SkyFall2489 Posted October 29, 2022 Share Posted October 29, 2022 11 minutes ago, Rutabaga22 said: Is military use of buffalo recommended? Don't see why not, I might incorporate B2 elements into my newer space battleships. Quote Link to comment Share on other sites More sharing options...
Rutabaga22 Posted October 29, 2022 Share Posted October 29, 2022 6 minutes ago, SkyFall2489 said: Don't see why not, I might incorporate B2 elements into my newer space battleships. Uh oh KSC Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 29, 2022 Author Share Posted October 29, 2022 1 hour ago, SkyFall2489 said: Don't see why not, I might incorporate B2 elements into my newer space battleships. Space Battleships? Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted October 29, 2022 Share Posted October 29, 2022 2 hours ago, Rutabaga22 said: Is military use of buffalo recommended? "recommended?" Wild Blue Industries doesn't manufacture weapons.... Drax Aerospace might... It's a supplier for the villains. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 29, 2022 Author Share Posted October 29, 2022 Buffasub Mk2 test: Jeb carefully maneuvers the sub next to the docking port of SeaBase: SeaBase crew has been transferred: I've got some bugs to fix in SunkWorks, but this is a nice test of Buffalo 2 in sea mode. Quote Link to comment Share on other sites More sharing options...
Nazalassa Posted October 29, 2022 Share Posted October 29, 2022 We should have long beams. Like, 100m long or something. Would be fun! Quote Link to comment Share on other sites More sharing options...
Ooglak Kerman Posted October 29, 2022 Share Posted October 29, 2022 14 hours ago, Angel-125 said: Buffasub Mk2 test: Jeb carefully maneuvers the sub next to the docking port of SeaBase: SeaBase crew has been transferred: I've got some bugs to fix in SunkWorks, but this is a nice test of Buffalo 2 in sea mode. Who lives in a B2station under the sea...... Quote Link to comment Share on other sites More sharing options...
Rutabaga22 Posted October 29, 2022 Share Posted October 29, 2022 29 minutes ago, Ooglak Kerman said: Who lives in a B2station under the sea...... The crew of the degasi Quote Link to comment Share on other sites More sharing options...
SkyFall2489 Posted October 29, 2022 Share Posted October 29, 2022 @Angel-125Bug: The Fuel Cell Module does not have its stats changed when EL is installed, unlike the PSU. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 30, 2022 Author Share Posted October 30, 2022 2 hours ago, SkyFall2489 said: @Angel-125Bug: The Fuel Cell Module does not have its stats changed when EL is installed, unlike the PSU. Not a bug, the new Fuel Cell Module is supposed to generate 100 EC/sec. If anything the PSU should be buffed. Quote Link to comment Share on other sites More sharing options...
SkyFall2489 Posted October 30, 2022 Share Posted October 30, 2022 20 minutes ago, Angel-125 said: Not a bug, the new Fuel Cell Module is supposed to generate 100 EC/sec. If anything the PSU should be buffed. What I meant is that ExtraPlanetary Launchpads buffs the stock fuel cells. There is a patch in B2 to provide a matching buff to the PSU, but not the B2 FCM. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 30, 2022 Author Share Posted October 30, 2022 1 hour ago, SkyFall2489 said: What I meant is that ExtraPlanetary Launchpads buffs the stock fuel cells. There is a patch in B2 to provide a matching buff to the PSU, but not the B2 FCM. Ah. Yeah, that's by design. The Fuel Cell Module is already set to generate 100EC/sec. You'll need that to power the upcoming aquatic engine. Quote Link to comment Share on other sites More sharing options...
A Wandering Mage Posted October 30, 2022 Share Posted October 30, 2022 So this may be a stupid question, but should this be used along side, or instead of, the original buffalo mod? Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 31, 2022 Author Share Posted October 31, 2022 1 hour ago, A Wandering Mage said: So this may be a stupid question, but should this be used along side, or instead of, the original buffalo mod? Buffalo 2 is the successor to Buffalo. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted November 2, 2022 Author Share Posted November 2, 2022 I've got a bunch to do this week, but I'm making progress on the B2 Bioreactor. Here's a look: It's getting there, I just need to unwrap and texture a few things. Hopefully it'll be done by the weekend. Quote Link to comment Share on other sites More sharing options...
Ooglak Kerman Posted November 2, 2022 Share Posted November 2, 2022 input=extraKerbals output=??? Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted November 2, 2022 Author Share Posted November 2, 2022 46 minutes ago, Ooglak Kerman said: input=extraKerbals output=??? It turns Fish into Liquid Fuel, and IntakeAir into Oxidizer Quote Link to comment Share on other sites More sharing options...
shdwlrd Posted November 3, 2022 Share Posted November 3, 2022 I'm a little late, but I love what you have done with the new Buffalo series of parts. It's really making me want to fire up KSP again to mess around with it. Quote Link to comment Share on other sites More sharing options...
SkyFall2489 Posted November 3, 2022 Share Posted November 3, 2022 Idea: Might be too late for this, but in your JNSQ career mission report, the lore seems to be that B2 was developed from old MOLE parts. Perhaps theres still some old MOLE things hiding in parts of the B2 modules? Say, old mission patches, MOLE-era equipment... Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted November 3, 2022 Author Share Posted November 3, 2022 16 hours ago, shdwlrd said: I'm a little late, but I love what you have done with the new Buffalo series of parts. It's really making me want to fire up KSP again to mess around with it. Thanks! I'm in the home stretch of this project and am trying to get it finished before the end of the year. Ideally, I want it done before December. 6 hours ago, SkyFall2489 said: Idea: Might be too late for this, but in your JNSQ career mission report, the lore seems to be that B2 was developed from old MOLE parts. Perhaps theres still some old MOLE things hiding in parts of the B2 modules? Say, old mission patches, MOLE-era equipment... Unfortunately, yes, it's too late for that. But Buffalo 2 has been set up as a backdoor replacement of MOLE since the start- that's why the body parts have the Station variant. Most of the parts in MOLE are now part of the Making History expansion and are no longer needed. Today, I finished up the B2 Bioreactor Module. It converts Fish into Liquid Fuel, and converts IntakeAir into Oxidizer. For the latter, you'll need a source of IntakeAir, which you'll get on planets with oxygenated atmospheres. Anyway, here's a look: (Yup, the converter is inspired from Subnautica's Bioreactor.) The latest pre-release has the new part in it. Next up will be the aquatic propulsion parts. They might go into SunkWorks since I have some plugin fixes to make, and you'd need SunkWorks installed to use them. Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted November 3, 2022 Share Posted November 3, 2022 1 hour ago, Angel-125 said: Thanks! I'm in the home stretch of this project and am trying to get it finished before the end of the year. Ideally, I want it done before December. Unfortunately, yes, it's too late for that. But Buffalo 2 has been set up as a backdoor replacement of MOLE since the start- that's why the body parts have the Station variant. Most of the parts in MOLE are now part of the Making History expansion and are no longer needed. Today, I finished up the B2 Bioreactor Module. It converts Fish into Liquid Fuel, and converts IntakeAir into Oxidizer. For the latter, you'll need a source of IntakeAir, which you'll get on planets with oxygenated atmospheres. Anyway, here's a look: (Yup, the converter is inspired from Subnautica's Bioreactor.) The latest pre-release has the new part in it. Next up will be the aquatic propulsion parts. They might go into SunkWorks since I have some plugin fixes to make, and you'd need SunkWorks installed to use them. I still love MOLE anyway, even if it’s a bit long in the tooth. Quote Link to comment Share on other sites More sharing options...
Ooglak Kerman Posted November 3, 2022 Share Posted November 3, 2022 Random thought. Will the gravatic engine work under water? Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted November 3, 2022 Author Share Posted November 3, 2022 Just now, Ooglak Kerman said: Random thought. Will the gravatic engine work under water? Yup. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted November 5, 2022 Author Share Posted November 5, 2022 I took a small break from Buffalo 2 today to work on an idea that I've had for awhile: a 3.75m diameter aerospike! This is a conical version of my Mk-33 mod's linear aerospike, and it reuses many of the meshes that I did. It's a side project, one I hope to be done with before the end of the year, so don't expect a lot of updates while I continue to work through Buffalo 2... Quote Link to comment Share on other sites More sharing options...
Rutabaga22 Posted November 5, 2022 Share Posted November 5, 2022 I like that! Definitely could be added to buffalo. Quote Link to comment Share on other sites More sharing options...
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