's not like Rockstar throwing bodies to get GTA V to run on PS3/360. Intercpet just has enough people to make the game. So I have serious concerns about the game being able to run smoothly on Gen8 consoles. Given that KSP2 is only expected to come out later in '22, and by that point we'll be coming up on 2 years into Gen9, Intercept and PD might chose not to bother with getting the game to run on the older consoles. tl;dr I wouldn't be surprised if we don't see KSP2 on PS4/XB1 or if it's a cropped down port, possibly, managed by a 3rd party developer on behalf of Intercept and Private Division. Link to comment Share on other sites More sharing options...
asap1 Posted August 21, 2021 Share Posted August 21, 2021 well before any of that happens let's hope we see the release of 1.12 and 1.11 on console cus they are 2 major updates behind pc have not been able to find any useful information on blitworks page(there the company responsible for porting over ksp from pc to console) Link to comment Share on other sites More sharing options...
dave1904 Posted August 22, 2021 Share Posted August 22, 2021 Don't expect modern games to run good on 10 year old hardware by the time KSP is released. That goes for the pc playerbase that think KSP2 should run on a duo core laptop with 1gb of ram too. It would be best for everyone if the last gen versions were scrapped and the game be made for current gen. Link to comment Share on other sites More sharing options...
Guest The Doodling Astronaut Posted August 22, 2021 Share Posted August 22, 2021 6 hours ago, dave1904 said: Don't expect modern games to run good on 10 year old hardware by the time KSP is released. That goes for the pc playerbase that think KSP2 should run on a duo core laptop with 1gb of ram too. It would be best for everyone if the last gen versions were scrapped and the game be made for current gen. I second this, it is muy importante that people start saving up to upgrade, the best time was months ago, but the second best time is NOW Link to comment Share on other sites More sharing options...
Recommended Posts