Cezary59S Posted July 16, 2022 Share Posted July 16, 2022 Hi There. This question may has been asked before. I saw informations that KSP2 is creating by completle new team. Im not sure is it true. If it is im afraid that KSP 2 will do not have that big focus on physics in this game wich was amazing. Im also afraid that game will be more like family and kids friendly to make it be easier to sold more copies :( Link to comment Share on other sites More sharing options...
Bej Kerman Posted July 16, 2022 Share Posted July 16, 2022 12 minutes ago, Cezary59S said: Hi There. This question may has been asked before. I saw informations that KSP2 is creating by completle new team. Im not sure is it true. If it is im afraid that KSP 2 will do not have that big focus on physics in this game wich was amazing. Im also afraid that game will be more like family and kids friendly to make it be easier to sold more copies Bit late to be asking this. You don't have to look far to see that KSP 2 is in good hands. Link to comment Share on other sites More sharing options...
The Aziz Posted July 16, 2022 Share Posted July 16, 2022 Aside from the fact that Squad joined the works on KSP2 not long ago, then yes, it's being made by new team (of professionals). And yes it's more family friendly, but in a way so basic concepts of spaceflight should be easier to grasp for anyone - yet the whole physics remain mostly unchanged. Link to comment Share on other sites More sharing options...
Vanamonde Posted July 16, 2022 Share Posted July 16, 2022 KSP2 was started by a new team but then they brought over most of the KSP team from Squad. Link to comment Share on other sites More sharing options...
Pthigrivi Posted July 16, 2022 Share Posted July 16, 2022 Yes, started by a new team but with the original team's assistance, and now most of the original team has been picked up and are working on KSP2. So far it looks like all of the original physics from the base game are there, plus new things like interstellar travel, axial tilt, lots of new near-future engine technology all based on real physics, etc. They are hoping to get lots of new players involved, but so far it looks like they're tackling that with better tutorials and flight tools rather than dumbing the game down. With extensions like colonies and interstellar it seems like they're trying to make the learning curve easier early on but keep it sloping up far past the scope of the original game. Link to comment Share on other sites More sharing options...
GuessingEveryDay Posted July 16, 2022 Share Posted July 16, 2022 Don't forget that they added @Nertea, creator of ReStock and the NearFuture Technologies' mods. Link to comment Share on other sites More sharing options...
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