fommil Posted September 13, 2022 Share Posted September 13, 2022 19 minutes ago, Nightside said: Don't install the "_Scatters" folder. that doesn't seem to be possible with CKAN, but I can always delete it manually. The github README also notes that this is a required dependency, but I'm happy to test that theory... although I'll need to remember to delete the folder every time it updates. Would be nice if this was an optional install! BTW I fixed the related EVE issue: it's possible to select Eve (the planet) when using the tracking station, and from there the cloud config can be deleted. Quote Link to comment Share on other sites More sharing options...
JustDark Posted September 13, 2022 Share Posted September 13, 2022 (edited) Why wont parallax 2 work on steam installs? It works fine in all my other installs but my steam one. It just comes up with an error, the sun in the main menu appears and infinite loading whenever I open a world Edit: example of the menu that pops up Edited September 13, 2022 by JustDark Adding an image Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 13, 2022 Author Share Posted September 13, 2022 Parallax 2.0.1 This is a live release. Please submit issues via GitHub's issues page https://github.com/Gameslinx/Tessellation/issues Changelog: Features: Partial support for OpenGL on Windows and Linux systems. MacOSX cannot be supported as Apple has discontinued support for OpenGL. Version 4.3 required. Added Compute Shader 'Trim' to reduce memory usage by trimming the compute buffers that store the scatter data to their exact size. Added new flowers to Kerbin Added the ability to disable scatter shadow casting in the ParallaxGlobal.cfg for an added performance benefit and also work around shadows rendering on top of all geometry for OpenGL / Linux users Changes: Reduced the size of the grass on Kerbin Changed the model of the tall grass on Kerbin from using grass cards to actual geometry Changed distribution of flora on Kerbin Removed grass fade-in effect when regenerating scatters following user feedback Significantly reduced VRAM usage (~40% reduction in what Parallax adds) Fixes: Added installation check for the StockTextures folder Improved stability of the colliders Enjoy Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted September 13, 2022 Share Posted September 13, 2022 @Gameslinxno change to ambient lighting in KSC? Or just slipped out of the patch notes? great job on vram and colliders! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 13, 2022 Author Share Posted September 13, 2022 3 minutes ago, JonnyOThan said: no change to ambient lighting in KSC? Or just slipped out of the patch notes? The issue seems to run deeper than just the config in Parallax_StockTextures. I wanted to get this patch out for OpenGL and the colliders relatively quickly. The ambient lighting fix might come as a patch in the Parallax core download Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 13, 2022 Author Share Posted September 13, 2022 Update: I found out what's causing it... Massive facepalm. This has been in the mod for about 2 years lol. Will be hotfixing the latest release. Fixed as of this message being sent. Quote Link to comment Share on other sites More sharing options...
RW-1 Posted September 14, 2022 Share Posted September 14, 2022 40 minutes ago, Gameslinx said: Update: I found out what's causing it... Massive facepalm. This has been in the mod for about 2 years lol. Will be hotfixing the latest release. Fixed as of this message being sent. It happens, not like I'd notice .... no worries GL at least it was easy right? Quote Link to comment Share on other sites More sharing options...
obnox twin Posted September 14, 2022 Share Posted September 14, 2022 2 hours ago, Gameslinx said: MacOSX cannot be supported as Apple has discontinued support for OpenGL. Version 4.3 required. Hmmmm lets see if I can run it but what can I do to make it supported? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 14, 2022 Author Share Posted September 14, 2022 14 minutes ago, obnox twin said: Hmmmm lets see if I can run it but what can I do to make it supported? You'll need to somehow update your OpenGL version to 4.3. The latest supported version by Apple is 4.1, which isn't enough to run compute shaders Quote Link to comment Share on other sites More sharing options...
PatchedConic Posted September 14, 2022 Share Posted September 14, 2022 I'm happy to report that the latest is working beautifully for me on native Linux w/ OpenGL. Excellent job @Gameslinx I haven't done much exploring yet but you've definitely rekindled my enthusiasm for the game after years of playing. Take a well earned vacation or something man Quote Link to comment Share on other sites More sharing options...
Dres The Space Potato Posted September 14, 2022 Share Posted September 14, 2022 (edited) Does Minmus have Parallax 2.0? I've visited it yesterday and it had no scatter aside from stock Edited September 14, 2022 by Dres The Space Potato Quote Link to comment Share on other sites More sharing options...
AmazingL Posted September 14, 2022 Share Posted September 14, 2022 (edited) I had the same problem after installing it... It turned out that I forgot to set the quality of the terrain textures and scatters to "High" in the game settings... (no facepalm emoji here sadly) Edited September 14, 2022 by AmazingL Quote Link to comment Share on other sites More sharing options...
ItchyBrother Posted September 14, 2022 Share Posted September 14, 2022 Great job! I can see the Space Center again during nightfall! Love this work. Top 5 mod on my list! Who needs KSP 2 with this other than a faster load time and the Unity engine issues. Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted September 14, 2022 Share Posted September 14, 2022 7 hours ago, Dres The Space Potato said: Does Minmus have Parallax 2.0? I've visited it yesterday and it had no scatter aside from stock Only on the highlands biome I hear. Quote Link to comment Share on other sites More sharing options...
Neebel Posted September 14, 2022 Share Posted September 14, 2022 Parallax 2.0 is awesome, congrats on the release! You got me playing KSP again after a break. Quick question though, Planetshine is still not recommended to use alongside Parallax, right? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 14, 2022 Author Share Posted September 14, 2022 11 minutes ago, Neebel said: Parallax 2.0 is awesome, congrats on the release! You got me playing KSP again after a break. Quick question though, Planetshine is still not recommended to use alongside Parallax, right? It's not ideal because of the lag it can produce, but it seems to be setting dependent. I'm not sure what those settings are, though Quote Link to comment Share on other sites More sharing options...
fommil Posted September 14, 2022 Share Posted September 14, 2022 21 hours ago, Nightside said: Don't install the "_Scatters" folder. I couldn't find this, but I did find a `ParallaxGlobal.cfg` file, which allowed me to turn off scatters, and that works a treat! Quote Link to comment Share on other sites More sharing options...
Neon_Ducky2452 Posted September 14, 2022 Share Posted September 14, 2022 I can't find any scatters on Minmus and Ike, but on other planets that I've landed the Scatters work perfectly. Is this a bug, and how to fix it? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 14, 2022 Author Share Posted September 14, 2022 10 minutes ago, Neon_Ducky2452 said: I can't find any scatters on Minmus and Ike, but on other planets that I've landed the Scatters work perfectly. Is this a bug, and how to fix it? Minmus only has scatters on the highlands for now. Ike has scatters everywhere. A common cause for this is your settings.cfg contains junk from previous planet mods. What fixes this for most people is: Delete Settings.cfg Launch the game to the main menu, set all of your settings correctly. Make sure terrain detail is set to High Restart the game Quote Link to comment Share on other sites More sharing options...
Neon_Ducky2452 Posted September 14, 2022 Share Posted September 14, 2022 Also there is a bug with Kerbins color https://imgur.com/a/xbF9XJR Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted September 14, 2022 Share Posted September 14, 2022 25 minutes ago, Neon_Ducky2452 said: Also there is a bug with Kerbins color https://imgur.com/a/xbF9XJR Parallax shouldn't be having any effect on the scaled space rendering. Try removing parallax and see if it's the same. Quote Link to comment Share on other sites More sharing options...
ROCKETGOOSE Posted September 14, 2022 Share Posted September 14, 2022 1 hour ago, Gameslinx said: Minmus only has scatters on the highlands for now. Ike has scatters everywhere. A common cause for this is your settings.cfg contains junk from previous planet mods. What fixes this for most people is: Delete Settings.cfg Launch the game to the main menu, set all of your settings correctly. Make sure terrain detail is set to High Restart the game Hey, I'm really loving parallax 2! Unfortunately I'm also suffering from this problem (Minmus, Ike, Tylo and most of Bop are missing scatter for me) and this fix didn't work. I even tried it on a completely fresh stock install of the game and got the same result Quote Link to comment Share on other sites More sharing options...
Vlados21 Posted September 14, 2022 Share Posted September 14, 2022 22 hours ago, JustDark said: Why wont parallax 2 work on steam installs? It works fine in all my other installs but my steam one. It just comes up with an error, the sun in the main menu appears and infinite loading whenever I open a world Edit: example of the menu that pops up I have the same problem, pls help, i'd also tried to install ksp 1.12.1 and 1.12.2 in the steam but it didn't help Quote Link to comment Share on other sites More sharing options...
coyotesfrontier Posted September 14, 2022 Share Posted September 14, 2022 4 hours ago, ROCKETGOOSE said: Hey, I'm really loving parallax 2! Unfortunately I'm also suffering from this problem (Minmus, Ike, Tylo and most of Bop are missing scatter for me) and this fix didn't work. I even tried it on a completely fresh stock install of the game and got the same result Same. It's those exact 4 bodies for me too. Quote Link to comment Share on other sites More sharing options...
RW-1 Posted September 14, 2022 Share Posted September 14, 2022 7 hours ago, Gameslinx said: It's not ideal because of the lag it can produce, but it seems to be setting dependent. I'm not sure what those settings are, though I have Planetshine, not sure if I even touched its settings ... will look later... Quote Link to comment Share on other sites More sharing options...
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