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[1.12.x] Artemis Construction Kit | Stockalike Orion & SLS | v1.4.0 | (Lockheed lander!)


benjee10

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  • 2 weeks later...
On 11/30/2022 at 11:23 AM, emord-nillap said:

How do you get the custom loading screens? I see every single stock screenshot a minimum of 5 times when loading my ksp.

p.s. Really nice Curiosity Rover - what mod is it from?

p.p.s. lovely mod @benjee10 :)

the screemshots look like they are From RSS

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  • 5 weeks later...

@benjee10 Most of the Lockheed HLV parts have a temperature limit of 500 K, which is kind of low. The parts tend to sit around 300 K, which sets off temperature gauge's warning. Shouldn't the parks be 1500 K or something around that? 

Edited by GoldForest
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  • 4 weeks later...
  • 2 weeks later...

Unfortunately, it seems that the old problem has resurfaced. My core stage rocket fuel tank does not have an oxidizer option, which is preventing my core stage rocket engine from starting. Similarly, the Lockheed lander's fuel tank still lacks oxidizer. I have already deleted IFS and installed Cryo Tanks and Cryo Tanks Core, but the issue persists. How can I resolve this?

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6 hours ago, SteveChiu said:

Unfortunately, it seems that the old problem has resurfaced. My core stage rocket fuel tank does not have an oxidizer option, which is preventing my core stage rocket engine from starting. Similarly, the Lockheed lander's fuel tank still lacks oxidizer. I have already deleted IFS and installed Cryo Tanks and Cryo Tanks Core, but the issue persists. How can I resolve this?

It doesn't use Cryotanks or IFS. It uses Community Resource Pack (at least for the LH2. Not sure how the oxidizer went missing /: It's in the base game.)

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3 hours ago, Ultim32 said:

It doesn't use Cryotanks or IFS. It uses Community Resource Pack (at least for the LH2. Not sure how the oxidizer went missing /: It's in the base game.)

Yes, there are only LH2 but not Oxidizer,  which make me confused

 

Update on my progress: I just reinstalled the Community Resource Pack, trying to fix the issue, but it still hasn't worked.

Edited by SteveChiu
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3 hours ago, Ultim32 said:

It doesn't use Cryotanks or IFS. It uses Community Resource Pack (at least for the LH2. Not sure how the oxidizer went missing /: It's in the base game.)

Yes, there are only LH2 but not Oxidizer, and I just reinstealled the Community Resource Pack, try to fix it, but it still hasn't work (._.)

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59 minutes ago, Cheesecake said:

我认为我们需要一个日志,因为@Ultim32据说,这个模组不使用任何 Fuelswitch。它是“硬编码”的。
因此,问题不应该由这个模组引起。但是,另一个模组可能在这里发挥作用。因此,日志将是一个优势。

Okay, i will find it and upload it to here later

thank you :)

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  • 2 months later...
5 hours ago, leberonjaems said:

will there eventually be Artemis launched gateway modules?, i have pretty good blender experience so i could do contributions if wanted (and if i happen to not mess up).

Lunar Gateway Modules are planned to be a part of Habtech2 and not ACK

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  • 4 weeks later...

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