Angelo Kerman Posted April 27, 2022 Author Share Posted April 27, 2022 I made some good progress today, the B2 Tailgate is almost halfway done: Once I finish weathering the inside portion, the first tailgate model will be done. Then I need to make a variant for the straight up and down body modules. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted April 28, 2022 Author Share Posted April 28, 2022 Today I finished the weathering on the tailgate ramp, and created the "cargo" variant. As you can see, the new variant works with any of the body modules, not just the upcoming cargo bays: The next part is the Buffalo 2 Command Module. After that, I can finally produce an alpha release. Quote Link to comment Share on other sites More sharing options...
jebycheek Posted April 30, 2022 Share Posted April 30, 2022 (edited) Can't wait,is there any chance for a new type of propeller engine? Edited April 30, 2022 by jebycheek Quote Link to comment Share on other sites More sharing options...
SkyFall2489 Posted May 3, 2022 Share Posted May 3, 2022 On 4/30/2022 at 3:58 AM, jebycheek said: Can't wait,is there any chance for a new type of propeller engine? That's probably outside the scope of this mod. the old Buffalo has some, as does Heisenberg, and some other mods too, like airplane plus, freight transportation technologies, Feline Utility rovers.... Quote Link to comment Share on other sites More sharing options...
jebycheek Posted May 4, 2022 Share Posted May 4, 2022 7 hours ago, SkyFall2489 said: That's probably outside the scope of this mod. the old Buffalo has some, as does Heisenberg, and some other mods too, like airplane plus, freight transportation technologies, Feline Utility rovers.... Nice, i'll have a try on that. Quote Link to comment Share on other sites More sharing options...
MoonstreamInSpace Posted May 5, 2022 Share Posted May 5, 2022 Will it be possible to print the Buffalo 2 using Sandcastle? It seems that KSP doesn't allow inventory parts within inventories. Quote Link to comment Share on other sites More sharing options...
SkyFall2489 Posted May 5, 2022 Share Posted May 5, 2022 If not sandcastle, they can still be moved around, and EPL can do the part making... Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted May 6, 2022 Author Share Posted May 6, 2022 On 5/5/2022 at 9:49 AM, MoonstreamInSpace said: Will it be possible to print the Buffalo 2 using Sandcastle? It seems that KSP doesn't allow inventory parts within inventories. Yup, Buffalo 2 can be printed with Sandcastle. And yes, the parts will have an inventory. Quote Link to comment Share on other sites More sharing options...
Rakete Posted May 8, 2022 Share Posted May 8, 2022 (edited) Somehow many parts remind me of the planetside mod by benjee10. So the roverbase and the wheels and so on. Maybe there are some synergies if the parts would be compatible?! Just a thought. Maybe having a look is worth it. I have the Planetsidemod and love it (but its IVAs are a little simple for the habitats). Maybe you can make use of its parts/ideas for baseconstruction, as is comes with many parts for groundbase-assembly like fundamentbases, ladders, wind turbines... would be nice if the buffalo rover could dock to it (e.g. height-wise) seamlessly. just a thought, you may ignore it. Edited May 8, 2022 by Rakete Quote Link to comment Share on other sites More sharing options...
namreK haidebeJ Posted May 9, 2022 Share Posted May 9, 2022 On 5/8/2022 at 11:30 AM, Rakete said: Somehow many parts remind me of the planetside mod by benjee10. So the roverbase and the wheels and so on. Maybe there are some synergies if the parts would be compatible?! Just a thought. Maybe having a look is worth it. I have the Planetsidemod and love it (but its IVAs are a little simple for the habitats). Maybe you can make use of its parts/ideas for baseconstruction, as is comes with many parts for groundbase-assembly like fundamentbases, ladders, wind turbines... would be nice if the buffalo rover could dock to it (e.g. height-wise) seamlessly. just a thought, you may ignore it. The Planetside rover was also based off of the real life SEV, although the surface variant of the SEV looked more like the Karibou from MKS. I think there was also one with an open cab and a separate pressurized area, or the cabin of the surface one could be removed, something like that. In the past I have mashed Buffalo parts with the PET rover (not the prettiest crafts, hehe) and through part clipping they can be forced to equal height. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted May 10, 2022 Author Share Posted May 10, 2022 On 5/8/2022 at 8:30 AM, Rakete said: Somehow many parts remind me of the planetside mod by benjee10. So the roverbase and the wheels and so on. Maybe there are some synergies if the parts would be compatible?! Just a thought. Maybe having a look is worth it. I have the Planetsidemod and love it (but its IVAs are a little simple for the habitats). Maybe you can make use of its parts/ideas for baseconstruction, as is comes with many parts for groundbase-assembly like fundamentbases, ladders, wind turbines... would be nice if the buffalo rover could dock to it (e.g. height-wise) seamlessly. just a thought, you may ignore it. Benjee10' mod is very cool for sure! It has a lot of nice concepts to it. I remember when it was first released, the intro video was outstanding. Anyway, I downloaded Planetside to check for compatibility, and the two are pretty close (that ugly nose on the Buffalo 2 is the start of the command module): The wheel height is slightly off though. You wouldn't be able to simply drive up in a Buffalo 2 rover and dock with a Planetside base- at least out of the box, with no adjustments. I'd have to make the Buffalo wheels smaller- possibly something to look at after the initial alpha release. If you wanted to use the two together, you'd just need to either raise the Buffalo 2's chassis up a bit, or don't use the Buffalo 2 rover bits in favor of Planetside's dedicated rover, and just use B2's body modules. My estimates are that the standard-length B2 module is 0.625m shorter than the standard length Planetside cylindrical base module, so I can add a small extension (and a half-sized variant to line up with Planetside's half-sized module) to make up the difference. It'll be the B2 Mini Logistics Module, and won't have an IVA. I do have some components planned to support bases made from the rover's body parts, but they're in Phase 3. Phase 1 is what I'm working on now, and Phase 2 has the submarine parts. At the rate I'm going, I might have Phase 3 done by end of the year. *sigh* Quote Link to comment Share on other sites More sharing options...
Rakete Posted May 10, 2022 Share Posted May 10, 2022 (edited) Yeah, my thoughts were, that since the two mods buffalo and planetside are pretty close to each other maybe you, the phenomenal mod creators, could benefit from each other... that was my thought. They look like a the same family - which is good. Edited May 10, 2022 by Rakete Quote Link to comment Share on other sites More sharing options...
chaos113 Posted May 10, 2022 Share Posted May 10, 2022 will it have an adapter to lynx like the old one Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted May 10, 2022 Author Share Posted May 10, 2022 1 hour ago, chaos113 said: will it have an adapter to lynx like the old one There was an adapter from Buffalo to Lynx? I don't recall making one... Quote Link to comment Share on other sites More sharing options...
chaos113 Posted May 10, 2022 Share Posted May 10, 2022 19 minutes ago, Angel-125 said: There was an adapter from Buffalo to Lynx? I don't recall making one... maybe it was made by the lynx mod owner, but another adapter that could be useful is one to link with the malamute rover Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted May 10, 2022 Author Share Posted May 10, 2022 Today I built the B2 Mini Logistics Module. It has variants for rover, station, and superstructure, as well as "spacer" variants. If nothing else, this will let you use the Buffalo 2 body modules with Planetside. Here's a preview: I also updated the wheels to reduce their size somewhat. That'll help with compatibility as well: I need to figure out what's wrong with the suspension on my wheels, but I tested the docking system and things line up. Quote Link to comment Share on other sites More sharing options...
chaos113 Posted May 10, 2022 Share Posted May 10, 2022 15 minutes ago, Angel-125 said: Today I built the B2 Mini Logistics Module. It has variants for rover, station, and superstructure, as well as "spacer" variants. If nothing else, this will let you use the Buffalo 2 body modules with Planetside. Here's a preview: I also updated the wheels to reduce their size somewhat. That'll help with compatibility as well: I need to figure out what's wrong with the suspension on my wheels, but I tested the docking system and things line up. WHAT IS WRONG WITH THAT MODULE IN THE BOTTOM PHOTO Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted May 11, 2022 Share Posted May 11, 2022 It's a work in progress of the command module for the Buffalo 2. It's very rudimentary and doesn't have a proper textire yet, so that's why it looks the way it does. Quote Link to comment Share on other sites More sharing options...
obnox twin Posted May 19, 2022 Share Posted May 19, 2022 On 5/11/2022 at 7:54 AM, chaos113 said: WHAT IS WRONG WITH THAT MODULE IN THE BOTTOM PHOTO The mod is still being developed so things won't be the same and can be changed by the mod author Quote Link to comment Share on other sites More sharing options...
SkyFall2489 Posted May 28, 2022 Share Posted May 28, 2022 On 5/9/2022 at 8:48 PM, Angel-125 said: I do have some components planned to support bases made from the rover's body parts, but they're in Phase 3. Phase 1 is what I'm working on now, and Phase 2 has the submarine parts. At the rate I'm going, I might have Phase 3 done by end of the year. *sigh* May I request that base parts are prioritized first? It seems like it would be a little quicker to get done, and I'm more excited for those. Quote Link to comment Share on other sites More sharing options...
planeticegaming Posted June 3, 2022 Share Posted June 3, 2022 i loved the original buffalo and pathfinder but found that the rover wheels and parts were too early in the tech tree and would most the time get the buffalo's wheels before the rover wheels so it made alot of wheels in the stock game oboslete. where are the rover parts going to be positioned in the tech tree in buffalo 2 and will it have surrport for extended tech tree also how the mod going atm? Quote Link to comment Share on other sites More sharing options...
SkyFall2489 Posted June 3, 2022 Share Posted June 3, 2022 (edited) 4 minutes ago, planeticegaming said: i loved the original buffalo and pathfinder but found that the rover wheels and parts were too early in the tech tree and would most the time get the buffalo's wheels before the rover wheels so it made alot of wheels in the stock game oboslete. where are the rover parts going to be positioned in the tech tree in buffalo 2 and will it have surrport for extended tech tree also how the mod going atm? From what I know, @Angel-125 took a short break to add some new parts to Blueshift, but will be done with that soon. Currently, the only part that remans before the first release is the cockpit. Edited June 3, 2022 by SkyFall2489 Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted June 6, 2022 Author Share Posted June 6, 2022 On 5/27/2022 at 9:16 PM, SkyFall2489 said: May I request that base parts are prioritized first? It seems like it would be a little quicker to get done, and I'm more excited for those. I'm looking into that. Phase 1 is almost done. Phase 2 is (tentatively) base components and finishing up the body parts. Phase 3 is (tentatively) submarine parts, and Phase 4 is (tentatively) Puddle Jumper parts in lieu of the original's airplane parts. On 6/3/2022 at 4:15 PM, planeticegaming said: i loved the original buffalo and pathfinder but found that the rover wheels and parts were too early in the tech tree and would most the time get the buffalo's wheels before the rover wheels so it made alot of wheels in the stock game oboslete. where are the rover parts going to be positioned in the tech tree in buffalo 2 and will it have surrport for extended tech tree also how the mod going atm? The parts are spread out amongst the tech tree. For the wheels, they're available when you unlock Advanced Motors, which is a step above Field Science. As noted, I've been working on Blueshift for the past month, but now that it's done, I'm back to Buffalo 2. Quote Link to comment Share on other sites More sharing options...
SkyFall2489 Posted June 24, 2022 Share Posted June 24, 2022 (edited) Sorry if this is off topic, but while taking a coding class, I came up with a coding related parody of the sea shanty, Wellerman. Soon may the update come To let more rocket science be done One day, when the debugging is done We'll release our code and go A few notes about the lyrics: "one day, when the debugging is done" Sometimes, debugging code can be as annoying as crawling around inside a whale carcass, as the corresponding lyrics in the original go. Original: Edited June 25, 2022 by SkyFall2489 Quote Link to comment Share on other sites More sharing options...
Startpanikin1 Posted June 25, 2022 Share Posted June 25, 2022 On 6/6/2022 at 7:40 PM, Angel-125 said: Puddle Jumper Interesting........ . Quote Link to comment Share on other sites More sharing options...
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