wpetula Posted September 17, 2022 Author Share Posted September 17, 2022 Version 1.5.1 comes out tomorrow! MOON OVERHAULS -- PART 2 Scar came first--now it's Icebound's turn for an overhaul! The Maar revamp will come alongside the 1.5.2 update. Changelog Completely overhauled Icebound with new maps, biomes, and more Adjusted Icebound's size, orbital parameters, etc. Scatterer atmosphere improvements Scattering now accounts for terrain elevation Minor tweaks Replaced a splash screen of Frontier with a newer image Improved Scar's description Minor config tweaks Screenshots Icebound 2.0 Scatterer atmospheres Download Precursors 1.5.1 on SpaceDock (https://spacedock.info/mod/2869/Precursors Planet Pack) when it releases! Quote Link to comment Share on other sites More sharing options...
wpetula Posted September 17, 2022 Author Share Posted September 17, 2022 (edited) On 10/15/2021 at 7:16 PM, ballisticfox0 said: Absolutely stunning work! Sorry from quoting you back from so long ago, but I love the screenshots you took of Precursors in its early development. If I install your configuration of TUFX, would I also be able to take high quality and artistic screenshots like yours? Edited September 17, 2022 by wpetula Quote Link to comment Share on other sites More sharing options...
wpetula Posted September 17, 2022 Author Share Posted September 17, 2022 Version 1.5.1 is OUT NOW ON SPACEDOCK! Happy landings, everybody! Watch out for those ice spikes. Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted September 17, 2022 Share Posted September 17, 2022 18 hours ago, wpetula said: Sorry from quoting you back from so long ago, but I love the screenshots you took of Precursors in its early development. If I install your configuration of TUFX, would I also be able to take high quality and artistic screenshots like yours? Probably, the screenshots I take don't require as much skill as people think. Just adjust the Gamma, PostExposure and contrast to what fits for the situation, you can use CameraTool's pathing mode for a completely unbounded camera and you can use Nvidia's DSR to run the game at 4k. On top of running the game at 4k in ksp's settings.cfg file you can up the screenshot supersampling for even higher quality screenshots. Quote Link to comment Share on other sites More sharing options...
yoarebignoob Posted September 25, 2022 Share Posted September 25, 2022 The new scatterer can cause crashes if you removed the kerbin folder inside of it, just saying after i was trying to fix it for 5 hours... Quote Link to comment Share on other sites More sharing options...
wpetula Posted September 25, 2022 Author Share Posted September 25, 2022 59 minutes ago, yoarebignoob said: The new scatterer can cause crashes if you removed the kerbin folder inside of it, just saying after i was trying to fix it for 5 hours... Maybe try using Precursors' Kerbin/Frontier Scatterer folder as a replacement for the original Kerbin folder? Quote Link to comment Share on other sites More sharing options...
yoarebignoob Posted September 26, 2022 Share Posted September 26, 2022 maybe i am not playing it for now since i am on stock rn Quote Link to comment Share on other sites More sharing options...
wpetula Posted September 30, 2022 Author Share Posted September 30, 2022 Version 1.5.2 is out now! MOON OVERHAULS -- PART 3 Maar's craters are no longer uniform, not even close. Major upgrades have been made. Changelog MOON OVERHAUL UPDATE PART 3 Completely overhauled Maar with new maps, biomes, and more (the liquid transparency issue was NOT fixed) Enhanced Fracture with a new color map, biome map, and touched up height map Adjusted Frontier's color map to be less saturated Adjusted Windswept's color map to be less saturated and more detailed Adjusted Icebound's color map to be less saturated Lowered Frontier's Scatterer atmosphere Updated science definitions Added new loading tips Minor config tweaks Minor Scatterer tweaks Screenshots This update is likely going to be last for a while. If there are bugs or game lags, I'll fix those, but college applications are going to consume most of my time in October. Quote Link to comment Share on other sites More sharing options...
yoarebignoob Posted October 1, 2022 Share Posted October 1, 2022 so its the maar glitch fixed? Quote Link to comment Share on other sites More sharing options...
Itsjustasmallboxofs Posted October 2, 2022 Share Posted October 2, 2022 (edited) rock_desert1_normal.dds There is a problem with the map of the planetary package Edited October 2, 2022 by Itsjustasmallboxofs Quote Link to comment Share on other sites More sharing options...
wpetula Posted October 2, 2022 Author Share Posted October 2, 2022 12 hours ago, Itsjustasmallboxofs said: rock_desert1_normal.dds There is a problem with the map of the planetary package What does that mean? Quote Link to comment Share on other sites More sharing options...
Itsjustasmallboxofs Posted October 3, 2022 Share Posted October 3, 2022 (edited) I mean, one of the Mapped displays abnormally Edited October 3, 2022 by Itsjustasmallboxofs Quote Link to comment Share on other sites More sharing options...
bigyihsuan Posted October 12, 2022 Share Posted October 12, 2022 Is this pack "natively" 2.5x like JNSQ, or is it stock-scale 1x? Quote Link to comment Share on other sites More sharing options...
Leganeski Posted October 12, 2022 Share Posted October 12, 2022 (edited) 13 hours ago, bigyihsuan said: Is this pack "natively" 2.5x like JNSQ, or is it stock-scale 1x? One presumably rocky planet has a radius of 550 km and a surface gravity of 0.93 g, strongly indicating that the system is set at stock scale. Edited October 12, 2022 by Leganeski Clarification Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted October 12, 2022 Share Posted October 12, 2022 13 hours ago, bigyihsuan said: Is this pack "natively" 2.5x like JNSQ, or is it stock-scale 1x? Hmm, how would one determine this for fictional planets? 2.5x bigger than ... what? Quote Link to comment Share on other sites More sharing options...
Leganeski Posted October 12, 2022 Share Posted October 12, 2022 (edited) 2 hours ago, OrbitalManeuvers said: Hmm, how would one determine this for fictional planets? 2.5x bigger than ... what? For KSP planet packs, the "1x" standard is usually either the stock system or 1/10 size RSS. For example, a "1x scale" Earth-like planet, with a surface gravity of 1 g, has a radius of approximately 600 km (Kerbin) to 637 km (1/10 size Earth). JNSQ's Kerbin has the same surface gravity but a much larger radius of 1600 km, which is 2.5-2.7x as big. Other JNSQ planets are similarly about 2.5x larger than a body of the same surface gravity would be expected to be in stock, so it is said to be at 2.5x scale. In this case, the planet Echo is similar to Earth/Kerbin, with slightly less surface gravity (0.93 g). This means that at 1x scale, its radius would be about 0.93 times as large, or approximately 558-592 km. Its actual radius is 550 km, which is about the same, so the "1x" designation is correct. Other planets in the system are at similar scales: the ice giant Serenity, for example, has a similar radius and surface gravity as 1/10 scale Neptune. Edited October 12, 2022 by Leganeski Quote Link to comment Share on other sites More sharing options...
wpetula Posted October 18, 2022 Author Share Posted October 18, 2022 I am currently working on an interstellar patch for Precursors and wormhole integration with the Singularity mod. I might also be giving the Kerbol System a little makeover to reflect the time that has passed since the expedition crash landed on Frontier. Quote Link to comment Share on other sites More sharing options...
Sky Kerman Posted October 18, 2022 Share Posted October 18, 2022 8 hours ago, wpetula said: I might also be giving the Kerbol System a little makeover to reflect the time that has passed since the expedition crash landed on Frontier. So like a beyond home Kerbol kind of thing? But not billions of years in the future? Quote Link to comment Share on other sites More sharing options...
DunaSuperiority Posted October 25, 2022 Share Posted October 25, 2022 that looks like an great mod, finally i've been playing stock ksp for a long time and also when i got bored of it sometimes, galileo's pack which took away my boringness, now im tired of both for now and i was looking for an new planet pack, looks like i've found it! Quote Link to comment Share on other sites More sharing options...
Itsjustasmallboxofs Posted November 2, 2022 Share Posted November 2, 2022 WarningKopernicus was not able to load the custom planetaryystem due to an exception in the loading procesLoading your saved game is NOT recommended.because the missing planets could corrupt it and deleteyour progressPlease contact the planet pack author or theKopernicus team about the issue and send them a validbug report, including your KSPlog, yourModulemanager. Config Cache file and the folderLogs/Kopernicus/from your KSP root directoryOK My God, what's wrong with this report? Quote Link to comment Share on other sites More sharing options...
yoarebignoob Posted November 5, 2022 Share Posted November 5, 2022 uninstall kopernics and precusours. and install the newest versions (and update modulemanager if possible) install all dependencies too Quote Link to comment Share on other sites More sharing options...
Xt007 Posted November 22, 2022 Share Posted November 22, 2022 Best stock scale Planet Pack! NF Shuttle capable of sending 30 tons to orbit of scar Quote Link to comment Share on other sites More sharing options...
wpetula Posted December 13, 2022 Author Share Posted December 13, 2022 *cracks knuckles* Roadmap for the upcoming Christmas Update Improved lava on Fracture--no more "orange juice" Improved coastlines on all oceanic bodies Changes to the update plan Due to innumerable bugs and development problems, Precursors will not be going interstellar after all. Don't worry, though! The Christmas Update is still ramping up to be something special with Improved performance--all height, color, and biome maps will be converted to .dds Improved visuals--new moon overhauls, better oceans and lava, and more Improved gameplay--custom surface scatters on every celestial body OR Parallax support Oh, and easter eggs. There will be a lot of those. Happy holidays, everyone! Quote Link to comment Share on other sites More sharing options...
Sky Kerman Posted December 23, 2022 Share Posted December 23, 2022 Hey so all of my transfer windows are 7 to 12 years in the future? I've tried multiple mods and they all say the same? Quote Link to comment Share on other sites More sharing options...
wpetula Posted December 23, 2022 Author Share Posted December 23, 2022 11 hours ago, Sky Kerman said: Hey so all of my transfer windows are 7 to 12 years in the future? I've tried multiple mods and they all say the same? I think someone said that this is an incompatibility issue with planet packs in general. I don't think Precursors is the problem here. Maybe bring your question over to the transfer window mod(s) forum? Quote Link to comment Share on other sites More sharing options...
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